Fix -Wmisleading-indentation warning in SDL-only build
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@ -768,9 +768,11 @@ static void render_segment(grs_canvas &canvas, const vcsegptridx_t seg)
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{ //all off screen?
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{ //all off screen?
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#if defined(DXX_BUILD_DESCENT_II)
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#if defined(DXX_BUILD_DESCENT_II)
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if (Viewer->type!=OBJ_ROBOT)
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if (Viewer->type != OBJ_ROBOT)
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#endif
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#endif
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{
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Automap_visited[seg]=1;
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Automap_visited[seg]=1;
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}
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for (sn=0; sn<MAX_SIDES_PER_SEGMENT; sn++)
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for (sn=0; sn<MAX_SIDES_PER_SEGMENT; sn++)
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render_side(canvas, seg, sn);
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render_side(canvas, seg, sn);
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