optimized movements for GP2X; formatted and optimized GP2X readme's
This commit is contained in:
parent
994b27e990
commit
c5c8c6a4e7
|
@ -2,41 +2,41 @@ DXX-REBIRTH BUTTONMAP
|
|||
|
||||
MOVEMENT
|
||||
|
||||
PITCH FORWARD STICK UP
|
||||
PITCH BACKWARD STICK DOWN
|
||||
TURN LEFT STICK LEFT
|
||||
TURN RIGHT STICK RIGHT
|
||||
ACCELERATE Y
|
||||
REVERSE X
|
||||
SLIDE ON B
|
||||
BANK ON A
|
||||
AFTERBURNER* B + Y
|
||||
PITCH FORWARD STICK UP
|
||||
PITCH BACKWARD STICK DOWN
|
||||
TURN LEFT STICK LEFT
|
||||
TURN RIGHT STICK RIGHT
|
||||
ACCELERATE Y
|
||||
REVERSE X
|
||||
SLIDE ON B
|
||||
BANK ON A
|
||||
AFTERBURNER* B + Y
|
||||
|
||||
|
||||
WEAPONS
|
||||
|
||||
FIRE PRIMARY R
|
||||
FIRE SECONDARY L
|
||||
CYCLE PRIMARY SELECT + R
|
||||
CYCLE SECONDARY SELECT + L
|
||||
FIRE FLARE A + R
|
||||
DROP BOMB A + B
|
||||
FIRE PRIMARY R
|
||||
FIRE SECONDARY L
|
||||
CYCLE PRIMARY SELECT + R
|
||||
CYCLE SECONDARY SELECT + L
|
||||
FIRE FLARE A + R
|
||||
DROP BOMB A + B
|
||||
|
||||
|
||||
MISC
|
||||
|
||||
AUTOMAP A + X
|
||||
HEADLIGHT* SELECT + STICK LEFT
|
||||
ENERGY->SHIELD* SELECT + STICK RIGHT
|
||||
REAR/CYCLE VIEW* SELECT + STICK DOWN
|
||||
SAVE GAME SELECT + START
|
||||
MAIN MENU/PAUSE START
|
||||
VOL-/+ IN-/DECREASE VOLUME
|
||||
AUTOMAP A + X
|
||||
HEADLIGHT* SELECT + STICK LEFT
|
||||
ENERGY->SHIELD* SELECT + STICK RIGHT
|
||||
REAR/CYCLE VIEW* SELECT + STICK DOWN
|
||||
SAVE GAME SELECT + START
|
||||
MAIN MENU/PAUSE START
|
||||
VOL-/+ IN-/DECREASE VOLUME
|
||||
|
||||
|
||||
MENU
|
||||
|
||||
MAKE SELECTION B
|
||||
CANCEL/PREVIOUS MENU START
|
||||
MAKE SELECTION B
|
||||
CANCEL/PREVIOUS MENU START
|
||||
|
||||
* DESCENT][ ONLY
|
||||
* DESCENT][ ONLY
|
Binary file not shown.
|
@ -1,12 +1,16 @@
|
|||
D1X-Rebirth
|
||||
===========
|
||||
|
||||
http://www.dxx-rebirth.de
|
||||
zico@unixboard.de
|
||||
|
||||
|
||||
Install
|
||||
|
||||
* Copy all the files from the archive to a directory of your SD card
|
||||
* Copy the files "descent.hog" and "descent.pig" from your Descent CD to this directory as well
|
||||
(please note these files MUST be lowercase)
|
||||
* The files need to be v1.4. If you own v1.0, download a patch for Windows or Linux at the DXX-Rebirth homepage
|
||||
* Run d1x-rebirth_cockpit or d1x-rebirth_fullscreen to run the game
|
||||
* See buttonmap.txt for a list of keys and combos
|
||||
|
||||
|
@ -18,7 +22,7 @@ cpu speed from the main menu. Be aware that this value will not be saved.
|
|||
|
||||
If you save a game please quit the game normally or your save state may be corrupted.
