_POLYOBJ_H definition was not terminated at end of file causing compiling to fail with WORDS_NEED_ALIGNMENT define
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@ -4,6 +4,7 @@ D1X-Rebirth Changelog
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--------
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main/console.c, main/game.c, main/gamerend.c, main/gauges.c: Added timer_update() to stop/start/reset_time() functions so resumed last_timer_value will be precise; Added new FPS counter which actually does count the frames rendered per second and is less irritating; Added timer_dleay2 call to console to not stress CPU too much; Imporoved placement for show_time(), multi messages
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main/cntrlcen.c, main/cntrlcen.h, main/fuelcen.c, main/multi.c, main/state.c: Handling Controlcen countdown Descent2-way to make code more similar but more importantly to avoid issues in Multiplayer levels which do not even have a Controlcen type Station causing the game get stuck in an infinite loop; Fixed small issue parsing killreactor command in Multiplayer
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main/polyobj.h: _POLYOBJ_H definition was not terminated at end of file causing compiling to fail with WORDS_NEED_ALIGNMENT define
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20110121
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--------
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@ -96,8 +96,6 @@ extern grs_bitmap *texture_list[MAX_POLYOBJ_TEXTURES];
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extern bitmap_index texture_list_index[MAX_POLYOBJ_TEXTURES];
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extern g3s_point robot_points[];
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#endif
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#ifdef WORDS_NEED_ALIGNMENT
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/*
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* A chunk struct (as used for alignment) contains all relevant data
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@ -130,3 +128,5 @@ extern int polymodel_read_n(polymodel *pm, int n, CFILE *fp);
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* routine which allocates, reads, and inits a polymodel's model_data
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*/
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extern void polygon_model_data_read(polymodel *pm, CFILE *fp);
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#endif
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