From 7a78568b144ab694f1c89e520ddd00cbca4c0978 Mon Sep 17 00:00:00 2001 From: zico Date: Fri, 11 Dec 2015 12:50:01 +0100 Subject: [PATCH] Bail out of multi_reset_object_texture() if object is a ghost. Prevents unnecessary calls and resulting bug messages from check_warn_object_type() --- similar/main/multi.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/similar/main/multi.cpp b/similar/main/multi.cpp index 99aad9a0e..d71bb7a8f 100644 --- a/similar/main/multi.cpp +++ b/similar/main/multi.cpp @@ -2317,6 +2317,9 @@ void multi_reset_object_texture (const vobjptr_t objp) { int id,i; + if (objp->type == OBJ_GHOST) + return; + if (Game_mode & GM_TEAM) id = get_team(get_player_id(objp)); else