From 78dad5631f3ac315f58e2b1c0b66365d8d8f23ce Mon Sep 17 00:00:00 2001 From: zicodxx <> Date: Thu, 27 Jul 2006 09:46:44 +0000 Subject: [PATCH] building with more SDL code, added lots of D2X SDL related code, windows build does not need DirectX anymore; implemented SCons build system; provisoric hacks to build editor; changed contents of readme and compile text files --- SConstruct | 396 ++++ arch/linux/joydefs.c | 6 +- arch/linux/joystick.c | 14 +- arch/linux/makefile | 4 +- arch/ogl/wgl.c | 4 +- arch/sdl/event.c | 85 +- arch/sdl/include/joy.h | 8 +- arch/sdl/joy.c | 452 ++++ arch/sdl/joydefs.c | 111 + arch/sdl/makefile | 6 +- arch/win32/init.c | 224 +- arch/win32/midi.c | 102 + dxx-compile.txt | 25 +- dxx-readme.txt | 55 +- editor/curves.c | 6 +- editor/group.c | 2 +- editor/makefile | 2 +- include/d3dtypes.h | 1698 -------------- include/ddraw.h | 4844 ---------------------------------------- include/dinput.h | 1849 --------------- include/dsound.h | 863 ------- main/kconfig.c | 143 +- main/menu.c | 6 +- main/playsave.c | 19 +- ui/menubar.c | 2 +- ui/userbox.c | 2 +- 26 files changed, 1298 insertions(+), 9630 deletions(-) create mode 100755 SConstruct create mode 100755 arch/sdl/joy.c create mode 100755 arch/sdl/joydefs.c create mode 100755 arch/win32/midi.c delete mode 100755 include/d3dtypes.h delete mode 100755 include/ddraw.h delete mode 100755 include/dinput.h delete mode 100755 include/dsound.h diff --git a/SConstruct b/SConstruct new file mode 100755 index 000000000..62da24116 --- /dev/null +++ b/SConstruct @@ -0,0 +1,396 @@ +#SConstruct + +# TODO: +# - command-line parameter for datapath + + +print "D1X-Rebirth" + +# needed imports +import sys +import os + +# version number +D1XMAJOR = 0 +D1XMINOR = 45 + +# place of descent data - please change if desired +D1XDATAPATH = '\\"\\"' + +# command-line parms +debug = int(ARGUMENTS.get('debug', 0)) +no_release = int(ARGUMENTS.get('no_release', 0)) +sdl_only = int(ARGUMENTS.get('sdl_only', 0)) +no_asm = int(ARGUMENTS.get('no_asm', 0)) +editor = int(ARGUMENTS.get('editor', 0)) + +# general source files +common_sources = [ +'2d/2dsline.c', +'2d/bitblt.c', +'2d/bitmap.c', +'2d/box.c', +'2d/canvas.c', +'2d/circle.c', +'2d/disc.c', +'2d/font.c', +'2d/gpixel.c', +'2d/ibitblt.c', +'2d/line.c', +'2d/palette.c', +'2d/pcx.c', +'2d/pixel.c', +'2d/poly.c', +'2d/rect.c', +'2d/rle.c', +'2d/scalec.c', +'2d/tmerge.c', +'3d/clipper.c', +'3d/draw.c', +'3d/globvars.c', +'3d/instance.c', +'3d/interp.c', +'3d/matrix.c', +'3d/points.c', +'3d/rod.c', +'3d/setup.c', +'cfile/cfile.c', +'iff/iff.c', +'main/ai.c', +'main/aipath.c', +'main/altsound.c', +'main/args.c', +'main/automap.c', +'main/ban.c', +'main/bm.c', +'main/bmread.c', +'main/cdplay.c', +'main/cntrlcen.c', +'main/collide.c', +'main/command.c', +'main/config.c', +'main/controls.c', +'main/credits.c', +'main/custom.c', +'main/d_conv.c', +'main/d_gamecv.c', +'main/dumpmine.c', +'main/effects.c', +'main/endlevel.c', +'main/fireball.c', +'main/fuelcen.c', +'main/fvi.c', +'main/game.c', +'main/gamefont.c', +'main/gameseg.c', +'main/gameseq.c', +'main/gauges.c', +'main/hash.c', +'main/hostage.c', +'main/hud.c', +'main/hudlog.c', +'main/ignore.c', +'main/inferno.c', +'main/ip_base.cpp', +'main/ipclienc.c', +'main/ipclient.cpp', +'main/ipx_drv.c', +'main/kconfig.c', +'main/key.c', +'main/kmatrix.c', +'main/laser.c', +'main/lighting.c', +'main/m_inspak.c', +'main/menu.c', +'main/mglobal.c', +'main/mission.c', +'main/mlticntl.c', +'main/modem.c', +'main/morph.c', +'main/multi.c', +'main/multibot.c', +'main/multipow.c', +'main/multiver.c', +'main/mprofile.c', +'main/netlist.c', +'main/netmisc.c', +'main/netpkt.c', +'main/network.c', +'main/newdemo.c', +'main/newmenu.c', +'main/nncoms.c', +'main/nocomlib.c', +'main/object.c', +'main/paging.c', +'main/physics.c', +'main/piggy.c', +'main/pingstat.c', +'main/playsave.c', +'main/polyobj.c', +'main/powerup.c', +'main/radar.c', +'main/reconfig.c', +'main/reorder.c', +'main/render.c', +'main/robot.c', +'main/scores.c', +'main/slew.c', +'main/songs.c', +'main/state.c', +'main/switch.c', +'main/terrain.c', +'main/texmerge.c', +'main/text.c', +'main/titles.c', +'main/vclip.c', +'main/vlcnfire.c', +'main/wall.c', +'main/weapon.c', +'mem/mem.c', +'misc/compare.c', +'misc/d_glob.c', +'misc/d_delay.c', +'misc/d_io.c', +'misc/d_slash.c', +'misc/error.c', +'misc/strio.c', +'misc/strutil.c', +'texmap/ntmap.c', +'texmap/scanline.c' +] + +# for editor +editor_sources = [ +'editor/centers.c', +'editor/curves.c', +'editor/autosave.c', +'editor/eglobal.c', +'editor/ehostage.c', +'editor/elight.c', +'editor/eobject.c', +'editor/eswitch.c', +'editor/fixseg.c', +'editor/func.c', +'editor/group.c', +'editor/info.c', +'editor/kbuild.c', +'editor/kcurve.c', +'editor/kfuncs.c', +'editor/kgame.c', +'editor/khelp.c', +'editor/kmine.c', +'editor/ksegmove.c', +'editor/ksegsel.c', +'editor/ksegsize.c', +'editor/ktmap.c', +'editor/kview.c', +'editor/med.c', +'editor/meddraw.c', +'editor/medmisc.c', +'editor/medrobot.c', +'editor/medsel.c', +'editor/medwall.c', +'editor/mine.c', +'editor/objpage.c', +'editor/segment.c', +'editor/seguvs.c', +'editor/texpage.c', +'editor/texture.c', +'main/gamemine.c', +'main/gamesave.c', +'ui/button.c', +'ui/checkbox.c', +'ui/gadget.c', +'ui/icon.c', +'ui/inputbox.c', +'ui/keypad.c', +'ui/keypress.c', +'ui/keytrap.c', +'ui/lfile.c', +'ui/listbox.c', +'ui/menu.c', +'ui/menubar.c', +'ui/message.c', +'ui/mouse.c', +'ui/popup.c', +'ui/radio.c', +'ui/scroll.c', +'ui/ui.c', +'ui/uidraw.c', +'ui/userbox.c', +'ui/window.c' +] + +# for linux +arch_linux_sources = [ +'arch/linux/arch_ip.cpp', +'arch/linux/hmiplay.c', +'arch/linux/init.c', +'arch/linux/ipx_bsd.c', +'arch/linux/ipx_kali.c', +'arch/linux/linuxnet.c', +'arch/linux/mono.c', +'arch/linux/serial.c', +'arch/linux/timer.c', +'arch/linux/ukali.c', +'arch/sdl/clipboard.c', +'arch/sdl/digi.c', +'arch/sdl/event.c', +'arch/sdl/init.c', +'arch/sdl/joy.c', +'arch/sdl/joydefs.c', +'arch/sdl/key_arch.c', +'arch/sdl/mouse.c' +] + +# for windows +arch_win32_sources = [ +'arch/win32/arch_ip.cpp', +'arch/win32/hmpfile.c', +'arch/win32/init.c', +'arch/win32/ipx_win.c', +'arch/win32/midi.c', +'arch/win32/mono.c', +'arch/win32/serial.c', +'arch/win32/timer.c', +'arch/win32/winnet.c', +'arch/sdl/digi.c', +'arch/sdl/event.c', +'arch/sdl/init.c', +'arch/sdl/joy.c', +'arch/sdl/joydefs.c', +'arch/sdl/key_arch.c', +'arch/sdl/mouse.c' +] + +# for opengl +arch_ogl_sources = [ +'arch/ogl/gr.c', +'arch/ogl/ogl.c', +'arch/ogl/sdlgl.c', +] + +# for sdl +arch_sdl_sources = [ +'arch/sdl/gr.c', +'texmap/tmapflat.c' +] + +# assembler related +asm_sources = [ +'2d/linear.asm', +'2d/tmerge_a.asm', +'maths/fix.asm', +'maths/rand.c', +'maths/vecmat.c', +'maths/vecmata.asm', +'texmap/tmap_ll.asm', +'texmap/tmap_flt.asm', +'texmap/tmapfade.asm', +'texmap/tmap_lin.asm', +'texmap/tmap_per.asm' +] + +noasm_sources = [ +'maths/fixc.c', +'maths/rand.c', +'maths/tables.c', +'maths/vecmat.c' +] + +# flags and stuff for all platforms +env = Environment(ENV = os.environ) +env.Append(CPPFLAGS = '-O2 -Wall -funsigned-char ') +env.Append(CPPDEFINES = [('DESCENT_DATA_PATH', D1XDATAPATH)]) +env.Append(CPPDEFINES = [('D1XMAJOR', '\\"' + str(D1XMAJOR) + '\\"'), ('D1XMINOR', '\\"' + str(D1XMINOR) + '\\"')]) +env.Append(CPPPATH = ['include', 'main', 'arch/sdl/include']) +env.Append(CPPDEFINES = ['NMONO', 'NETWORK', 'HAVE_NETIPX_IPX_H', 'SUPPORTS_NET_IP', '__SDL__', 'SDL_INPUT', 'SDL_AUDIO', '_REENTRANT']) +sdllibs = ['SDL'] + +# windows or *nix? +if sys.platform == 'win32': + print "compiling on Windows" + osdef = '__WINDOWS__' + env.Append(CPPDEFINES = ['__WINDOWS__']) + env.Append(CPPPATH = ['arch/win32/include']) + ogldefines = ['SDL_GL', 'OGL_RUNTIME_LOAD', 'OGL'] + common_sources = arch_win32_sources + common_sources + ogllibs = [''] + winlibs = ['glu32', 'wsock32', 'winmm'] + alllibs = winlibs + sdllibs + lflags = '-mwindows' +else: + print "compiling on *NIX" + osdef = '__LINUX__' + env.Append(CPPDEFINES = ['__LINUX__', 'WANT_AWE32']) + env.Append(CPPPATH = ['arch/linux/include']) + ogldefines = ['SDL_GL', 'OGL'] + common_sources = arch_linux_sources + common_sources + ogllibs = ['GL', 'GLU'] + alllibs = sdllibs + lflags = ' ' + +# sdl or opengl? +if (sdl_only == 1): + print "building with SDL" + target = 'd1x-rebirth-sdl' + env.Append(CPPDEFINES = ['SDL_VIDEO']) + env.Append(CPPPATH = ['arch/sdl/include']) + common_sources = arch_sdl_sources + common_sources +else: + print "building with OpenGL" + target = 'd1x-rebirth-gl' + env.Append(CPPDEFINES = ogldefines) + env.Append(CPPPATH = ['arch/ogl/include']) + common_sources = arch_ogl_sources + common_sources + alllibs = ogllibs + sdllibs + alllibs + +# debug? +if (debug == 1): + print "including: DEBUG" +else: + env.Append(CPPDEFINES = ['NDEBUG']) + +# release? +if (no_release == 0): + print "including: RELEASE" + env.Append(CPPDEFINES = ['RELEASE']) + +# assembler code? +if (no_asm == 0) and (sdl_only == 1): + print "including: ASSEMBLER" + env.Append(CPPDEFINES = ['ASM_VECMAT']) + Object(['texmap/tmappent.S', 'texmap/tmapppro.S'], AS='gcc', ASFLAGS='-D' + str(osdef) + ' -c ') + env.Replace(AS = 'nasm') + env.Append(ASCOM = ' -f elf -d' + str(osdef) + ' -Itexmap/ ') + common_sources = asm_sources + common_sources + ['texmap/tmappent.c', 'texmap/tmapppro.c'] +else: + env.Append(CPPDEFINES = ['NO_ASM']) + common_sources = noasm_sources + common_sources + +#editor build? +if (editor == 1): + env.Append(CPPDEFINES = ['EDITOR']) + env.Append(CPPPATH = ['include/editor']) + common_sources = editor_sources + common_sources + target = 'miner' +else: + common_sources = ['main/loadrl2.c'] + common_sources + +# finally building program... +env.Program(target=str(target), source = common_sources, LIBS = alllibs, LINKFLAGS = str(lflags)) + +# show some help when running scons -h +Help(""" + D1X-Rebirth, SConstruct file help: + Type 'scons' to build the binary. + Type 'scons -c' to clean up. + Extra options (add them to command line, like 'scons extraoption=value'): + 'debug=1' build DEBUG binary which includes asserts, debugging output, cheats and more output + 'no_release=1' don't build RELEASE binary - gives debug/editor things + 'sdl_only=1' don't include OpenGL, use SDL-only instead + 'no_asm=1' don't use ASSEMBLER (only with sdl_only=1 - NOT recommended, slow) + 'editor=1' build editor !EXPERIMENTAL! + """) + +#EOF \ No newline at end of file diff --git a/arch/linux/joydefs.c b/arch/linux/joydefs.c index 1f7483292..3dde29073 100755 --- a/arch/linux/joydefs.c +++ b/arch/linux/joydefs.c @@ -69,14 +69,14 @@ int joycal_message( char * title, char * text ) extern int WriteConfigFile(); extern joystick_device j_joystick[MAX_JOY_DEVS]; -extern joystick_axis j_axis[MAX_AXES]; -extern joystick_button j_button[MAX_BUTTONS]; +extern joystick_axis j_axis[JOY_MAX_AXES]; +extern joystick_button j_button[JOY_MAX_BUTTONS]; void joydefs_calibrate() { int i; - int temp_values[MAX_AXES]; + int temp_values[JOY_MAX_AXES]; char title[50]; char text[256]; //added/killed on 10/17/98 by Hans de Goede for joystick/mouse # fix diff --git a/arch/linux/joystick.c b/arch/linux/joystick.c index 48a9731ab..8f9e687a8 100755 --- a/arch/linux/joystick.c +++ b/arch/linux/joystick.c @@ -14,8 +14,8 @@ char joy_installed = 0; char joy_present = 0; joystick_device j_joystick[MAX_JOY_DEVS]; -joystick_axis j_axis[MAX_AXES]; -joystick_button j_button[MAX_BUTTONS]; +joystick_axis j_axis[JOY_MAX_AXES]; +joystick_button j_button[JOY_MAX_BUTTONS]; int j_num_axes = 0, j_num_buttons = 0; int timer_rate; @@ -253,10 +253,10 @@ int joy_init () { // printf ("\n"); - if (j_num_axes > MAX_AXES) - j_num_axes = MAX_AXES; - if (j_num_buttons > MAX_BUTTONS) - j_num_buttons = MAX_BUTTONS; + if (j_num_axes > JOY_MAX_AXES) + j_num_axes = JOY_MAX_AXES; + if (j_num_buttons > JOY_MAX_BUTTONS) + j_num_buttons = JOY_MAX_BUTTONS; joy_present = 1; joy_installed = 1; @@ -323,7 +323,7 @@ int joy_get_scaled_reading(int raw, int axis_num) void joy_get_pos(int *x, int *y) { - int axis[MAX_AXES]; + int axis[JOY_MAX_AXES]; if ((!joy_installed)||(!joy_present)) { *x=*y=0; return; } diff --git a/arch/linux/makefile b/arch/linux/makefile index 6fc207a99..edbee192b 100755 --- a/arch/linux/makefile +++ b/arch/linux/makefile @@ -2,8 +2,8 @@ TOPDIR = ../.. include $(TOPDIR)/makefile.config -OBJECTS = joystick.$(OBJ) init.$(OBJ) \ - joydefs.$(OBJ) mono.$(OBJ) \ +OBJECTS = init.$(OBJ) \ + mono.$(OBJ) \ timer.