add alt+enter to toggle fullscreen (in addition to previous key combos (d1x r1.29)

This commit is contained in:
Bradley Bell 2004-05-20 07:54:47 +00:00
parent b15d0296d8
commit a3b5787e59
2 changed files with 7 additions and 2 deletions

View file

@ -1,5 +1,8 @@
2004-05-20 Matthew Mueller <donut@dakotacom.net>
* main/game.c: add alt+enter to toggle fullscreen (in addition to
previous key combos (d1x r1.29)
* arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
g, and b values (d1x r1.15)

View file

@ -1,4 +1,4 @@
/* $Id: game.c,v 1.27 2004-05-20 07:42:38 btb Exp $ */
/* $Id: game.c,v 1.28 2004-05-20 07:54:47 btb Exp $ */
/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
@ -407,7 +407,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
#endif
#ifdef RCS
char game_rcsid[] = "$Id: game.c,v 1.27 2004-05-20 07:42:38 btb Exp $";
char game_rcsid[] = "$Id: game.c,v 1.28 2004-05-20 07:54:47 btb Exp $";
#endif
#ifdef WINDOWS
@ -1488,6 +1488,7 @@ int gr_toggle_fullscreen_game(void){
//added 2000/06/19 Matthew Mueller - hack to fix "infinite toggle" problem
//it seems to be that the screen mode change takes long enough that the key has already sent repeat codes, or that its unpress event gets dropped, etc. This is a somewhat ugly fix, but it works.
// generic_key_handler(KEY_PADENTER,0);
// generic_key_handler(KEY_ENTER, 0);
key_flush();
//end addition -MM
return i;
@ -1505,6 +1506,7 @@ int gr_toggle_fullscreen_menu(void){
i=arch_toggle_fullscreen_menu();
// generic_key_handler(KEY_PADENTER,0);
// generic_key_handler(KEY_ENTER, 0);
key_flush();
return i;