Move lrgb_list onto stack
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@ -29,7 +29,6 @@ static g3s_uvl uvl_list[4] = { { 0x0200,0x0200,0 },
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{ 0xfe00,0x0200,0 },
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{ 0xfe00,0xfe00,0 },
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{ 0x0200,0xfe00,0 } };
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g3s_lrgb lrgb_list[4] = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } };
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//compute the corners of a rod. fills in vertbuf.
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static int calc_rod_corners(g3s_point *bot_point,fix bot_width,g3s_point *top_point,fix top_width)
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@ -118,6 +117,7 @@ bool g3_draw_rod_tmap(grs_bitmap *bitmap,g3s_point *bot_point,fix bot_width,g3s_
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return 0;
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uvl_list[0].l = uvl_list[1].l = uvl_list[2].l = uvl_list[3].l = (light.r+light.g+light.b)/3;
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g3s_lrgb lrgb_list[4];
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lrgb_list[0].r = lrgb_list[1].r = lrgb_list[2].r = lrgb_list[3].r = light.r;
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lrgb_list[0].g = lrgb_list[1].g = lrgb_list[2].g = lrgb_list[3].g = light.g;
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lrgb_list[0].b = lrgb_list[1].b = lrgb_list[2].b = lrgb_list[3].b = light.b;
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