diff --git a/ChangeLog b/ChangeLog index af5a2575e..e10d78b1f 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,7 @@ +2003-11-21 Bradley Bell + + * VisualCE/d2x/d2x.vcp: updated project file + 2003-11-20 Bradley Bell * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw, diff --git a/VisualCE/d2x/d2x.vcp b/VisualCE/d2x/d2x.vcp index 3e54fb255..83c1ba6fd 100644 --- a/VisualCE/d2x/d2x.vcp +++ b/VisualCE/d2x/d2x.vcp @@ -45,13 +45,14 @@ CFG=d2x - Win32 (WCE emulator) Debug # PROP Intermediate_Dir "emulatorRel" # PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP Ignore_Export_Lib 0 # PROP Target_Dir "" RSC=rc.exe # ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r # ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r CPP=cl.exe -# ADD BASE CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gs8192 /GF /O2 /c -# ADD CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gs8192 /GF /O2 /c +# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gs8192 /GF /O2 /c +# ADD CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gs8192 /GF /O2 /c MTL=midl.exe # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 @@ -59,8 +60,8 @@ BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe -# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86 -# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86 +# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86 +# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib ..\..\..\..\sdl\SDL12\VisualCE\SDL\ARMV4Dbg\SDL.lib ..\..\..\..\sdl\SDL12\VisualCE\SDLmain\ARMV4Dbg\SDLmain.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86 !ELSEIF "$(CFG)" == "d2x - Win32 (WCE emulator) Debug" @@ -77,13 +78,14 @@ LINK32=link.exe # PROP Intermediate_Dir "emulatorDbg" # PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP Ignore_Export_Lib 0 # PROP Target_Dir "" RSC=rc.exe # ADD BASE RSC /l 0x409 /d "$(CePlatform)" /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "_X86_" /d "x86" /d "_i386_" /r # ADD RSC /l 0x409 /d "$(CePlatform)" /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "_X86_" /d "x86" /d "_i386_" /r CPP=cl.exe -# ADD BASE CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /YX /Gs8192 /GF /c -# ADD CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /YX /Gs8192 /GF /c +# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /YX /Gs8192 /GF /c +# ADD CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /YX /Gs8192 /GF /c MTL=midl.exe # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 @@ -91,8 +93,8 @@ BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe -# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86 -# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86 +# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86 +# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) aygshell.lib ..\..\..\..\sdl\SDL12\VisualCE\SDL\ARMV4Dbg\SDL.lib ..\..\..\..\sdl\SDL12\VisualCE\SDLmain\ARMV4Dbg\SDLmain.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86 !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Release" @@ -109,13 +111,14 @@ LINK32=link.exe # PROP Intermediate_Dir "ARMV4Rel" # PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP Ignore_Export_Lib 0 # PROP Target_Dir "" RSC=rc.exe # ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "NDEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r # ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "NDEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r CPP=clarm.exe -# ADD BASE CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /O2 /M$(CECrtMT) /c -# ADD CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /O2 /M$(CECrtMT) /c +# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /O2 /M$(CECrtMT) /c +# ADD CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /O2 /M$(CECrtMT) /c MTL=midl.exe # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 @@ -123,8 +126,8 @@ BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe -# ADD BASE LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM -# ADD LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM +# ADD BASE LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM +# ADD LINK32 commctrl.lib coredll.lib aygshell.lib ..\..\..\..\sdl\SDL12\VisualCE\SDL\ARMV4Dbg\SDL.lib ..\..\..\..\sdl\SDL12\VisualCE\SDLmain\ARMV4Dbg\SDLmain.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" @@ -141,12 +144,13 @@ LINK32=link.exe # PROP Intermediate_Dir "ARMV4Dbg" # PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" +# PROP Ignore_Export_Lib 0 # PROP Target_Dir "" RSC=rc.exe # ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "DEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r # ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "DEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r CPP=clarm.exe -# ADD BASE CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c +# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c # ADD CPP /nologo /W3 /Zi /Od /I "..\..\include" /I "..\..\main" /I "..\..\arch\include" /I "..\..\..\..\sdl\SDL12\include" /D "SDL_INPUT" /D "SDL_VIDEO" /D "PIGGY_USE_PAGING" /D "NMONO" /D "NEWDEMO" /D "NO_ASM" /D "DEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c MTL=midl.exe # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 @@ -155,8 +159,8 @@ BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe -# ADD BASE LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM -# ADD LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM +# ADD BASE LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM +# ADD LINK32 commctrl.lib coredll.lib aygshell.lib ..\..\..\..\sdl\SDL12\VisualCE\SDL\ARMV4Dbg\SDL.lib ..\..\..\..\sdl\SDL12\VisualCE\SDLmain\ARMV4Dbg\SDLmain.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM !ENDIF @@ -792,14 +796,18 @@ NODEP_CPP_LINE_=\ DEP_CPP_LINE_=\ "..\..\2d\clip.h"\ - -NODEP_CPP_LINE_=\ - "..\..\2d\fix.h"\ - "..\..\2d\gr.h"\ - "..\..\2d\grdef.h"\ - "..\..\2d\modex.h"\ - "..\..\2d\ogl_init.h"\ - "..\..\2d\u_mem.h"\ + "..\..\include\3d.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\grdef.h"\ + "..\..\include\loadgl.h"\ + "..\..\include\maths.h"\ + "..\..\include\modex.h"\ + "..\..\include\ogl_init.h"\ + "..\..\include\palette.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\u_mem.h"\ + "..\..\include\vecmat.h"\ !ENDIF @@ -1175,6 +1183,40 @@ DEP_CPP_SCALE=\ "..\..\include\rle.h"\ +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\2d\tmerge.c + +!IF "$(CFG)" == "d2x - Win32 (WCE emulator) Release" + +NODEP_CPP_TMERG=\ + "..\..\2d\gr.h"\ + + +!ELSEIF "$(CFG)" == "d2x - Win32 (WCE emulator) Debug" + +NODEP_CPP_TMERG=\ + "..\..\2d\gr.h"\ + + +!ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Release" + +NODEP_CPP_TMERG=\ + "..\..\2d\gr.h"\ + + +!ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" + +DEP_CPP_TMERG=\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\pstypes.h"\ + + !ENDIF # End Source File @@ -1221,9 +1263,12 @@ NODEP_CPP_CLIPP=\ DEP_CPP_CLIPP=\ "..\..\3d\clipper.h"\ "..\..\3d\globvars.h"\ - -NODEP_CPP_CLIPP=\ - "..\..\3d\3d.h"\ + "..\..\include\3d.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\vecmat.h"\ !ENDIF @@ -1275,10 +1320,13 @@ NODEP_CPP_DRAW_=\ DEP_CPP_DRAW_=\ "..\..\3d\clipper.h"\ "..\..\3d\globvars.h"\ - -NODEP_CPP_DRAW_=\ - "..\..\3d\3d.h"\ - "..\..\3d\texmap.h"\ + "..\..\include\3d.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\texmap.h"\ + "..\..\include\vecmat.h"\ !ENDIF @@ -1319,9 +1367,12 @@ NODEP_CPP_GLOBV=\ DEP_CPP_GLOBV=\ "..\..\3d\globvars.h"\ - -NODEP_CPP_GLOBV=\ - "..\..\3d\3d.h"\ + "..\..\include\3d.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\vecmat.h"\ !ENDIF @@ -1366,9 +1417,12 @@ NODEP_CPP_INSTA=\ DEP_CPP_INSTA=\ "..\..\3d\globvars.h"\ - -NODEP_CPP_INSTA=\ - "..\..\3d\3d.h"\ + "..\..\include\3d.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\vecmat.h"\ !ENDIF @@ -1418,12 +1472,16 @@ NODEP_CPP_INTER=\ DEP_CPP_INTER=\ "..\..\3d\globvars.h"\ - -NODEP_CPP_INTER=\ - "..