Make SDL-only SDL_Surface pointers static

This commit is contained in:
Kp 2018-03-02 03:19:02 +00:00
parent 4d318b9177
commit 869fea9498

View file

@ -36,7 +36,7 @@ using std::min;
namespace dcx {
static int sdl_video_flags = SDL_SWSURFACE | SDL_HWPALETTE | SDL_DOUBLEBUF;
SDL_Surface *screen,*canvas;
static SDL_Surface *screen, *canvas;
static int gr_installed;
void gr_flip()