$(OBJ) ifdef NETWORK diff --git a/arch/ogl/wgl.c b/arch/ogl/wgl.c index d9070b681..a2ee1b3a2 100755 --- a/arch/ogl/wgl.c +++ b/arch/ogl/wgl.c @@ -47,13 +47,13 @@ void OpenGL_Shutdown(void); void PumpMessages(void) { -/* MSG msg; + MSG msg; while (PeekMessage(&msg,NULL,0,0,PM_REMOVE|PM_NOYIELD)) { TranslateMessage(&msg); DispatchMessage(&msg); - }*/ // ZICO - let's deactivate Windows system-keys + } } static void finiObjects() { diff --git a/arch/sdl/event.c b/arch/sdl/event.c index 01b6dc4fc..c6fe06272 100755 --- a/arch/sdl/event.c +++ b/arch/sdl/event.c @@ -1,4 +1,14 @@ -// SDL Event related stuff +/* $Id: event.c,v 1.1.1.1 2006/03/17 19:53:40 zicodxx Exp $ */ +/* + * + * SDL Event related stuff + * + * + */ + +#ifdef HAVE_CONFIG_H +#include +#endif #include #include @@ -6,48 +16,55 @@ #include extern void key_handler(SDL_KeyboardEvent *event); -//added on 10/17/98 by Hans de Goede for mouse functionality extern void mouse_button_handler(SDL_MouseButtonEvent *mbe); extern void mouse_motion_handler(SDL_MouseMotionEvent *mme); -//end this section addition - Hans +extern void joy_button_handler(SDL_JoyButtonEvent *jbe); +extern void joy_hat_handler(SDL_JoyHatEvent *jhe); +extern void joy_axis_handler(SDL_JoyAxisEvent *jae); static int initialised=0; void event_poll() { - SDL_Event event; - while (SDL_PollEvent(&event)) - { -// if( (event.type == SDL_KEYEVENT) { -//added/changed on 10/17/98 by Hans de Goede for mouse functionality -//-killed- if( (event.type == SDL_KEYDOWN) || (event.type == SDL_KEYUP) ) { - switch(event.type) - { - case SDL_KEYDOWN: - case SDL_KEYUP: - key_handler((SDL_KeyboardEvent *)&event); - break; - case SDL_MOUSEBUTTONDOWN: - case SDL_MOUSEBUTTONUP: - mouse_button_handler((SDL_MouseButtonEvent *)&event); - break; - case SDL_MOUSEMOTION: - mouse_motion_handler((SDL_MouseMotionEvent *)&event); - break; -//-killed- return; -//end this section addition/change - Hans - case SDL_QUIT: { - void quit_request(); - quit_request(); - } break; - } - } + SDL_Event event; + + while (SDL_PollEvent(&event)) { + switch(event.type) { + case SDL_KEYDOWN: + case SDL_KEYUP: + key_handler((SDL_KeyboardEvent *)&event); + break; + case SDL_MOUSEBUTTONDOWN: + case SDL_MOUSEBUTTONUP: + mouse_button_handler((SDL_MouseButtonEvent *)&event); + break; + case SDL_MOUSEMOTION: + mouse_motion_handler((SDL_MouseMotionEvent *)&event); + break; + case SDL_JOYBUTTONDOWN: + case SDL_JOYBUTTONUP: + joy_button_handler((SDL_JoyButtonEvent *)&event); + break; + case SDL_JOYAXISMOTION: + joy_axis_handler((SDL_JoyAxisEvent *)&event); + break; + case SDL_JOYHATMOTION: + joy_hat_handler((SDL_JoyHatEvent *)&event); + break; + case SDL_JOYBALLMOTION: + break; + case SDL_QUIT: { + void quit_request(); + quit_request(); + } break; + } + } } int event_init() { - // We should now be active and responding to events. - initialised = 1; + // We should now be active and responding to events. + initialised = 1; - return 0; -} + return 0; +} \ No newline at end of file diff --git a/arch/sdl/include/joy.h b/arch/sdl/include/joy.h index 1f56d21e3..f7c5b12d6 100755 --- a/arch/sdl/include/joy.h +++ b/arch/sdl/include/joy.h @@ -36,8 +36,8 @@ COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. #define JOY_BIOS_READINGS 4 #define JOY_FRIENDLY_READINGS 8 -#define MAX_AXES 32 -#define MAX_BUTTONS 64 +#define JOY_MAX_AXES 32 +#define JOY_MAX_BUTTONS 64 #define JOY_NUM_AXES 4 @@ -87,8 +87,8 @@ extern int j_num_buttons; extern int joy_deadzone; extern joystick_device j_joystick[MAX_JOY_DEVS]; -extern joystick_axis j_axis[MAX_AXES]; -extern joystick_button j_button[MAX_BUTTONS]; +extern joystick_axis j_axis[JOY_MAX_AXES]; +extern joystick_button j_button[JOY_MAX_BUTTONS]; //========================================================================== // The following 3 routines can be used to zero in on better joy diff --git a/arch/sdl/joy.c b/arch/sdl/joy.c new file mode 100755 index 000000000..34f13599f --- /dev/null +++ b/arch/sdl/joy.c @@ -0,0 +1,452 @@ +/* $Id: joy.c,v 1.1.1.1 2006/03/17 19:53:38 zicodxx Exp $ */ +/* + * + * SDL joystick support + * + * + */ + +#ifdef HAVE_CONFIG_H +#include +#endif + +#include // for memset +#include + +#include "joy.h" +#include "error.h" +#include "timer.h" +#include "console.h" +#include "event.h" +#include "text.h" +#include "u_mem.h" + +#define MAX_JOYSTICKS 16 + +#define MAX_AXES_PER_JOYSTICK 8 +#define MAX_BUTTONS_PER_JOYSTICK 16 +#define MAX_HATS_PER_JOYSTICK 128 // ZICO was 4 - resolves axes recignition problems with two ore more devices + +extern char *joybutton_text[]; //from kconfig.c +extern char *joyaxis_text[]; //from kconfig.c + +char joy_present = 0; +int num_joysticks = 0; +int joy_deadzone = 0; +int joy_num_axes = 0; + +struct joybutton { + int state; + int last_state; + fix time_went_down; + int num_downs; + int num_ups; +}; + +struct joyaxis { + int value; + int min_val; + int center_val; + int max_val; +}; + +/* This struct is a "virtual" joystick, which includes all the axes + * and buttons of every joystick found. + */ +static struct joyinfo { + int n_axes; + int n_buttons; + struct joyaxis axes[JOY_MAX_AXES]; + struct joybutton buttons[JOY_MAX_BUTTONS]; +} Joystick; + +/* This struct is an array, with one entry for each physical joystick + * found. + */ +static struct { + SDL_Joystick *handle; + int n_axes; + int n_buttons; + int n_hats; + int hat_map[MAX_HATS_PER_JOYSTICK]; //Note: Descent expects hats to be buttons, so these are indices into Joystick.buttons + int axis_map[MAX_AXES_PER_JOYSTICK]; + int button_map[MAX_BUTTONS_PER_JOYSTICK]; +} SDL_Joysticks[MAX_JOYSTICKS]; + +void joy_button_handler(SDL_JoyButtonEvent *jbe) +{ + int button; + + button = SDL_Joysticks[jbe->which].button_map[jbe->button]; + + Joystick.buttons[button].state = jbe->state; + + switch (jbe->type) { + case SDL_JOYBUTTONDOWN: + Joystick.buttons[button].time_went_down = timer_get_fixed_seconds(); + Joystick.buttons[button].num_downs++; + break; + case SDL_JOYBUTTONUP: + Joystick.buttons[button].num_ups++; + break; + } +} + +void joy_hat_handler(SDL_JoyHatEvent *jhe) +{ + int hat = SDL_Joysticks[jhe->which].hat_map[jhe->hat]; + int hbi; + + //Save last state of the hat-button + Joystick.buttons[hat ].last_state = Joystick.buttons[hat ].state; + Joystick.buttons[hat+1].last_state = Joystick.buttons[hat+1].state; + Joystick.buttons[hat+2].last_state = Joystick.buttons[hat+2].state; + Joystick.buttons[hat+3].last_state = Joystick.buttons[hat+3].state; + + //get current state of the hat-button + Joystick.buttons[hat ].state = ((jhe->value & SDL_HAT_UP)>0); + Joystick.buttons[hat+1].state = ((jhe->value & SDL_HAT_RIGHT)>0); + Joystick.buttons[hat+2].state = ((jhe->value & SDL_HAT_DOWN)>0); + Joystick.buttons[hat+3].state = ((jhe->value & SDL_HAT_LEFT)>0); + + //determine if a hat-button up or down event based on state and last_state + for(hbi=0;hbi<4;hbi++) + { + if( !Joystick.buttons[hat+hbi].last_state && Joystick.buttons[hat+hbi].state) //last_state up, current state down + { + Joystick.buttons[hat+hbi].time_went_down + = timer_get_fixed_seconds(); + Joystick.buttons[hat+hbi].num_downs++; + } + else if(Joystick.buttons[hat+hbi].last_state && !Joystick.buttons[hat+hbi].state) //last_state down, current state up + { + Joystick.buttons[hat+hbi].num_ups++; + } + } +} + +void joy_axis_handler(SDL_JoyAxisEvent *jae) +{ + int axis; + + axis = SDL_Joysticks[jae->which].axis_map[jae->axis]; + + Joystick.axes[axis].value = jae->value; +} + + +/* ----------------------------------------------- */ + +int joy_init() +{ + int i,j,n; + char temp[10]; + + if (SDL_Init(SDL_INIT_JOYSTICK) < 0) { + printf("sdl-joystick: initialisation failed: %s.",SDL_GetError()); + return 0; + } + + memset(&Joystick,0,sizeof(Joystick)); + memset(joyaxis_text, 0, JOY_MAX_AXES * sizeof(char *)); + memset(joybutton_text, 0, JOY_MAX_BUTTONS * sizeof(char *)); + + n = SDL_NumJoysticks(); + + printf("sdl-joystick: found %d joysticks\n", n); + for (i = 0; i < n; i++) { + printf("sdl-joystick %d: %s\n", i, SDL_JoystickName(i)); + SDL_Joysticks[num_joysticks].handle = SDL_JoystickOpen(i); + if (SDL_Joysticks[num_joysticks].handle) { + joy_present = 1; + + SDL_Joysticks[num_joysticks].n_axes + = SDL_JoystickNumAxes(SDL_Joysticks[num_joysticks].handle); + if(SDL_Joysticks[num_joysticks].n_axes > MAX_AXES_PER_JOYSTICK) + { + Warning("sdl-joystick: found %d axes, only %d supported. Game may be unstable.\n", SDL_Joysticks[num_joysticks].n_axes, MAX_AXES_PER_JOYSTICK); + SDL_Joysticks[num_joysticks].n_axes = MAX_AXES_PER_JOYSTICK; + } + + SDL_Joysticks[num_joysticks].n_buttons + = SDL_JoystickNumButtons(SDL_Joysticks[num_joysticks].handle); + if(SDL_Joysticks[num_joysticks].n_buttons > MAX_BUTTONS_PER_JOYSTICK) + { + Warning("sdl-joystick: found %d buttons, only %d supported. Game may be unstable.\n", SDL_Joysticks[num_joysticks].n_buttons, MAX_BUTTONS_PER_JOYSTICK); + SDL_Joysticks[num_joysticks].n_buttons = MAX_BUTTONS_PER_JOYSTICK; + } + + SDL_Joysticks[num_joysticks].n_hats + = SDL_JoystickNumHats(SDL_Joysticks[num_joysticks].handle); + if(SDL_Joysticks[num_joysticks].n_hats > MAX_HATS_PER_JOYSTICK) + { + Warning("sdl-joystick: found %d hats, only %d supported. Game may be unstable.\n", SDL_Joysticks[num_joysticks].n_hats, MAX_HATS_PER_JOYSTICK); + SDL_Joysticks[num_joysticks].n_hats = MAX_HATS_PER_JOYSTICK; + } + + printf("sdl-joystick: %d axes\n", SDL_Joysticks[num_joysticks].n_axes); + printf("sdl-joystick: %d buttons\n", SDL_Joysticks[num_joysticks].n_buttons); + printf("sdl-joystick: %d hats\n", SDL_Joysticks[num_joysticks].n_hats); + + for (j=0; j < SDL_Joysticks[num_joysticks].n_axes; j++) + { + sprintf(temp, "J%d A%d", i + 1, j + 1); + joyaxis_text[Joystick.n_axes] = strdup(temp); + SDL_Joysticks[num_joysticks].axis_map[j] = Joystick.n_axes++; + } + for (j=0; j < SDL_Joysticks[num_joysticks].n_buttons; j++) + { + sprintf(temp, "J%d B%d", i + 1, j + 1); + joybutton_text[Joystick.n_buttons] = strdup(temp); + SDL_Joysticks[num_joysticks].button_map[j] = Joystick.n_buttons++; + } + for (j=0; j < SDL_Joysticks[num_joysticks].n_hats; j++) + { + SDL_Joysticks[num_joysticks].hat_map[j] = Joystick.n_buttons; + //a hat counts as four buttons + sprintf(temp, "J%d H%d%c", i + 1, j + 1, 0202); + joybutton_text[Joystick.n_buttons++] = strdup(temp); + sprintf(temp, "J%d H%d%c", i + 1, j + 1, 0177); + joybutton_text[Joystick.n_buttons++] = strdup(temp); + sprintf(temp, "J%d H%d%c", i + 1, j + 1, 0200); + joybutton_text[Joystick.n_buttons++] = strdup(temp); + sprintf(temp, "J%d H%d%c", i + 1, j + 1, 0201); + joybutton_text[Joystick.n_buttons++] = strdup(temp); + } + + num_joysticks++; + } + else + printf("sdl-joystick: initialization failed!\n"); + + printf("sdl-joystick: %d axes (total)\n", Joystick.n_axes); + printf("sdl-joystick: %d buttons (total)\n", Joystick.n_buttons); + } + + joy_num_axes = Joystick.n_axes; + atexit(joy_close); + + return joy_present; +} + +void joy_close() +{ + while (num_joysticks) + SDL_JoystickClose(SDL_Joysticks[num_joysticks--].handle); + while (Joystick.n_axes--) + free(joyaxis_text[Joystick.n_axes]); + while (Joystick.n_buttons--) + free(joybutton_text[Joystick.n_buttons]); +} + +void joy_get_pos(int *x, int *y) +{ + int axis[JOY_MAX_AXES]; + + if (!num_joysticks) { + *x=*y=0; + return; + } + + joystick_read_raw_axis (JOY_ALL_AXIS, axis); + + *x = joy_get_scaled_reading( axis[0], 0 ); + *y = joy_get_scaled_reading( axis[1], 1 ); +} + +int joy_get_btns() +{ +#if 0 // This is never used? + int i, buttons = 0; + for (i=0; i++; i= Joystick.n_buttons) + return 0; + + event_poll(); + + return Joystick.buttons[btn].state; +} + +void joy_get_cal_vals(int *axis_min, int *axis_center, int *axis_max) +{ + int i; + + for (i = 0; i < Joystick.n_axes; i++) + { + axis_center[i] = Joystick.axes[i].center_val; + axis_min[i] = Joystick.axes[i].min_val; + axis_max[i] = Joystick.axes[i].max_val; + } +} + +void joy_set_cal_vals(int *axis_min, int *axis_center, int *axis_max) +{ + int i; + + for (i = 0; i < Joystick.n_axes; i++) + { + Joystick.axes[i].center_val = axis_center[i]; + Joystick.axes[i].min_val = axis_min[i]; + Joystick.axes[i].max_val = axis_max[i]; + } +} + +int joy_get_scaled_reading( int raw, int axis_num ) +{ +#if 1 + return raw/256; +#else + int d, x; + + raw -= Joystick.axes[axis_num].center_val; + + if (raw < 0) + d = Joystick.axes[axis_num].center_val - Joystick.axes[axis_num].min_val; + else if (raw > 0) + d = Joystick.axes[axis_num].max_val - Joystick.axes[axis_num].center_val; + else + d = 0; + + if (d) + x = ((raw << 7) / d); + else + x = 0; + + if ( x < -128 ) + x = -128; + if ( x > 127 ) + x = 127; + + d = (joy_deadzone) * 6; + if ((x > (-1*d)) && (x < d)) + x = 0; + + return x; +#endif +} + +void joy_set_slow_reading( int flag ) +{ +} + +typedef struct Button_info { + ubyte ignore; + ubyte state; + ubyte last_state; + int timedown; + ubyte downcount; + ubyte upcount; +} Button_info; + +typedef struct Joy_info { + int joyid; + ubyte present_mask; + ubyte slow_read; + int max_timer; + int read_count; + ubyte last_value; + Button_info buttons[JOY_MAX_BUTTONS]; + int axis_min[JOY_NUM_AXES]; //changed + int axis_center[JOY_NUM_AXES]; //changed --orulz + int axis_max[JOY_NUM_AXES]; //changed +} Joy_info; + +Joy_info joystick; + +void joy_set_btn_values( int btn, int state, fix timedown, int downcount, int upcount ) +{ + joystick.buttons[btn].ignore = 1; + joystick.buttons[btn].state = state; + joystick.buttons[btn].timedown = fixmuldiv( timedown, 1193180, 65536 ); + joystick.buttons[btn].downcount = downcount; + joystick.buttons[btn].upcount = upcount; +} diff --git a/arch/sdl/joydefs.c b/arch/sdl/joydefs.c new file mode 100755 index 000000000..009ae3639 --- /dev/null +++ b/arch/sdl/joydefs.c @@ -0,0 +1,111 @@ +/* $Id: joydefs.c,v 1.1.1.1 2006/03/17 19:53:43 zicodxx Exp $ */ +/* + * + * SDL joystick support + * + * + */ + +#ifdef HAVE_CONFIG_H +#include +#endif + +#include "joydefs.h" +#include "types.h" +#include "newmenu.h" +#include "config.h" +#include "text.h" +#include "kconfig.h" + +extern int num_joysticks; + +int joydefs_calibrate_flag = 0; + +void joydefs_calibrate() +{ + joydefs_calibrate_flag = 0; + + if (!num_joysticks) { + nm_messagebox( NULL, 1, TXT_OK, TXT_NO_JOYSTICK ); + return; + } + + //Actual calibration if necessary + +} + +void joydef_menuset_1(int nitems, newmenu_item * items, int *last_key, int citem ) +{ + int i; + int oc_type = Config_control_type; + + nitems = nitems; + last_key = last_key; + citem = citem; + + for (i=0; i<3; i++ ) + if (items[i].value) Config_control_type = i; + + if (Config_control_type == 2) Config_control_type = CONTROL_MOUSE; + + if ( (oc_type != Config_control_type) && (Config_control_type == CONTROL_THRUSTMASTER_FCS ) ) { + nm_messagebox( TXT_IMPORTANT_NOTE, 1, TXT_OK, TXT_FCS ); + } + + if (oc_type != Config_control_type) { + switch (Config_control_type) { + // case CONTROL_NONE: + case CONTROL_JOYSTICK: + case CONTROL_FLIGHTSTICK_PRO: + case CONTROL_THRUSTMASTER_FCS: + case CONTROL_GRAVIS_GAMEPAD: + // case CONTROL_MOUSE: + // case CONTROL_CYBERMAN: + joydefs_calibrate_flag = 1; + } + kc_set_controls(); + } +} + +void joydefs_config() +{ + newmenu_item m[13]; + int i, i1 = 5, j; + int nitems = 6; + + m[0].type = NM_TYPE_RADIO; m[0].text = "KEYBOARD"; m[0].value = 0; m[0].group = 0; + m[1].type = NM_TYPE_RADIO; m[1].text = "JOYSTICK"; m[1].value = 0; m[1].group = 0; + m[2].type = NM_TYPE_RADIO; m[2].text = "MOUSE"; m[2].value = 0; m[2].group = 0; + m[3].type = NM_TYPE_TEXT; m[3].text = ""; + m[4].type = NM_TYPE_MENU; m[4].text = TXT_CUST_ABOVE; + m[5].type = NM_TYPE_MENU; m[5].text = TXT_CUST_KEYBOARD; + + do { + + i = Config_control_type; + if (i == CONTROL_MOUSE) i = 2; + m[i].value = 1; + + i1 = newmenu_do1(NULL, TXT_CONTROLS, nitems, m, joydef_menuset_1, i1); + +// Config_joystick_sensitivity = m[6].value; + + for (j = 0; j <= 2; j++) + if (m[j].value) + Config_control_type = j; + i = Config_control_type; + if (Config_control_type == 2) + Config_control_type = CONTROL_MOUSE; + + switch (i1) { + case 4: + kconfig(i, m[i].text); + break; + case 5: + kconfig(0, "KEYBOARD"); + break; + } + + } while (i1>-1); + +} diff --git a/arch/sdl/makefile b/arch/sdl/makefile index 7fb54ac1f..7e4292432 100755 --- a/arch/sdl/makefile +++ b/arch/sdl/makefile @@ -8,9 +8,9 @@ ifdef SDL_AUDIO OBJECTS += digi.