\..\3d\byteswap.h"\ - "..\..\3d\gr.h"\ - "..\..\3d\interp.h"\ - "..\..\3d\u_mem.h"\ + "..\..\include\3d.h"\ + "..\..\include\byteswap.h"\ + "..\..\include\cfile.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\interp.h"\ + "..\..\include\maths.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\u_mem.h"\ + "..\..\include\vecmat.h"\ !ENDIF @@ -1464,9 +1522,12 @@ NODEP_CPP_MATRI=\ DEP_CPP_MATRI=\ "..\..\3d\globvars.h"\ - -NODEP_CPP_MATRI=\ - "..\..\3d\3d.h"\ + "..\..\include\3d.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\vecmat.h"\ !ENDIF @@ -1507,9 +1568,12 @@ NODEP_CPP_POINT=\ DEP_CPP_POINT=\ "..\..\3d\globvars.h"\ - -NODEP_CPP_POINT=\ - "..\..\3d\3d.h"\ + "..\..\include\3d.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\vecmat.h"\ !ENDIF @@ -1553,10 +1617,12 @@ NODEP_CPP_ROD_C=\ DEP_CPP_ROD_C=\ "..\..\3d\globvars.h"\ - -NODEP_CPP_ROD_C=\ - "..\..\3d\3d.h"\ - "..\..\3d\fix.h"\ + "..\..\include\3d.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\vecmat.h"\ !ENDIF @@ -1607,11 +1673,16 @@ NODEP_CPP_SETUP=\ DEP_CPP_SETUP=\ "..\..\3d\clipper.h"\ "..\..\3d\globvars.h"\ - -NODEP_CPP_SETUP=\ - "..\..\3d\3d.h"\ - "..\..\3d\ogl_init.h"\ - "..\..\3d\texmap.h"\ + "..\..\include\3d.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\loadgl.h"\ + "..\..\include\maths.h"\ + "..\..\include\ogl_init.h"\ + "..\..\include\palette.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\texmap.h"\ + "..\..\include\vecmat.h"\ !ENDIF @@ -1807,7 +1878,7 @@ SOURCE=..\..\arch\sdl\gr.c !IF "$(CFG)" == "d2x - Win32 (WCE emulator) Release" -NODEP_CPP_GR_C3c=\ +NODEP_CPP_GR_C3e=\ "..\..\arch\sdl\args.h"\ "..\..\arch\sdl\checker.h"\ "..\..\arch\sdl\descent.xpm"\ @@ -1820,7 +1891,7 @@ NODEP_CPP_GR_C3c=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE emulator) Debug" -NODEP_CPP_GR_C3c=\ +NODEP_CPP_GR_C3e=\ "..\..\arch\sdl\args.h"\ "..\..\arch\sdl\checker.h"\ "..\..\arch\sdl\descent.xpm"\ @@ -1833,7 +1904,7 @@ NODEP_CPP_GR_C3c=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Release" -NODEP_CPP_GR_C3c=\ +NODEP_CPP_GR_C3e=\ "..\..\arch\sdl\args.h"\ "..\..\arch\sdl\checker.h"\ "..\..\arch\sdl\descent.xpm"\ @@ -1846,7 +1917,7 @@ NODEP_CPP_GR_C3c=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" -DEP_CPP_GR_C3c=\ +DEP_CPP_GR_C3e=\ "..\..\..\..\sdl\SDL12\include\begin_code.h"\ "..\..\..\..\sdl\SDL12\include\close_code.h"\ "..\..\..\..\sdl\SDL12\include\SDL.h"\ @@ -2074,14 +2145,32 @@ NODEP_CPP_JOYDE=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_JOYDE=\ - {$(INCLUDE)}"newmenu.h"\ + "..\..\include\cfile.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\vecmat.h"\ + "..\..\main\aistruct.h"\ + "..\..\main\config.h"\ + "..\..\main\digi.h"\ + "..\..\main\game.h"\ + "..\..\main\gameseg.h"\ + "..\..\main\gamestat.h"\ + "..\..\main\inferno.h"\ + "..\..\main\joydefs.h"\ + "..\..\main\kconfig.h"\ + "..\..\main\newmenu.h"\ + "..\..\main\object.h"\ + "..\..\main\piggy.h"\ + "..\..\main\player.h"\ + "..\..\main\segment.h"\ + "..\..\main\sounds.h"\ + "..\..\main\text.h"\ + "..\..\main\weapon.h"\ NODEP_CPP_JOYDE=\ - "..\..\arch\sdl\config.h"\ - "..\..\arch\sdl\joydefs.h"\ - "..\..\arch\sdl\kconfig.h"\ - "..\..\arch\sdl\pstypes.h"\ - "..\..\arch\sdl\text.h"\ + "..\..\main\allg_snd.h"\ !ENDIF @@ -2503,6 +2592,7 @@ SOURCE=..\..\console\CON_console.c NODEP_CPP_CON_C=\ "..\..\console\CON_console.h"\ "..\..\console\gr.h"\ + "..\..\console\strutil.h"\ "..\..\console\timer.h"\ "..\..\console\u_mem.h"\ @@ -2512,6 +2602,7 @@ NODEP_CPP_CON_C=\ NODEP_CPP_CON_C=\ "..\..\console\CON_console.h"\ "..\..\console\gr.h"\ + "..\..\console\strutil.h"\ "..\..\console\timer.h"\ "..\..\console\u_mem.h"\ @@ -2521,6 +2612,7 @@ NODEP_CPP_CON_C=\ NODEP_CPP_CON_C=\ "..\..\console\CON_console.h"\ "..\..\console\gr.h"\ + "..\..\console\strutil.h"\ "..\..\console\timer.h"\ "..\..\console\u_mem.h"\ @@ -2534,6 +2626,7 @@ DEP_CPP_CON_C=\ "..\..\include\gr.h"\ "..\..\include\maths.h"\ "..\..\include\pstypes.h"\ + "..\..\include\strutil.h"\ "..\..\include\timer.h"\ "..\..\include\u_mem.h"\ @@ -2578,12 +2671,10 @@ NODEP_CPP_D_IO_=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_D_IO_=\ + "..\..\include\d_io.h"\ + "..\..\include\u_mem.h"\ "..\..\misc\dos_disk.h"\ -NODEP_CPP_D_IO_=\ - "..\..\misc\d_io.h"\ - "..\..\misc\u_mem.h"\ - !ENDIF @@ -2829,7 +2920,7 @@ SOURCE=..\..\main\ai.c !IF "$(CFG)" == "d2x - Win32 (WCE emulator) Release" -DEP_CPP_AI_C62=\ +DEP_CPP_AI_C64=\ "..\..\main\ai.h"\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ @@ -2870,7 +2961,7 @@ DEP_CPP_AI_C62=\ "..\..\main\wall.h"\ "..\..\main\weapon.h"\ -NODEP_CPP_AI_C62=\ +NODEP_CPP_AI_C64=\ "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ "..\..\main\cfile.h"\ @@ -2890,7 +2981,7 @@ NODEP_CPP_AI_C62=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE emulator) Debug" -DEP_CPP_AI_C62=\ +DEP_CPP_AI_C64=\ "..\..\main\ai.h"\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ @@ -2931,7 +3022,7 @@ DEP_CPP_AI_C62=\ "..\..\main\wall.h"\ "..\..\main\weapon.h"\ -NODEP_CPP_AI_C62=\ +NODEP_CPP_AI_C64=\ "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ "..\..\main\cfile.h"\ @@ -2951,7 +3042,7 @@ NODEP_CPP_AI_C62=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Release" -DEP_CPP_AI_C62=\ +DEP_CPP_AI_C64=\ "..\..\main\ai.h"\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ @@ -2992,7 +3083,7 @@ DEP_CPP_AI_C62=\ "..\..\main\wall.h"\ "..\..\main\weapon.h"\ -NODEP_CPP_AI_C62=\ +NODEP_CPP_AI_C64=\ "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ "..\..\main\cfile.h"\ @@ -3012,7 +3103,19 @@ NODEP_CPP_AI_C62=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" -DEP_CPP_AI_C62=\ +DEP_CPP_AI_C64=\ + "..\..\arch\include\key.h"\ + "..\..\include\3d.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\timer.h"\ + "..\..\include\ui.h"\ + "..\..\include\vecmat.h"\ "..\..\main\ai.h"\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ @@ -3053,22 +3156,10 @@ DEP_CPP_AI_C62=\ "..\..\main\wall.h"\ "..\..\main\weapon.h"\ -NODEP_CPP_AI_C62=\ - "..\..\main\3d.h"\ +NODEP_CPP_AI_C64=\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\editor\gr.h"\ - "..\..\main\editor\ui.h"\ - "..\..\main\editor\vecmat.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\key.h"\ - "..\..\main\mono.h"\ - "..\..\main\pstypes.h"\ "..\..\main\QuickDraw.h"\ "..\..\main\RAVE.h"\ - "..\..\main\timer.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -3255,6 +3346,19 @@ NODEP_CPP_AI2_C=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_AI2_C=\ + "..\..\arch\include\key.h"\ + "..\..\include\3d.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\timer.h"\ + "..\..\include\u_mem.h"\ + "..\..\include\ui.h"\ + "..\..\include\vecmat.h"\ "..\..\main\ai.h"\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ @@ -3292,22 +3396,9 @@ DEP_CPP_AI2_C=\ "..\..\main\weapon.h"\ NODEP_CPP_AI2_C=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\editor\gr.h"\ - "..\..\main\editor\ui.h"\ - "..\..\main\editor\vecmat.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\key.h"\ - "..\..\main\mono.h"\ - "..\..\main\pstypes.h"\ "..\..\main\QuickDraw.h"\ "..\..\main\RAVE.h"\ - "..\..\main\timer.h"\ - "..\..\main\u_mem.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -3428,6 +3519,16 @@ NODEP_CPP_AIPAT=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_AIPAT=\ + "..\..\include\3d.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\ui.h"\ + "..\..\include\vecmat.h"\ "..\..\main\ai.h"\ "..\..\main\aistruct.h"\ "..\..\main\digi.h"\ @@ -3448,17 +3549,7 @@ DEP_CPP_AIPAT=\ "..\..\main\weapon.h"\ NODEP_CPP_AIPAT=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\editor\gr.h"\ - "..\..\main\editor\ui.h"\ - "..\..\main\editor\vecmat.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\mono.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -3666,6 +3757,26 @@ NODEP_CPP_AUTOM=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_AUTOM=\ + "..\..\arch\include\joy.h"\ + "..