Remove useless casts in similar/main/playsave.cpp

This commit is contained in:
Kp 2016-08-17 04:44:22 +00:00
parent cc74c91c89
commit 9e31914e6a

View file

@ -1002,10 +1002,10 @@ int read_player_file()
#elif defined(DXX_BUILD_DESCENT_II)
if (player_file_version>=20)
PHYSFS_seek( file, PHYSFS_tell(file)+(sizeof(ubyte)*MAX_CONTROLS) ); // Skip obsolete Winjoy map field
ubyte control_type_dos, control_type_win;
if (PHYSFS_read(file, reinterpret_cast<uint8_t *>(&control_type_dos), sizeof(ubyte), 1) != 1)
uint8_t control_type_dos, control_type_win;
if (PHYSFS_read(file, &control_type_dos, sizeof(ubyte), 1) != 1)
goto read_player_file_failed;
else if (player_file_version >= 21 && PHYSFS_read(file, reinterpret_cast<uint8_t *>(&control_type_win), sizeof(ubyte), 1) != 1)
else if (player_file_version >= 21 && PHYSFS_read(file, &control_type_win, sizeof(ubyte), 1) != 1)
#endif
goto read_player_file_failed;
else if (PHYSFS_read(file, &dummy_joy_sens, sizeof(ubyte), 1) !=1 )