Move */include/ogl_init.h -> common/include/ogl_init.h
This commit is contained in:
parent
1633f29eab
commit
88b0cd1cf4
|
@ -1,112 +0,0 @@
|
|||
/* interface to OpenGL functions
|
||||
* Added 9/15/99 Matthew Mueller
|
||||
* Got rid of OpenGL-internal stuff 2004-5-16 Martin Schaffner
|
||||
*/
|
||||
|
||||
#ifndef _OGL_INIT_H_
|
||||
#define _OGL_INIT_H_
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#include <windows.h>
|
||||
#include <stddef.h>
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "loadgl.h"
|
||||
int ogl_init_load_library(void);
|
||||
#else
|
||||
# define GL_GLEXT_LEGACY
|
||||
# if defined(__APPLE__) && defined(__MACH__)
|
||||
# include <OpenGL/gl.h>
|
||||
# include <OpenGL/glu.h>
|
||||
# else
|
||||
# define GL_GLEXT_PROTOTYPES
|
||||
# ifdef OGLES
|
||||
# include <GLES/gl.h>
|
||||
# else
|
||||
# include <GL/gl.h>
|
||||
# endif
|
||||
# endif
|
||||
# ifndef GL_CLAMP_TO_EDGE // hack for Mac OS 9, others?
|
||||
# define GL_CLAMP_TO_EDGE GL_CLAMP
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#include "gr.h"
|
||||
#include "palette.h"
|
||||
#include "pstypes.h"
|
||||
|
||||
#ifndef GL_VERSION_1_1
|
||||
#ifdef GL_EXT_texture
|
||||
#define GL_INTENSITY4 GL_INTENSITY4_EXT
|
||||
#define GL_INTENSITY8 GL_INTENSITY8_EXT
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef GL_TEXTURE_MAX_ANISOTROPY_EXT
|
||||
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
|
||||
#endif
|
||||
#ifndef GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT
|
||||
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
|
||||
#endif
|
||||
|
||||
/* we need to export ogl_texture for 2d/font.c */
|
||||
typedef struct _ogl_texture {
|
||||
GLuint handle;
|
||||
GLint internalformat;
|
||||
GLenum format;
|
||||
int w,h,tw,th,lw;
|
||||
int bytesu;
|
||||
int bytes;
|
||||
GLfloat u,v;
|
||||
GLfloat prio;
|
||||
int wrapstate;
|
||||
unsigned long numrend;
|
||||
} ogl_texture;
|
||||
|
||||
extern ogl_texture* ogl_get_free_texture();
|
||||
void ogl_init_texture(ogl_texture* t, int w, int h, int flags);
|
||||
|
||||
extern int ogl_rgba_internalformat;
|
||||
extern int ogl_rgb_internalformat;
|
||||
|
||||
void ogl_init_shared_palette(void);
|
||||
|
||||
extern int gl_initialized;
|
||||
|
||||
extern int active_texture_unit;
|
||||
extern GLfloat ogl_maxanisotropy;
|
||||
|
||||
void ogl_setActiveTexture(int t);
|
||||
|
||||
int ogl_init_window(int x, int y);//create a window/switch modes/etc
|
||||
|
||||
#define OGL_FLAG_MIPMAP (1 << 0)
|
||||
#define OGL_FLAG_NOCOLOR (1 << 1)
|
||||
#define OGL_FLAG_ALPHA (1 << 31) // not required for ogl_loadbmtexture, since it uses the BM_FLAG_TRANSPARENT, but is needed for ogl_init_texture.
|
||||
void ogl_loadbmtexture_f(grs_bitmap *bm, int texfilt);
|
||||
void ogl_freebmtexture(grs_bitmap *bm);
|
||||
|
||||
void ogl_start_frame(void);
|
||||
void ogl_end_frame(void);
|
||||
void ogl_swap_buffers_internal(void);
|
||||
void ogl_set_screen_mode(void);
|
||||
void ogl_cache_level_textures(void);
|
||||
|
||||
void ogl_urect(int left, int top, int right, int bot);
|
||||
bool ogl_ubitmapm_cs(int x, int y,int dw, int dh, grs_bitmap *bm,int c, int scale);
|
||||
bool ogl_ubitblt_i(int dw, int dh, int dx, int dy, int sw, int sh, int sx, int sy, grs_bitmap * src, grs_bitmap * dest, int texfilt);
|
||||
bool ogl_ubitblt(int w, int h, int dx, int dy, int sx, int sy, grs_bitmap * src, grs_bitmap * dest);
|
||||
void ogl_upixelc(int x, int y, int c);
|
||||
unsigned char ogl_ugpixel( grs_bitmap * bitmap, int x, int y );
|
||||
void ogl_ulinec(int left, int top, int right, int bot, int c);
|
||||
|
||||
#include "3d.h"
|
||||
bool g3_draw_tmap_2(int nv,g3s_point **pointlist,g3s_uvl *uvl_list,g3s_lrgb *light_rgb, grs_bitmap *bmbot,grs_bitmap *bm, int orient);
|
||||
|
||||
void ogl_draw_vertex_reticle(int cross,int primary,int secondary,int color,int alpha,int size_offs);
|
||||
void ogl_toggle_depth_test(int enable);
|
||||
void ogl_set_blending();
|
||||
int pow2ize(int x);//from ogl.c
|
||||
|
||||
#endif /* _OGL_INIT_H_ */
|
Loading…
Reference in a new issue