\..\arch\include\key.h"\ + "..\..\arch\include\mouse.h"\ + "..\..\include\3d.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\iff.h"\ + "..\..\include\loadgl.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\ogl_init.h"\ + "..\..\include\pa_enabl.h"\ + "..\..\include\palette.h"\ + "..\..\include\pcx.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\timer.h"\ + "..\..\include\u_mem.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\automap.h"\ "..\..\main\bm.h"\ @@ -3705,27 +3816,10 @@ DEP_CPP_AUTOM=\ "..\..\main\weapon.h"\ NODEP_CPP_AUTOM=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\iff.h"\ - "..\..\main\joy.h"\ - "..\..\main\key.h"\ - "..\..\main\mono.h"\ - "..\..\main\mouse.h"\ - "..\..\main\ogl_init.h"\ - "..\..\main\pa_enabl.h"\ - "..\..\main\palette.h"\ - "..\..\main\pcx.h"\ "..\..\main\poly_acc.h"\ - "..\..\main\pstypes.h"\ "..\..\main\QuickDraw.h"\ "..\..\main\RAVE.h"\ - "..\..\main\timer.h"\ - "..\..\main\u_mem.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -3737,7 +3831,7 @@ SOURCE=..\..\main\bm.c !IF "$(CFG)" == "d2x - Win32 (WCE emulator) Release" -DEP_CPP_BM_C6a=\ +DEP_CPP_BM_C6c=\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ "..\..\main\cntrlcen.h"\ @@ -3764,7 +3858,7 @@ DEP_CPP_BM_C6a=\ "..\..\main\wall.h"\ "..\..\main\weapon.h"\ -NODEP_CPP_BM_C6a=\ +NODEP_CPP_BM_C6c=\ "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ "..\..\main\cfile.h"\ @@ -3783,7 +3877,7 @@ NODEP_CPP_BM_C6a=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE emulator) Debug" -DEP_CPP_BM_C6a=\ +DEP_CPP_BM_C6c=\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ "..\..\main\cntrlcen.h"\ @@ -3810,7 +3904,7 @@ DEP_CPP_BM_C6a=\ "..\..\main\wall.h"\ "..\..\main\weapon.h"\ -NODEP_CPP_BM_C6a=\ +NODEP_CPP_BM_C6c=\ "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ "..\..\main\cfile.h"\ @@ -3829,7 +3923,7 @@ NODEP_CPP_BM_C6a=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Release" -DEP_CPP_BM_C6a=\ +DEP_CPP_BM_C6c=\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ "..\..\main\cntrlcen.h"\ @@ -3856,7 +3950,7 @@ DEP_CPP_BM_C6a=\ "..\..\main\wall.h"\ "..\..\main\weapon.h"\ -NODEP_CPP_BM_C6a=\ +NODEP_CPP_BM_C6c=\ "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ "..\..\main\cfile.h"\ @@ -3875,7 +3969,20 @@ NODEP_CPP_BM_C6a=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" -DEP_CPP_BM_C6a=\ +DEP_CPP_BM_C6c=\ + "..\..\include\3d.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\iff.h"\ + "..\..\include\interp.h"\ + "..\..\include\makesig.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\u_mem.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ "..\..\main\cntrlcen.h"\ @@ -3902,21 +4009,10 @@ DEP_CPP_BM_C6a=\ "..\..\main\wall.h"\ "..\..\main\weapon.h"\ -NODEP_CPP_BM_C6a=\ - "..\..\main\3d.h"\ +NODEP_CPP_BM_C6c=\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\iff.h"\ - "..\..\main\interp.h"\ - "..\..\main\makesig.h"\ - "..\..\main\mono.h"\ - "..\..\main\pstypes.h"\ "..\..\main\QuickDraw.h"\ "..\..\main\RAVE.h"\ - "..\..\main\u_mem.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -4088,6 +4184,14 @@ NODEP_CPP_CNTRL=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_CNTRL=\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\vecmat.h"\ "..\..\main\ai.h"\ "..\..\main\aistruct.h"\ "..\..\main\cntrlcen.h"\ @@ -4115,12 +4219,6 @@ DEP_CPP_CNTRL=\ NODEP_CPP_CNTRL=\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\mono.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\vecmat.h"\ "..\..\main\win\dd.h"\ "..\..\main\win\winapp.h"\ @@ -4342,6 +4440,20 @@ NODEP_CPP_COLLI=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_COLLI=\ + "..\..\arch\include\key.h"\ + "..\..\include\3d.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\palette.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\rle.h"\ + "..\..\include\texmap.h"\ + "..\..\include\ui.h"\ + "..\..\include\vecmat.h"\ "..\..\main\ai.h"\ "..\..\main\aistruct.h"\ "..\..\main\automap.h"\ @@ -4388,24 +4500,10 @@ DEP_CPP_COLLI=\ "..\..\main\weapon.h"\ NODEP_CPP_COLLI=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\editor\gr.h"\ - "..\..\main\editor\ui.h"\ - "..\..\main\editor\vecmat.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\key.h"\ - "..\..\main\mono.h"\ - "..\..\main\palette.h"\ - "..\..\main\pstypes.h"\ "..\..\main\QuickDraw.h"\ "..\..\main\RAVE.h"\ - "..\..\main\rle.h"\ "..\..\main\tactile.h"\ - "..\..\main\texmap.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -4535,6 +4633,18 @@ NODEP_CPP_CONFI=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_CONFI=\ + "..\..\arch\include\joy.h"\ + "..\..\include\args.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pa_enabl.h"\ + "..\..\include\palette.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\config.h"\ "..\..\main\digi.h"\ @@ -4556,18 +4666,8 @@ DEP_CPP_CONFI=\ NODEP_CPP_CONFI=\ "..\..\main\allg_snd.h"\ - "..\..\main\args.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\joy.h"\ - "..\..\main\mono.h"\ - "..\..\main\pa_enabl.h"\ - "..\..\main\palette.h"\ "..\..\main\poly_acc.h"\ "..\..\main\prefs.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\vecmat.h"\ "..\..\main\winapp.h"\ @@ -4808,6 +4908,21 @@ NODEP_CPP_CONTR=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_CONTR=\ + "..\..\arch\include\joy.h"\ + "..\..\arch\include\key.h"\ + "..\..\arch\include\mouse.h"\ + "..\..\include\3d.h"\ + "..\..\include\args.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\palette.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\timer.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\config.h"\ "..\..\main\controls.h"\ @@ -4833,20 +4948,7 @@ DEP_CPP_CONTR=\ "..\..\main\weapon.h"\ NODEP_CPP_CONTR=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\args.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\joy.h"\ - "..\..\main\key.h"\ - "..\..\main\mono.h"\ - "..\..\main\mouse.h"\ - "..\..\main\palette.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\timer.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -4988,6 +5090,23 @@ NODEP_CPP_CREDI=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_CREDI=\ + "..\..\arch\include\joy.h"\ + "..\..\arch\include\key.h"\ + "..\..\arch\include\mouse.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\iff.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pa_enabl.h"\ + "..\..\include\palette.h"\ + "..\..\include\pcx.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\timer.h"\ + "..\..\include\u_mem.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\compbit.h"\ "..\..\main\desw.h"\ @@ -5008,22 +5127,7 @@ DEP_CPP_CREDI=\ NODEP_CPP_CREDI=\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\iff.h"\ - "..\..\main\joy.h"\ - "..\..\main\key.h"\ - "..\..\main\mono.h"\ - "..\..\main\mouse.h"\ - "..\..\main\pa_enabl.h"\ - "..\..\main\palette.h"\ - "..\..\main\pcx.h"\ "..\..\main\poly_acc.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\timer.h"\ - "..\..\main\u_mem.h"\ - "..\..\main\vecmat.h"\ "..\..\main\win\dd.h"\ "..\..\main\win\winapp.h"\ @@ -5143,6 +5247,15 @@ NODEP_CPP_EFFEC=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_EFFEC=\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\u_mem.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ "..\..\main\cntrlcen.h"\ @@ -5161,13 +5274,6 @@ DEP_CPP_EFFEC=\ NODEP_CPP_EFFEC=\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\mono.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\u_mem.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -5342,6 +5448,21 @@ NODEP_CPP_ENDLE=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_ENDLE=\ + "..\..\arch\include\joy.h"\ + "..\..\arch\include\key.h"\ + "..\..\include\3d.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\iff.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\palette.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\texmap.h"\ + "..\..\include\u_mem.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ "..