From b59f5d091ec195d0cdd7e8571923da3a3fcbc4d0 Mon Sep 17 00:00:00 2001 From: Kp Date: Thu, 26 Nov 2015 02:56:55 +0000 Subject: [PATCH] Remove SDL stub gr_set_attributes --- common/include/fwd-gr.h | 2 ++ similar/arch/sdl/gr.cpp | 4 ---- 2 files changed, 2 insertions(+), 4 deletions(-) diff --git a/common/include/fwd-gr.h b/common/include/fwd-gr.h index a340e729e..1b3e64c66 100644 --- a/common/include/fwd-gr.h +++ b/common/include/fwd-gr.h @@ -100,7 +100,9 @@ uint_fast32_t gr_list_modes(array &modes); int gr_set_mode(screen_mode mode); int gr_init(); +#ifdef OGL void gr_set_attributes(); +#endif void gr_close(); grs_canvas_ptr gr_create_canvas(uint16_t w, uint16_t h); diff --git a/similar/arch/sdl/gr.cpp b/similar/arch/sdl/gr.cpp index 0b5d33563..0e15e8f12 100644 --- a/similar/arch/sdl/gr.cpp +++ b/similar/arch/sdl/gr.cpp @@ -150,10 +150,6 @@ void gr_toggle_fullscreen() GameCfg.WindowMode = WindowMode; } -void gr_set_attributes(void) -{ -} - int gr_init() { // Only do this function once!