diff --git a/similar/main/inferno.cpp b/similar/main/inferno.cpp index bae16f6a6..10c701be3 100644 --- a/similar/main/inferno.cpp +++ b/similar/main/inferno.cpp @@ -408,7 +408,7 @@ d_interface_unique_state::d_interface_unique_state() void d_interface_unique_state::update_window_title() { #if SDL_MAJOR_VERSION == 1 - if (!PilotName[0]) + if (!PilotName[0u]) SDL_WM_SetCaption(DESCENT_VERSION, DXX_SDL_WINDOW_CAPTION); else { diff --git a/similar/main/menu.cpp b/similar/main/menu.cpp index 7be0d4ad5..83ffab8eb 100644 --- a/similar/main/menu.cpp +++ b/similar/main/menu.cpp @@ -384,7 +384,7 @@ static void RegisterPlayer() int allow_abort_flag = 1; auto &callsign = InterfaceUniqueState.PilotName; - if (!callsign[0]) + if (!callsign[0u]) { if (!*static_cast(GameCfg.LastPlayer)) { @@ -474,7 +474,7 @@ static int main_menu_handler(newmenu *menu,const d_event &event, int *menu_choic switch (event.type) { case EVENT_WINDOW_CREATED: - if (InterfaceUniqueState.PilotName[0]) + if (InterfaceUniqueState.PilotName[0u]) break; RegisterPlayer(); break;