Make SDL-only SDL_Surface pointers static
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@ -36,7 +36,7 @@ using std::min;
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namespace dcx {
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static int sdl_video_flags = SDL_SWSURFACE | SDL_HWPALETTE | SDL_DOUBLEBUF;
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SDL_Surface *screen,*canvas;
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static SDL_Surface *screen, *canvas;
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static int gr_installed;
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void gr_flip()
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