\..\main\compbit.h"\ @@ -5375,22 +5496,9 @@ DEP_CPP_ENDLE=\ "..\..\main\weapon.h"\ NODEP_CPP_ENDLE=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\iff.h"\ - "..\..\main\joy.h"\ - "..\..\main\key.h"\ - "..\..\main\mono.h"\ - "..\..\main\palette.h"\ - "..\..\main\pstypes.h"\ "..\..\main\QuickDraw.h"\ "..\..\main\RAVE.h"\ - "..\..\main\texmap.h"\ - "..\..\main\u_mem.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -5571,6 +5679,19 @@ NODEP_CPP_ESCOR=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_ESCOR=\ + "..\..\arch\include\key.h"\ + "..\..\include\3d.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pa_enabl.h"\ + "..\..\include\palette.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\ui.h"\ + "..\..\include\vecmat.h"\ "..\..\main\ai.h"\ "..\..\main\aistruct.h"\ "..\..\main\automap.h"\ @@ -5606,22 +5727,9 @@ DEP_CPP_ESCOR=\ "..\..\main\weapon.h"\ NODEP_CPP_ESCOR=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\editor\gr.h"\ - "..\..\main\editor\ui.h"\ - "..\..\main\editor\vecmat.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\key.h"\ - "..\..\main\mono.h"\ - "..\..\main\pa_enabl.h"\ - "..\..\main\palette.h"\ - "..\..\main\pstypes.h"\ "..\..\main\QuickDraw.h"\ "..\..\main\RAVE.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -5787,6 +5895,16 @@ NODEP_CPP_FIREB=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_FIREB=\ + "..\..\include\3d.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\timer.h"\ + "..\..\include\vecmat.h"\ "..\..\main\ai.h"\ "..\..\main\aistruct.h"\ "..\..\main\automap.h"\ @@ -5822,17 +5940,9 @@ DEP_CPP_FIREB=\ "..\..\main\weapon.h"\ NODEP_CPP_FIREB=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\mono.h"\ - "..\..\main\pstypes.h"\ "..\..\main\QuickDraw.h"\ "..\..\main\RAVE.h"\ - "..\..\main\timer.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -5992,6 +6102,15 @@ NODEP_CPP_FUELC=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_FUELC=\ + "..\..\include\3d.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\vecmat.h"\ "..\..\main\ai.h"\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ @@ -6026,16 +6145,9 @@ DEP_CPP_FUELC=\ "..\..\main\weapon.h"\ NODEP_CPP_FUELC=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\mono.h"\ - "..\..\main\pstypes.h"\ "..\..\main\QuickDraw.h"\ "..\..\main\RAVE.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -6153,6 +6265,16 @@ NODEP_CPP_FVI_C=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_FVI_C=\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\rle.h"\ + "..\..\include\u_mem.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ "..\..\main\digi.h"\ @@ -6175,14 +6297,6 @@ DEP_CPP_FVI_C=\ NODEP_CPP_FVI_C=\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\mono.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\rle.h"\ - "..\..\main\u_mem.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -6477,6 +6591,30 @@ NODEP_CPP_GAME_=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_GAME_=\ + "..\..\arch\include\joy.h"\ + "..\..\arch\include\key.h"\ + "..\..\arch\include\mouse.h"\ + "..\..\include\3d.h"\ + "..\..\include\args.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\ibitblt.h"\ + "..\..\include\iff.h"\ + "..\..\include\loadgl.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\ogl_init.h"\ + "..\..\include\pa_enabl.h"\ + "..\..\include\palette.h"\ + "..\..\include\pcx.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\texmap.h"\ + "..\..\include\timer.h"\ + "..\..\include\u_mem.h"\ + "..\..\include\ui.h"\ + "..\..\include\vecmat.h"\ "..\..\main\ai.h"\ "..\..\main\aistruct.h"\ "..\..\main\automap.h"\ @@ -6536,34 +6674,10 @@ DEP_CPP_GAME_=\ "..\..\main\weapon.h"\ NODEP_CPP_GAME_=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\args.h"\ - "..\..\main\cfile.h"\ - "..\..\main\console.h"\ - "..\..\main\editor\gr.h"\ - "..\..\main\editor\ui.h"\ - "..\..\main\editor\vecmat.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\ibitblt.h"\ - "..\..\main\iff.h"\ - "..\..\main\joy.h"\ - "..\..\main\key.h"\ - "..\..\main\mono.h"\ - "..\..\main\mouse.h"\ - "..\..\main\ogl_init.h"\ - "..\..\main\pa_enabl.h"\ - "..\..\main\palette.h"\ - "..\..\main\pcx.h"\ "..\..\main\poly_acc.h"\ - "..\..\main\pstypes.h"\ "..\..\main\QuickDraw.h"\ "..\..\main\RAVE.h"\ - "..\..\main\texmap.h"\ - "..\..\main\timer.h"\ - "..\..\main\u_mem.h"\ - "..\..\main\vecmat.h"\ "..\..\main\win\dd.h"\ "..\..\main\win\winapp.h"\ @@ -6848,6 +6962,51 @@ NODEP_CPP_GAMEC=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_GAMEC=\ + "..\..\..\..\sdl\SDL12\include\begin_code.h"\ + "..\..\..\..\sdl\SDL12\include\close_code.h"\ + "..\..\..\..\sdl\SDL12\include\SDL.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_active.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_audio.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_byteorder.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_cdrom.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_error.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_events.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_getenv.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_joystick.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_keyboard.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_keysym.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_main.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_mouse.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_mutex.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_quit.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_rwops.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_timer.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_types.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_version.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_video.h"\ + "..\..\arch\include\joy.h"\ + "..\..\arch\include\key.h"\ + "..\..\arch\include\mouse.h"\ + "..\..\include\3d.h"\ + "..\..\include\args.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\ibitblt.h"\ + "..\..\include\iff.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pa_enabl.h"\ + "..\..\include\palette.h"\ + "..\..\include\pcx.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\rbaudio.h"\ + "..\..\include\texmap.h"\ + "..\..\include\timer.h"\ + "..\..\include\u_mem.h"\ + "..\..\include\ui.h"\ + "..\..\include\vecmat.h"\ "..\..\main\ai.h"\ "..\..\main\aistruct.h"\ "..\..\main\automap.h"\ @@ -6904,35 +7063,11 @@ DEP_CPP_GAMEC=\ "..\..\main\weapon.h"\ NODEP_CPP_GAMEC=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\args.h"\ - "..\..\main\cfile.h"\ - "..\..\main\console.h"\ - "..\..\main\editor\gr.h"\ - "..\..\main\editor\ui.h"\ - "..\..\main\editor\vecmat.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\ibitblt.h"\ - "..\..\main\iff.h"\ - "..\..\main\joy.h"\ - "..\..\main\key.h"\ - "..\..\main\mono.h"\ - "..\..\main\mouse.h"\ - "..\..\main\pa_enabl.h"\ - "..\..\main\palette.h"\ - "..\..\main\pcx.h"\ "..\..\main\poly_acc.h"\ - "..\..\main\pstypes.h"\ "..\..\main\QuickDraw.h"\ "..\..\main\RAVE.h"\ - "..\..\main\rbaudio.h"\ "..\..\main\tactile.h"\ - "..\..\main\texmap.h"\ - "..\..\main\timer.h"\ - "..\..\main\u_mem.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -6978,13 +7113,13 @@ NODEP_CPP_GAMEF=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_GAMEF=\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\pstypes.h"\ "..\..\main\gamefont.h"\ "..\..\main\inferno.h"\ -NODEP_CPP_GAMEF=\ - "..\..\main\gr.h"\ - "..\..\main\pstypes.h"\ - !ENDIF @@ -7110,6 +7245,18 @@ NODEP_CPP_GAMEM=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_GAMEM=\ + "..\..\arch\include\key.h"\ + "..\..\include\byteswap.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\hash.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\ui.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ "..\..\main\digi.h"\ @@ -7131,18 +7278,6 @@ DEP_CPP_GAMEM=\ NODEP_CPP_GAMEM=\ "..