$(OBJ) endif -ifdef SDL_INPUT -OBJECTS += event.$(OBJ) key_arch.$(OBJ) mouse.$(OBJ) clipboard.$(OBJ) -endif +# ifdef SDL_INPUT +OBJECTS += event.$(OBJ) key_arch.$(OBJ) mouse.$(OBJ) clipboard.$(OBJ) joy.$(OBJ) joydefs.$(OBJ) +# endif ifdef SDL_VIDEO OBJECTS += gr.$(OBJ) diff --git a/arch/win32/init.c b/arch/win32/init.c index 9114458af..7286b491c 100755 --- a/arch/win32/init.c +++ b/arch/win32/init.c @@ -1,200 +1,52 @@ -#include +/* + * + * mingw_init.c - Basically same as linux init.c + * + */ + +#ifdef HAVE_CONFIG_H +#include +#endif + #include -#include -#include -#include -#include +#include +#include "types.h" +#include "console.h" +#include "text.h" +#include "event.h" +#include "error.h" +#include "joy.h" #include "args.h" -#include "resource.h" -#ifndef NDEBUG -#ifdef _MSC_VER -#include -#endif -#endif - -extern HINSTANCE hInst; -extern HWND g_hWnd; -extern LPDIRECTDRAW lpDD; -extern LPDIRECTDRAWSURFACE lpDDSPrimary; -extern LPDIRECTDRAWSURFACE lpDDSOne; -extern LPDIRECTDRAWPALETTE lpDDPal; - -extern int Inferno_verbose; - -static int mouse_hidden=0; - -static void finiObjects() -{ - if(lpDD!=NULL) - { - if(lpDDSPrimary!=NULL) - { - IDirectDrawSurface_Release(lpDDSPrimary); - lpDDSPrimary=NULL; - } - if(lpDDSOne!=NULL) - { - IDirectDrawSurface_Unlock(lpDDSOne,NULL); - IDirectDrawSurface_Release(lpDDSOne); - lpDDSOne=NULL; - } - if(lpDDPal!=NULL) - { - IDirectDrawSurface_Release(lpDDPal); - lpDDPal=NULL; - } - IDirectDrawSurface_Release(lpDD); - lpDD=NULL; - } - if(mouse_hidden) - ShowCursor(TRUE); -} - -//extern unsigned int key_wparam, key_lparam, key_msg; -void keyboard_handler(); -extern int WMKey_Handler_Ready; - -void PumpMessages(void) -{ - MSG msg; - - while (PeekMessage(&msg,NULL,0,0,PM_REMOVE|PM_NOYIELD)) - { - TranslateMessage(&msg); - DispatchMessage(&msg); - } -} - -long PASCAL DescentWndProc(HWND hWnd,UINT message, - WPARAM wParam,LPARAM lParam ) -{ - switch(message) - { - - case WM_KEYDOWN: - case WM_KEYUP: - if (WMKey_Handler_Ready) { -// key_wparam=wParam; key_lparam=lParam; key_msg=message; - keyboard_handler(); - } - break; - case WM_MOUSEMOVE: - case WM_LBUTTONDOWN: - case WM_LBUTTONUP: - case WM_RBUTTONDOWN: - case WM_RBUTTONUP: - case WM_NCMOUSEMOVE: - case WM_NCLBUTTONDOWN: - case WM_NCLBUTTONUP: - case WM_NCRBUTTONDOWN: - case WM_NCRBUTTONUP: - break; - case WM_PALETTECHANGED: - case WM_PALETTEISCHANGING: - return 0; - case WM_ACTIVATEAPP: -// Win32_Key_Hook(wParam); -// DPH: This doesn't work... no idea why not... - break; - case WM_DESTROY: - finiObjects(); - PostQuitMessage(0); - break; - } - return DefWindowProc(hWnd,message,wParam,lParam); -} +extern void arch_sdl_init(); +extern void key_init(); +extern int com_init(); +extern void timer_init(); void arch_init_start() { - WNDCLASS wcDescentClass; - #ifndef NDEBUG - #ifdef _MSC_VER - if (FindArg("-memdbg")) - _CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | /* _CRTDBG_CHECK_ALWAYS_DF | */ - /*_CRTDBG_CHECK_CRT_DF |*/ - _CRTDBG_DELAY_FREE_MEM_DF | _CRTDBG_LEAK_CHECK_DF); - #endif - #endif - - wcDescentClass.lpszClassName = "WinD1X"; - wcDescentClass.hInstance = hInst; - wcDescentClass.lpfnWndProc = DescentWndProc; - wcDescentClass.hCursor = LoadCursor(NULL, IDC_ARROW); - //wcDescentClass.hIcon = LoadIcon(NULL, IDI_WINLOGO); - wcDescentClass.hIcon = LoadIcon(hInst, MAKEINTRESOURCE(IDI_MAIN_ICON)); - wcDescentClass.lpszMenuName = NULL; - wcDescentClass.hbrBackground = NULL; - wcDescentClass.style = CS_HREDRAW | CS_VREDRAW; - wcDescentClass.cbClsExtra = 0; - wcDescentClass.cbWndExtra = 0; - - // Register the class - RegisterClass(&wcDescentClass); - g_hWnd = CreateWindowEx(0, - "WinD1X", - "Descent", - WS_OVERLAPPED | WS_BORDER, - 0, 0, - GetSystemMetrics(SM_CXSCREEN), - GetSystemMetrics(SM_CYSCREEN), - NULL, - NULL, - hInst, - NULL - ); - - if (!g_hWnd) return; // CRAP! - ShowWindow(g_hWnd,SW_SHOWNORMAL); - UpdateWindow(g_hWnd); } -extern void key_init(void); -extern void mouse_init(void); -//added/changed 3/7/99 Owen Evans (next line) -extern void joy_init(int joyid); - void arch_init() { - HRESULT ddrval; - - - ddrval=DirectDrawCreate(NULL,&lpDD,NULL); - - if(ddrval!=DD_OK) - { - fprintf(stderr,"DirectDrawCreate() failed!\n"); - abort(); - } - - if (FindArg("-semiwin")) - ddrval=IDirectDraw_SetCooperativeLevel(lpDD,g_hWnd,DDSCL_NORMAL); - else - { - #ifndef NDEBUG - ddrval=IDirectDraw_SetCooperativeLevel(lpDD,g_hWnd, - DDSCL_EXCLUSIVE|DDSCL_FULLSCREEN|DDSCL_ALLOWREBOOT); -#else - ddrval=IDirectDraw_SetCooperativeLevel(lpDD,g_hWnd, - DDSCL_EXCLUSIVE|DDSCL_FULLSCREEN|DDSCL_ALLOWREBOOT); -#endif + // Initialise the library + arch_sdl_init(); + + if (!FindArg( "-nojoystick" )) { + if (Inferno_verbose) printf( "\n%s", TXT_VERBOSE_6); + joy_init(); } - if (ddrval!=DD_OK) - { - fprintf(stderr,"SetCooperativeLevel() failed\n"); - abort(); - } - - ShowCursor(FALSE); - mouse_hidden = 1; - - SetPriorityClass(GetCurrentProcess(),HIGH_PRIORITY_CLASS); - - key_init(); - mouse_init(); -//added/changed 3/7/99 Owen Evans (next line) - joy_init(JOYSTICKID1); - printf("arch_init successfully completed\n"); + //added 06/09/99 Matt Mueller - fix nonetwork compile +#ifdef NETWORK + //end addition -MM +//added on 10/19/98 by Victor Rachels to add serial support (from DPH) + if(!(FindArg("-noserial"))) + com_init(); +//end this section addition - Victor + //added 06/09/99 Matt Mueller - fix nonetwork compile +#endif + //end addition -MM + key_init(); } diff --git a/arch/win32/midi.c b/arch/win32/midi.c new file mode 100755 index 000000000..8edfdcaee --- /dev/null +++ b/arch/win32/midi.c @@ -0,0 +1,102 @@ +/* $Id: midi.c,v 1.1.1.1 2006/03/17 19:54:11 zicodxx Exp $ */ +// MIDI stuff follows. +#include + +#include "error.h" +#include "hmpfile.h" +#include "args.h" + +hmp_file *hmp = NULL; + +int midi_volume = 255; +int digi_midi_song_playing = 0; + + +void digi_stop_current_song() +{ + if (digi_midi_song_playing) + { + hmp_close(hmp); + hmp = NULL; + digi_midi_song_playing = 0; + } +} + +void digi_set_midi_volume(int n) +{ + int mm_volume; + + if (n < 0) + midi_volume = 0; + else if (n > 127) + midi_volume = 127; + else + midi_volume = n; + + // scale up from 0-127 to 0-0xffff + mm_volume = (midi_volume << 1) | (midi_volume & 1); + mm_volume |= (mm_volume << 8); + + if (hmp) + midiOutSetVolume((HMIDIOUT)hmp->hmidi, mm_volume | mm_volume << 16); +} + +void digi_play_midi_song(char *filename, char *melodic_bank, char *drum_bank, int loop) +{ +#if 0 + if (!digi_initialised) + return; +#endif + + if (FindArg("-nosound")) + return; + + digi_stop_current_song(); + + if (filename == NULL) + return; + if (midi_volume < 1) + return; + + if ((hmp = hmp_open(filename))) + { + hmp_play(hmp,loop); + digi_midi_song_playing = 1; + digi_set_midi_volume(midi_volume); + } + else + printf("hmp_open failed\n"); +} + + +int sound_paused = 0; + +void digi_pause_midi() +{ +#if 0 + if (!digi_initialised) + return; +#endif + + if (sound_paused == 0) + { + // pause here + } + sound_paused++; +} + +void digi_resume_midi() +{ +#if 0 + if (!digi_initialised) + return; +#endif + + Assert(sound_paused > 0); + + if (sound_paused == 1) + { + // resume sound here + } + sound_paused--; +} diff --git a/dxx-compile.txt b/dxx-compile.txt index 03d29d41c..ca6266cc5 100755 --- a/dxx-compile.txt +++ b/dxx-compile.txt @@ -2,17 +2,26 @@ This file describes how to compile D1X-Rebirth from source. To compile you´ll need: --gcc --mingw under windows --you don´t need msys but it´s supported anyway (just change the appropriate line in config.mingw) --sdl under linux (development version) +-gcc/g++ +-mingw [windows] +-nasm (optional, for sdl-build) +-sdl +-scons + +Building with SCons: +* open SConstruct and change D1XDATAPATH to specify where the DESCENT data files are located +* run "scons" with desired command-line options (see "scons -h" for complete list of options) +* place the binary wherever you want to have it +* copy your data files to the desired path you specified in "SConstruct" on D1XDATAPATH (see dxx-readme.txt for more information) + + +Building with make: [not supported anymore!!! Please use SCons or fix on your own :)] * edit the "config" file and specify the output directory and the platform you´re running * edit the appropriate "config.linux" "config.mingw" or "config.other" file to chenge the options * run "make" -* the resulting file now will be copied in the directory you specified in "config" -* place the file wherever you want to have it -* copy your data files to the desired path (see DXX-README.TXT for more information) +* place the binary wherever you want to have it +* copy your data files to the desired path you specified in "config" on DESCENT_DATA_PATH (see dxx-readme.txt for more information) If you run into any problems do not hesitate to contact me. -eMail is: zicothehentaifreak@gmx.de \ No newline at end of file +eMail is: zico@unixboard.de \ No newline at end of file diff --git a/dxx-readme.txt b/dxx-readme.txt index 0ed347970..2c70bb30d 100755 --- a/dxx-readme.txt +++ b/dxx-readme.txt @@ -25,7 +25,7 @@ D1X-Rebrith. I hope you enjoy the game as you did when you played it the first time. If you have something to say about my release, feel free to contact me at -zicothehentaifreak@gmx.de +zico@unixboard.de - zico 20051229 @@ -52,6 +52,7 @@ For example: 2. Installation ^^^^^^^^^^^^^^^ +Windows: After you extracted the archive you're almost ready for Descent. But there is still a little bit work to do. You need to copy the original Descent data - namely "descent.hog" and @@ -60,29 +61,25 @@ NOTE: These files need to be patched to version 1.4a. You will find the DOS- and a self made linux patch on http://www.dxx-rebirth.de. +Linux: see dxx-compile.txt + If you wish to add some extra levels like "Levels of the world" copy them to this directory, too. -[NOTE: if you compiled the source, copy the files to your data directory you +[NOTE: if you compiled the source, copy the files to your data directory you selected] If you want to create Shortcurts to D1X on your Desktop and/or WM there is a wonderful icon stored in this directory. Novacron aka Troy Anderson of http://www.planetdescent.com has created it and allowed me to implement it to this release. Thanks again, Novacron! -[NOTE: for the source you need to download this icons from +[NOTE: for the source you need to download this icons from http://www.dxx-rebirth.de] -This package contains a set of HiRes fonts and briefing pictures D1X-Rebirth -will use. If you don't want them, delete them, move them to another directory, -or whatever you want. +The windows package contains a set of HiRes fonts and briefing pictures +D1X-Rebirth will use. If you don't want them, delete them, move them to +another directory, or whatever you want. [NOTE: if you compiled the source you need to download these HiRes sets from -Http://www.dxx-rebirth.de and store them into your data path] - -NOTE for Linux: -D1X-Rebirth will probably need a special version of libstdc++. -This file is located in the subdirectory "lib". Place this file to "/usr/lib". -But do NOT overwrite any of your libs. If D1X-Rebirth refuses to work, please -use the source to create your very own binary. +http://www.dxx-rebirth.de and store them into your data path] WARNING: IF YOU UPDATE FROM v0.31 OR OLDER RESET YOUR RESOLUTION AND CONTROLS IN THE @@ -92,9 +89,8 @@ MENUS. OTHERWISE THE GAME MAY CRASH! 