Make robot_dialog_handler return window_event_result::close instead of closing itself
This ensures the event system will know what's going on.
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@ -715,8 +715,7 @@ window_event_result robot_dialog_handler(UI_DIALOG *dlg,const d_event &event, ro
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Update_flags |= UF_WORLD_CHANGED;
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if (GADGET_PRESSED(r->quitButton.get()) || keypress == KEY_ESC)
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{
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robot_close_window();
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return window_event_result::handled;
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return window_event_result::close;
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}
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r->old_object = Cur_object_index;
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