Sort mission directories to the top of the list, behind builtin missions
This is an observable change, but hopefully is an improvement overall.
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@ -421,6 +421,20 @@ static char *get_parm_value(PHYSFSX_gets_line_t<80> &buf, const char *const parm
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static bool ml_sort_func(const mle &e0,const mle &e1)
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{
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const auto d0 = e0.directory.empty();
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const auto d1 = e1.directory.empty();
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if (d0 != d1)
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/* If d0 is a directory and d1 is a mission, or if d0 is a
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* mission and d1 is a directory, then apply a special case.
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*
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* Consider d0 to be less (and therefore ordered earlier) if d1
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* is a mission. This moves directories to the top of the list.
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*/
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return d1;
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/* If both d0 and d1 are directories, or if both are missions, then
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* apply the usual sorting rule. This makes directories sort
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* as usual relative to each other.
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*/
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return d_stricmp(e0.mission_name,e1.mission_name) < 0;
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}
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