The little light bulb showing homing warning in Cockpit was broken and I replaced it; Rewritten code to show weapon text in Cockpit and Statusbar slightly; Instead of using hardcoded weapon strings, use from descent.txb and fixed too long spreadfire string properly
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@ -1,5 +1,9 @@
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D2X-Rebirth Changelog
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20100219
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--------
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main/gauges.c: The little light bulb showing homing warning in Cockpit was broken and I replaced it; Rewritten code to show weapon text in Cockpit and Statusbar slightly
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20100215
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--------
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libmve/mveplay.c: Added another bunch of macros to fix sound initialisation for Movies when program is compiled without SDL_mixer
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@ -186,7 +186,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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#define PRIMARY_W_PIC_Y (HIRESMODE?370:154)
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#define PRIMARY_W_TEXT_X HUD_SCALE_X(HIRESMODE?182:87)
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#define PRIMARY_W_TEXT_Y HUD_SCALE_Y(HIRESMODE?400:157)
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#define PRIMARY_AMMO_X HUD_SCALE_X(HIRESMODE?186:(96-3))
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#define PRIMARY_AMMO_X HUD_SCALE_X(HIRESMODE?186:93)
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#define PRIMARY_AMMO_Y HUD_SCALE_Y(HIRESMODE?420:171)
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#define SECONDARY_W_PIC_X (HIRESMODE?466:234)
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#define SECONDARY_W_PIC_Y (HIRESMODE?374:154)
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@ -265,12 +265,12 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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#define SB_PRIMARY_W_PIC_Y (HIRESMODE?382:154)
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#define SB_PRIMARY_W_TEXT_X HUD_SCALE_X(SB_PRIMARY_W_BOX_LEFT+(HIRESMODE?50:24)) //(51+23)
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#define SB_PRIMARY_W_TEXT_Y HUD_SCALE_Y(HIRESMODE?390:157)
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#define SB_PRIMARY_AMMO_X HUD_SCALE_X(SB_PRIMARY_W_BOX_LEFT+(HIRESMODE?(38+20):30)) //((SB_PRIMARY_W_BOX_LEFT+33)-3) //(51+32)
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#define SB_PRIMARY_AMMO_X HUD_SCALE_X(SB_PRIMARY_W_BOX_LEFT+(HIRESMODE?58:30)) //((SB_PRIMARY_W_BOX_LEFT+33)-3) //(51+32)
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#define SB_PRIMARY_AMMO_Y HUD_SCALE_Y(HIRESMODE?410:171)
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#define SB_SECONDARY_W_PIC_X (HIRESMODE?385:(SB_SECONDARY_W_BOX_LEFT+27)) //(212+27)
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#define SB_SECONDARY_W_PIC_Y (HIRESMODE?382:154)
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#define SB_SECONDARY_W_TEXT_X HUD_SCALE_X(SB_SECONDARY_W_BOX_LEFT+2) //212
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#define SB_SECONDARY_W_TEXT_Y HUD_SCALE_Y(HIRESMODE?389:157)
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#define SB_SECONDARY_W_TEXT_Y HUD_SCALE_Y(HIRESMODE?390:157)
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#define SB_SECONDARY_AMMO_X HUD_SCALE_X(SB_SECONDARY_W_BOX_LEFT+(HIRESMODE?(14-4):11)) //(212+9)
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#define SB_SECONDARY_AMMO_Y HUD_SCALE_Y(HIRESMODE?414:171)
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@ -350,7 +350,6 @@ int weapon_box_states[2] = {WS_SET, WS_SET};
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fix weapon_box_fade_values[2];
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int Color_0_31_0 = -1;
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fix Last_warning_beep_time = 0; // Time we last played homing missile warning beep.
