We might want to try compiling before committing something, right?
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@ -1092,6 +1092,9 @@ int load_level(char * filename_passed)
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char filename[PATH_MAX];
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int sig, minedata_offset, gamedata_offset, hostagetext_offset;
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int mine_err, game_err;
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#ifdef NETWORK
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int i;
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#endif
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#ifdef NETWORK
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if (Game_mode & GM_NETWORK)
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