properly disable cheats when loading a saved game so only cheats that were stored are re-enabled

This commit is contained in:
zicodxx 2012-03-28 10:07:16 +02:00
parent 4852ceb347
commit a5369e13d5
2 changed files with 2 additions and 1 deletions

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@ -5,6 +5,7 @@ D2X-Rebirth Changelog
main/movie.c: Call all necessary MVE functions when initializing robot movies to prevent crashes if a robot movie is the first one the program plays
main/slew.c: Fix compile-time error when building without editor
arch/sdl/jukebox.c, main/songs.c: Allow .flac to be a filename extension for sng file and jukebox
main/state.c: properly disable cheats when loading a saved game so only cheats that were stored are re-enabled
20120324
--------

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@ -1380,7 +1380,7 @@ int state_restore_all_sub(char *filename, int secret_restore)
Difficulty_level = PHYSFSX_readSXE32(fp, swap);
// Restore the cheats enabled flag
game_disable_cheats(); // disable cheats first
cheats.enabled = PHYSFSX_readSXE32(fp, swap);
Do_appearance_effect = 0; // Don't do this for middle o' game stuff.