diff --git a/CHANGELOG.txt b/CHANGELOG.txt index 0a1e908e5..9086da6e4 100644 --- a/CHANGELOG.txt +++ b/CHANGELOG.txt @@ -1,5 +1,9 @@ D2X-Rebirth Changelog +20100622 +-------- +main/titles.c: Make sure GAME_FONT is set when reading out briefing text so char dimensions will always be stored correctly + 20100620 -------- main/newdemo.c: For starting demo, seperate hide_menus() and game_setup() since between this, demo must load the actual level and it's palette; Fixed small bug in interpolate_frame() causing interpolation happening in very first frame causing file read corruption diff --git a/main/titles.c b/main/titles.c index 16414c612..4fc27198b 100644 --- a/main/titles.c +++ b/main/titles.c @@ -638,6 +638,8 @@ int briefing_process_char(briefing *br) { int ch; + gr_set_curfont( GAME_FONT ); + ch = *br->message++; if (ch == '$') { ch = *br->message++;