Change friendly fire wording

This commit is contained in:
John Ackerman 2015-09-25 16:52:41 -05:00
parent aa9a5df0d4
commit 8128d68e3d

View file

@ -3243,7 +3243,7 @@ unsigned secondary = Netgame.DuplicatePowerups.get_secondary_count();
D2X_UDP_MENU_OPTIONS(VERB) \
DXX_##VERB##_CHECK("Bright player ships", opt_bright, Netgame.BrightPlayers) \
DXX_##VERB##_CHECK("Show enemy names on HUD", opt_show_names, Netgame.ShowEnemyNames) \
DXX_##VERB##_CHECK("No friendly fire (Team, Coop)", opt_ffire, Netgame.NoFriendlyFire) \
DXX_##VERB##_CHECK("No friendly damage (Team, Coop)", opt_ffire, Netgame.NoFriendlyFire) \
DXX_##VERB##_TEXT("", blank_4) \
DXX_##VERB##_TEXT("Network Options", network_label) \
DXX_##VERB##_TEXT("Packets per second (" DXX_STRINGIZE_PPS(MIN_PPS) " - " DXX_STRINGIZE_PPS(MAX_PPS) ")", opt_label_pps) \