Use stdint for titles.h
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@ -23,12 +23,10 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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*
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*
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*/
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*/
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#ifndef _TITLES_H
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#pragma once
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#define _TITLES_H
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#include "pstypes.h"
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#ifdef __cplusplus
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#ifdef __cplusplus
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#include <cstdint>
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struct d_fname;
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struct d_fname;
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@ -37,12 +35,10 @@ void do_briefing_screens(const d_fname &filename, int level_num);
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void do_end_briefing_screens(const d_fname &filename);
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void do_end_briefing_screens(const d_fname &filename);
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extern char * get_briefing_screen( int level_num );
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extern char * get_briefing_screen( int level_num );
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#if defined(DXX_BUILD_DESCENT_II)
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#if defined(DXX_BUILD_DESCENT_II)
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extern void show_loading_screen(ubyte *title_pal);
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void show_loading_screen(uint8_t *title_pal);
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extern void show_endgame_briefing(void);
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extern void show_endgame_briefing(void);
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extern int intro_played;
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extern int intro_played;
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#endif
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#endif
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extern void show_order_form(void);
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extern void show_order_form(void);
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#endif
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#endif
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#endif
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