diff --git a/VisualC/.cvsignore b/VisualC/.cvsignore new file mode 100644 index 000000000..75035c0b2 --- /dev/null +++ b/VisualC/.cvsignore @@ -0,0 +1,2 @@ +d2x.ncb +d2x.opt diff --git a/VisualC/d2x.dsw b/VisualC/d2x.dsw new file mode 100644 index 000000000..744eff9f9 --- /dev/null +++ b/VisualC/d2x.dsw @@ -0,0 +1,44 @@ +Microsoft Developer Studio Workspace File, Format Version 6.00 +# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! + +############################################################################### + +Project: "libmve"=.\libmve\libmve.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Project: "mveplayer"=.\mveplayer\mveplayer.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name libmve + End Project Dependency +}}} + +############################################################################### + +Global: + +Package=<5> +{{{ +}}} + +Package=<3> +{{{ +}}} + +############################################################################### + diff --git a/VisualC/libmve/.cvsignore b/VisualC/libmve/.cvsignore new file mode 100644 index 000000000..b9acfebfb --- /dev/null +++ b/VisualC/libmve/.cvsignore @@ -0,0 +1,3 @@ +Debug +Release +libmve.plg diff --git a/VisualC/libmve/libmve.dsp b/VisualC/libmve/libmve.dsp new file mode 100644 index 000000000..008617a3e --- /dev/null +++ b/VisualC/libmve/libmve.dsp @@ -0,0 +1,128 @@ +# Microsoft Developer Studio Project File - Name="libmve" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=libmve - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "libmve.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "libmve.mak" CFG="libmve - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "libmve - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "libmve - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "libmve - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\include" /I "..\..\..\..\sdl\SDL-1.2.6\include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "libmve - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /MD /W3 /Gm /GX /ZI /Od /I "..\..\include" /I "..\..\..\..\sdl\SDL-1.2.6\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ENDIF + +# Begin Target + +# Name "libmve - Win32 Release" +# Name "libmve - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\..\libmve\decoder16.c +# End Source File +# Begin Source File + +SOURCE=..\..\libmve\decoder8.c +# End Source File +# Begin Source File + +SOURCE=..\..\libmve\mve_audio.c +# End Source File +# Begin Source File + +SOURCE=..\..\libmve\mvelib.c +# End Source File +# Begin Source File + +SOURCE=..\..\libmve\mveplay.c +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=..\..\libmve\decoders.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\libmve.h +# End Source File +# Begin Source File + +SOURCE=..\..\libmve\mve_audio.h +# End Source File +# Begin Source File + +SOURCE=..\..\libmve\mvelib.h +# End Source File +# End Group +# End Target +# End Project diff --git a/VisualC/mveplayer/.cvsignore b/VisualC/mveplayer/.cvsignore new file mode 100644 index 000000000..139c84390 --- /dev/null +++ b/VisualC/mveplayer/.cvsignore @@ -0,0 +1,4 @@ +Debug +Release +mveplayer.plg +stderr.txt diff --git a/VisualC/mveplayer/mveplayer.dsp b/VisualC/mveplayer/mveplayer.dsp new file mode 100644 index 000000000..e1b676e93 --- /dev/null +++ b/VisualC/mveplayer/mveplayer.dsp @@ -0,0 +1,122 @@ +# Microsoft Developer Studio Project File - Name="mveplayer" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Application" 0x0101 + +CFG=mveplayer - Win32 Debug +!MESSAGE This is not a valid makefile. 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For example: +!MESSAGE +!MESSAGE NMAKE /f "mveplayer.mak" CFG="mveplayer - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "mveplayer - Win32 Release" (based on "Win32 (x86) Application") +!MESSAGE "mveplayer - Win32 Debug" (based on "Win32 (x86) Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "mveplayer - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\include" /I "..\..\..\..\sdl\SDL-1.2.6\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 + +!ELSEIF "$(CFG)" == "mveplayer - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /MD /W3 /Gm /GX /ZI /Od /I "..\..\include" /I "..\..\..\..\sdl\SDL-1.2.6\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "mveplayer - Win32 Release" +# Name "mveplayer - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\..\libmve\mve_main.c + +!IF "$(CFG)" == "mveplayer - Win32 Release" + +!ELSEIF "$(CFG)" == "mveplayer - Win32 Debug" + +# ADD CPP /MD + +!ENDIF + +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# Begin Source File + +SOURCE="..\..\..\..\sdl\SDL-1.2.6\lib\SDL.lib" +# End Source File +# Begin Source File + +SOURCE="..\..\..\..\sdl\SDL-1.2.6\lib\SDLmain.lib" +# End Source File +# End Target +# End Project