|
||||
|
||||
Please report any bugs to zicounixboard.de or the DXX-Forum found at http://www.dxx-rebirth.de.
|
||||
Please report any bugs to zico@unixboard.de or the DXX-Forum found at http://www.dxx-rebirth.de.
|
||||
|
||||
Have fun :)
|
||||
-zico
|
|
@ -2351,10 +2351,9 @@ if (!keyd_pressed[ KEY_LALT ])
|
|||
{
|
||||
if (kc_keyboard[24].value < 255 ) Controls.fire_primary_down_count += key_down_count(kc_keyboard[24].value);
|
||||
if (kc_keyboard[25].value < 255 ) Controls.fire_primary_down_count += key_down_count(kc_keyboard[25].value);
|
||||
}
|
||||
if ((use_joystick)&&(kc_joystick[0].value < 255 )) Controls.fire_primary_down_count += joy_get_button_down_cnt(kc_joystick[0].value);
|
||||
if ((use_mouse)&&(kc_mouse[0].value < 255 )) Controls.fire_primary_down_count += mouse_button_down_count(kc_mouse[0].value);
|
||||
|
||||
}
|
||||
#ifdef NETWORK
|
||||
if(use_alt_vulcanfire)
|
||||
{
|
||||
|
@ -2496,9 +2495,9 @@ if ((Config_control_type != 5) || !mouselook || (Game_mode & GM_MULTI) ) {
|
|||
#endif
|
||||
|
||||
#ifdef GP2X
|
||||
if (keyd_pressed[ KEY_LALT ] && keyd_pressed[ KEY_R ]) // SELECT + R = cycle primary
|
||||
if (keyd_pressed[ KEY_LALT ] && key_down_count( KEY_R )) // SELECT + R = cycle primary
|
||||
Controls.cycle_primary_down_count = 1;
|
||||
if (keyd_pressed[ KEY_LALT ] && keyd_pressed[ KEY_L ]) // SELECT + L = cycle seconday
|
||||
if (keyd_pressed[ KEY_LALT ] && key_down_count( KEY_L )) // SELECT + L = cycle seconday
|
||||
Controls.cycle_secondary_down_count = 1;
|
||||
if (keyd_pressed[ KEY_A ] && keyd_pressed[ KEY_R ]) // A + R = fire flare
|
||||
Controls.fire_flare_down_count = 1;
|
||||
|
@ -2510,20 +2509,20 @@ if ((Config_control_type != 5) || !mouselook || (Game_mode & GM_MULTI) ) {
|
|||
Controls.drop_bomb_down_count = 1;
|
||||
if (!slide_on) {
|
||||
if (keyd_pressed[ KEY_PAD1 ]) {
|
||||
Controls.pitch_time = -FrameTime/3;
|
||||
Controls.heading_time = -FrameTime/3;
|
||||
Controls.pitch_time = -FrameTime/2;
|
||||
Controls.heading_time = -FrameTime/2;
|
||||
}
|
||||
if (keyd_pressed[ KEY_PAD3 ]) {
|
||||
Controls.pitch_time = -FrameTime/3;
|
||||
Controls.heading_time = FrameTime/3;
|
||||
Controls.pitch_time = -FrameTime/2;
|
||||
Controls.heading_time = FrameTime/2;
|
||||
}
|
||||
if (keyd_pressed[ KEY_PAD7 ]) {
|
||||
Controls.pitch_time = FrameTime/3;
|
||||
Controls.heading_time = -FrameTime/3;
|
||||
Controls.pitch_time = FrameTime/2;
|
||||
Controls.heading_time = -FrameTime/2;
|
||||
}
|
||||
if (keyd_pressed[ KEY_PAD9 ]) {
|
||||
Controls.pitch_time = FrameTime/3;
|
||||
Controls.heading_time = FrameTime/3;
|
||||
Controls.pitch_time = FrameTime/2;
|
||||
Controls.heading_time = FrameTime/2;
|
||||
}
|
||||
} else {
|
||||
if (keyd_pressed[ KEY_PAD1 ]) {
|
||||
|
|
Loading…
Reference in a new issue