diff --git a/common/main/multi.h b/common/main/multi.h index ae723a233..aff0e07b3 100644 --- a/common/main/multi.h +++ b/common/main/multi.h @@ -479,7 +479,6 @@ int multi_objnum_is_past(objnum_t objnum); void multi_do_ping_frame(); void multi_init_objects(void); -void multi_show_player_list(void); void multi_do_protocol_frame(int force, int listen); void multi_do_frame(void); @@ -677,7 +676,6 @@ static inline packed_game_flags pack_game_flags(const bit_game_flags *flags) extern struct netgame_info Netgame; #define multi_i_am_master() (Player_num == 0) -playernum_t multi_who_is_master(); void change_playernum_to(int new_pnum); // Multiplayer powerup capping diff --git a/similar/main/multi.cpp b/similar/main/multi.cpp index 859095660..692024e5a 100644 --- a/similar/main/multi.cpp +++ b/similar/main/multi.cpp @@ -107,6 +107,8 @@ static void multi_restore_game(ubyte slot, uint id); static void multi_send_gmode_update(); static void multi_send_quit(); static void multi_process_data(playernum_t pnum, const ubyte *dat, uint_fast32_t type); +static playernum_t multi_who_is_master(); +static void multi_show_player_list(); #if !(!defined(RELEASE) && defined(DXX_BUILD_DESCENT_II)) static void multi_add_lifetime_kills(int count);