free grabbed mouse in Demo Playback; improved Player-files deletion
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@ -1,5 +1,9 @@
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D2X-Rebirth Changelog
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20070516
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--------
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main/game.c, main/inferno.c, main/newmenu.c: free grabbed mouse in Demo Playback; improved Player-files deletion
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20070514
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--------
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SConstruct, arch/sdl/init.c, arch/sdl/joydefs.c, arch/sdl/mouse.c, arch/include/mouse.h, include/error.h, main/config.h main/game.c, main/gamecntl.c, main/inferno.c, main/kconfig.c, main/kconfig.h, main/newmenu.c, main/newmenu.h, main/playsave.c, main/text.h: Added config field to map a Mouse Axis/Wheel to cycle Primary and Secondary weapons; lots of controls-related code cleaning
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@ -536,7 +536,7 @@ int do_game_pause()
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}
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/* keep the mouse from wandering in SDL */
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if (FindArg("-grabmouse"))
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if (FindArg("-grabmouse") && (Newdemo_state != ND_STATE_PLAYBACK))
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SDL_WM_GrabInput(SDL_GRAB_ON);
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clear_boxed_message();
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@ -813,7 +813,7 @@ int main(int argc, char *argv[])
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#endif
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/* keep the mouse from wandering in SDL */
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if (FindArg("-grabmouse"))
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if (FindArg("-grabmouse") && (Newdemo_state != ND_STATE_PLAYBACK))
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SDL_WM_GrabInput(SDL_GRAB_ON);
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game();
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@ -2211,8 +2211,8 @@ ReadFileNames:
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if ((!ret) && player_mode) {
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delete_player_saved_games( &filenames[citem*14] );
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// also delete PLX file
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sprintf(plxfile,"%.8s.plx",Players[Player_num].callsign);
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// delete PLX file
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sprintf(plxfile,"%.8s.plx",&filenames[citem*14]);
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if (cfexist(plxfile))
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PHYSFS_delete(plxfile);
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}
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