Include glu.h for Mac OS X, it is sometimes necessary

This commit is contained in:
Martin Schaffner 2004-08-03 21:02:53 +00:00
parent f83aaa72c9
commit 9971224604
2 changed files with 5 additions and 0 deletions

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@ -1,3 +1,7 @@
2004-07-22 Chris Taylor <c.taylor@student.curtin.edu.au>
* include/ogl_init.h: Include glu.h for Mac OS X, it is sometimes necessary
2004-07-02 Martin Schaffner <maschaffner@gmx.ch>
* include/pstypes.h: This time, I correctly applied Chris Taylor's patch

View file

@ -25,6 +25,7 @@ int ogl_init_load_library(void);
#undef GL_ARB_multitexture
#if defined(__APPLE__) && defined(__MACH__)
#include <OpenGL/gl.h>
#include <OpenGL/glu.h>
#else
#define GL_GLEXT_PROTOTYPES
#include <GL/gl.h>