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int Last_homing_warning_shown = -1;
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extern int HUD_nmessages, hud_first; // From hud.c
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extern char HUD_messages[HUD_MAX_NUM][HUD_MESSAGE_LENGTH+5];
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extern fix ThisLevelTime;
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@ -915,36 +914,32 @@ void play_homing_warning(void)
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// -----------------------------------------------------------------------------
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void show_homing_warning(void)
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{
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if ((PlayerCfg.CockpitMode[1] == CM_STATUS_BAR) || (Endlevel_sequence)) {
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if (Last_homing_warning_shown == 1) {
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PAGE_IN_GAUGE( GAUGE_HOMING_WARNING_OFF );
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hud_bitblt( HUD_SCALE_X(HOMING_WARNING_X), HUD_SCALE_Y(HOMING_WARNING_Y), &GameBitmaps[ GET_GAUGE_INDEX(GAUGE_HOMING_WARNING_OFF) ]);
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Last_homing_warning_shown = 0;
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}
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if (Endlevel_sequence)
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{
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PAGE_IN_GAUGE( GAUGE_HOMING_WARNING_OFF );
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hud_bitblt( HUD_SCALE_X(HOMING_WARNING_X), HUD_SCALE_Y(HOMING_WARNING_Y), &GameBitmaps[ GET_GAUGE_INDEX(GAUGE_HOMING_WARNING_OFF) ]);
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return;
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}
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gr_set_current_canvas( NULL );
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if (Players[Player_num].homing_object_dist >= 0) {
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if (GameTime & 0x4000) {
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if (Last_homing_warning_shown != 1) {
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PAGE_IN_GAUGE( GAUGE_HOMING_WARNING_ON );
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hud_bitblt( HUD_SCALE_X(HOMING_WARNING_X), HUD_SCALE_Y(HOMING_WARNING_Y), &GameBitmaps[ GET_GAUGE_INDEX(GAUGE_HOMING_WARNING_ON) ]);
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Last_homing_warning_shown = 1;
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}
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} else {
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if (Last_homing_warning_shown != 0) {
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PAGE_IN_GAUGE( GAUGE_HOMING_WARNING_OFF );
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hud_bitblt( HUD_SCALE_X(HOMING_WARNING_X), HUD_SCALE_Y(HOMING_WARNING_Y), &GameBitmaps[ GET_GAUGE_INDEX(GAUGE_HOMING_WARNING_OFF) ]);
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Last_homing_warning_shown = 0;
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}
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if (Players[Player_num].homing_object_dist >= 0)
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{
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if (GameTime & 0x4000)
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{
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PAGE_IN_GAUGE( GAUGE_HOMING_WARNING_ON );
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hud_bitblt( HUD_SCALE_X(HOMING_WARNING_X), HUD_SCALE_Y(HOMING_WARNING_Y), &GameBitmaps[ GET_GAUGE_INDEX(GAUGE_HOMING_WARNING_ON) ]);
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}
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} else if (Last_homing_warning_shown != 0) {
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else
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{
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PAGE_IN_GAUGE( GAUGE_HOMING_WARNING_OFF );
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hud_bitblt( HUD_SCALE_X(HOMING_WARNING_X), HUD_SCALE_Y(HOMING_WARNING_Y), &GameBitmaps[ GET_GAUGE_INDEX(GAUGE_HOMING_WARNING_OFF) ]);
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}
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}
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else
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{
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PAGE_IN_GAUGE( GAUGE_HOMING_WARNING_OFF );
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hud_bitblt( HUD_SCALE_X(HOMING_WARNING_X), HUD_SCALE_Y(HOMING_WARNING_Y), &GameBitmaps[ GET_GAUGE_INDEX(GAUGE_HOMING_WARNING_OFF) ]);
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Last_homing_warning_shown = 0;
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}
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}
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@ -1941,7 +1936,6 @@ void draw_keys()
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void draw_weapon_info_sub(int info_index,gauge_box *box,int pic_x,int pic_y,char *name,int text_x,int text_y)
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{
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grs_bitmap *bm;
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char *p;
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//clear the window
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gr_setcolor(BM_XRGB(0,0,0));
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@ -1952,7 +1946,9 @@ void draw_weapon_info_sub(int info_index,gauge_box *box,int pic_x,int pic_y,char
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{
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bm=&GameBitmaps[Weapon_info[info_index].hires_picture.index];
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PIGGY_PAGE_IN( Weapon_info[info_index].hires_picture );
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} else {
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}
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else
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{
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bm=&GameBitmaps[Weapon_info[info_index].picture.index];
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PIGGY_PAGE_IN( Weapon_info[info_index].picture );
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}
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@ -1965,28 +1961,19 @@ void draw_weapon_info_sub(int info_index,gauge_box *box,int pic_x,int pic_y,char
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{
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gr_set_fontcolor(BM_XRGB(0,20,0),-1 );
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if ((p=strchr(name,'\n'))!=NULL) {
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*p=0;
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if ((strchr(name,'\n'))!=NULL)
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{
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gr_printf(text_x,text_y,name);
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gr_printf(text_x,text_y+LINE_SPACING,p+1);
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*p='\n';
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} else
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}
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else
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gr_printf(text_x,text_y,name);
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// For laser, show level and quadness
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if (info_index == LASER_ID || info_index == SUPER_LASER_ID) {
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char temp_str[7];
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sprintf(temp_str, "%s: 0", TXT_LVL);
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temp_str[5] = Players[Player_num].laser_level+1 + '0';
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gr_printf(text_x,text_y+LINE_SPACING, temp_str);
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if (Players[Player_num].flags & PLAYER_FLAGS_QUAD_LASERS) {
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strcpy(temp_str, TXT_QUAD);
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gr_printf(text_x,text_y+(LINE_SPACING*2), temp_str);
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}
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if (info_index == LASER_ID || info_index == SUPER_LASER_ID)
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{
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gr_printf(text_x,text_y+LINE_SPACING, "%s: %i", TXT_LVL, Players[Player_num].laser_level+1);
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if (Players[Player_num].flags & PLAYER_FLAGS_QUAD_LASERS)
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gr_printf(text_x,text_y+(LINE_SPACING*2), TXT_QUAD);
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}
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}
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}
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