\..\main\allg_snd.h"\ - "..\..\main\byteswap.h"\ - "..\..\main\cfile.h"\ - "..\..\main\editor\gr.h"\ - "..\..\main\editor\ui.h"\ - "..\..\main\editor\vecmat.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\hash.h"\ - "..\..\main\key.h"\ - "..\..\main\mono.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -7236,6 +7371,17 @@ NODEP_CPP_GAMEP=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_GAMEP=\ + "..\..\include\3d.h"\ + "..\..\include\cfile.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\pa_enabl.h"\ + "..\..\include\palette.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\rle.h"\ + "..\..\include\strutil.h"\ + "..\..\include\vecmat.h"\ "..\..\main\digi.h"\ "..\..\main\gamepal.h"\ "..\..\main\inferno.h"\ @@ -7246,18 +7392,8 @@ DEP_CPP_GAMEP=\ "..\..\main\texmerge.h"\ NODEP_CPP_GAMEP=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\pa_enabl.h"\ - "..\..\main\palette.h"\ "..\..\main\poly_acc.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\rle.h"\ - "..\..\main\strutil.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -7447,6 +7583,20 @@ NODEP_CPP_GAMER=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_GAMER=\ + "..\..\include\3d.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\ibitblt.h"\ + "..\..\include\loadgl.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\ogl_init.h"\ + "..\..\include\pa_enabl.h"\ + "..\..\include\palette.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\automap.h"\ "..\..\main\bm.h"\ @@ -7482,22 +7632,10 @@ DEP_CPP_GAMER=\ "..\..\main\weapon.h"\ NODEP_CPP_GAMER=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\console.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\ibitblt.h"\ - "..\..\main\mono.h"\ - "..\..\main\ogl_init.h"\ - "..\..\main\pa_enabl.h"\ - "..\..\main\palette.h"\ "..\..\main\poly_acc.h"\ - "..\..\main\pstypes.h"\ "..\..\main\QuickDraw.h"\ "..\..\main\RAVE.h"\ - "..\..\main\vecmat.h"\ "..\..\main\win\dd.h"\ "..\..\main\win\winapp.h"\ "..\..\main\winapp.h"\ @@ -7687,6 +7825,21 @@ NODEP_CPP_GAMES=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_GAMES=\ + "..\..\arch\include\key.h"\ + "..\..\include\3d.h"\ + "..\..\include\byteswap.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\makesig.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\palette.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\strutil.h"\ + "..\..\include\ui.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\automap.h"\ "..\..\main\bm.h"\ @@ -7724,22 +7877,7 @@ DEP_CPP_GAMES=\ "..\..\main\weapon.h"\ NODEP_CPP_GAMES=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\byteswap.h"\ - "..\..\main\cfile.h"\ - "..\..\main\editor\gr.h"\ - "..\..\main\editor\ui.h"\ - "..\..\main\editor\vecmat.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\key.h"\ - "..\..\main\makesig.h"\ - "..\..\main\mono.h"\ - "..\..\main\palette.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\strutil.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -7839,6 +7977,16 @@ NODEP_CPP_GAMESE=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_GAMESE=\ + "..\..\include\byteswap.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\u_mem.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ "..\..\main\digi.h"\ @@ -7855,14 +8003,6 @@ DEP_CPP_GAMESE=\ NODEP_CPP_GAMESE=\ "..\..\main\allg_snd.h"\ - "..\..\main\byteswap.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\mono.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\u_mem.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -8178,6 +8318,31 @@ NODEP_CPP_GAMESEQ=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_GAMESEQ=\ + "..\..\arch\include\joy.h"\ + "..\..\arch\include\key.h"\ + "..\..\include\3d.h"\ + "..\..\include\args.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\ibitblt.h"\ + "..\..\include\iff.h"\ + "..\..\include\loadgl.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\ogl_init.h"\ + "..\..\include\pa_enabl.h"\ + "..\..\include\palette.h"\ + "..\..\include\pcx.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\rle.h"\ + "..\..\include\strutil.h"\ + "..\..\include\texmap.h"\ + "..\..\include\timer.h"\ + "..\..\include\u_mem.h"\ + "..\..\include\ui.h"\ + "..\..\include\vecmat.h"\ "..\..\main\ai.h"\ "..\..\main\aistruct.h"\ "..\..\main\automap.h"\ @@ -8243,35 +8408,11 @@ DEP_CPP_GAMESEQ=\ "..\..\main\weapon.h"\ NODEP_CPP_GAMESEQ=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\args.h"\ - "..\..\main\cfile.h"\ - "..\..\main\editor\gr.h"\ - "..\..\main\editor\ui.h"\ - "..\..\main\editor\vecmat.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\ibitblt.h"\ - "..\..\main\iff.h"\ - "..\..\main\joy.h"\ - "..\..\main\key.h"\ - "..\..\main\mono.h"\ - "..\..\main\ogl_init.h"\ - "..\..\main\pa_enabl.h"\ - "..\..\main\palette.h"\ - "..\..\main\pcx.h"\ "..\..\main\poly_acc.h"\ - "..\..\main\pstypes.h"\ "..\..\main\QuickDraw.h"\ "..\..\main\RAVE.h"\ - "..\..\main\rle.h"\ - "..\..\main\strutil.h"\ "..\..\main\tactile.h"\ - "..\..\main\texmap.h"\ - "..\..\main\timer.h"\ - "..\..\main\u_mem.h"\ - "..\..\main\vecmat.h"\ "..\..\main\win\dd.h"\ "..\..\main\win\winapp.h"\ @@ -8457,6 +8598,20 @@ NODEP_CPP_GAUGE=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_GAUGE=\ + "..\..\arch\include\key.h"\ + "..\..\include\3d.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\loadgl.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\ogl_init.h"\ + "..\..\include\pa_enabl.h"\ + "..\..\include\palette.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ "..\..\main\cntrlcen.h"\ @@ -8493,20 +8648,10 @@ DEP_CPP_GAUGE=\ "..\..\main\weapon.h"\ NODEP_CPP_GAUGE=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\key.h"\ - "..\..\main\mono.h"\ - "..\..\main\ogl_init.h"\ - "..\..\main\pa_enabl.h"\ "..\..\main\poly_acc.h"\ - "..\..\main\pstypes.h"\ "..\..\main\QuickDraw.h"\ "..\..\main\RAVE.h"\ - "..\..\main\vecmat.h"\ "..\..\main\win\dd.h"\ "..\..\main\win\winapp.h"\ @@ -8614,6 +8759,12 @@ NODEP_CPP_HOSTA=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_HOSTA=\ + "..\..\include\cfile.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\digi.h"\ "..\..\main\game.h"\ @@ -8633,13 +8784,8 @@ DEP_CPP_HOSTA=\ NODEP_CPP_HOSTA=\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\pstypes.h"\ "..\..\main\QuickDraw.h"\ "..\..\main\RAVE.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -8784,6 +8930,18 @@ NODEP_CPP_HUD_C=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_HUD_C=\ + "..\..\include\args.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pa_enabl.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\strutil.h"\ + "..\..\include\u_mem.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\collide.h"\ "..\..\main\digi.h"\ @@ -8810,19 +8968,8 @@ DEP_CPP_HUD_C=\ NODEP_CPP_HUD_C=\ "..\..\main\allg_snd.h"\ - "..\..\main\args.h"\ - "..\..\main\cfile.h"\ - "..\..\main\console.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\mono.h"\ - "..\..\main\pa_enabl.h"\ - "..\..\main\pstypes.h"\ "..\..\main\QuickDraw.h"\ "..\..\main\RAVE.h"\ - "..\..\main\strutil.h"\ - "..\..\main\u_mem.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -9069,6 +9216,51 @@ NODEP_CPP_INFER=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_INFER=\ + "..\..\..\..\sdl\SDL12\include\begin_code.h"\ + "..\..\..\..\sdl\SDL12\include\close_code.h"\ + "..\..\..\..\sdl\SDL12\include\SDL.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_active.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_audio.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_byteorder.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_cdrom.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_error.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_events.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_getenv.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_joystick.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_keyboard.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_keysym.