Use valptr for newdemo.cpp

This commit is contained in:
Kp 2015-07-12 01:04:21 +00:00
parent 78f7d1e3a6
commit b7ecb17162

View file

@ -533,7 +533,7 @@ static void nd_read_shortpos(const vobjptr_t obj)
my_extract_shortpos(obj, &sp);
if ((obj->id == VCLIP_MORPHING_ROBOT) && (render_type == RT_FIREBALL) && (obj->control_type == CT_EXPLOSION))
extract_orient_from_segment(&obj->orient,&Segments[obj->segnum]);
extract_orient_from_segment(&obj->orient, vcsegptr(obj->segnum));
}
@ -1204,7 +1204,7 @@ void newdemo_record_morph_frame(morph_data *md)
return;
stop_time();
nd_write_byte( ND_EVENT_MORPH_FRAME );
nd_write_object( md->obj );
nd_write_object(vcobjptr(md->obj));
start_time();
}
@ -1882,11 +1882,10 @@ static int newdemo_read_demo_start(enum purpose_type purpose)
static void newdemo_pop_ctrlcen_triggers()
{
int anim_num, n;
int side;
for (int i = 0; i < ControlCenterTriggers.num_links; i++) {
auto seg = &Segments[ControlCenterTriggers.seg[i]];
side = ControlCenterTriggers.side[i];
auto csegp = &Segments[seg->children[side]];
const auto &&seg = vsegptridx(ControlCenterTriggers.seg[i]);
const auto side = ControlCenterTriggers.side[i];
const auto &&csegp = vsegptr(seg->children[side]);
auto cside = find_connect_side(seg, csegp);
anim_num = Walls[seg->sides[side].wall_num].clip_num;
n = WallAnims[anim_num].num_frames;
@ -1978,11 +1977,11 @@ static int newdemo_read_frame_information(int rewrite)
else
#endif
{
nd_read_object(Viewer);
nd_read_object(vobjptridx(Viewer));
if (nd_playback_v_bad_read) { done = -1; break; }
if (rewrite)
{
nd_write_object(Viewer);
nd_write_object(vcobjptr(Viewer));
break;
}
if (Newdemo_vcr_state != ND_STATE_PAUSED) {
@ -2155,7 +2154,7 @@ static int newdemo_read_frame_information(int rewrite)
break;
}
if (Newdemo_vcr_state != ND_STATE_PAUSED)
wall_hit_process(&Segments[segnum], side, damage, player, &(Objects[0]) );
wall_hit_process(vsegptridx(segnum), side, damage, player, vobjptr(ConsoleObject));
break;
}
@ -2186,8 +2185,9 @@ static int newdemo_read_frame_information(int rewrite)
}
if (Newdemo_vcr_state != ND_STATE_PAUSED)
{
const auto &&segp = vsegptridx(segnum);
#if defined(DXX_BUILD_DESCENT_II)
if (Triggers[Walls[Segments[segnum].sides[side].wall_num].trigger].type == TT_SECRET_EXIT) {
if (Triggers[Walls[segp->sides[side].wall_num].trigger].type == TT_SECRET_EXIT) {
int truth;
nd_read_byte(&c);
@ -2200,10 +2200,10 @@ static int newdemo_read_frame_information(int rewrite)
break;
}
if (!truth)
check_trigger(&Segments[segnum], side, objnum,shot);
check_trigger(segp, side, objnum,shot);
} else if (!rewrite)
#endif
check_trigger(&Segments[segnum], side, objnum,shot);
check_trigger(segp, side, objnum,shot);
}
}
break;
@ -2910,9 +2910,9 @@ static int newdemo_read_frame_information(int rewrite)
}
if ((Newdemo_vcr_state == ND_STATE_REWINDING) || (Newdemo_vcr_state == ND_STATE_ONEFRAMEBACKWARD)) {
int anim_num;
auto segp = &Segments[segnum];
auto csegp = &Segments[segp->children[side]];
auto cside = find_connect_side(segp, csegp);
const auto &&segp = vsegptridx(segnum);
const auto &&csegp = vsegptr(segp->children[side]);
const auto &&cside = find_connect_side(segp, csegp);
anim_num = Walls[segp->sides[side].wall_num].clip_num;
if (WallAnims[anim_num].flags & WCF_TMAP1) {