Remove useless cast in gamefont.h
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@ -55,7 +55,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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extern float FNTScaleX, FNTScaleY;
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extern float FNTScaleX, FNTScaleY;
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// add (scaled) spacing to given font coordinate
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// add (scaled) spacing to given font coordinate
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#define LINE_SPACING (static_cast<float>(FNTScaleY*(grd_curcanv->cv_font->ft_h+(GAME_FONT->ft_h/5))))
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#define LINE_SPACING (FNTScaleY * (grd_curcanv->cv_font->ft_h + (GAME_FONT->ft_h / 5)))
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extern array<grs_font_ptr, MAX_FONTS> Gamefonts;
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extern array<grs_font_ptr, MAX_FONTS> Gamefonts;
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