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_main.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_mouse.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_mutex.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_quit.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_rwops.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_timer.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_types.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_version.h"\ + "..\..\..\..\sdl\SDL12\include\SDL_video.h"\ + "..\..\arch\include\joy.h"\ + "..\..\arch\include\key.h"\ + "..\..\arch\include\mouse.h"\ + "..\..\include\3d.h"\ + "..\..\include\args.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\d_io.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\iff.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pa_enabl.h"\ + "..\..\include\palette.h"\ + "..\..\include\pcx.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\strutil.h"\ + "..\..\include\texmap.h"\ + "..\..\include\timer.h"\ + "..\..\include\u_mem.h"\ + "..\..\include\ui.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\automap.h"\ "..\..\main\bm.h"\ @@ -9115,33 +9307,8 @@ DEP_CPP_INFER=\ "..\..\texmap\scanline.h"\ NODEP_CPP_INFER=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\args.h"\ - "..\..\main\cfile.h"\ - "..\..\main\console.h"\ - "..\..\main\d_io.h"\ - "..\..\main\editor\gr.h"\ - "..\..\main\editor\ui.h"\ - "..\..\main\editor\vecmat.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\iff.h"\ - "..\..\main\joy.h"\ - "..\..\main\key.h"\ - "..\..\main\mono.h"\ - "..\..\main\mouse.h"\ - "..\..\main\pa_enabl.h"\ - "..\..\main\palette.h"\ - "..\..\main\pcx.h"\ "..\..\main\poly_acc.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\strutil.h"\ - "..\..\main\texmap.h"\ - "..\..\main\timer.h"\ - "..\..\main\u_mem.h"\ - "..\..\main\ui.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -9355,6 +9522,24 @@ NODEP_CPP_KCONF=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_KCONF=\ + "..\..\arch\include\joy.h"\ + "..\..\arch\include\key.h"\ + "..\..\arch\include\mouse.h"\ + "..\..\include\3d.h"\ + "..\..\include\args.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\iff.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pa_enabl.h"\ + "..\..\include\palette.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\timer.h"\ + "..\..\include\u_mem.h"\ + "..\..\include\vecmat.h"\ "..\..\main\ai.h"\ "..\..\main\aistruct.h"\ "..\..\main\automap.h"\ @@ -9393,28 +9578,12 @@ DEP_CPP_KCONF=\ "..\..\main\weapon.h"\ NODEP_CPP_KCONF=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\args.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\iff.h"\ - "..\..\main\joy.h"\ "..\..\main\joystick.h"\ - "..\..\main\key.h"\ - "..\..\main\mono.h"\ - "..\..\main\mouse.h"\ - "..\..\main\pa_enabl.h"\ - "..\..\main\palette.h"\ "..\..\main\poly_acc.h"\ - "..\..\main\pstypes.h"\ "..\..\main\QuickDraw.h"\ "..\..\main\RAVE.h"\ "..\..\main\tactile.h"\ - "..\..\main\timer.h"\ - "..\..\main\u_mem.h"\ - "..\..\main\vecmat.h"\ "..\..\main\win\dd.h"\ "..\..\main\win\winapp.h"\ @@ -9620,6 +9789,19 @@ NODEP_CPP_LASER=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_LASER=\ + "..\..\arch\include\key.h"\ + "..\..\include\3d.h"\ + "..\..\include\args.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\texmap.h"\ + "..\..\include\timer.h"\ + "..\..\include\vecmat.h"\ "..\..\main\ai.h"\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ @@ -9651,19 +9833,8 @@ DEP_CPP_LASER=\ "..\..\main\weapon.h"\ NODEP_CPP_LASER=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\args.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\key.h"\ - "..\..\main\mono.h"\ - "..\..\main\pstypes.h"\ "..\..\main\tactile.h"\ - "..\..\main\texmap.h"\ - "..\..\main\timer.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -9787,6 +9958,16 @@ NODEP_CPP_LIGHT=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_LIGHT=\ + "..\..\include\3d.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\timer.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\digi.h"\ "..\..\main\fvi.h"\ @@ -9810,15 +9991,7 @@ DEP_CPP_LIGHT=\ "..\..\main\weapon.h"\ NODEP_CPP_LIGHT=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\mono.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\timer.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -10077,6 +10250,27 @@ NODEP_CPP_MENU_=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_MENU_=\ + "..\..\arch\include\joy.h"\ + "..\..\arch\include\key.h"\ + "..\..\include\3d.h"\ + "..\..\include\args.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\iff.h"\ + "..\..\include\ipx.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pa_enabl.h"\ + "..\..\include\palette.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\strutil.h"\ + "..\..\include\texmap.h"\ + "..\..\include\timer.h"\ + "..\..\include\u_mem.h"\ + "..\..\include\ui.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ "..\..\main\config.h"\ @@ -10125,33 +10319,12 @@ DEP_CPP_MENU_=\ "..\..\main\weapon.h"\ NODEP_CPP_MENU_=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\args.h"\ - "..\..\main\cfile.h"\ - "..\..\main\editor\gr.h"\ - "..\..\main\editor\ui.h"\ - "..\..\main\editor\vecmat.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\iff.h"\ - "..\..\main\ipx.h"\ "..\..\main\isp.h"\ - "..\..\main\joy.h"\ - "..\..\main\key.h"\ - "..\..\main\mono.h"\ - "..\..\main\pa_enabl.h"\ - "..\..\main\palette.h"\ "..\..\main\poly_acc.h"\ - "..\..\main\pstypes.h"\ "..\..\main\QuickDraw.h"\ "..\..\main\RAVE.h"\ "..\..\main\resource.h"\ - "..\..\main\strutil.h"\ - "..\..\main\texmap.h"\ - "..\..\main\timer.h"\ - "..\..\main\u_mem.h"\ - "..\..\main\vecmat.h"\ "..\..\main\win\dd.h"\ "..\..\main\win\winapp.h"\ @@ -10238,6 +10411,13 @@ NODEP_CPP_MGLOB=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_MGLOB=\ + "..\..\include\3d.h"\ + "..\..\include\cfile.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ "..\..\main\digi.h"\ @@ -10250,13 +10430,7 @@ DEP_CPP_MGLOB=\ "..\..\main\sounds.h"\ NODEP_CPP_MGLOB=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -10362,6 +10536,16 @@ NODEP_CPP_MISSI=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_MISSI=\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\findfile.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\strutil.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\digi.h"\ "..\..\main\game.h"\ @@ -10380,14 +10564,6 @@ DEP_CPP_MISSI=\ NODEP_CPP_MISSI=\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\findfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\mono.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\strutil.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -10496,6 +10672,17 @@ NODEP_CPP_MORPH=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_MORPH=\ + "..\..\include\3d.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\interp.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\texmap.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ "..\..\main\digi.h"\ @@ -10513,16 +10700,7 @@ DEP_CPP_MORPH=\ "..\..\main\sounds.h"\ NODEP_CPP_MORPH=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\interp.h"\ - "..\..\main\mono.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\texmap.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -11389,6 +11567,20 @@ NODEP_CPP_OBJEC=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_OBJEC=\ + "..\..\arch\include\key.h"\ + "..\..\include\3d.h"\ + "..\..\include\args.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pa_enabl.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\texmap.h"\ + "..\..\include\ui.h"\ + "..\..\include\vecmat.h"\ "..\..\main\ai.h"\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ @@ -11434,25 +11626,11 @@ DEP_CPP_OBJEC=\ "..\..\main\weapon.h"\ NODEP_CPP_OBJEC=\ - "..\..\main\3d.h"\ "..\..\main\3dfx_des.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\args.h"\ - "..