Fix SDL graphics menu build failure
Fixes: a84a05c701
("Move graphics menu to macro")
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b414758505
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b69a9438a7
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@ -1304,16 +1304,14 @@ static int graphics_config_menuset(newmenu *menu,const d_event &event, const unu
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case EVENT_NEWMENU_CHANGED:
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case EVENT_NEWMENU_CHANGED:
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{
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{
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auto &citem = static_cast<const d_change_event &>(event).citem;
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auto &citem = static_cast<const d_change_event &>(event).citem;
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if ( citem == opt_gr_texfilt + 3
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#ifdef OGL
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#ifdef OGL
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&& ogl_maxanisotropy <= 1.0
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if (citem == opt_filter_anisotropic && ogl_maxanisotropy <= 1.0)
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#endif
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)
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{
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{
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nm_messagebox( TXT_ERROR, 1, TXT_OK, "Anisotropic Filtering not\nsupported by your hardware/driver.");
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nm_messagebox( TXT_ERROR, 1, TXT_OK, "Anisotropic Filtering not\nsupported by your hardware/driver.");
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items[opt_gr_texfilt + 3].value = 0;
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items[opt_filter_trilinear].value = 1;
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items[opt_gr_texfilt + 2].value = 1;
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items[opt_filter_anisotropic].value = 0;
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}
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}
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#endif
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if ( citem == opt_gr_brightness)
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if ( citem == opt_gr_brightness)
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gr_palette_set_gamma(items[citem].value);
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gr_palette_set_gamma(items[citem].value);
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break;
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break;
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