3. Running the game ^^^^^^^^^^^^^^^^^^^ -windows: Just start the d1x-rebirth.exe :) -linux: go to the directory where you extracted the archive and type - './d1x-rebirth'. +windows: Just start the d1x-rebirth-gl/sdl.exe :) +linux: see dxx-compile.txt There are also a lot of optional command-line options you can set for D1X-Rebirth. Just open the file d1x.ini for a complete list of options and @@ -130,11 +126,10 @@ Solution: Use the option '-gl_mipmap' or '-gl_trilinear' to activate Problem: [LINUX] MIDI music doesn't work. Reason: The game is binaries are compiled for AWE support and should run with - it very well. -Solution: If you use an MPU401 card, just make the changes in defines.mak - and compile it again. If it doesn't work, make shure you have - MIDI configures correctly. - Hint for AWE cards: asfxload -V100 8mbgmsfx.sf2 + it very well. Hint for AWE cards: asfxload -V100 8mbgmsfx.sf2 +Solution: If you use an MPU401 card, just make the following changes in SConstruct: + Look for WANT_AWE32 and change it to WANT_MPU401. Then compile again. + If you still use make, do the changes in config.linux Problem: The mouse movement is too slow. Is there no way to control the ship like in other first person shooters? @@ -154,19 +149,17 @@ Solution: To check that out try the following two options in the d1x.ini and that values: -maxfps 80 -gl_refresh 60 - If you see no difference or D1X runs less fluently change the d1x.ini - back to its old settings because your System is in best condition - without that settings. - If D1X now runs more fluently: CONGRATULATIONS, it was a pleasure to - help you. - If your D1X RUNS BETTER with that settings, please send a short info-e- - mail to zicothehentaifreak@gmx.de. I would like to know on how many - systems this behaviour occure. + It may also be useful to play around with these settings. [Thanks for this hint go to SNIPER] +Problem: [WINDOWS] My joystick is not recognized by the game. +Reason: Probably you have more than one Joystick but only one connected now. +Solution: Go to control center -> gamecontroller. There set your joystick as + "preferred device". + I'll try to find better solutions for these problems listed above if possible. -If you find a new bug or a better workaround for any existing problem, please -submit it to zicothehentaifreak@gmx.de. +If you find a new bug or a better workaround/fix for any existing problem, please +submit it to zico@unixboard.de. 5. LEGAL STUFF diff --git a/editor/curves.c b/editor/curves.c index 9faf56986..aaaf2a9a1 100755 --- a/editor/curves.c +++ b/editor/curves.c @@ -131,9 +131,9 @@ void plot_parametric(vms_equation *coeffs, fix min_t, fix max_t, fix del_t) { fix t, dt; gr_setcolor(15); - gr_box( 75, 40, 325, 290 ); - gr_box( 75, 310, 325, 560 ); - gr_box( 475, 310, 725, 560 ); + gr_rect( 75, 40, 325, 290 ); + gr_rect( 75, 310, 325, 560 ); + gr_rect( 475, 310, 725, 560 ); //gr_pal_fade_in( grd_curscreen->pal ); for (t=min_t;t - -#include -#include - -#ifndef DIRECT3D_VERSION -#define DIRECT3D_VERSION 0x0600 -#endif - -#pragma pack(4) - - -/* D3DVALUE is the fundamental Direct3D fractional data type */ - -#define D3DVALP(val, prec) ((float)(val)) -#define D3DVAL(val) ((float)(val)) -typedef float D3DVALUE, *LPD3DVALUE; -#define D3DDivide(a, b) (float)((double) (a) / (double) (b)) -#define D3DMultiply(a, b) ((a) * (b)) - -typedef LONG D3DFIXED; - -#ifndef RGB_MAKE -/* - * Format of CI colors is - * +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - * | alpha | color index | fraction | - * +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - */ -#define CI_GETALPHA(ci) ((ci) >> 24) -#define CI_GETINDEX(ci) (((ci) >> 8) & 0xffff) -#define CI_GETFRACTION(ci) ((ci) & 0xff) -#define CI_ROUNDINDEX(ci) CI_GETINDEX((ci) + 0x80) -#define CI_MASKALPHA(ci) ((ci) & 0xffffff) -#define CI_MAKE(a, i, f) (((a) << 24) | ((i) << 8) | (f)) - -/* - * Format of RGBA colors is - * +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - * | alpha | red | green | blue | - * +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - */ -#define RGBA_GETALPHA(rgb) ((rgb) >> 24) -#define RGBA_GETRED(rgb) (((rgb) >> 16) & 0xff) -#define RGBA_GETGREEN(rgb) (((rgb) >> 8) & 0xff) -#define RGBA_GETBLUE(rgb) ((rgb) & 0xff) -#define RGBA_MAKE(r, g, b, a) ((D3DCOLOR) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))) - -/* D3DRGB and D3DRGBA may be used as initialisers for D3DCOLORs - * The float values must be in the range 0..1 - */ -#define D3DRGB(r, g, b) \ - (0xff000000L | ( ((long)((r) * 255)) << 16) | (((long)((g) * 255)) << 8) | (long)((b) * 255)) -#define D3DRGBA(r, g, b, a) \ - ( (((long)((a) * 255)) << 24) | (((long)((r) * 255)) << 16) \ - | (((long)((g) * 255)) << 8) | (long)((b) * 255) \ - ) - -/* - * Format of RGB colors is - * +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - * | ignored | red | green | blue | - * +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ - */ -#define RGB_GETRED(rgb) (((rgb) >> 16) & 0xff) -#define RGB_GETGREEN(rgb) (((rgb) >> 8) & 0xff) -#define RGB_GETBLUE(rgb) ((rgb) & 0xff) -#define RGBA_SETALPHA(rgba, x) (((x) << 24) | ((rgba) & 0x00ffffff)) -#define RGB_MAKE(r, g, b) ((D3DCOLOR) (((r) << 16) | ((g) << 8) | (b))) -#define RGBA_TORGB(rgba) ((D3DCOLOR) ((rgba) & 0xffffff)) -#define RGB_TORGBA(rgb) ((D3DCOLOR) ((rgb) | 0xff000000)) - -#endif - -/* - * Flags for Enumerate functions - */ - -/* - * Stop the enumeration - */ -#define D3DENUMRET_CANCEL DDENUMRET_CANCEL - -/* - * Continue the enumeration - */ -#define D3DENUMRET_OK DDENUMRET_OK - -typedef HRESULT (CALLBACK* LPD3DVALIDATECALLBACK)(LPVOID lpUserArg, DWORD dwOffset); -typedef HRESULT (CALLBACK* LPD3DENUMTEXTUREFORMATSCALLBACK)(LPDDSURFACEDESC lpDdsd, LPVOID lpContext); -typedef HRESULT (CALLBACK* LPD3DENUMPIXELFORMATSCALLBACK)(LPDDPIXELFORMAT lpDDPixFmt, LPVOID lpContext); - -typedef DWORD D3DCOLOR, *LPD3DCOLOR; - -typedef DWORD D3DMATERIALHANDLE, *LPD3DMATERIALHANDLE; -typedef DWORD D3DTEXTUREHANDLE, *LPD3DTEXTUREHANDLE; -typedef DWORD D3DMATRIXHANDLE, *LPD3DMATRIXHANDLE; - -typedef struct _D3DCOLORVALUE { - union { - D3DVALUE r; - D3DVALUE dvR; -#if defined(NONAMELESSUNION) - } u1; -#else - }; -#endif - union { - D3DVALUE g; - D3DVALUE dvG; -#if defined(NONAMELESSUNION) - } u2; -#else - }; -#endif - union { - D3DVALUE b; - D3DVALUE dvB; -#if defined(NONAMELESSUNION) - } u3; -#else - }; -#endif - union { - D3DVALUE a; - D3DVALUE dvA; -#if defined(NONAMELESSUNION) - } u4; -#else - }; -#endif -} D3DCOLORVALUE, *LPD3DCOLORVALUE; - -typedef struct _D3DRECT { - union { - LONG x1; - LONG lX1; -#if defined(NONAMELESSUNION) - } u1; -#else - }; -#endif - union { - LONG y1; - LONG lY1; -#if defined(NONAMELESSUNION) - } u2; -#else - }; -#endif - union { - LONG x2; - LONG lX2; -#if defined(NONAMELESSUNION) - } u3; -#else - }; -#endif - union { - LONG y2; - LONG lY2; -#if defined(NONAMELESSUNION) - } u4; -#else - }; -#endif -} D3DRECT, *LPD3DRECT; - -typedef struct _D3DVECTOR { - union { - D3DVALUE x; - D3DVALUE dvX; -#if defined(NONAMELESSUNION) - } u1; -#else - }; -#endif - union { - D3DVALUE y; - D3DVALUE dvY; -#if defined(NONAMELESSUNION) - } u2; -#else - }; -#endif - union { - D3DVALUE z; - D3DVALUE dvZ; -#if defined(NONAMELESSUNION) - } u3; -#else - }; -#endif -#if (defined __cplusplus) && (defined D3D_OVERLOADS) - -public: - - // ===================================== - // Constructors - // ===================================== - - _D3DVECTOR() { } - _D3DVECTOR(D3DVALUE f); - _D3DVECTOR(D3DVALUE _x, D3DVALUE _y, D3DVALUE _z); - _D3DVECTOR(const D3DVALUE f[3]); - - // ===================================== - // Access grants - // ===================================== - - const D3DVALUE&operator[](int i) const; - D3DVALUE&operator[](int i); - - // ===================================== - // Assignment operators - // ===================================== - - _D3DVECTOR& operator += (const _D3DVECTOR& v); - _D3DVECTOR& operator -= (const _D3DVECTOR& v); - _D3DVECTOR& operator *= (const _D3DVECTOR& v); - _D3DVECTOR& operator /= (const _D3DVECTOR& v); - _D3DVECTOR& operator *= (D3DVALUE s); - _D3DVECTOR& operator /= (D3DVALUE s); - - // ===================================== - // Unary operators - // ===================================== - - friend _D3DVECTOR operator + (const _D3DVECTOR& v); - friend _D3DVECTOR operator - (const _D3DVECTOR& v); - - - // ===================================== - // Binary operators - // ===================================== - - // Addition and subtraction - friend _D3DVECTOR operator + (const _D3DVECTOR& v1, const _D3DVECTOR& v2); - friend _D3DVECTOR operator - (const _D3DVECTOR& v1, const _D3DVECTOR& v2); - // Scalar multiplication and division - friend _D3DVECTOR operator * (const _D3DVECTOR& v, D3DVALUE s); - friend _D3DVECTOR operator * (D3DVALUE s, const _D3DVECTOR& v); - friend _D3DVECTOR operator / (const _D3DVECTOR& v, D3DVALUE s); - // Memberwise multiplication and division - friend _D3DVECTOR operator * (const _D3DVECTOR& v1, const _D3DVECTOR& v2); - friend _D3DVECTOR operator / (const _D3DVECTOR& v1, const _D3DVECTOR& v2); - - // Vector dominance - friend int operator < (const _D3DVECTOR& v1, const _D3DVECTOR& v2); - friend int operator <= (const _D3DVECTOR& v1, const _D3DVECTOR& v2); - - // Bitwise equality - friend int operator == (const _D3DVECTOR& v1, const _D3DVECTOR& v2); - - // Length-related functions - friend D3DVALUE SquareMagnitude (const _D3DVECTOR& v); - friend D3DVALUE Magnitude (const _D3DVECTOR& v); - - // Returns vector with same direction and unit length - friend _D3DVECTOR Normalize (const _D3DVECTOR& v); - - // Return min/max component of the input vector - friend D3DVALUE Min (const _D3DVECTOR& v); - friend D3DVALUE Max (const _D3DVECTOR& v); - - // Return memberwise min/max of input vectors - friend _D3DVECTOR Minimize (const _D3DVECTOR& v1, const _D3DVECTOR& v2); - friend _D3DVECTOR Maximize (const _D3DVECTOR& v1, const _D3DVECTOR& v2); - - // Dot and cross product - friend D3DVALUE DotProduct (const _D3DVECTOR& v1, const _D3DVECTOR& v2); - friend _D3DVECTOR CrossProduct (const _D3DVECTOR& v1, const _D3DVECTOR& v2); - -#endif -} D3DVECTOR, *LPD3DVECTOR; - -/* - * Vertex data types supported in an ExecuteBuffer. - */ - -/* - * Homogeneous vertices - */ - -typedef struct _D3DHVERTEX { - DWORD dwFlags; /* Homogeneous clipping flags */ - union { - D3DVALUE hx; - D3DVALUE dvHX; -#if defined(NONAMELESSUNION) - } u1; -#else - }; -#endif - union { - D3DVALUE hy; - D3DVALUE dvHY; -#if defined(NONAMELESSUNION) - } u2; -#else - }; -#endif - union { - D3DVALUE hz; - D3DVALUE dvHZ; -#if defined(NONAMELESSUNION) - } u3; -#else - }; -#endif -} D3DHVERTEX, *LPD3DHVERTEX; - -/* - * Transformed/lit vertices - */ -typedef struct _D3DTLVERTEX { - union { - D3DVALUE sx; /* Screen coordinates */ - D3DVALUE dvSX; -#if defined(NONAMELESSUNION) - } u1; -#else - }; -#endif - union { - D3DVALUE sy; - D3DVALUE dvSY; -#if defined(NONAMELESSUNION) - } u2; -#else - }; -#endif - union { - D3DVALUE sz; - D3DVALUE dvSZ; -#if defined(NONAMELESSUNION) - } u3; -#else - }; -#endif - union { - D3DVALUE rhw; /* Reciprocal of homogeneous w */ - D3DVALUE dvRHW; -#if defined(NONAMELESSUNION) - } u4; -#else - }; -#endif - union { - D3DCOLOR color; /* Vertex color */ - D3DCOLOR dcColor; -#if defined(NONAMELESSUNION) - } u5; -#else - }; -#endif - union { - D3DCOLOR specular; /* Specular component of vertex */ - D3DCOLOR dcSpecular; -#if defined(NONAMELESSUNION) - } u6; -#else - }; -#endif - union { - D3DVALUE tu; /* Texture coordinates */ - D3DVALUE dvTU; -#if defined(NONAMELESSUNION) - } u7; -#else - }; -#endif - union { - D3DVALUE tv; - D3DVALUE dvTV; -#if defined(NONAMELESSUNION) - } u8; -#else - }; -#endif -#if (defined __cplusplus) && (defined D3D_OVERLOADS) - _D3DTLVERTEX() { } - _D3DTLVERTEX(const D3DVECTOR& v, float _rhw, - D3DCOLOR _color, D3DCOLOR _specular, - float _tu, float _tv) - { sx = v.x; sy = v.y; sz = v.z; rhw = _rhw; - color = _color; specular = _specular; - tu = _tu; tv = _tv; - } -#endif -} D3DTLVERTEX, *LPD3DTLVERTEX; - -/* - * Untransformed/lit vertices - */ -typedef struct _D3DLVERTEX { - union { - D3DVALUE x; /* Homogeneous coordinates */ - D3DVALUE dvX; -#if defined(NONAMELESSUNION) - } u1; -#else - }; -#endif - union { - D3DVALUE y; - D3DVALUE dvY; -#if defined(NONAMELESSUNION) - } u2; -#else - }; -#endif - union { - D3DVALUE z; - D3DVALUE dvZ; -#if defined(NONAMELESSUNION) - } u3; -#else - }; -#endif - DWORD dwReserved; - union { - D3DCOLOR color; /* Vertex color */ - D3DCOLOR dcColor; -#if defined(NONAMELESSUNION) - } u4; -#else - }; -#endif - union { - D3DCOLOR specular; /* Specular component of vertex */ - D3DCOLOR dcSpecular; -#if defined(NONAMELESSUNION) - } u5; -#else - }; -#endif - union { - D3DVALUE tu; /* Texture coordinates */ - D3DVALUE dvTU; -#if defined(NONAMELESSUNION) - } u6; -#else - }; -#endif - union { - D3DVALUE tv; - D3DVALUE dvTV; -#if defined(NONAMELESSUNION) - } u7; -#else - }; -#endif -#if (defined __cplusplus) && (defined D3D_OVERLOADS) - _D3DLVERTEX() { } - _D3DLVERTEX(const D3DVECTOR& v, - D3DCOLOR _color, D3DCOLOR _specular, - float _tu, float _tv) - { x = v.x; y = v.y; z = v.z; dwReserved = 0; - color = _color; specular = _specular; - tu = _tu; tv = _tv; - } -#endif -} D3DLVERTEX, *LPD3DLVERTEX; - -/* - * Untransformed/unlit vertices - */ - -typedef struct _D3DVERTEX { - union { - D3DVALUE x; /* Homogeneous coordinates */ - D3DVALUE dvX; -#if defined(NONAMELESSUNION) - } u1; -#else - }; -#endif - union { - D3DVALUE y; - D3DVALUE dvY; -#if defined(NONAMELESSUNION) - } u2; -#else - }; -#endif - union { - D3DVALUE z; - D3DVALUE dvZ; -#if defined(NONAMELESSUNION) - } u3; -#else - }; -#endif - union { - D3DVALUE nx; /* Normal */ - D3DVALUE dvNX; -#if defined(NONAMELESSUNION) - } u4; -#else - }; -#endif - union { - D3DVALUE ny; - D3DVALUE dvNY; -#if defined(NONAMELESSUNION) - } u5; -#else - }; -#endif - union { - D3DVALUE nz; - D3DVALUE dvNZ; -#if defined(NONAMELESSUNION) - } u6; -#else - }; -#endif - union { - D3DVALUE tu; /* Texture coordinates */ - D3DVALUE dvTU; -#if defined(NONAMELESSUNION) - } u7; -#else - }; -#endif - union { - D3DVALUE tv; - D3DVALUE dvTV; -#if defined(NONAMELESSUNION) - } u8; -#else - }; -#endif -#if (defined __cplusplus) && (defined D3D_OVERLOADS) - _D3DVERTEX() { } - _D3DVERTEX(const D3DVECTOR& v, const D3DVECTOR& n, float _tu, float _tv) - { x = v.x; y = v.y; z = v.z; - nx = n.x; ny = n.y; nz = n.z; - tu = _tu; tv = _tv; - } -#endif -} D3DVERTEX, *LPD3DVERTEX; - - -/* - * Matrix, viewport, and tranformation structures and definitions. - */ - -typedef struct _D3DMATRIX { -#if (defined __cplusplus) && (defined D3D_OVERLOADS) - union { - struct { -#endif - - D3DVALUE _11, _12, _13, _14; - D3DVALUE _21, _22, _23, _24; - D3DVALUE _31, _32, _33, _34; - D3DVALUE _41, _42, _43, _44; - -#if (defined __cplusplus) && (defined D3D_OVERLOADS) -#if defined(NONAMELESSUNION) - } u1; -#else - }; -#endif - D3DVALUE m[4][4]; - }; - _D3DMATRIX() { } - _D3DMATRIX( D3DVALUE _m00, D3DVALUE _m01, D3DVALUE _m02, D3DVALUE _m03, - D3DVALUE _m10, D3DVALUE _m11, D3DVALUE _m12, D3DVALUE _m13, - D3DVALUE _m20, D3DVALUE _m21, D3DVALUE _m22, D3DVALUE _m23, - D3DVALUE _m30, D3DVALUE _m31, D3DVALUE _m32, D3DVALUE _m33 - ) - { - m[0][0] = _m00; m[0][1] = _m01; m[0][2] = _m02; m[0][3] = _m03; - m[1][0] = _m10; m[1][1] = _m11; m[1][2] = _m12; m[1][3] = _m13; - m[2][0] = _m20; m[2][1] = _m21; m[2][2] = _m22; m[2][3] = _m23; - m[3][0] = _m30; m[3][1] = _m31; m[3][2] = _m32; m[3][3] = _m33; - } - - D3DVALUE& operator()(int iRow, int iColumn) { return m[iRow][iColumn]; } - const D3DVALUE& operator()(int iRow, int iColumn) const { return m[iRow][iColumn]; } - friend _D3DMATRIX operator* (const _D3DMATRIX&, const _D3DMATRIX&); -#endif -} D3DMATRIX, *LPD3DMATRIX; - -#if (defined __cplusplus) && (defined D3D_OVERLOADS) -#include "d3dvec.inl" -#endif - -typedef struct _D3DVIEWPORT { - DWORD dwSize; - DWORD dwX; - DWORD dwY; /* Top left */ - DWORD dwWidth; - DWORD dwHeight; /* Dimensions */ - D3DVALUE dvScaleX; /* Scale homogeneous to screen */ - D3DVALUE dvScaleY; /* Scale homogeneous to