diff --git a/similar/main/ai.cpp b/similar/main/ai.cpp index 0dd549b6d..1648cc715 100644 --- a/similar/main/ai.cpp +++ b/similar/main/ai.cpp @@ -2025,14 +2025,14 @@ void create_buddy_bot(void) // he can reach from his initial position (calls find_connected_distance). // If size_check is set, then only add segment if boss can fit in it, else any segment is legal. // one_wall_hack added by MK, 10/13/95: A mega-hack! Set to !0 to ignore the -static void init_boss_segments(boss_special_segment_array_t &segptr, int size_check, int one_wall_hack) +static void init_boss_segments(boss_special_segment_array_t &a, int size_check, int one_wall_hack) { #if defined(DXX_BUILD_DESCENT_I) one_wall_hack = 0; #endif objptridx_t boss_objnum = object_none; - segptr.clear(); + a.clear(); #ifdef EDITOR Selected_segs.clear(); #endif @@ -2066,7 +2066,7 @@ static void init_boss_segments(boss_special_segment_array_t &segptr, int size_ch tail = 0; seg_queue[head++] = original_boss_seg; - segptr.emplace_back(original_boss_seg); + a.emplace_back(original_boss_seg); #ifdef EDITOR Selected_segs.emplace_back(original_boss_seg); #endif @@ -2104,11 +2104,11 @@ static void init_boss_segments(boss_special_segment_array_t &segptr, int size_ch Int3(); // queue overflow. Make it bigger! if ((!size_check) || boss_fits_in_seg(boss_objp, vsegptridx(segp->children[sidenum]))) { - segptr.emplace_back(segp->children[sidenum]); + a.emplace_back(segp->children[sidenum]); #ifdef EDITOR Selected_segs.emplace_back(segp->children[sidenum]); #endif - if (segptr.count() >= MAX_BOSS_TELEPORT_SEGS) { + if (a.count() >= MAX_BOSS_TELEPORT_SEGS) { tail = head; sidenum=MAX_SIDES_PER_SEGMENT; break;