diff --git a/similar/main/multi.cpp b/similar/main/multi.cpp index 99aad9a0e..d71bb7a8f 100644 --- a/similar/main/multi.cpp +++ b/similar/main/multi.cpp @@ -2317,6 +2317,9 @@ void multi_reset_object_texture (const vobjptr_t objp) { int id,i; + if (objp->type == OBJ_GHOST) + return; + if (Game_mode & GM_TEAM) id = get_team(get_player_id(objp)); else