changed d2x-ogl to d2x-gl
This commit is contained in:
parent
43aad2dbf4
commit
c834f8e5ee
|
@ -26,7 +26,7 @@ export __GL_SYNC_TO_VBLANK="1"
|
|||
export __GL_FSAA_MODE="3"
|
||||
#
|
||||
# Note: this is *mandatory* with single-threaded applications
|
||||
# like d2x-ogl on systems equipped with NVidia cards and an old
|
||||
# like d2x-gl on systems equipped with NVidia cards and an old
|
||||
# version of ld.so.
|
||||
# (see /usr/share/doc/NVIDIA_GLX-1.0/README)
|
||||
#
|
||||
|
@ -35,7 +35,7 @@ export __GL_SINGLE_THREADED="1"
|
|||
# Finally, run the real game.
|
||||
# All switches can be overwritten by command-line arguments.
|
||||
#
|
||||
nice /usr/games/d2x-ogl.real -tmap fp -nocdrom -nomovies \
|
||||
nice /usr/games/d2x-gl.real -tmap fp -nocdrom -nomovies \
|
||||
-gl_mipmap -gl_alttexmerge -gl_reticle 2 \
|
||||
-nofades \
|
||||
$1 $2 $3 $4 $5
|
Loading…
Reference in a new issue