Use a 2D array to allow playing of songs by track number in future

This commit is contained in:
kreatordxx 2009-01-13 12:39:03 +00:00
parent f1544295dd
commit 81de582264
2 changed files with 48 additions and 83 deletions

View file

@ -3,6 +3,7 @@ D1X-Rebirth Changelog
20090113
--------
main/collide.c, main/physics.c: Adjusted D1 Lifter collision damage according to D2 to scale with FPS as Melee combats can happen in every frame; Actually set velocity from movement when colliding with objects
arch/sdl/jukebox.c: Use a 2D array to allow playing of songs by track number in future
20081230
--------

View file

@ -20,63 +20,30 @@
#define JUKEBOX_HUDMSG_PLAYING "Now playing:"
#define JUKEBOX_HUDMSG_STOPPED "Jukebox stopped"
static int jukebox_loaded = 0;
static int jukebox_playing = 0;
static dl_list *JukeboxSongs;
static int jukebox_playing = -1;
static int jukebox_numsongs = 0;
static char **JukeboxSongs = NULL;
char hud_msg_buf[MUSIC_HUDMSG_MAXLEN+4];
char *select_prev_song(dl_list *list) {
char *ret;
if (dl_is_empty(list)) {
ret = NULL;
}
else {
if (list->first == list->current) {
list->current = list->last;
}
else {
dl_backward(list);
}
ret = (char *) list->current->data;
}
return ret;
}
char *select_next_song(dl_list *list) {
char *ret;
if (dl_is_empty(list)) {
ret = NULL;
}
else {
if (list->last == list->current) {
list->current = list->first;
}
else {
dl_forward(list);
}
ret = (char *) list->current->data;
}
return ret;
}
void jukebox_unload()
{
int i;
if (JukeboxSongs == NULL)
return;
while (JukeboxSongs->first!=NULL)
for (i = 0; JukeboxSongs[i]!=NULL; i++)
{
dl_remove(JukeboxSongs,JukeboxSongs->first);
free(JukeboxSongs[i]);
}
d_free(JukeboxSongs);
jukebox_loaded = 0;
free(JukeboxSongs);
JukeboxSongs = NULL;
}
/* Loads music file names from a given directory */
void jukebox_load() {
int count = 0;
char **files;
int count;
char *music_exts[] = { ".mp3", ".ogg", ".wav", ".aif", NULL };
static char curpath[PATH_MAX+1];
@ -86,45 +53,38 @@ void jukebox_load() {
jukebox_unload();
}
if (jukebox_loaded)
if (JukeboxSongs)
return;
if (GameCfg.JukeboxOn) {
// Adding as a mount point is an option, but wouldn't work for older versions of PhysicsFS
PHYSFS_addToSearchPath(GameCfg.JukeboxPath, 1);
JukeboxSongs = dl_init();
files = PHYSFSX_findFiles("", music_exts);
JukeboxSongs = PHYSFSX_findFiles("", music_exts);
if (files != NULL && *files != NULL) {
char **i;
for (i=files; *i!=NULL; i++)
{
dl_add(JukeboxSongs, *i);
count++;
}
if (JukeboxSongs != NULL) {
for (count = 0; JukeboxSongs[count]!=NULL; count++) {}
if (count)
{
con_printf(CON_DEBUG,"Jukebox: %d music file(s) found in %s\n", count, GameCfg.JukeboxPath);
memcpy(curpath,GameCfg.JukeboxPath,PATH_MAX);
jukebox_loaded = 1;
jukebox_numsongs = count;
}
else { con_printf(CON_DEBUG,"Jukebox music could not be found!\n"); }
}
else
{ Int3(); } // should at least find a directory in some search path, otherwise how did D2X load?
if (files != NULL)
free(files);
}
}
void jukebox_play(int loop) {
char *music_filename;
if (!jukebox_loaded) return;
music_filename = (char *) JukeboxSongs->current->data;
if (!JukeboxSongs) return;
if (jukebox_playing == -1)
jukebox_playing = 0; // For now - will allow track numbers as arguments in future
music_filename = JukeboxSongs[jukebox_playing];
mix_play_file(music_filename, loop);
@ -138,19 +98,18 @@ void jukebox_play(int loop) {
}
hud_message(MSGC_GAME_FEEDBACK, "%s %s", JUKEBOX_HUDMSG_PLAYING, hud_msg_buf);
jukebox_playing = 1;
}
void jukebox_stop() {
if (!jukebox_loaded) return; // since this function is also used for stopping MIDI
if (!JukeboxSongs) return; // since this function is also used for stopping MIDI
mix_stop_music();
if (jukebox_playing)
if (jukebox_playing != -1)
hud_message(MSGC_GAME_FEEDBACK, JUKEBOX_HUDMSG_STOPPED);
jukebox_playing = 0;
jukebox_playing = -1;
}
void jukebox_pause_resume() {
if (!jukebox_loaded) return;
if (!JukeboxSongs) return;
if (Mix_PausedMusic())
{
@ -165,42 +124,47 @@ void jukebox_pause_resume() {
}
void jukebox_hook_stop() {
if (!jukebox_loaded) return;
if (!JukeboxSongs) return;
}
void jukebox_hook_next() {
if (!jukebox_loaded) return;
if (jukebox_playing) jukebox_next();
if (!JukeboxSongs) return;
if (jukebox_playing != -1) jukebox_next();
}
void jukebox_next() {
if (!jukebox_loaded) return;
select_next_song(JukeboxSongs);
if (jukebox_playing) jukebox_play(1);
if (!JukeboxSongs || jukebox_playing == -1) return;
jukebox_playing++;
if (jukebox_playing == jukebox_numsongs)
jukebox_playing = 0;
jukebox_play(1);
}
void jukebox_prev() {
if (!jukebox_loaded) return;
select_prev_song(JukeboxSongs);
if (jukebox_playing) jukebox_play(1);
if (!JukeboxSongs || jukebox_playing == -1) return;
jukebox_playing--;
if (jukebox_playing == -1)
jukebox_playing = jukebox_numsongs - 1;
jukebox_play(1);
}
char *jukebox_current() {
return JukeboxSongs->current->data;
return JukeboxSongs[jukebox_playing];
}
int jukebox_is_loaded() { return jukebox_loaded; }
int jukebox_is_playing() { return jukebox_playing; }
int jukebox_is_loaded() { return (JukeboxSongs != NULL); }
int jukebox_is_playing() { return jukebox_playing + 1; }
void jukebox_list() {
dl_item *curr;
if (!jukebox_loaded) return;
if (dl_is_empty(JukeboxSongs)) {
int i;
if (!JukeboxSongs) return;
if (!(*JukeboxSongs)) {
con_printf(CON_DEBUG,"* No songs have been found\n");
}
else {
for (curr = JukeboxSongs->first; curr != NULL; curr = curr->next) {
con_printf(CON_DEBUG,"* %s\n", (char *) curr->data);
}
for (i = 0; i < jukebox_numsongs; i++)
con_printf(CON_DEBUG,"* %s\n", JukeboxSongs[i]);
}
}