Remove unused MULTI_ANGER
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@ -158,7 +158,6 @@ enum player_awareness_type_t
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#define SKIP_AI_COUNT flags[7] // Skip AI this frame, but decrement in do_ai_frame.
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#define SKIP_AI_COUNT flags[7] // Skip AI this frame, but decrement in do_ai_frame.
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#define REMOTE_OWNER flags[8] // Who is controlling this remote AI object (multiplayer use only)
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#define REMOTE_OWNER flags[8] // Who is controlling this remote AI object (multiplayer use only)
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#define REMOTE_SLOT_NUM flags[9] // What slot # is this robot in for remote control purposes (multiplayer use only)
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#define REMOTE_SLOT_NUM flags[9] // What slot # is this robot in for remote control purposes (multiplayer use only)
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#define MULTI_ANGER flags[10] // How angry is a robot in multiplayer mode
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// This is the stuff that is permanent for an AI object.
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// This is the stuff that is permanent for an AI object.
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#if defined(DXX_BUILD_DESCENT_I) || defined(DXX_BUILD_DESCENT_II)
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#if defined(DXX_BUILD_DESCENT_I) || defined(DXX_BUILD_DESCENT_II)
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