Correction for last comit: D'oh forgot to reset the interval to 25 seconds I modified for testing...
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@ -442,7 +442,7 @@ int main_menu_handler(newmenu *menu, d_event *event, int *menu_choice )
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break;
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break;
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case EVENT_IDLE:
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case EVENT_IDLE:
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if ( keyd_time_when_last_pressed+i2f(2) < timer_query() || GameArg.SysAutoDemo )
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if ( keyd_time_when_last_pressed+i2f(25) < timer_query() || GameArg.SysAutoDemo )
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{
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{
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int n_demos;
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int n_demos;
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n_demos = newdemo_count_demos();
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n_demos = newdemo_count_demos();
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