\..\main\cfile.h"\ - "..\..\main\editor\gr.h"\ - "..\..\main\editor\ui.h"\ - "..\..\main\editor\vecmat.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\key.h"\ - "..\..\main\mono.h"\ - "..\..\main\pa_enabl.h"\ - "..\..\main\pstypes.h"\ "..\..\main\QuickDraw.h"\ "..\..\main\RAVE.h"\ "..\..\main\tactile.h"\ - "..\..\main\texmap.h"\ - "..\..\main\vecmat.h"\ "..\..\main\win\dd.h"\ "..\..\main\win\winapp.h"\ @@ -11611,6 +11789,17 @@ NODEP_CPP_PAGIN=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_PAGIN=\ + "..\..\include\3d.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\palette.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\timer.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ "..\..\main\cntrlcen.h"\ @@ -11640,18 +11829,9 @@ DEP_CPP_PAGIN=\ "..\..\main\weapon.h"\ NODEP_CPP_PAGIN=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\mono.h"\ - "..\..\main\palette.h"\ - "..\..\main\pstypes.h"\ "..\..\main\QuickDraw.h"\ "..\..\main\RAVE.h"\ - "..\..\main\timer.h"\ - "..\..\main\vecmat.h"\ "..\..\main\win\dd.h"\ "..\..\main\win\winapp.h"\ @@ -11780,6 +11960,17 @@ NODEP_CPP_PHYSI=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_PHYSI=\ + "..\..\arch\include\joy.h"\ + "..\..\arch\include\key.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\timer.h"\ + "..\..\include\vecmat.h"\ "..\..\main\ai.h"\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ @@ -11803,16 +11994,7 @@ DEP_CPP_PHYSI=\ NODEP_CPP_PHYSI=\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\joy.h"\ - "..\..\main\key.h"\ - "..\..\main\mono.h"\ - "..\..\main\pstypes.h"\ "..\..\main\tactile.h"\ - "..\..\main\timer.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -11957,6 +12139,24 @@ NODEP_CPP_PIGGY=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_PIGGY=\ + "..\..\include\args.h"\ + "..\..\include\byteswap.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\findfile.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\hash.h"\ + "..\..\include\iff.h"\ + "..\..\include\makesig.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\palette.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\rle.h"\ + "..\..\include\strutil.h"\ + "..\..\include\u_mem.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ "..\..\main\bmread.h"\ @@ -11980,22 +12180,6 @@ DEP_CPP_PIGGY=\ NODEP_CPP_PIGGY=\ "..\..\main\allg_snd.h"\ - "..\..\main\args.h"\ - "..\..\main\byteswap.h"\ - "..\..\main\cfile.h"\ - "..\..\main\findfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\hash.h"\ - "..\..\main\iff.h"\ - "..\..\main\makesig.h"\ - "..\..\main\mono.h"\ - "..\..\main\palette.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\rle.h"\ - "..\..\main\strutil.h"\ - "..\..\main\u_mem.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -12080,6 +12264,12 @@ NODEP_CPP_PLAYE=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_PLAYE=\ + "..\..\include\cfile.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\digi.h"\ "..\..\main\game.h"\ @@ -12094,11 +12284,6 @@ DEP_CPP_PLAYE=\ NODEP_CPP_PLAYE=\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -12448,6 +12633,21 @@ NODEP_CPP_POLYO=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_POLYO=\ + "..\..\include\3d.h"\ + "..\..\include\args.h"\ + "..\..\include\byteswap.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\interp.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pa_enabl.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\texmap.h"\ + "..\..\include\u_mem.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ "..\..\main\digi.h"\ @@ -12464,21 +12664,8 @@ DEP_CPP_POLYO=\ "..\..\main\textures.h"\ NODEP_CPP_POLYO=\ - "..\..\main\3d.h"\ "..\..\main\3dfx_des.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\args.h"\ - "..\..\main\byteswap.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\interp.h"\ - "..\..\main\mono.h"\ - "..\..\main\pa_enabl.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\texmap.h"\ - "..\..\main\u_mem.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -12644,6 +12831,17 @@ NODEP_CPP_POWER=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_POWER=\ + "..\..\arch\include\key.h"\ + "..\..\include\3d.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\ui.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\config.h"\ "..\..\main\controls.h"\ @@ -12676,20 +12874,9 @@ DEP_CPP_POWER=\ "..\..\main\weapon.h"\ NODEP_CPP_POWER=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\editor\gr.h"\ - "..\..\main\editor\ui.h"\ - "..\..\main\editor\vecmat.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\key.h"\ - "..\..\main\mono.h"\ - "..\..\main\pstypes.h"\ "..\..\main\QuickDraw.h"\ "..\..\main\RAVE.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -12861,6 +13048,23 @@ NODEP_CPP_RENDE=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_RENDE=\ + "..\..\arch\include\key.h"\ + "..\..\include\3d.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\loadgl.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\ogl_init.h"\ + "..\..\include\pa_enabl.h"\ + "..\..\include\palette.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\texmap.h"\ + "..\..\include\u_mem.h"\ + "..\..\include\ui.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\automap.h"\ "..\..\main\bm.h"\ @@ -12892,23 +13096,8 @@ DEP_CPP_RENDE=\ "..\..\main\weapon.h"\ NODEP_CPP_RENDE=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\editor\gr.h"\ - "..\..\main\editor\ui.h"\ - "..\..\main\editor\vecmat.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\key.h"\ - "..\..\main\mono.h"\ - "..\..\main\ogl_init.h"\ - "..\..\main\pa_enabl.h"\ "..\..\main\poly_acc.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\texmap.h"\ - "..\..\main\u_mem.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -12999,6 +13188,15 @@ NODEP_CPP_ROBOT=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_ROBOT=\ + "..\..\include\3d.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\digi.h"\ "..\..\main\game.h"\ @@ -13012,14 +13210,7 @@ DEP_CPP_ROBOT=\ "..\..\main\sounds.h"\ NODEP_CPP_ROBOT=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\mono.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -13152,6 +13343,22 @@ NODEP_CPP_SCORE=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_SCORE=\ + "..\..\arch\include\joy.h"\ + "..\..\arch\include\key.h"\ + "..\..\arch\include\mouse.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\d_io.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\palette.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\strutil.h"\ + "..\..\include\timer.h"\ + "..\..\include\u_mem.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\digi.h"\ "..\..\main\game.h"\ @@ -13173,20 +13380,6 @@ DEP_CPP_SCORE=\ NODEP_CPP_SCORE=\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\d_io.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\joy.h"\ - "..\..\main\key.h"\ - "..\..\main\mono.h"\ - "..\..\main\mouse.h"\ - "..\..\main\palette.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\strutil.h"\ - "..\..\main\timer.h"\ - "..\..\main\u_mem.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -13235,14 +13428,13 @@ NODEP_CPP_SEGME=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_SEGME=\ + "..\..\include\cfile.h"\ + "..\..\include\fix.h"\ + "..\..\include\maths.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\vecmat.h"\ "..\..\main\segment.h"\ -NODEP_CPP_SEGME=\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\vecmat.h"\ - !ENDIF @@ -13353,6 +13545,15 @@ NODEP_CPP_SLEW_=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_SLEW_=\ + "..\..\arch\include\joy.h"\ + "..\..\arch\include\key.h"\ + "..\..\include\args.h"\ + "..\..\include\cfile.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\config.h"\ "..\..\main\digi.h"\ @@ -13373,14 +13574,6 @@ DEP_CPP_SLEW_=\ NODEP_CPP_SLEW_=\ "..\..\main\allg_snd.h"\ - "..\..\main\args.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\joy.h"\ - "..\..\main\key.