reducing max buffer size of an UDP packet from 1024 to 512 bytes - should prevent possible turncating, especially when sending obejcts where max size is actually used

This commit is contained in:
zicodxx 2010-11-23 01:26:44 +01:00
parent a9996b9fe8
commit 9e9063901e
2 changed files with 5 additions and 1 deletions

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@ -1,5 +1,9 @@
D1X-Rebirth Changelog
20101123
--------
main/net_udp.h: reducing max buffer size of an UDP packet from 1024 to 512 bytes - should prevent possible turncating, especially when sending obejcts where max size is actually used
20101122
--------
arch/sdl/jukebox.c: Make sure read_m3u won't read past the end of the buffer, causing a crash

View file

@ -38,7 +38,7 @@ int net_udp_level_sync();
#define UDP_OBJ_PACKETS_PER_FRAME 1
// Following are static defines for the buffer size of various packets. IF you change the packets, you must change the size, too.
#define UPKT_MAX_SIZE 1024 // Max size for a packet - just for the buffers
#define UPKT_MAX_SIZE 512 // Max size for a packet - just for the buffers
#define UPKT_GAME_INFO_REQ_SIZE 11
#define UPKT_SEQUENCE_SIZE 14
#define UPKT_PING_SIZE 33