Remove sprintf from editor/mine.cpp
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c140f8aae4
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c07c7e204f
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@ -337,15 +337,7 @@ int med_save_mine(const char * filename)
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auto SaveFile = PHYSFSX_openWriteBuffered(filename);
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if (!SaveFile)
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{
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#if 0 //ndef __linux__
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char fname[20];
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d_splitpath( filename, NULL, NULL, fname, NULL );
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sprintf( ErrorMessage, \
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"ERROR: Cannot write to '%s'.\nYou probably need to check out a locked\nversion of the file. You should save\nthis under a different filename, and then\ncheck out a locked copy by typing\n\'co -l %s.lvl'\nat the DOS prompt.\n"
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, filename, fname);
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#endif
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sprintf( ErrorMessage, "ERROR: Unable to open %s\n", filename );
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snprintf(ErrorMessage, sizeof(ErrorMessage), "ERROR: Unable to open %s\n", filename);
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ui_messagebox( -2, -2, 1, ErrorMessage, "Ok" );
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return 1;
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}
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@ -560,13 +552,13 @@ int save_mine_data_compiled(PHYSFS_File *SaveFile)
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if (Highest_segment_index >= MAX_SEGMENTS) {
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char message[128];
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sprintf(message, "Error: Too many segments (%i > %" PRIuFAST32 ") for game (not editor)", Highest_segment_index+1, static_cast<uint_fast32_t>(MAX_SEGMENTS));
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snprintf(message, sizeof(message), "Error: Too many segments (%i > %" PRIuFAST32 ") for game (not editor)", Highest_segment_index+1, static_cast<uint_fast32_t>(MAX_SEGMENTS));
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ui_messagebox( -2, -2, 1, message, "Ok" );
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}
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if (Highest_vertex_index >= MAX_VERTICES) {
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char message[128];
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sprintf(message, "Error: Too many vertices (%i > %" PRIuFAST32 ") for game (not editor)", Highest_vertex_index+1, static_cast<uint_fast32_t>(MAX_VERTICES));
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snprintf(message, sizeof(message), "Error: Too many vertices (%i > %" PRIuFAST32 ") for game (not editor)", Highest_vertex_index+1, static_cast<uint_fast32_t>(MAX_VERTICES));
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ui_messagebox( -2, -2, 1, message, "Ok" );
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}
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