Yet another check for collide sounds as FixedStep is not necessarily true if the actual collision happens

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zicodxx 2008-10-29 11:04:45 +00:00
parent cf147bcd4c
commit 8fcd6690e8

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@ -3,6 +3,7 @@ D1X-Rebirth Changelog
20081029
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2d/font.c, main/gamefont.c, main/gamefont.h, main/menu.c: Scale fonts by float values and filter them if texture filtering is on; Another fix for the code flow in change_res() as the check for minimal custom resolution always failed
main/collide.c: Yet another check for collide sounds as FixedStep is not necessarily true if the actual collision happens
20081028
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