From 7b9dc359bb7565f2f97222328c72b3741b68fec1 Mon Sep 17 00:00:00 2001 From: kreatordxx <> Date: Tue, 23 Dec 2008 10:05:23 +0000 Subject: [PATCH] Make Redbook the default for Mac, because MIDI is buggy --- CHANGELOG.txt | 6 +++++- main/config.c | 4 ++++ 2 files changed, 9 insertions(+), 1 deletion(-) diff --git a/CHANGELOG.txt b/CHANGELOG.txt index 42f60c77c..d3ce6cf0b 100644 --- a/CHANGELOG.txt +++ b/CHANGELOG.txt @@ -1,9 +1,13 @@ D1X-Rebirth Changelog +20081223 +-------- +main/config.c: Make Redbook the default for Mac, because MIDI is buggy + 20081221 -------- 2d/pcx.c, d1x-rebirth.xcodeproj/project.pbxproj, D1X.make, main/config.c: Fix Mac OS 9 compile issues, update Xcode project -arch/carbon/conf.h: Set SHAREPATH to "." so reading data from DXX's directory ACTUALLY WORKS +arch/carbon/conf.h: Set SHAREPATH to "." for Mac OS X so reading data from DXX's directory ACTUALLY WORKS 20081220 -------- diff --git a/main/config.c b/main/config.c index f7756be4f..5a7db82f6 100644 --- a/main/config.c +++ b/main/config.c @@ -69,7 +69,11 @@ int ReadConfigFile() // set defaults GameCfg.DigiVolume = 8; GameCfg.MusicVolume = 8; +#if defined(__APPLE__) || defined(macintosh) // MIDI is buggy + GameCfg.SndEnableRedbook = 1; +#else GameCfg.SndEnableRedbook = 0; +#endif GameCfg.ReverseStereo = 0; GameCfg.GammaLevel = 0; memset(GameCfg.LastPlayer,0,CALLSIGN_LEN+1);