screen */ - D3DVALUE dvMaxX; /* Min/max homogeneous x coord */ - D3DVALUE dvMaxY; /* Min/max homogeneous y coord */ - D3DVALUE dvMinZ; - D3DVALUE dvMaxZ; /* Min/max homogeneous z coord */ -} D3DVIEWPORT, *LPD3DVIEWPORT; - -typedef struct _D3DVIEWPORT2 { - DWORD dwSize; - DWORD dwX; - DWORD dwY; /* Viewport Top left */ - DWORD dwWidth; - DWORD dwHeight; /* Viewport Dimensions */ - D3DVALUE dvClipX; /* Top left of clip volume */ - D3DVALUE dvClipY; - D3DVALUE dvClipWidth; /* Clip Volume Dimensions */ - D3DVALUE dvClipHeight; - D3DVALUE dvMinZ; /* Min/max of clip Volume */ - D3DVALUE dvMaxZ; -} D3DVIEWPORT2, *LPD3DVIEWPORT2; - -/* - * Values for clip fields. - */ -#define D3DCLIP_LEFT 0x00000001L -#define D3DCLIP_RIGHT 0x00000002L -#define D3DCLIP_TOP 0x00000004L -#define D3DCLIP_BOTTOM 0x00000008L -#define D3DCLIP_FRONT 0x00000010L -#define D3DCLIP_BACK 0x00000020L -#define D3DCLIP_GEN0 0x00000040L -#define D3DCLIP_GEN1 0x00000080L -#define D3DCLIP_GEN2 0x00000100L -#define D3DCLIP_GEN3 0x00000200L -#define D3DCLIP_GEN4 0x00000400L -#define D3DCLIP_GEN5 0x00000800L - -/* - * Values for d3d status. - */ -#define D3DSTATUS_CLIPUNIONLEFT D3DCLIP_LEFT -#define D3DSTATUS_CLIPUNIONRIGHT D3DCLIP_RIGHT -#define D3DSTATUS_CLIPUNIONTOP D3DCLIP_TOP -#define D3DSTATUS_CLIPUNIONBOTTOM D3DCLIP_BOTTOM -#define D3DSTATUS_CLIPUNIONFRONT D3DCLIP_FRONT -#define D3DSTATUS_CLIPUNIONBACK D3DCLIP_BACK -#define D3DSTATUS_CLIPUNIONGEN0 D3DCLIP_GEN0 -#define D3DSTATUS_CLIPUNIONGEN1 D3DCLIP_GEN1 -#define D3DSTATUS_CLIPUNIONGEN2 D3DCLIP_GEN2 -#define D3DSTATUS_CLIPUNIONGEN3 D3DCLIP_GEN3 -#define D3DSTATUS_CLIPUNIONGEN4 D3DCLIP_GEN4 -#define D3DSTATUS_CLIPUNIONGEN5 D3DCLIP_GEN5 - -#define D3DSTATUS_CLIPINTERSECTIONLEFT 0x00001000L -#define D3DSTATUS_CLIPINTERSECTIONRIGHT 0x00002000L -#define D3DSTATUS_CLIPINTERSECTIONTOP 0x00004000L -#define D3DSTATUS_CLIPINTERSECTIONBOTTOM 0x00008000L -#define D3DSTATUS_CLIPINTERSECTIONFRONT 0x00010000L -#define D3DSTATUS_CLIPINTERSECTIONBACK 0x00020000L -#define D3DSTATUS_CLIPINTERSECTIONGEN0 0x00040000L -#define D3DSTATUS_CLIPINTERSECTIONGEN1 0x00080000L -#define D3DSTATUS_CLIPINTERSECTIONGEN2 0x00100000L -#define D3DSTATUS_CLIPINTERSECTIONGEN3 0x00200000L -#define D3DSTATUS_CLIPINTERSECTIONGEN4 0x00400000L -#define D3DSTATUS_CLIPINTERSECTIONGEN5 0x00800000L -#define D3DSTATUS_ZNOTVISIBLE 0x01000000L -/* Do not use 0x80000000 for any status flags in future as it is reserved */ - -#define D3DSTATUS_CLIPUNIONALL ( \ - D3DSTATUS_CLIPUNIONLEFT | \ - D3DSTATUS_CLIPUNIONRIGHT | \ - D3DSTATUS_CLIPUNIONTOP | \ - D3DSTATUS_CLIPUNIONBOTTOM | \ - D3DSTATUS_CLIPUNIONFRONT | \ - D3DSTATUS_CLIPUNIONBACK | \ - D3DSTATUS_CLIPUNIONGEN0 | \ - D3DSTATUS_CLIPUNIONGEN1 | \ - D3DSTATUS_CLIPUNIONGEN2 | \ - D3DSTATUS_CLIPUNIONGEN3 | \ - D3DSTATUS_CLIPUNIONGEN4 | \ - D3DSTATUS_CLIPUNIONGEN5 \ - ) - -#define D3DSTATUS_CLIPINTERSECTIONALL ( \ - D3DSTATUS_CLIPINTERSECTIONLEFT | \ - D3DSTATUS_CLIPINTERSECTIONRIGHT | \ - D3DSTATUS_CLIPINTERSECTIONTOP | \ - D3DSTATUS_CLIPINTERSECTIONBOTTOM | \ - D3DSTATUS_CLIPINTERSECTIONFRONT | \ - D3DSTATUS_CLIPINTERSECTIONBACK | \ - D3DSTATUS_CLIPINTERSECTIONGEN0 | \ - D3DSTATUS_CLIPINTERSECTIONGEN1 | \ - D3DSTATUS_CLIPINTERSECTIONGEN2 | \ - D3DSTATUS_CLIPINTERSECTIONGEN3 | \ - D3DSTATUS_CLIPINTERSECTIONGEN4 | \ - D3DSTATUS_CLIPINTERSECTIONGEN5 \ - ) - -#define D3DSTATUS_DEFAULT ( \ - D3DSTATUS_CLIPINTERSECTIONALL | \ - D3DSTATUS_ZNOTVISIBLE) - - -/* - * Options for direct transform calls - */ -#define D3DTRANSFORM_CLIPPED 0x00000001l -#define D3DTRANSFORM_UNCLIPPED 0x00000002l - -typedef struct _D3DTRANSFORMDATA { - DWORD dwSize; - LPVOID lpIn; /* Input vertices */ - DWORD dwInSize; /* Stride of input vertices */ - LPVOID lpOut; /* Output vertices */ - DWORD dwOutSize; /* Stride of output vertices */ - LPD3DHVERTEX lpHOut; /* Output homogeneous vertices */ - DWORD dwClip; /* Clipping hint */ - DWORD dwClipIntersection; - DWORD dwClipUnion; /* Union of all clip flags */ - D3DRECT drExtent; /* Extent of transformed vertices */ -} D3DTRANSFORMDATA, *LPD3DTRANSFORMDATA; - -/* - * Structure defining position and direction properties for lighting. - */ -typedef struct _D3DLIGHTINGELEMENT { - D3DVECTOR dvPosition; /* Lightable point in model space */ - D3DVECTOR dvNormal; /* Normalised unit vector */ -} D3DLIGHTINGELEMENT, *LPD3DLIGHTINGELEMENT; - -/* - * Structure defining material properties for lighting. - */ -typedef struct _D3DMATERIAL { - DWORD dwSize; - union { - D3DCOLORVALUE diffuse; /* Diffuse color RGBA */ - D3DCOLORVALUE dcvDiffuse; -#if defined(NONAMELESSUNION) - } u1; -#else - }; -#endif - union { - D3DCOLORVALUE ambient; /* Ambient color RGB */ - D3DCOLORVALUE dcvAmbient; -#if defined(NONAMELESSUNION) - } u2; -#else - }; -#endif - union { - D3DCOLORVALUE specular; /* Specular 'shininess' */ - D3DCOLORVALUE dcvSpecular; -#if defined(NONAMELESSUNION) - } u3; -#else - }; -#endif - union { - D3DCOLORVALUE emissive; /* Emissive color RGB */ - D3DCOLORVALUE dcvEmissive; -#if defined(NONAMELESSUNION) - } u4; -#else - }; -#endif - union { - D3DVALUE power; /* Sharpness if specular highlight */ - D3DVALUE dvPower; -#if defined(NONAMELESSUNION) - } u5; -#else - }; -#endif - D3DTEXTUREHANDLE hTexture; /* Handle to texture map */ - DWORD dwRampSize; -} D3DMATERIAL, *LPD3DMATERIAL; - -typedef enum _D3DLIGHTTYPE { - D3DLIGHT_POINT = 1, - D3DLIGHT_SPOT = 2, - D3DLIGHT_DIRECTIONAL = 3, - D3DLIGHT_PARALLELPOINT = 4, -#if(DIRECT3D_VERSION < 0x0500) // For backward compatible headers - D3DLIGHT_GLSPOT = 5, -#endif - D3DLIGHT_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ -} D3DLIGHTTYPE; - -/* - * Structure defining a light source and its properties. - */ -typedef struct _D3DLIGHT { - DWORD dwSize; - D3DLIGHTTYPE dltType; /* Type of light source */ - D3DCOLORVALUE dcvColor; /* Color of light */ - D3DVECTOR dvPosition; /* Position in world space */ - D3DVECTOR dvDirection; /* Direction in world space */ - D3DVALUE dvRange; /* Cutoff range */ - D3DVALUE dvFalloff; /* Falloff */ - D3DVALUE dvAttenuation0; /* Constant attenuation */ - D3DVALUE dvAttenuation1; /* Linear attenuation */ - D3DVALUE dvAttenuation2; /* Quadratic attenuation */ - D3DVALUE dvTheta; /* Inner angle of spotlight cone */ - D3DVALUE dvPhi; /* Outer angle of spotlight cone */ -} D3DLIGHT, *LPD3DLIGHT; - -/* - * Structure defining a light source and its properties. - */ - -/* flags bits */ -#define D3DLIGHT_ACTIVE 0x00000001 -#define D3DLIGHT_NO_SPECULAR 0x00000002 - -/* maximum valid light range */ -#define D3DLIGHT_RANGE_MAX ((float)sqrt(FLT_MAX)) - -typedef struct _D3DLIGHT2 { - DWORD dwSize; - D3DLIGHTTYPE dltType; /* Type of light source */ - D3DCOLORVALUE dcvColor; /* Color of light */ - D3DVECTOR dvPosition; /* Position in world space */ - D3DVECTOR dvDirection; /* Direction in world space */ - D3DVALUE dvRange; /* Cutoff range */ - D3DVALUE dvFalloff; /* Falloff */ - D3DVALUE dvAttenuation0; /* Constant attenuation */ - D3DVALUE dvAttenuation1; /* Linear attenuation */ - D3DVALUE dvAttenuation2; /* Quadratic attenuation */ - D3DVALUE dvTheta; /* Inner angle of spotlight cone */ - D3DVALUE dvPhi; /* Outer angle of spotlight cone */ - DWORD dwFlags; -} D3DLIGHT2, *LPD3DLIGHT2; - -typedef struct _D3DLIGHTDATA { - DWORD dwSize; - LPD3DLIGHTINGELEMENT lpIn; /* Input positions and normals */ - DWORD dwInSize; /* Stride of input elements */ - LPD3DTLVERTEX lpOut; /* Output colors */ - DWORD dwOutSize; /* Stride of output colors */ -} D3DLIGHTDATA, *LPD3DLIGHTDATA; - -/* - * Before DX5, these values were in an enum called - * D3DCOLORMODEL. This was not correct, since they are - * bit flags. A driver can surface either or both flags - * in the dcmColorModel member of D3DDEVICEDESC. - */ -#define D3DCOLOR_MONO 1 -#define D3DCOLOR_RGB 2 - -typedef DWORD D3DCOLORMODEL; - -/* - * Options for clearing - */ -#define D3DCLEAR_TARGET 0x00000001l /* Clear target surface */ -#define D3DCLEAR_ZBUFFER 0x00000002l /* Clear target z buffer */ -#define D3DCLEAR_STENCIL 0x00000004l /* Clear stencil planes */ - -/* - * Execute buffers are allocated via Direct3D. These buffers may then - * be filled by the application with instructions to execute along with - * vertex data. - */ - -/* - * Supported op codes for execute instructions. - */ -typedef enum _D3DOPCODE { - D3DOP_POINT = 1, - D3DOP_LINE = 2, - D3DOP_TRIANGLE = 3, - D3DOP_MATRIXLOAD = 4, - D3DOP_MATRIXMULTIPLY = 5, - D3DOP_STATETRANSFORM = 6, - D3DOP_STATELIGHT = 7, - D3DOP_STATERENDER = 8, - D3DOP_PROCESSVERTICES = 9, - D3DOP_TEXTURELOAD = 10, - D3DOP_EXIT = 11, - D3DOP_BRANCHFORWARD = 12, - D3DOP_SPAN = 13, - D3DOP_SETSTATUS = 14, - D3DOP_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ -} D3DOPCODE; - -typedef struct _D3DINSTRUCTION { - BYTE bOpcode; /* Instruction opcode */ - BYTE bSize; /* Size of each instruction data unit */ - WORD wCount; /* Count of instruction data units to follow */ -} D3DINSTRUCTION, *LPD3DINSTRUCTION; - -/* - * Structure for texture loads - */ -typedef struct _D3DTEXTURELOAD { - D3DTEXTUREHANDLE hDestTexture; - D3DTEXTUREHANDLE hSrcTexture; -} D3DTEXTURELOAD, *LPD3DTEXTURELOAD; - -/* - * Structure for picking - */ -typedef struct _D3DPICKRECORD { - BYTE bOpcode; - BYTE bPad; - DWORD dwOffset; - D3DVALUE dvZ; -} D3DPICKRECORD, *LPD3DPICKRECORD; - -/* - * The following defines the rendering states which can be set in the - * execute buffer. - */ - -typedef enum _D3DSHADEMODE { - D3DSHADE_FLAT = 1, - D3DSHADE_GOURAUD = 2, - D3DSHADE_PHONG = 3, - D3DSHADE_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ -} D3DSHADEMODE; - -typedef enum _D3DFILLMODE { - D3DFILL_POINT = 1, - D3DFILL_WIREFRAME = 2, - D3DFILL_SOLID = 3, - D3DFILL_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ -} D3DFILLMODE; - -typedef struct _D3DLINEPATTERN { - WORD wRepeatFactor; - WORD wLinePattern; -} D3DLINEPATTERN; - -typedef enum _D3DTEXTUREFILTER { - D3DFILTER_NEAREST = 1, - D3DFILTER_LINEAR = 2, - D3DFILTER_MIPNEAREST = 3, - D3DFILTER_MIPLINEAR = 4, - D3DFILTER_LINEARMIPNEAREST = 5, - D3DFILTER_LINEARMIPLINEAR = 6, - D3DFILTER_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ -} D3DTEXTUREFILTER; - -typedef enum _D3DBLEND { - D3DBLEND_ZERO = 1, - D3DBLEND_ONE = 2, - D3DBLEND_SRCCOLOR = 3, - D3DBLEND_INVSRCCOLOR = 4, - D3DBLEND_SRCALPHA = 5, - D3DBLEND_INVSRCALPHA = 6, - D3DBLEND_DESTALPHA = 7, - D3DBLEND_INVDESTALPHA = 8, - D3DBLEND_DESTCOLOR = 9, - D3DBLEND_INVDESTCOLOR = 10, - D3DBLEND_SRCALPHASAT = 11, - D3DBLEND_BOTHSRCALPHA = 12, - D3DBLEND_BOTHINVSRCALPHA = 13, - D3DBLEND_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ -} D3DBLEND; - -typedef enum _D3DTEXTUREBLEND { - D3DTBLEND_DECAL = 1, - D3DTBLEND_MODULATE = 2, - D3DTBLEND_DECALALPHA = 3, - D3DTBLEND_MODULATEALPHA = 4, - D3DTBLEND_DECALMASK = 5, - D3DTBLEND_MODULATEMASK = 6, - D3DTBLEND_COPY = 7, - D3DTBLEND_ADD = 8, - D3DTBLEND_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ -} D3DTEXTUREBLEND; - -typedef enum _D3DTEXTUREADDRESS { - D3DTADDRESS_WRAP = 1, - D3DTADDRESS_MIRROR = 2, - D3DTADDRESS_CLAMP = 3, - D3DTADDRESS_BORDER = 4, - D3DTADDRESS_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ -} D3DTEXTUREADDRESS; - -typedef enum _D3DCULL { - D3DCULL_NONE = 1, - D3DCULL_CW = 2, - D3DCULL_CCW = 3, - D3DCULL_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ -} D3DCULL; - -typedef enum _D3DCMPFUNC { - D3DCMP_NEVER = 1, - D3DCMP_LESS = 2, - D3DCMP_EQUAL = 3, - D3DCMP_LESSEQUAL = 4, - D3DCMP_GREATER = 5, - D3DCMP_NOTEQUAL = 6, - D3DCMP_GREATEREQUAL = 7, - D3DCMP_ALWAYS = 8, - D3DCMP_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ -} D3DCMPFUNC; - -typedef enum _D3DSTENCILOP { - D3DSTENCILOP_KEEP = 1, - D3DSTENCILOP_ZERO = 2, - D3DSTENCILOP_REPLACE = 3, - D3DSTENCILOP_INCRSAT = 4, - D3DSTENCILOP_DECRSAT = 5, - D3DSTENCILOP_INVERT = 6, - D3DSTENCILOP_INCR = 7, - D3DSTENCILOP_DECR = 8, - D3DSTENCILOP_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ -} D3DSTENCILOP; - -typedef enum _D3DFOGMODE { - D3DFOG_NONE = 0, - D3DFOG_EXP = 1, - D3DFOG_EXP2 = 2, - D3DFOG_LINEAR = 3, - D3DFOG_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ -} D3DFOGMODE; - -typedef enum _D3DZBUFFERTYPE { - D3DZB_FALSE = 0, - D3DZB_TRUE = 1, // Z buffering - D3DZB_USEW = 2, // W buffering - D3DZB_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ -} D3DZBUFFERTYPE; - -typedef enum _D3DANTIALIASMODE { - D3DANTIALIAS_NONE = 0, - D3DANTIALIAS_SORTDEPENDENT = 1, - D3DANTIALIAS_SORTINDEPENDENT = 2, - D3DANTIALIAS_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ -} D3DANTIALIASMODE; - -// Vertex types supported by Direct3D -typedef enum _D3DVERTEXTYPE { - D3DVT_VERTEX = 1, - D3DVT_LVERTEX = 2, - D3DVT_TLVERTEX = 3, - D3DVT_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ -} D3DVERTEXTYPE; - -// Primitives supported by draw-primitive API -typedef enum _D3DPRIMITIVETYPE { - D3DPT_POINTLIST = 1, - D3DPT_LINELIST = 2, - D3DPT_LINESTRIP = 3, - D3DPT_TRIANGLELIST = 4, - D3DPT_TRIANGLESTRIP = 5, - D3DPT_TRIANGLEFAN = 6, - D3DPT_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ -} D3DPRIMITIVETYPE; - -/* - * Amount to add to a state to generate the override for that state. - */ -#define D3DSTATE_OVERRIDE_BIAS 256 - -/* - * A state which sets the override flag for the specified state type. - */ -#define D3DSTATE_OVERRIDE(type) (D3DRENDERSTATETYPE)(((DWORD) (type) + D3DSTATE_OVERRIDE_BIAS)) - -typedef enum _D3DTRANSFORMSTATETYPE { - D3DTRANSFORMSTATE_WORLD = 1, - D3DTRANSFORMSTATE_VIEW = 2, - D3DTRANSFORMSTATE_PROJECTION = 3, - D3DTRANSFORMSTATE_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ -} D3DTRANSFORMSTATETYPE; - -typedef enum _D3DLIGHTSTATETYPE { - D3DLIGHTSTATE_MATERIAL = 1, - D3DLIGHTSTATE_AMBIENT = 2, - D3DLIGHTSTATE_COLORMODEL = 3, - D3DLIGHTSTATE_FOGMODE = 4, - D3DLIGHTSTATE_FOGSTART = 5, - D3DLIGHTSTATE_FOGEND = 6, - D3DLIGHTSTATE_FOGDENSITY = 7, - D3DLIGHTSTATE_COLORVERTEX = 8, - D3DLIGHTSTATE_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ -} D3DLIGHTSTATETYPE; - -typedef enum _D3DRENDERSTATETYPE { - D3DRENDERSTATE_TEXTUREHANDLE = 1, /* Texture handle for legacy