Remove useless cast in multi.cpp

This commit is contained in:
Kp 2016-07-15 03:43:03 +00:00
parent 68dd57021c
commit a274ea0ee8

View file

@ -338,7 +338,7 @@ int GetMyNetRanking()
rank=static_cast<int>((static_cast<float>(PlayerCfg.NetlifeKills)/3000.0)*8.0); rank=static_cast<int>((static_cast<float>(PlayerCfg.NetlifeKills)/3000.0)*8.0);
eff = static_cast<int>( eff = static_cast<int>(
static_cast<float>( (
static_cast<float>(PlayerCfg.NetlifeKills) / ( static_cast<float>(PlayerCfg.NetlifeKills) / (
static_cast<float>(PlayerCfg.NetlifeKilled) + static_cast<float>(PlayerCfg.NetlifeKills) static_cast<float>(PlayerCfg.NetlifeKilled) + static_cast<float>(PlayerCfg.NetlifeKills)
) )
@ -2178,9 +2178,9 @@ static void multi_do_controlcen_fire(const ubyte *buf)
memcpy(&to_target, buf+count, 12); count += 12; memcpy(&to_target, buf+count, 12); count += 12;
if (words_bigendian)// swap the vector to_target if (words_bigendian)// swap the vector to_target
{ {
to_target.x = static_cast<fix>(INTEL_INT(static_cast<int>(to_target.x))); to_target.x = INTEL_INT(static_cast<int>(to_target.x));
to_target.y = static_cast<fix>(INTEL_INT(static_cast<int>(to_target.y))); to_target.y = INTEL_INT(static_cast<int>(to_target.y));
to_target.z = static_cast<fix>(INTEL_INT(static_cast<int>(to_target.z))); to_target.z = INTEL_INT(static_cast<int>(to_target.z));
} }
gun_num = buf[count]; count += 1; gun_num = buf[count]; count += 1;
objnum = GET_INTEL_SHORT(buf + count); count += 2; objnum = GET_INTEL_SHORT(buf + count); count += 2;
@ -2206,9 +2206,9 @@ static void multi_do_create_powerup(const playernum_t pnum, const ubyte *buf)
memcpy(&new_pos, buf+count, sizeof(vms_vector)); count+=sizeof(vms_vector); memcpy(&new_pos, buf+count, sizeof(vms_vector)); count+=sizeof(vms_vector);
if (words_bigendian) if (words_bigendian)
{ {
new_pos.x = static_cast<fix>(SWAPINT(static_cast<int>(new_pos.x))); new_pos.x = SWAPINT(static_cast<int>(new_pos.x));
new_pos.y = static_cast<fix>(SWAPINT(static_cast<int>(new_pos.y))); new_pos.y = SWAPINT(static_cast<int>(new_pos.y));
new_pos.z = static_cast<fix>(SWAPINT(static_cast<int>(new_pos.z))); new_pos.z = SWAPINT(static_cast<int>(new_pos.z));
} }
Net_create_loc = 0; Net_create_loc = 0;
@ -2902,9 +2902,9 @@ void multi_send_controlcen_fire(const vms_vector &to_goal, int best_gun_num, obj
if (words_bigendian) if (words_bigendian)
{ {
vms_vector swapped_vec; vms_vector swapped_vec;
swapped_vec.x = static_cast<fix>(INTEL_INT(static_cast<int>(to_goal.x))); swapped_vec.x = INTEL_INT(static_cast<int>(to_goal.x));
swapped_vec.y = static_cast<fix>(INTEL_INT(static_cast<int>(to_goal.y))); swapped_vec.y = INTEL_INT(static_cast<int>(to_goal.y));
swapped_vec.z = static_cast<fix>(INTEL_INT(static_cast<int>(to_goal.z))); swapped_vec.z = INTEL_INT(static_cast<int>(to_goal.z));
memcpy(&multibuf[count], &swapped_vec, 12); memcpy(&multibuf[count], &swapped_vec, 12);
} }
else else
@ -2937,9 +2937,9 @@ void multi_send_create_powerup(powerup_type_t powerup_type, segnum_t segnum, obj
if (words_bigendian) if (words_bigendian)
{ {
vms_vector swapped_vec; vms_vector swapped_vec;
swapped_vec.x = static_cast<fix>(INTEL_INT(static_cast<int>(pos.x))); swapped_vec.x = INTEL_INT(static_cast<int>(pos.x));
swapped_vec.y = static_cast<fix>(INTEL_INT(static_cast<int>(pos.y))); swapped_vec.y = INTEL_INT(static_cast<int>(pos.y));
swapped_vec.z = static_cast<fix>(INTEL_INT(static_cast<int>(pos.z))); swapped_vec.z = INTEL_INT(static_cast<int>(pos.z));
memcpy(&multibuf[count], &swapped_vec, 12); memcpy(&multibuf[count], &swapped_vec, 12);
count += 12; count += 12;
} }