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -13489,6 +13682,17 @@ NODEP_CPP_SONGS=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_SONGS=\ + "..\..\include\args.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\rbaudio.h"\ + "..\..\include\timer.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\config.h"\ "..\..\main\digi.h"\ @@ -13507,15 +13711,6 @@ DEP_CPP_SONGS=\ NODEP_CPP_SONGS=\ "..\..\main\allg_snd.h"\ - "..\..\main\args.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\mono.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\rbaudio.h"\ - "..\..\main\timer.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -13939,6 +14134,18 @@ NODEP_CPP_SWITC=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_SWITC=\ + "..\..\include\3d.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\palette.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\texmap.h"\ + "..\..\include\ui.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ "..\..\main\cntrlcen.h"\ @@ -13967,19 +14174,8 @@ DEP_CPP_SWITC=\ NODEP_CPP_SWITC=\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\editor\gr.h"\ - "..\..\main\editor\ui.h"\ - "..\..\main\editor\vecmat.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\mono.h"\ - "..\..\main\palette.h"\ - "..\..\main\pstypes.h"\ "..\..\main\QuickDraw.h"\ "..\..\main\RAVE.h"\ - "..\..\main\texmap.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -14085,6 +14281,18 @@ NODEP_CPP_TERRA=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_TERRA=\ + "..\..\include\3d.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\iff.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\texmap.h"\ + "..\..\include\u_mem.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ "..\..\main\digi.h"\ @@ -14100,17 +14308,7 @@ DEP_CPP_TERRA=\ "..\..\main\textures.h"\ NODEP_CPP_TERRA=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\iff.h"\ - "..\..\main\mono.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\texmap.h"\ - "..\..\main\u_mem.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -14210,6 +14408,20 @@ NODEP_CPP_TEXME=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_TEXME=\ + "..\..\include\3d.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\loadgl.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\ogl_init.h"\ + "..\..\include\pa_enabl.h"\ + "..\..\include\palette.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\rle.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ "..\..\main\digi.h"\ @@ -14224,16 +14436,7 @@ DEP_CPP_TEXME=\ NODEP_CPP_TEXME=\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\mono.h"\ - "..\..\main\ogl_init.h"\ - "..\..\main\pa_enabl.h"\ "..\..\main\poly_acc.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\rle.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -14288,16 +14491,16 @@ NODEP_CPP_TEXT_=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_TEXT_=\ + "..\..\include\args.h"\ + "..\..\include\cfile.h"\ + "..\..\include\maths.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\u_mem.h"\ + "..\..\include\vecmat.h"\ "..\..\main\compbit.h"\ "..\..\main\inferno.h"\ "..\..\main\text.h"\ -NODEP_CPP_TEXT_=\ - "..\..\main\args.h"\ - "..\..\main\cfile.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\u_mem.h"\ - !ENDIF @@ -14474,6 +14677,23 @@ NODEP_CPP_TITLE=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_TITLE=\ + "..\..\arch\include\joy.h"\ + "..\..\arch\include\key.h"\ + "..\..\include\3d.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\iff.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pa_enabl.h"\ + "..\..\include\palette.h"\ + "..\..\include\pcx.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\timer.h"\ + "..\..\include\u_mem.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ "..\..\main\compbit.h"\ @@ -14505,23 +14725,8 @@ DEP_CPP_TITLE=\ "..\..\main\weapon.h"\ NODEP_CPP_TITLE=\ - "..\..\main\3d.h"\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\iff.h"\ - "..\..\main\joy.h"\ - "..\..\main\key.h"\ - "..\..\main\mono.h"\ - "..\..\main\pa_enabl.h"\ - "..\..\main\palette.h"\ - "..\..\main\pcx.h"\ "..\..\main\poly_acc.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\timer.h"\ - "..\..\main\u_mem.h"\ - "..\..\main\vecmat.h"\ "..\..\main\win\dd.h"\ "..\..\main\win\winapp.h"\ @@ -14611,6 +14816,12 @@ NODEP_CPP_VCLIP=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_VCLIP=\ + "..\..\include\cfile.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\digi.h"\ "..\..\main\game.h"\ @@ -14626,11 +14837,6 @@ DEP_CPP_VCLIP=\ NODEP_CPP_VCLIP=\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\pstypes.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -14781,6 +14987,15 @@ NODEP_CPP_WALL_=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_WALL_=\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\ui.h"\ + "..\..\include\vecmat.h"\ "..\..\main\aistruct.h"\ "..\..\main\bm.h"\ "..\..\main\collide.h"\ @@ -14811,17 +15026,8 @@ DEP_CPP_WALL_=\ NODEP_CPP_WALL_=\ "..\..\main\allg_snd.h"\ - "..\..\main\cfile.h"\ - "..\..\main\editor\gr.h"\ - "..\..\main\editor\ui.h"\ - "..\..\main\editor\vecmat.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\mono.h"\ - "..\..\main\pstypes.h"\ "..\..\main\QuickDraw.h"\ "..\..\main\RAVE.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -14963,6 +15169,15 @@ NODEP_CPP_WEAPO=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_WEAPO=\ + "..\..\include\args.h"\ + "..\..\include\cfile.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\vecmat.h"\ "..\..\main\ai.h"\ "..\..\main\aistruct.h"\ "..\..\main\digi.h"\ @@ -14991,16 +15206,9 @@ DEP_CPP_WEAPO=\ NODEP_CPP_WEAPO=\ "..\..\main\allg_snd.h"\ - "..\..\main\args.h"\ - "..\..\main\cfile.h"\ - "..\..\main\fix.h"\ - "..\..\main\gr.h"\ - "..\..\main\mono.h"\ - "..\..\main\pstypes.h"\ "..\..\main\QuickDraw.h"\ "..\..\main\RAVE.h"\ "..\..\main\tactile.h"\ - "..\..\main\vecmat.h"\ !ENDIF @@ -15184,18 +15392,17 @@ NODEP_CPP_NTMAP=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_NTMAP=\ + "..\..\include\3d.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\maths.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\rle.h"\ + "..\..\include\texmap.h"\ + "..\..\include\vecmat.h"\ "..\..\texmap\scanline.h"\ "..\..\texmap\texmapl.h"\ -NODEP_CPP_NTMAP=\ - "..\..\texmap\3d.h"\ - "..\..\texmap\fix.h"\ - "..\..\texmap\gr.h"\ - "..\..\texmap\pstypes.h"\ - "..\..\texmap\rle.h"\ - "..\..\texmap\texmap.h"\ - "..\..\texmap\vecmat.h"\ - !ENDIF @@ -15252,17 +15459,20 @@ NODEP_CPP_SCANL=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_SCANL=\ + "..\..\include\3d.h"\ + "..\..\include\console.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\grdef.h"\ + "..\..\include\maths.h"\ + "..\..\include\mono.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\strutil.h"\ + "..\..\include\texmap.h"\ + "..\..\include\vecmat.h"\ "..\..\texmap\scanline.h"\ "..\..\texmap\texmapl.h"\ -NODEP_CPP_SCANL=\ - "..\..\texmap\gr.h"\ - "..\..\texmap\grdef.h"\ - "..\..\texmap\maths.h"\ - "..\..\texmap\mono.h"\ - "..\..\texmap\strutil.h"\ - "..\..\texmap\texmap.h"\ - !ENDIF @@ -15319,17 +15529,17 @@ NODEP_CPP_TMAPF=\ !ELSEIF "$(CFG)" == "d2x - Win32 (WCE ARMV4) Debug" DEP_CPP_TMAPF=\ + "..\..\include\3d.h"\ + "..\..\include\fix.h"\ + "..\..\include\gr.h"\ + "..\..\include\grdef.h"\ + "..\..\include\maths.h"\ + "..\..\include\pstypes.h"\ + "..\..\include\texmap.h"\ + "..\..\include\vecmat.h"\ "..\..\texmap\scanline.h"\ "..\..\texmap\texmapl.h"\ -NODEP_CPP_TMAPF=\ - "..\..\texmap\3d.h"\ - "..\..\texmap\fix.h"\ - "..\..\texmap\gr.h"\ - "..\..\texmap\grdef.h"\ - "..\..\texmap\texmap.h"\ - "..\..\texmap\vecmat.h"\ - !ENDIF @@ -15347,6 +15557,14 @@ SOURCE=..\..\include\error.h SOURCE=..\..\main\piggy.h # End Source File +# Begin Source File + +SOURCE=..\..\include\pstypes.h +# End Source File +# Begin Source File + +SOURCE=..\..\include\strutil.h +# End Source File # End Group # Begin Group "Resource Files"