From a7420efb13db82fbfca06fd3fe23fc338a0ed01e Mon Sep 17 00:00:00 2001 From: zicodxx Date: Wed, 16 May 2012 10:41:12 +0200 Subject: [PATCH] when updating game info also check for player connected status in case we send to everyone --- CHANGELOG.txt | 1 + main/net_udp.c | 8 ++++++++ 2 files changed, 9 insertions(+) diff --git a/CHANGELOG.txt b/CHANGELOG.txt index 8f860d1e6..4239fd1fe 100644 --- a/CHANGELOG.txt +++ b/CHANGELOG.txt @@ -3,6 +3,7 @@ D1X-Rebirth Changelog 20120516 -------- main/game.c: In Multiplayer when taking damage, the game will only leave menus when shield drop below 5 +main/net_udp.c: when updating game info also check for player connected status in case we send to everyone 20120515 -------- diff --git a/main/net_udp.c b/main/net_udp.c index 0d9e68d31..281bac790 100644 --- a/main/net_udp.c +++ b/main/net_udp.c @@ -2228,6 +2228,8 @@ void net_udp_send_netgame_update() for (i=1; i