diff --git a/similar/main/weapon.cpp b/similar/main/weapon.cpp index a07d6cd19..3164f28e2 100644 --- a/similar/main/weapon.cpp +++ b/similar/main/weapon.cpp @@ -701,9 +701,8 @@ int pick_up_secondary(int weapon_index,int count) ) ) select_secondary_weapon(nullptr, weapon_index, 1); - else { #if defined(DXX_BUILD_DESCENT_II) - //if we don't auto-select this weapon, but it's a proxbomb or smart mine, + //if it's a proxbomb or smart mine, //we want to do a mini-auto-selection that applies to the drop bomb key if (weapon_index_is_player_bomb(weapon_index) && @@ -713,7 +712,6 @@ int pick_up_secondary(int weapon_index,int count) last = (weapon_index == SMART_MINE_INDEX); } #endif - } } //note: flash for all but concussion was 7,14,21