Remove dead call to gr_set_curfont in init_editor
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@ -462,10 +462,6 @@ void init_editor()
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current_view = &LargeView;
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current_view = &LargeView;
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gr_set_current_canvas( GameViewBox->canvas );
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gr_set_current_canvas( GameViewBox->canvas );
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gr_set_curfont(*grd_curcanv, editor_font);
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//gr_deaccent_canvas();
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//gr_grey_canvas();
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gr_set_curfont(*grd_curcanv, editor_font);
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gr_set_curfont(*grd_curcanv, editor_font);
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FNTScaleX = FNTScaleY = 1; // No font scaling!
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FNTScaleX = FNTScaleY = 1; // No font scaling!
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ui_pad_goto(padnum);
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ui_pad_goto(padnum);
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