interfaces (Texture,Texture2) */ - D3DRENDERSTATE_ANTIALIAS = 2, /* D3DANTIALIASMODE */ - D3DRENDERSTATE_TEXTUREADDRESS = 3, /* D3DTEXTUREADDRESS */ - D3DRENDERSTATE_TEXTUREPERSPECTIVE = 4, /* TRUE for perspective correction */ - D3DRENDERSTATE_WRAPU = 5, /* TRUE for wrapping in u */ - D3DRENDERSTATE_WRAPV = 6, /* TRUE for wrapping in v */ - D3DRENDERSTATE_ZENABLE = 7, /* D3DZBUFFERTYPE (or TRUE/FALSE for legacy) */ - D3DRENDERSTATE_FILLMODE = 8, /* D3DFILL_MODE */ - D3DRENDERSTATE_SHADEMODE = 9, /* D3DSHADEMODE */ - D3DRENDERSTATE_LINEPATTERN = 10, /* D3DLINEPATTERN */ - D3DRENDERSTATE_MONOENABLE = 11, /* TRUE to enable mono rasterization */ - D3DRENDERSTATE_ROP2 = 12, /* ROP2 */ - D3DRENDERSTATE_PLANEMASK = 13, /* DWORD physical plane mask */ - D3DRENDERSTATE_ZWRITEENABLE = 14, /* TRUE to enable z writes */ - D3DRENDERSTATE_ALPHATESTENABLE = 15, /* TRUE to enable alpha tests */ - D3DRENDERSTATE_LASTPIXEL = 16, /* TRUE for last-pixel on lines */ - D3DRENDERSTATE_TEXTUREMAG = 17, /* D3DTEXTUREFILTER */ - D3DRENDERSTATE_TEXTUREMIN = 18, /* D3DTEXTUREFILTER */ - D3DRENDERSTATE_SRCBLEND = 19, /* D3DBLEND */ - D3DRENDERSTATE_DESTBLEND = 20, /* D3DBLEND */ - D3DRENDERSTATE_TEXTUREMAPBLEND = 21, /* D3DTEXTUREBLEND */ - D3DRENDERSTATE_CULLMODE = 22, /* D3DCULL */ - D3DRENDERSTATE_ZFUNC = 23, /* D3DCMPFUNC */ - D3DRENDERSTATE_ALPHAREF = 24, /* D3DFIXED */ - D3DRENDERSTATE_ALPHAFUNC = 25, /* D3DCMPFUNC */ - D3DRENDERSTATE_DITHERENABLE = 26, /* TRUE to enable dithering */ - D3DRENDERSTATE_ALPHABLENDENABLE = 27, /* TRUE to enable alpha blending */ - D3DRENDERSTATE_FOGENABLE = 28, /* TRUE to enable fog */ - D3DRENDERSTATE_SPECULARENABLE = 29, /* TRUE to enable specular */ - D3DRENDERSTATE_ZVISIBLE = 30, /* TRUE to enable z checking */ - D3DRENDERSTATE_SUBPIXEL = 31, /* TRUE to enable subpixel correction */ - D3DRENDERSTATE_SUBPIXELX = 32, /* TRUE to enable correction in X only */ - D3DRENDERSTATE_STIPPLEDALPHA = 33, /* TRUE to enable stippled alpha */ - D3DRENDERSTATE_FOGCOLOR = 34, /* D3DCOLOR */ - D3DRENDERSTATE_FOGTABLEMODE = 35, /* D3DFOGMODE */ - D3DRENDERSTATE_FOGTABLESTART = 36, /* Fog table start */ - D3DRENDERSTATE_FOGTABLEEND = 37, /* Fog table end */ - D3DRENDERSTATE_FOGTABLEDENSITY = 38, /* Fog table density */ - D3DRENDERSTATE_STIPPLEENABLE = 39, /* TRUE to enable stippling */ - D3DRENDERSTATE_EDGEANTIALIAS = 40, /* TRUE to enable edge antialiasing */ - D3DRENDERSTATE_COLORKEYENABLE = 41, /* TRUE to enable source colorkeyed textures */ - D3DRENDERSTATE_BORDERCOLOR = 43, /* Border color for texturing w/border */ - D3DRENDERSTATE_TEXTUREADDRESSU = 44, /* Texture addressing mode for U coordinate */ - D3DRENDERSTATE_TEXTUREADDRESSV = 45, /* Texture addressing mode for V coordinate */ - D3DRENDERSTATE_MIPMAPLODBIAS = 46, /* D3DVALUE Mipmap LOD bias */ - D3DRENDERSTATE_ZBIAS = 47, /* LONG Z bias */ - D3DRENDERSTATE_RANGEFOGENABLE = 48, /* Enables range-based fog */ - D3DRENDERSTATE_ANISOTROPY = 49, /* Max. anisotropy. 1 = no anisotropy */ - D3DRENDERSTATE_FLUSHBATCH = 50, /* Explicit flush for DP batching (DX5 Only) */ - D3DRENDERSTATE_TRANSLUCENTSORTINDEPENDENT=51, /* BOOL enable sort-independent transparency */ - D3DRENDERSTATE_STENCILENABLE = 52, /* BOOL enable/disable stenciling */ - D3DRENDERSTATE_STENCILFAIL = 53, /* D3DSTENCILOP to do if stencil test fails */ - D3DRENDERSTATE_STENCILZFAIL = 54, /* D3DSTENCILOP to do if stencil test passes and Z test fails */ - D3DRENDERSTATE_STENCILPASS = 55, /* D3DSTENCILOP to do if both stencil and Z tests pass */ - D3DRENDERSTATE_STENCILFUNC = 56, /* D3DCMPFUNC fn. Stencil Test passes if ((ref & mask) stencilfn (stencil & mask)) is true */ - D3DRENDERSTATE_STENCILREF = 57, /* Reference value used in stencil test */ - D3DRENDERSTATE_STENCILMASK = 58, /* Mask value used in stencil test */ - D3DRENDERSTATE_STENCILWRITEMASK = 59, /* Write mask applied to values written to stencil buffer */ - D3DRENDERSTATE_TEXTUREFACTOR = 60, /* D3DCOLOR used for multi-texture blend */ - D3DRENDERSTATE_STIPPLEPATTERN00 = 64, /* Stipple pattern 01... */ - D3DRENDERSTATE_STIPPLEPATTERN01 = 65, - D3DRENDERSTATE_STIPPLEPATTERN02 = 66, - D3DRENDERSTATE_STIPPLEPATTERN03 = 67, - D3DRENDERSTATE_STIPPLEPATTERN04 = 68, - D3DRENDERSTATE_STIPPLEPATTERN05 = 69, - D3DRENDERSTATE_STIPPLEPATTERN06 = 70, - D3DRENDERSTATE_STIPPLEPATTERN07 = 71, - D3DRENDERSTATE_STIPPLEPATTERN08 = 72, - D3DRENDERSTATE_STIPPLEPATTERN09 = 73, - D3DRENDERSTATE_STIPPLEPATTERN10 = 74, - D3DRENDERSTATE_STIPPLEPATTERN11 = 75, - D3DRENDERSTATE_STIPPLEPATTERN12 = 76, - D3DRENDERSTATE_STIPPLEPATTERN13 = 77, - D3DRENDERSTATE_STIPPLEPATTERN14 = 78, - D3DRENDERSTATE_STIPPLEPATTERN15 = 79, - D3DRENDERSTATE_STIPPLEPATTERN16 = 80, - D3DRENDERSTATE_STIPPLEPATTERN17 = 81, - D3DRENDERSTATE_STIPPLEPATTERN18 = 82, - D3DRENDERSTATE_STIPPLEPATTERN19 = 83, - D3DRENDERSTATE_STIPPLEPATTERN20 = 84, - D3DRENDERSTATE_STIPPLEPATTERN21 = 85, - D3DRENDERSTATE_STIPPLEPATTERN22 = 86, - D3DRENDERSTATE_STIPPLEPATTERN23 = 87, - D3DRENDERSTATE_STIPPLEPATTERN24 = 88, - D3DRENDERSTATE_STIPPLEPATTERN25 = 89, - D3DRENDERSTATE_STIPPLEPATTERN26 = 90, - D3DRENDERSTATE_STIPPLEPATTERN27 = 91, - D3DRENDERSTATE_STIPPLEPATTERN28 = 92, - D3DRENDERSTATE_STIPPLEPATTERN29 = 93, - D3DRENDERSTATE_STIPPLEPATTERN30 = 94, - D3DRENDERSTATE_STIPPLEPATTERN31 = 95, - - /* - * 128 values [128, 255] are reserved for texture coordinate wrap flags. - * These are constructed with the D3DWRAP_U and D3DWRAP_V macros. Using - * a flags word preserves forward compatibility with texture coordinates - * that are >2D. - */ - D3DRENDERSTATE_WRAP0 = 128, /* wrap for 1st texture coord. set */ - D3DRENDERSTATE_WRAP1 = 129, /* wrap for 2nd texture coord. set */ - D3DRENDERSTATE_WRAP2 = 130, /* wrap for 3rd texture coord. set */ - D3DRENDERSTATE_WRAP3 = 131, /* wrap for 4th texture coord. set */ - D3DRENDERSTATE_WRAP4 = 132, /* wrap for 5th texture coord. set */ - D3DRENDERSTATE_WRAP5 = 133, /* wrap for 6th texture coord. set */ - D3DRENDERSTATE_WRAP6 = 134, /* wrap for 7th texture coord. set */ - D3DRENDERSTATE_WRAP7 = 135, /* wrap for 8th texture coord. set */ - D3DRENDERSTATE_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ -} D3DRENDERSTATETYPE; - -// For back-compatibility with legacy compilations -#define D3DRENDERSTATE_BLENDENABLE D3DRENDERSTATE_ALPHABLENDENABLE - - -// Bias to apply to the texture coordinate set to apply a wrap to. -#define D3DRENDERSTATE_WRAPBIAS 128UL - -/* Flags to construct the WRAP render states */ -#define D3DWRAP_U 0x00000001L -#define D3DWRAP_V 0x00000002L - - -#define D3DRENDERSTATE_STIPPLEPATTERN(y) (D3DRENDERSTATE_STIPPLEPATTERN00 + (y)) - -typedef struct _D3DSTATE { - union { - D3DTRANSFORMSTATETYPE dtstTransformStateType; - D3DLIGHTSTATETYPE dlstLightStateType; - D3DRENDERSTATETYPE drstRenderStateType; -#if defined(NONAMELESSUNION) - } u1; -#else - }; -#endif - union { - DWORD dwArg[1]; - D3DVALUE dvArg[1]; -#if defined(NONAMELESSUNION) - } u2; -#else - }; -#endif -} D3DSTATE, *LPD3DSTATE; - -/* - * Operation used to load matrices - * hDstMat = hSrcMat - */ -typedef struct _D3DMATRIXLOAD { - D3DMATRIXHANDLE hDestMatrix; /* Destination matrix */ - D3DMATRIXHANDLE hSrcMatrix; /* Source matrix */ -} D3DMATRIXLOAD, *LPD3DMATRIXLOAD; - -/* - * Operation used to multiply matrices - * hDstMat = hSrcMat1 * hSrcMat2 - */ -typedef struct _D3DMATRIXMULTIPLY { - D3DMATRIXHANDLE hDestMatrix; /* Destination matrix */ - D3DMATRIXHANDLE hSrcMatrix1; /* First source matrix */ - D3DMATRIXHANDLE hSrcMatrix2; /* Second source matrix */ -} D3DMATRIXMULTIPLY, *LPD3DMATRIXMULTIPLY; - -/* - * Operation used to transform and light vertices. - */ -typedef struct _D3DPROCESSVERTICES { - DWORD dwFlags; /* Do we transform or light or just copy? */ - WORD wStart; /* Index to first vertex in source */ - WORD wDest; /* Index to first vertex in local buffer */ - DWORD dwCount; /* Number of vertices to be processed */ - DWORD dwReserved; /* Must be zero */ -} D3DPROCESSVERTICES, *LPD3DPROCESSVERTICES; - -#define D3DPROCESSVERTICES_TRANSFORMLIGHT 0x00000000L -#define D3DPROCESSVERTICES_TRANSFORM 0x00000001L -#define D3DPROCESSVERTICES_COPY 0x00000002L -#define D3DPROCESSVERTICES_OPMASK 0x00000007L - -#define D3DPROCESSVERTICES_UPDATEEXTENTS 0x00000008L -#define D3DPROCESSVERTICES_NOCOLOR 0x00000010L - - - - -/* - * State enumerants for per-stage texture processing. - */ -typedef enum _D3DTEXTURESTAGESTATETYPE -{ - D3DTSS_COLOROP = 1, /* D3DTEXTUREOP - per-stage blending controls for color channels */ - D3DTSS_COLORARG1 = 2, /* D3DTA_* (texture arg) */ - D3DTSS_COLORARG2 = 3, /* D3DTA_* (texture arg) */ - D3DTSS_ALPHAOP = 4, /* D3DTEXTUREOP - per-stage blending controls for alpha channel */ - D3DTSS_ALPHAARG1 = 5, /* D3DTA_* (texture arg) */ - D3DTSS_ALPHAARG2 = 6, /* D3DTA_* (texture arg) */ - D3DTSS_BUMPENVMAT00 = 7, /* D3DVALUE (bump mapping matrix) */ - D3DTSS_BUMPENVMAT01 = 8, /* D3DVALUE (bump mapping matrix) */ - D3DTSS_BUMPENVMAT10 = 9, /* D3DVALUE (bump mapping matrix) */ - D3DTSS_BUMPENVMAT11 = 10, /* D3DVALUE (bump mapping matrix) */ - D3DTSS_TEXCOORDINDEX = 11, /* identifies which set of texture coordinates index this texture */ - D3DTSS_ADDRESS = 12, /* D3DTEXTUREADDRESS for both coordinates */ - D3DTSS_ADDRESSU = 13, /* D3DTEXTUREADDRESS for U coordinate */ - D3DTSS_ADDRESSV = 14, /* D3DTEXTUREADDRESS for V coordinate */ - D3DTSS_BORDERCOLOR = 15, /* D3DCOLOR */ - D3DTSS_MAGFILTER = 16, /* D3DTEXTUREMAGFILTER filter to use for magnification */ - D3DTSS_MINFILTER = 17, /* D3DTEXTUREMINFILTER filter to use for minification */ - D3DTSS_MIPFILTER = 18, /* D3DTEXTUREMIPFILTER filter to use between mipmaps during minification */ - D3DTSS_MIPMAPLODBIAS = 19, /* D3DVALUE Mipmap LOD bias */ - D3DTSS_MAXMIPLEVEL = 20, /* DWORD 0..(n-1) LOD index of largest map to use (0 == largest) */ - D3DTSS_MAXANISOTROPY = 21, /* DWORD maximum anisotropy */ - D3DTSS_BUMPENVLSCALE = 22, /* D3DVALUE scale for bump map luminance */ - D3DTSS_BUMPENVLOFFSET = 23, /* D3DVALUE offset for bump map luminance */ - D3DTSS_FORCE_DWORD = 0x7fffffff, /* force 32-bit size enum */ -} D3DTEXTURESTAGESTATETYPE; - -/* - * Enumerations for COLOROP and ALPHAOP texture blending operations set in - * texture processing stage controls in D3DRENDERSTATE. - */ -typedef enum _D3DTEXTUREOP -{ -// Control - D3DTOP_DISABLE = 1, // disables stage - D3DTOP_SELECTARG1 = 2, // the default - D3DTOP_SELECTARG2 = 3, - -// Modulate - D3DTOP_MODULATE = 4, // multiply args together - D3DTOP_MODULATE2X = 5, // multiply and 1 bit - D3DTOP_MODULATE4X = 6, // multiply and 2 bits - -// Add - D3DTOP_ADD = 7, // add arguments together - D3DTOP_ADDSIGNED = 8, // add with -0.5 bias - D3DTOP_ADDSIGNED2X = 9, // as above but left 1 bit - D3DTOP_SUBTRACT = 10, // Arg1 - Arg2, with no saturation - D3DTOP_ADDSMOOTH = 11, // add 2 args, subtract product - // Arg1 + Arg2 - Arg1*Arg2 - // = Arg1 + (1-Arg1)*Arg2 - -// Linear alpha blend: Arg1*(Alpha) + Arg2*(1-Alpha) - D3DTOP_BLENDDIFFUSEALPHA = 12, // iterated alpha - D3DTOP_BLENDTEXTUREALPHA = 13, // texture alpha - D3DTOP_BLENDFACTORALPHA = 14, // alpha from D3DRENDERSTATE_TEXTUREFACTOR - // Linear alpha blend with pre-multiplied arg1 input: Arg1 + Arg2*(1-Alpha) - D3DTOP_BLENDTEXTUREALPHAPM = 15, // texture alpha - D3DTOP_BLENDCURRENTALPHA = 16, // by alpha of current color - -// Specular mapping - D3DTOP_PREMODULATE = 17, // modulate with next texture before use - D3DTOP_MODULATEALPHA_ADDCOLOR = 18, // Arg1.RGB + Arg1.A*Arg2.RGB - // COLOROP only - D3DTOP_MODULATECOLOR_ADDALPHA = 19, // Arg1.RGB*Arg2.RGB + Arg1.A - // COLOROP only - D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20, // (1-Arg1.A)*Arg2.RGB + Arg1.RGB - // COLOROP only - D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21, // (1-Arg1.RGB)*Arg2.RGB + Arg1.A - // COLOROP only - -// Bump mapping - D3DTOP_BUMPENVMAP = 22, // per pixel env map perturbation - D3DTOP_BUMPENVMAPLUMINANCE = 23, // with luminance channel - // This can do either diffuse or specular bump mapping with correct input. - // Performs the function (Arg1.R*Arg2.R + Arg1.G*Arg2.G + Arg1.B*Arg2.B) - // where each component has been scaled and offset to make it signed. - // The result is replicated into all four (including alpha) channels. - // This is a valid COLOROP only. - D3DTOP_DOTPRODUCT3 = 24, - - D3DTOP_FORCE_DWORD = 0x7fffffff, -} D3DTEXTUREOP; - -/* - * Values for COLORARG1,2 and ALPHAARG1,2 texture blending operations - * set in texture processing stage controls in D3DRENDERSTATE. - */ -#define D3DTA_SELECTMASK 0x0000000f // mask for arg selector -#define D3DTA_DIFFUSE 0x00000000 // select diffuse color -#define D3DTA_CURRENT 0x00000001 // select result of previous stage -#define D3DTA_TEXTURE 0x00000002 // select texture color -#define D3DTA_TFACTOR 0x00000003 // select RENDERSTATE_TEXTUREFACTOR - -#define D3DTA_COMPLEMENT 0x00000010 // take 1.0 - x -#define D3DTA_ALPHAREPLICATE 0x00000020 // replicate alpha to color components - -/* - * IDirect3DTexture2 State Filter Types - */ -typedef enum _D3DTEXTUREMAGFILTER -{ - D3DTFG_POINT = 1, // nearest - D3DTFG_LINEAR = 2, // linear interpolation - D3DTFG_FLATCUBIC = 3, // cubic - D3DTFG_GAUSSIANCUBIC = 4, // different cubic kernel - D3DTFG_ANISOTROPIC = 5, // - D3DTFG_FORCE_DWORD = 0x7fffffff, // force 32-bit size enum -} D3DTEXTUREMAGFILTER; - -typedef enum _D3DTEXTUREMINFILTER -{ - D3DTFN_POINT = 1, // nearest - D3DTFN_LINEAR = 2, // linear interpolation - D3DTFN_ANISOTROPIC = 3, // - D3DTFN_FORCE_DWORD = 0x7fffffff, // force 32-bit size enum -} D3DTEXTUREMINFILTER; - -typedef enum _D3DTEXTUREMIPFILTER -{ - D3DTFP_NONE = 1, // mipmapping disabled (use MAG filter) - D3DTFP_POINT = 2, // nearest - D3DTFP_LINEAR = 3, // linear interpolation - D3DTFP_FORCE_DWORD = 0x7fffffff, // force 32-bit size enum -} D3DTEXTUREMIPFILTER; - - -/* - * Triangle flags - */ - -/* - * Tri strip and fan flags. - * START loads all three vertices - * EVEN and ODD load just v3 with even or odd culling - * START_FLAT contains a count from 0 to 29 that allows the - * whole strip or fan to be culled in one hit. - * e.g. for