diff --git a/common/main/game.h b/common/main/game.h index 2f644d009..696b54312 100644 --- a/common/main/game.h +++ b/common/main/game.h @@ -85,10 +85,10 @@ enum class game_mode_flag : uint16_t unknown = 1u << 6, team = 1u << 8, bounty = 1u << 9, -#if defined(DXX_BUILD_DESCENT_II) + /* if DXX_BUILD_DESCENT_II */ capture = 1u << 10, hoard = 1u << 11, -#endif + /* endif */ }; enum class game_mode_flags : uint16_t @@ -99,11 +99,11 @@ enum class game_mode_flags : uint16_t anarchy_with_robots = static_cast(game_mode_flag::network) | static_cast(game_mode_flag::multi_robots), cooperative = static_cast(game_mode_flag::network) | static_cast(game_mode_flag::multi_robots) | static_cast(game_mode_flag::multi_coop), bounty = static_cast(game_mode_flag::network) | static_cast(game_mode_flag::bounty), -#if defined(DXX_BUILD_DESCENT_II) + /* if DXX_BUILD_DESCENT_II */ capture_flag = static_cast(game_mode_flag::network) | static_cast(game_mode_flag::team) | static_cast(game_mode_flag::capture), hoard = static_cast(game_mode_flag::network) | static_cast(game_mode_flag::hoard), team_hoard = static_cast(game_mode_flag::network) | static_cast(game_mode_flag::team) | static_cast(game_mode_flag::hoard), -#endif + /* endif */ }; // The following bits define the game modes.