From a8740c1f44bb98cad4846cbebd3c8e310c28a6e1 Mon Sep 17 00:00:00 2001 From: Kp Date: Sat, 15 Jun 2013 22:52:57 +0000 Subject: [PATCH] Use MENU_DIFFICULTY_TEXT for pause dialog --- main/gamecntl.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/main/gamecntl.c b/main/gamecntl.c index b81a69462..30c51f583 100644 --- a/main/gamecntl.c +++ b/main/gamecntl.c @@ -302,9 +302,9 @@ int do_game_pause() format_time(total_time, f2i(Players[Player_num].time_total) + Players[Player_num].hours_total*3600); format_time(level_time, f2i(Players[Player_num].time_level) + Players[Player_num].hours_level*3600); if (Newdemo_state!=ND_STATE_PLAYBACK) - sprintf(msg,"PAUSE\n\nSkill level: %s\nHostages on board: %d\nTime on level: %s\nTotal time in game: %s",(*(&TXT_DIFFICULTY_1 + (Difficulty_level))),Players[Player_num].hostages_on_board,level_time,total_time); + snprintf(msg,1024,"PAUSE\n\nSkill level: %s\nHostages on board: %d\nTime on level: %s\nTotal time in game: %s",MENU_DIFFICULTY_TEXT(Difficulty_level),Players[Player_num].hostages_on_board,level_time,total_time); else - sprintf(msg,"PAUSE\n\nSkill level: %s\nHostages on board: %d\n",(*(&TXT_DIFFICULTY_1 + (Difficulty_level))),Players[Player_num].hostages_on_board); + snprintf(msg,1024,"PAUSE\n\nSkill level: %s\nHostages on board: %d\n",MENU_DIFFICULTY_TEXT(Difficulty_level),Players[Player_num].hostages_on_board); set_screen_mode(SCREEN_MENU); if (!window_create(&grd_curscreen->sc_canvas, 0, 0, SWIDTH, SHEIGHT, (int (*)(window *, d_event *, void *))pause_handler, msg))