a quad len = 1 - */ -#define D3DTRIFLAG_START 0x00000000L -#define D3DTRIFLAG_STARTFLAT(len) (len) /* 0 < len < 30 */ -#define D3DTRIFLAG_ODD 0x0000001eL -#define D3DTRIFLAG_EVEN 0x0000001fL - -/* - * Triangle edge flags - * enable edges for wireframe or antialiasing - */ -#define D3DTRIFLAG_EDGEENABLE1 0x00000100L /* v0-v1 edge */ -#define D3DTRIFLAG_EDGEENABLE2 0x00000200L /* v1-v2 edge */ -#define D3DTRIFLAG_EDGEENABLE3 0x00000400L /* v2-v0 edge */ -#define D3DTRIFLAG_EDGEENABLETRIANGLE \ - (D3DTRIFLAG_EDGEENABLE1 | D3DTRIFLAG_EDGEENABLE2 | D3DTRIFLAG_EDGEENABLE3) - -/* - * Primitive structures and related defines. Vertex offsets are to types - * D3DVERTEX, D3DLVERTEX, or D3DTLVERTEX. - */ - -/* - * Triangle list primitive structure - */ -typedef struct _D3DTRIANGLE { - union { - WORD v1; /* Vertex indices */ - WORD wV1; -#if defined(NONAMELESSUNION) - } u1; -#else - }; -#endif - union { - WORD v2; - WORD wV2; -#if defined(NONAMELESSUNION) - } u2; -#else - }; -#endif - union { - WORD v3; - WORD wV3; -#if defined(NONAMELESSUNION) - } u3; -#else - }; -#endif - WORD wFlags; /* Edge (and other) flags */ -} D3DTRIANGLE, *LPD3DTRIANGLE; - -/* - * Line list structure. - * The instruction count defines the number of line segments. - */ -typedef struct _D3DLINE { - union { - WORD v1; /* Vertex indices */ - WORD wV1; -#if defined(NONAMELESSUNION) - } u1; -#else - }; -#endif - union { - WORD v2; - WORD wV2; -#if defined(NONAMELESSUNION) - } u2; -#else - }; -#endif -} D3DLINE, *LPD3DLINE; - -/* - * Span structure - * Spans join a list of points with the same y value. - * If the y value changes, a new span is started. - */ -typedef struct _D3DSPAN { - WORD wCount; /* Number of spans */ - WORD wFirst; /* Index to first vertex */ -} D3DSPAN, *LPD3DSPAN; - -/* - * Point structure - */ -typedef struct _D3DPOINT { - WORD wCount; /* number of points */ - WORD wFirst; /* index to first vertex */ -} D3DPOINT, *LPD3DPOINT; - - -/* - * Forward branch structure. - * Mask is logically anded with the driver status mask - * if the result equals 'value', the branch is taken. - */ -typedef struct _D3DBRANCH { - DWORD dwMask; /* Bitmask against D3D status */ - DWORD dwValue; - BOOL bNegate; /* TRUE to negate comparison */ - DWORD dwOffset; /* How far to branch forward (0 for exit)*/ -} D3DBRANCH, *LPD3DBRANCH; - -/* - * Status used for set status instruction. - * The D3D status is initialised on device creation - * and is modified by all execute calls. - */ -typedef struct _D3DSTATUS { - DWORD dwFlags; /* Do we set extents or status */ - DWORD dwStatus; /* D3D status */ - D3DRECT drExtent; -} D3DSTATUS, *LPD3DSTATUS; - -#define D3DSETSTATUS_STATUS 0x00000001L -#define D3DSETSTATUS_EXTENTS 0x00000002L -#define D3DSETSTATUS_ALL (D3DSETSTATUS_STATUS | D3DSETSTATUS_EXTENTS) - -typedef struct _D3DCLIPSTATUS { - DWORD dwFlags; /* Do we set 2d extents, 3D extents or status */ - DWORD dwStatus; /* Clip status */ - float minx, maxx; /* X extents */ - float miny, maxy; /* Y extents */ - float minz, maxz; /* Z extents */ -} D3DCLIPSTATUS, *LPD3DCLIPSTATUS; - -#define D3DCLIPSTATUS_STATUS 0x00000001L -#define D3DCLIPSTATUS_EXTENTS2 0x00000002L -#define D3DCLIPSTATUS_EXTENTS3 0x00000004L - -/* - * Statistics structure - */ -typedef struct _D3DSTATS { - DWORD dwSize; - DWORD dwTrianglesDrawn; - DWORD dwLinesDrawn; - DWORD dwPointsDrawn; - DWORD dwSpansDrawn; - DWORD dwVerticesProcessed; -} D3DSTATS, *LPD3DSTATS; - -/* - * Execute options. - * When calling using D3DEXECUTE_UNCLIPPED all the primitives - * inside the buffer must be contained within the viewport. - */ -#define D3DEXECUTE_CLIPPED 0x00000001l -#define D3DEXECUTE_UNCLIPPED 0x00000002l - -typedef struct _D3DEXECUTEDATA { - DWORD dwSize; - DWORD dwVertexOffset; - DWORD dwVertexCount; - DWORD dwInstructionOffset; - DWORD dwInstructionLength; - DWORD dwHVertexOffset; - D3DSTATUS dsStatus; /* Status after execute */ -} D3DEXECUTEDATA, *LPD3DEXECUTEDATA; - -/* - * Palette flags. - * This are or'ed with the peFlags in the PALETTEENTRYs passed to DirectDraw. - */ -#define D3DPAL_FREE 0x00 /* Renderer may use this entry freely */ -#define D3DPAL_READONLY 0x40 /* Renderer may not set this entry */ -#define D3DPAL_RESERVED 0x80 /* Renderer may not use this entry */ - - - -typedef struct _D3DVERTEXBUFFERDESC { - DWORD dwSize; - DWORD dwCaps; - DWORD dwFVF; - DWORD dwNumVertices; -} D3DVERTEXBUFFERDESC, *LPD3DVERTEXBUFFERDESC; - -/* These correspond to DDSCAPS_* flags */ -#define D3DVBCAPS_SYSTEMMEMORY 0x00000800l -#define D3DVBCAPS_WRITEONLY 0x00010000l -#define D3DVBCAPS_OPTIMIZED 0x80000000l - -/* Vertex Operations for ProcessVertices */ -#define D3DVOP_LIGHT (1 << 10) -#define D3DVOP_TRANSFORM (1 << 0) -#define D3DVOP_CLIP (1 << 2) -#define D3DVOP_EXTENTS (1 << 3) - -//------------------------------------------------------------------- - -// Flexible vertex format bits -// -#define D3DFVF_RESERVED0 0x001 -#define D3DFVF_POSITION_MASK 0x00E -#define D3DFVF_XYZ 0x002 -#define D3DFVF_XYZRHW 0x004 -#define D3DFVF_NORMAL 0x010 -#define D3DFVF_RESERVED1 0x020 -#define D3DFVF_DIFFUSE 0x040 -#define D3DFVF_SPECULAR 0x080 - -#define D3DFVF_TEXCOUNT_MASK 0xf00 -#define D3DFVF_TEXCOUNT_SHIFT 8 -#define D3DFVF_TEX0 0x000 -#define D3DFVF_TEX1 0x100 -#define D3DFVF_TEX2 0x200 -#define D3DFVF_TEX3 0x300 -#define D3DFVF_TEX4 0x400 -#define D3DFVF_TEX5 0x500 -#define D3DFVF_TEX6 0x600 -#define D3DFVF_TEX7 0x700 -#define D3DFVF_TEX8 0x800 - -#define D3DFVF_RESERVED2 0xf000 // 4 reserved bits - -#define D3DFVF_VERTEX ( D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_TEX1 ) -#define D3DFVF_LVERTEX ( D3DFVF_XYZ | D3DFVF_RESERVED1 | D3DFVF_DIFFUSE | \ - D3DFVF_SPECULAR | D3DFVF_TEX1 ) -#define D3DFVF_TLVERTEX ( D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | \ - D3DFVF_TEX1 ) - -typedef struct _D3DDP_PTRSTRIDE -{ - LPVOID lpvData; - DWORD dwStride; -} D3DDP_PTRSTRIDE; - -#define D3DDP_MAXTEXCOORD 8 - -typedef struct _D3DDRAWPRIMITIVESTRIDEDDATA -{ - D3DDP_PTRSTRIDE position; - D3DDP_PTRSTRIDE normal; - D3DDP_PTRSTRIDE diffuse; - D3DDP_PTRSTRIDE specular; - D3DDP_PTRSTRIDE textureCoords[D3DDP_MAXTEXCOORD]; -} D3DDRAWPRIMITIVESTRIDEDDATA, *LPD3DDRAWPRIMITIVESTRIDEDDATA; -//--------------------------------------------------------------------- -// ComputeSphereVisibility return values -// -#define D3DVIS_INSIDE_FRUSTUM 0 -#define D3DVIS_INTERSECT_FRUSTUM 1 -#define D3DVIS_OUTSIDE_FRUSTUM 2 -#define D3DVIS_INSIDE_LEFT 0 -#define D3DVIS_INTERSECT_LEFT (1 << 2) -#define D3DVIS_OUTSIDE_LEFT (2 << 2) -#define D3DVIS_INSIDE_RIGHT 0 -#define D3DVIS_INTERSECT_RIGHT (1 << 4) -#define D3DVIS_OUTSIDE_RIGHT (2 << 4) -#define D3DVIS_INSIDE_TOP 0 -#define D3DVIS_INTERSECT_TOP (1 << 6) -#define D3DVIS_OUTSIDE_TOP (2 << 6) -#define D3DVIS_INSIDE_BOTTOM 0 -#define D3DVIS_INTERSECT_BOTTOM (1 << 8) -#define D3DVIS_OUTSIDE_BOTTOM (2 << 8) -#define D3DVIS_INSIDE_NEAR 0 -#define D3DVIS_INTERSECT_NEAR (1 << 10) -#define D3DVIS_OUTSIDE_NEAR (2 << 10) -#define D3DVIS_INSIDE_FAR 0 -#define D3DVIS_INTERSECT_FAR (1 << 12) -#define D3DVIS_OUTSIDE_FAR (2 << 12) - -#define D3DVIS_MASK_FRUSTUM (3 << 0) -#define D3DVIS_MASK_LEFT (3 << 2) -#define D3DVIS_MASK_RIGHT (3 << 4) -#define D3DVIS_MASK_TOP (3 << 6) -#define D3DVIS_MASK_BOTTOM (3 << 8) -#define D3DVIS_MASK_NEAR (3 << 10) -#define D3DVIS_MASK_FAR (3 << 12) - - -#pragma pack() -#endif /* _D3DTYPES_H_ */ - diff --git a/include/ddraw.h b/include/ddraw.h deleted file mode 100755 index feaec6981..000000000 --- a/include/ddraw.h +++ /dev/null @@ -1,4844 +0,0 @@ -/*==========================================================================; - * - * Copyright (C) 1994-1997 Microsoft Corporation. All Rights Reserved. - * - * File: ddraw.h - * Content: DirectDraw include file - * - ***************************************************************************/ - -#ifndef __DDRAW_INCLUDED__ -#define __DDRAW_INCLUDED__ - -/* - * If you wish an application built against the newest version of DirectDraw - * to run against an older DirectDraw run time then define DIRECTDRAW_VERSION - * to be the earlies version of DirectDraw you wish to run against. For, - * example if you wish an application to run against a DX 3 runtime define - * DIRECTDRAW_VERSION to be 0x0300. - */ -#ifndef DIRECTDRAW_VERSION -#define DIRECTDRAW_VERSION 0x0600 -#endif /* DIRECTDRAW_VERSION */ - -#if defined( _WIN32 ) && !defined( _NO_COM ) -#define COM_NO_WINDOWS_H -#include -#else -#define IUnknown void -#if !defined( NT_BUILD_ENVIRONMENT ) && !defined(WINNT) - #define CO_E_NOTINITIALIZED 0x800401F0L -#endif -#endif - -#define _FACDD 0x876 -#define MAKE_DDHRESULT( code ) MAKE_HRESULT( 1, _FACDD, code ) - -#ifdef __cplusplus -extern "C" { -#endif - -// -// For compilers that don't support nameless unions, do a -// -// #define NONAMELESSUNION -// -// before #include -// -#ifndef DUMMYUNIONNAMEN -#if defined(__cplusplus) || !defined(NONAMELESSUNION) -#define DUMMYUNIONNAMEN(n) -#else -#define DUMMYUNIONNAMEN(n) u##n -#endif -#endif - -#ifndef MAKEFOURCC - #define MAKEFOURCC(ch0, ch1, ch2, ch3) \ - ((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) | \ - ((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 )) -#endif //defined(MAKEFOURCC) - -/* - * FOURCC codes for DX compressed-texture pixel formats - */ -#define FOURCC_DXT1 (MAKEFOURCC('D','X','T','1')) -#define FOURCC_DXT2 (MAKEFOURCC('D','X','T','2')) -#define FOURCC_DXT3 (MAKEFOURCC('D','X','T','3')) -#define FOURCC_DXT4 (MAKEFOURCC('D','X','T','4')) -#define FOURCC_DXT5 (MAKEFOURCC('D','X','T','5')) - -/* - * GUIDS used by DirectDraw objects - */ -#if defined( _WIN32 ) && !defined( _NO_COM ) - -DEFINE_GUID( CLSID_DirectDraw, 0xD7B70EE0,0x4340,0x11CF,0xB0,0x63,0x00,0x20,0xAF,0xC2,0xCD,0x35 ); -DEFINE_GUID( CLSID_DirectDrawClipper, 0x593817A0,0x7DB3,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xb9,0x33,0x56 ); -DEFINE_GUID( IID_IDirectDraw, 0x6C14DB80,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 ); -DEFINE_GUID( IID_IDirectDraw2, 0xB3A6F3E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 ); -DEFINE_GUID( IID_IDirectDraw4, 0x9c59509a,0x39bd,0x11d1,0x8c,0x4a,0x00,0xc0,0x4f,0xd9,0x30,0xc5 ); -DEFINE_GUID( IID_IDirectDrawSurface, 0x6C14DB81,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 ); -DEFINE_GUID( IID_IDirectDrawSurface2, 0x57805885,0x6eec,0x11cf,0x94,0x41,0xa8,0x23,0x03,0xc1,0x0e,0x27 ); -DEFINE_GUID( IID_IDirectDrawSurface3, 0xDA044E00,0x69B2,0x11D0,0xA1,0xD5,0x00,0xAA,0x00,0xB8,0xDF,0xBB ); -DEFINE_GUID( IID_IDirectDrawSurface4, 0x0B2B8630,0xAD35,0x11D0,0x8E,0xA6,0x00,0x60,0x97,0x97,0xEA,0x5B ); - -DEFINE_GUID( IID_IDirectDrawPalette, 0x6C14DB84,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 ); -DEFINE_GUID( IID_IDirectDrawClipper, 0x6C14DB85,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 ); -DEFINE_GUID( IID_IDirectDrawColorControl, 0x4B9F0EE0,0x0D7E,0x11D0,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8 ); -DEFINE_GUID( IID_IDirectDrawGammaControl, 0x69C11C3E,0xB46B,0x11D1,0xAD,0x7A,0x00,0xC0,0x4F,0xC2,0x9B,0x4E ); - -#endif - -/*============================================================================ - * - * DirectDraw Structures - * - * Various structures used to invoke DirectDraw. - * - *==========================================================================*/ - -struct IDirectDraw; -struct IDirectDrawSurface; -struct IDirectDrawPalette; -struct IDirectDrawClipper; - -typedef struct IDirectDraw FAR *LPDIRECTDRAW; -typedef struct IDirectDraw2 FAR *LPDIRECTDRAW2; -typedef struct IDirectDraw4 FAR *LPDIRECTDRAW4; -typedef struct IDirectDrawSurface FAR *LPDIRECTDRAWSURFACE; -typedef struct IDirectDrawSurface2 FAR *LPDIRECTDRAWSURFACE2; -typedef struct IDirectDrawSurface3 FAR *LPDIRECTDRAWSURFACE3; -typedef struct IDirectDrawSurface4 FAR *LPDIRECTDRAWSURFACE4; - -typedef struct IDirectDrawPalette FAR *LPDIRECTDRAWPALETTE; -typedef struct IDirectDrawClipper FAR *LPDIRECTDRAWCLIPPER; -typedef struct IDirectDrawColorControl FAR *LPDIRECTDRAWCOLORCONTROL; -typedef struct IDirectDrawGammaControl FAR *LPDIRECTDRAWGAMMACONTROL; - -typedef struct _DDFXROP FAR *LPDDFXROP; -typedef struct _DDSURFACEDESC FAR *LPDDSURFACEDESC; -typedef struct _DDSURFACEDESC2 FAR *LPDDSURFACEDESC2; -typedef struct _DDCOLORCONTROL FAR *LPDDCOLORCONTROL; - -/* - * API's - */ -#if (defined (WIN32) || defined( _WIN32 ) ) && !defined( _NO_COM ) -//#if defined( _WIN32 ) && !defined( _NO_ENUM ) - typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKA)(GUID FAR *, LPSTR, LPSTR, LPVOID); - typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKW)(GUID FAR *, LPWSTR, LPWSTR, LPVOID); - extern HRESULT WINAPI DirectDrawEnumerateW( LPDDENUMCALLBACKW lpCallback, LPVOID lpContext ); - extern HRESULT WINAPI DirectDrawEnumerateA( LPDDENUMCALLBACKA lpCallback, LPVOID lpContext ); - /* - * Protect against old SDKs - */ - #ifndef SM_CMONITORS - #define HMONITOR HANDLE - #endif - typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKEXA)(GUID FAR *, LPSTR, LPSTR, LPVOID, HMONITOR); - typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKEXW)(GUID FAR *, LPWSTR, LPWSTR, LPVOID, HMONITOR); - extern HRESULT WINAPI DirectDrawEnumerateExW( LPDDENUMCALLBACKEXW lpCallback, LPVOID lpContext, DWORD dwFlags); - extern HRESULT WINAPI DirectDrawEnumerateExA( LPDDENUMCALLBACKEXA lpCallback, LPVOID lpContext, DWORD dwFlags); - typedef HRESULT (WINAPI * LPDIRECTDRAWENUMERATEEXA)( LPDDENUMCALLBACKEXA lpCallback, LPVOID lpContext, DWORD dwFlags); - typedef HRESULT (WINAPI * LPDIRECTDRAWENUMERATEEXW)( LPDDENUMCALLBACKEXW lpCallback, LPVOID lpContext, DWORD dwFlags); - - #ifdef UNICODE - typedef LPDDENUMCALLBACKW LPDDENUMCALLBACK; - #define DirectDrawEnumerate DirectDrawEnumerateW - typedef LPDDENUMCALLBACKEXW LPDDENUMCALLBACKEX; - typedef LPDIRECTDRAWENUMERATEEXW LPDIRECTDRAWENUMERATEEX; - #define DirectDrawEnumerateEx DirectDrawEnumerateExW - #else - typedef LPDDENUMCALLBACKA LPDDENUMCALLBACK; - #define DirectDrawEnumerate DirectDrawEnumerateA - typedef LPDDENUMCALLBACKEXA LPDDENUMCALLBACKEX; - typedef LPDIRECTDRAWENUMERATEEXA