Make gr_bitmap_scale_to static
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@ -570,7 +570,7 @@ inside:
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}
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}
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void gr_bitmap_scale_to(grs_bitmap *src, grs_bitmap *dst)
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static void gr_bitmap_scale_to(grs_bitmap *src, grs_bitmap *dst)
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{
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unsigned char *s = src->bm_data;
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unsigned char *d = dst->bm_data;
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@ -275,7 +275,6 @@ int gr_uline(fix x0,fix y0,fix x1,fix y1);
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// Draw the bitmap into the current canvas at the specified location.
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void gr_bitmap(int x,int y,grs_bitmap *bm);
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void gr_ubitmap(int x,int y,grs_bitmap *bm);
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void gr_bitmap_scale_to(grs_bitmap *src, grs_bitmap *dst);
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void show_fullscr(grs_bitmap *bm);
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// Find transparent area in bitmap
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