Inline the sole use of MAX_FLICKERING_LIGHTS
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@ -273,9 +273,7 @@ struct flickering_light {
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fix delay; // time between changes
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};
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#define MAX_FLICKERING_LIGHTS 100
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typedef array<flickering_light, MAX_FLICKERING_LIGHTS> Flickering_light_array_t;
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using Flickering_light_array_t = array<flickering_light, 100>;
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extern Flickering_light_array_t Flickering_lights;
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extern unsigned Num_flickering_lights;
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extern int BigWindowSwitch;
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