Fix -Wshadow warnings in mission.cpp

This commit is contained in:
Kp 2016-05-22 17:49:32 +00:00
parent e3eceb2c6e
commit 7d468491a1

View file

@ -82,9 +82,9 @@ struct mle : Mission_path
ubyte anarchy_only_flag; // if true, mission is anarchy only
};
}
using mission_list_type = std::vector<mle>;
typedef std::vector<mle> mission_list;
}
Mission_ptr Current_mission; // currently loaded mission
@ -339,7 +339,7 @@ static bool ml_sort_func(const mle &e0,const mle &e1)
}
//returns 1 if file read ok, else 0
static int read_mission_file(mission_list &mission_list, mission_candidate_search_path &pathname)
static int read_mission_file(mission_list_type &mission_list, mission_candidate_search_path &pathname)
{
if (auto mfile = PHYSFSX_openReadBuffered(pathname.data()))
{
@ -415,7 +415,7 @@ static int read_mission_file(mission_list &mission_list, mission_candidate_searc
return 0;
}
static void add_d1_builtin_mission_to_list(mission_list &mission_list)
static void add_d1_builtin_mission_to_list(mission_list_type &mission_list)
{
int size;
@ -465,7 +465,7 @@ static void add_d1_builtin_mission_to_list(mission_list &mission_list)
#if defined(DXX_BUILD_DESCENT_II)
template <std::size_t N1, std::size_t N2>
static void set_hardcoded_mission(mission_list &mission_list, const char (&path)[N1], const char (&mission_name)[N2])
static void set_hardcoded_mission(mission_list_type &mission_list, const char (&path)[N1], const char (&mission_name)[N2])
{
mission_list.emplace_back();
mle *mission = &mission_list.back();
@ -475,7 +475,7 @@ static void set_hardcoded_mission(mission_list &mission_list, const char (&path)
mission->anarchy_only_flag = 0;
}
static void add_builtin_mission_to_list(mission_list &mission_list, d_fname &name)
static void add_builtin_mission_to_list(mission_list_type &mission_list, d_fname &name)
{
int size = PHYSFSX_fsize("descent2.hog");
@ -511,7 +511,7 @@ static void add_builtin_mission_to_list(mission_list &mission_list, d_fname &nam
}
#endif
static void add_missions_to_list(mission_list &mission_list, mission_candidate_search_path &path, const mission_candidate_search_path::iterator rel_path, int anarchy_mode)
static void add_missions_to_list(mission_list_type &mission_list, mission_candidate_search_path &path, const mission_candidate_search_path::iterator rel_path, int anarchy_mode)
{
/* rel_path must point within the array `path`.
* rel_path must point to the null that follows a possibly empty
@ -570,7 +570,7 @@ static void add_missions_to_list(mission_list &mission_list, mission_candidate_s
}
/* move <mission_name> to <place> on mission list, increment <place> */
static void promote (mission_list &mission_list, const char *const name, std::size_t &top_place)
static void promote (mission_list_type &mission_list, const char *const name, std::size_t &top_place)
{
range_for (auto &i, partial_range(mission_list, top_place, mission_list.size()))
if (!d_stricmp(&*i.filename, name)) {
@ -597,7 +597,7 @@ Mission::~Mission()
//fills in the global list of missions. Returns the number of missions
//in the list. If anarchy_mode is set, then also add anarchy-only missions.
static mission_list build_mission_list(int anarchy_mode)
static mission_list_type build_mission_list(int anarchy_mode)
{
//now search for levels on disk
@ -614,7 +614,7 @@ static mission_list build_mission_list(int anarchy_mode)
//@@ return num_missions;
//@@ }
mission_list mission_list;
mission_list_type mission_list;
#if defined(DXX_BUILD_DESCENT_II)
d_fname builtin_mission_filename;
@ -981,7 +981,7 @@ int load_mission_by_name(const char *mission_name)
struct mission_menu
{
mission_list ml;
mission_list_type ml;
int (*when_selected)(void);
};