LPDIRECTDRAWENUMERATEEX; - #define DirectDrawEnumerateEx DirectDrawEnumerateExA - #endif - extern HRESULT WINAPI DirectDrawCreate( GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter ); - extern HRESULT WINAPI DirectDrawCreateClipper( DWORD dwFlags, LPDIRECTDRAWCLIPPER FAR *lplpDDClipper, IUnknown FAR *pUnkOuter ); -#endif -/* - * Flags for DirectDrawEnumerateEx - * DirectDrawEnumerateEx supercedes DirectDrawEnumerate. You must use GetProcAddress to - * obtain a function pointer (of type LPDIRECTDRAWENUMERATEEX) to DirectDrawEnumerateEx. - * By default, only the primary display device is enumerated. - * DirectDrawEnumerate is equivalent to DirectDrawEnumerate(,,DDENUM_NONDISPLAYDEVICES) - */ - -/* - * This flag causes enumeration of any GDI display devices which are part of - * the Windows Desktop - */ -#define DDENUM_ATTACHEDSECONDARYDEVICES 0x00000001L - -/* - * This flag causes enumeration of any GDI display devices which are not - * part of the Windows Desktop - */ -#define DDENUM_DETACHEDSECONDARYDEVICES 0x00000002L - -/* - * This flag causes enumeration of non-display devices - */ -#define DDENUM_NONDISPLAYDEVICES 0x00000004L - - -#define REGSTR_KEY_DDHW_DESCRIPTION "Description" -#define REGSTR_KEY_DDHW_DRIVERNAME "DriverName" -#define REGSTR_PATH_DDHW "Hardware\\DirectDrawDrivers" - -#define DDCREATE_HARDWAREONLY 0x00000001l -#define DDCREATE_EMULATIONONLY 0x00000002l - -#if defined(WINNT) || !defined(WIN32) -typedef long HRESULT; -#endif - -//#ifndef WINNT -typedef HRESULT (FAR PASCAL * LPDDENUMMODESCALLBACK)(LPDDSURFACEDESC, LPVOID); -typedef HRESULT (FAR PASCAL * LPDDENUMMODESCALLBACK2)(LPDDSURFACEDESC2, LPVOID); -typedef HRESULT (FAR PASCAL * LPDDENUMSURFACESCALLBACK)(LPDIRECTDRAWSURFACE, LPDDSURFACEDESC, LPVOID); -typedef HRESULT (FAR PASCAL * LPDDENUMSURFACESCALLBACK2)(LPDIRECTDRAWSURFACE4, LPDDSURFACEDESC2, LPVOID); -//#endif - -/* - * Generic pixel format with 8-bit RGB and alpha components - */ -typedef struct _DDRGBA -{ - BYTE red; - BYTE green; - BYTE blue; - BYTE alpha; -} DDRGBA; - -typedef DDRGBA FAR *LPDDRGBA; - -/* - * DDCOLORKEY - */ -typedef struct _DDCOLORKEY -{ - DWORD dwColorSpaceLowValue; // low boundary of color space that is to - // be treated as Color Key, inclusive - DWORD dwColorSpaceHighValue; // high boundary of color space that is - // to be treated as Color Key, inclusive -} DDCOLORKEY; - -typedef DDCOLORKEY FAR* LPDDCOLORKEY; - -/* - * DDBLTFX - * Used to pass override information to the DIRECTDRAWSURFACE callback Blt. - */ -typedef struct _DDBLTFX -{ - DWORD dwSize; // size of structure - DWORD dwDDFX; // FX operations - DWORD dwROP; // Win32 raster operations - DWORD dwDDROP; // Raster operations new for DirectDraw - DWORD dwRotationAngle; // Rotation angle for blt - DWORD dwZBufferOpCode; // ZBuffer compares - DWORD dwZBufferLow; // Low limit of Z buffer - DWORD dwZBufferHigh; // High limit of Z buffer - DWORD dwZBufferBaseDest; // Destination base value - DWORD dwZDestConstBitDepth; // Bit depth used to specify Z constant for destination - union - { - DWORD dwZDestConst; // Constant to use as Z buffer for dest - LPDIRECTDRAWSURFACE lpDDSZBufferDest; // Surface to use as Z buffer for dest - } DUMMYUNIONNAMEN(1); - DWORD dwZSrcConstBitDepth; // Bit depth used to specify Z constant for source - union - { - DWORD dwZSrcConst; // Constant to use as Z buffer for src - LPDIRECTDRAWSURFACE lpDDSZBufferSrc; // Surface to use as Z buffer for src - } DUMMYUNIONNAMEN(2); - DWORD dwAlphaEdgeBlendBitDepth; // Bit depth used to specify constant for alpha edge blend - DWORD dwAlphaEdgeBlend; // Alpha for edge blending - DWORD dwReserved; - DWORD dwAlphaDestConstBitDepth; // Bit depth used to specify alpha constant for destination - union - { - DWORD dwAlphaDestConst; // Constant to use as Alpha Channel - LPDIRECTDRAWSURFACE lpDDSAlphaDest; // Surface to use as Alpha Channel - } DUMMYUNIONNAMEN(3); - DWORD dwAlphaSrcConstBitDepth; // Bit depth used to specify alpha constant for source - union - { - DWORD dwAlphaSrcConst; // Constant to use as Alpha Channel - LPDIRECTDRAWSURFACE lpDDSAlphaSrc; // Surface to use as Alpha Channel - } DUMMYUNIONNAMEN(4); - union - { - DWORD dwFillColor; // color in RGB or Palettized - DWORD dwFillDepth; // depth value for z-buffer - DWORD dwFillPixel; // pixel value for RGBA or RGBZ - LPDIRECTDRAWSURFACE lpDDSPattern; // Surface to use as pattern - } DUMMYUNIONNAMEN(5); - DDCOLORKEY ddckDestColorkey; // DestColorkey override - DDCOLORKEY ddckSrcColorkey; // SrcColorkey override -} DDBLTFX; - -typedef DDBLTFX FAR* LPDDBLTFX; - - -/* - * DDSCAPS - */ -typedef struct _DDSCAPS -{ - DWORD dwCaps; // capabilities of surface wanted -} DDSCAPS; - -typedef DDSCAPS FAR* LPDDSCAPS; - - -/* - * DDOSCAPS - */ -typedef struct _DDOSCAPS -{ - DWORD dwCaps; // capabilities of surface wanted -} DDOSCAPS; - -typedef DDOSCAPS FAR* LPDDOSCAPS; - -/* - * This structure is used internally by DirectDraw. - */ -typedef struct _DDSCAPSEX -{ - DWORD dwCaps2; - DWORD dwCaps3; - DWORD dwCaps4; -} DDSCAPSEX, FAR * LPDDSCAPSEX; - -/* - * DDSCAPS2 - */ -typedef struct _DDSCAPS2 -{ - DWORD dwCaps; // capabilities of surface wanted - DWORD dwCaps2; - DWORD dwCaps3; - DWORD dwCaps4; -} DDSCAPS2; - -typedef DDSCAPS2 FAR* LPDDSCAPS2; - -/* - * DDCAPS - */ -#define DD_ROP_SPACE (256/32) // space required to store ROP array - -/* - * This structure is the DDCAPS structure as it was in version 2 and 3 of Direct X. - * It is present for back compatability. - */ -typedef struct _DDCAPS_DX3 -{ - DWORD dwSize; // size of the DDDRIVERCAPS structure - DWORD dwCaps; // driver specific capabilities - DWORD dwCaps2; // more driver specific capabilites - DWORD dwCKeyCaps; // color key capabilities of the surface - DWORD dwFXCaps; // driver specific stretching and effects capabilites - DWORD dwFXAlphaCaps; // alpha driver specific capabilities - DWORD dwPalCaps; // palette capabilities - DWORD dwSVCaps; // stereo vision capabilities - DWORD dwAlphaBltConstBitDepths; // DDBD_2,4,8 - DWORD dwAlphaBltPixelBitDepths; // DDBD_1,2,4,8 - DWORD dwAlphaBltSurfaceBitDepths; // DDBD_1,2,4,8 - DWORD dwAlphaOverlayConstBitDepths; // DDBD_2,4,8 - DWORD dwAlphaOverlayPixelBitDepths; // DDBD_1,2,4,8 - DWORD dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8 - DWORD dwZBufferBitDepths; // DDBD_8,16,24,32 - DWORD dwVidMemTotal; // total amount of video memory - DWORD dwVidMemFree; // amount of free video memory - DWORD dwMaxVisibleOverlays; // maximum number of visible overlays - DWORD dwCurrVisibleOverlays; // current number of visible overlays - DWORD dwNumFourCCCodes; // number of four cc codes - DWORD dwAlignBoundarySrc; // source rectangle alignment - DWORD dwAlignSizeSrc; // source rectangle byte size - DWORD dwAlignBoundaryDest; // dest rectangle alignment - DWORD dwAlignSizeDest; // dest rectangle byte size - DWORD dwAlignStrideAlign; // stride alignment - DWORD dwRops[DD_ROP_SPACE]; // ROPS supported - DDSCAPS ddsCaps; // DDSCAPS structure has all the general capabilities - DWORD dwMinOverlayStretch; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 - DWORD dwMaxOverlayStretch; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 - DWORD dwMinLiveVideoStretch; // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 - DWORD dwMaxLiveVideoStretch; // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 - DWORD dwMinHwCodecStretch; // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 - DWORD dwMaxHwCodecStretch; // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 - DWORD dwReserved1; // reserved - DWORD dwReserved2; // reserved - DWORD dwReserved3; // reserved - DWORD dwSVBCaps; // driver specific capabilities for System->Vmem blts - DWORD dwSVBCKeyCaps; // driver color key capabilities for System->Vmem blts - DWORD dwSVBFXCaps; // driver FX capabilities for System->Vmem blts - DWORD dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts - DWORD dwVSBCaps; // driver specific capabilities for Vmem->System blts - DWORD dwVSBCKeyCaps; // driver color key capabilities for Vmem->System blts - DWORD dwVSBFXCaps; // driver FX capabilities for Vmem->System blts - DWORD dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts - DWORD dwSSBCaps; // driver specific capabilities for System->System blts - DWORD dwSSBCKeyCaps; // driver color key capabilities for System->System blts - DWORD dwSSBFXCaps; // driver FX capabilities for System->System blts - DWORD dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts - DWORD dwReserved4; // reserved - DWORD dwReserved5; // reserved - DWORD dwReserved6; // reserved -} DDCAPS_DX3; -typedef DDCAPS_DX3 FAR* LPDDCAPS_DX3; - -/* - * This structure is the DDCAPS structure as it was in version 5 of Direct X. - * It is present for back compatability. - */ -typedef struct _DDCAPS_DX5 -{ -/* 0*/ DWORD dwSize; // size of the DDDRIVERCAPS structure -/* 4*/ DWORD dwCaps; // driver specific capabilities -/* 8*/ DWORD dwCaps2; // more driver specific capabilites -/* c*/ DWORD dwCKeyCaps; // color key capabilities of the surface -/* 10*/ DWORD dwFXCaps; // driver specific stretching and effects capabilites -/* 14*/ DWORD dwFXAlphaCaps; // alpha driver specific capabilities -/* 18*/ DWORD dwPalCaps; // palette capabilities -/* 1c*/ DWORD dwSVCaps; // stereo vision capabilities -/* 20*/ DWORD dwAlphaBltConstBitDepths; // DDBD_2,4,8 -/* 24*/ DWORD dwAlphaBltPixelBitDepths; // DDBD_1,2,4,8 -/* 28*/ DWORD dwAlphaBltSurfaceBitDepths; // DDBD_1,2,4,8 -/* 2c*/ DWORD dwAlphaOverlayConstBitDepths; // DDBD_2,4,8 -/* 30*/ DWORD dwAlphaOverlayPixelBitDepths; // DDBD_1,2,4,8 -/* 34*/ DWORD dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8 -/* 38*/ DWORD dwZBufferBitDepths; // DDBD_8,16,24,32 -/* 3c*/ DWORD dwVidMemTotal; // total amount of video memory -/* 40*/ DWORD dwVidMemFree; // amount of free video memory -/* 44*/ DWORD dwMaxVisibleOverlays; // maximum number of visible overlays -/* 48*/ DWORD dwCurrVisibleOverlays; // current number of visible overlays -/* 4c*/ DWORD dwNumFourCCCodes; // number of four cc codes -/* 50*/ DWORD dwAlignBoundarySrc; // source rectangle alignment -/* 54*/ DWORD dwAlignSizeSrc; // source rectangle byte size -/* 58*/ DWORD dwAlignBoundaryDest; // dest rectangle alignment -/* 5c*/ DWORD dwAlignSizeDest; // dest rectangle byte size -/* 60*/ DWORD dwAlignStrideAlign; // stride alignment -/* 64*/ DWORD dwRops[DD_ROP_SPACE]; // ROPS supported -/* 84*/ DDSCAPS ddsCaps; // DDSCAPS structure has all the general capabilities -/* 88*/ DWORD dwMinOverlayStretch; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 -/* 8c*/ DWORD dwMaxOverlayStretch; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 -/* 90*/ DWORD dwMinLiveVideoStretch; // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 -/* 94*/ DWORD dwMaxLiveVideoStretch; // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 -/* 98*/ DWORD dwMinHwCodecStretch; // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 -/* 9c*/ DWORD dwMaxHwCodecStretch; // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 -/* a0*/ DWORD dwReserved1; // reserved -/* a4*/ DWORD dwReserved2; // reserved -/* a8*/ DWORD dwReserved3; // reserved -/* ac*/ DWORD dwSVBCaps; // driver specific capabilities for System->Vmem blts -/* b0*/ DWORD dwSVBCKeyCaps; // driver color key capabilities for System->Vmem blts -/* b4*/ DWORD dwSVBFXCaps; // driver FX capabilities for System->Vmem blts -/* b8*/ DWORD dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts -/* d8*/ DWORD dwVSBCaps; // driver specific capabilities for Vmem->System blts -/* dc*/ DWORD dwVSBCKeyCaps; // driver color key capabilities for Vmem->System blts -/* e0*/ DWORD dwVSBFXCaps; // driver FX capabilities for Vmem->System blts -/* e4*/ DWORD dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts -/*104*/ DWORD dwSSBCaps; // driver specific capabilities for System->System blts -/*108*/ DWORD dwSSBCKeyCaps; // driver color key capabilities for System->System blts -/*10c*/ DWORD dwSSBFXCaps; // driver FX capabilities for System->System blts -/*110*/ DWORD dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts -// Members added for DX5: -/*130*/ DWORD dwMaxVideoPorts; // maximum number of usable video ports -/*134*/ DWORD dwCurrVideoPorts; // current number of video ports used -/*138*/ DWORD dwSVBCaps2; // more driver specific capabilities for System->Vmem blts -/*13c*/ DWORD dwNLVBCaps; // driver specific capabilities for non-local->local vidmem blts -/*140*/ DWORD dwNLVBCaps2; // more driver specific capabilities non-local->local vidmem blts -/*144*/ DWORD dwNLVBCKeyCaps; // driver color key capabilities for non-local->local vidmem blts -/*148*/ DWORD dwNLVBFXCaps; // driver FX capabilities for non-local->local blts -/*14c*/ DWORD dwNLVBRops[DD_ROP_SPACE]; // ROPS supported for non-local->local blts -} DDCAPS_DX5; -typedef DDCAPS_DX5 FAR* LPDDCAPS_DX5; - -typedef struct _DDCAPS_DX6 -{ -/* 0*/ DWORD dwSize; // size of the DDDRIVERCAPS structure -/* 4*/ DWORD dwCaps; // driver specific capabilities -/* 8*/ DWORD dwCaps2; // more driver specific capabilites -/* c*/ DWORD dwCKeyCaps; // color key capabilities of the surface -/* 10*/ DWORD dwFXCaps; // driver specific stretching and effects capabilites -/* 14*/ DWORD dwFXAlphaCaps; // alpha caps -/* 18*/ DWORD dwPalCaps; // palette capabilities -/* 1c*/ DWORD dwSVCaps; // stereo vision capabilities -/* 20*/ DWORD dwAlphaBltConstBitDepths; // DDBD_2,4,8 -/* 24*/ DWORD dwAlphaBltPixelBitDepths; // DDBD_1,2,4,8 -/* 28*/ DWORD dwAlphaBltSurfaceBitDepths; // DDBD_1,2,4,8 -/* 2c*/ DWORD dwAlphaOverlayConstBitDepths; // DDBD_2,4,8 -/* 30*/ DWORD dwAlphaOverlayPixelBitDepths; // DDBD_1,2,4,8 -/* 34*/ DWORD dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8 -/* 38*/ DWORD dwZBufferBitDepths; // DDBD_8,16,24,32 -/* 3c*/ DWORD dwVidMemTotal; // total amount of video memory -/* 40*/ DWORD dwVidMemFree; // amount of free video memory -/* 44*/ DWORD dwMaxVisibleOverlays; // maximum number of visible overlays -/* 48*/ DWORD dwCurrVisibleOverlays; // current number of visible overlays -/* 4c*/ DWORD dwNumFourCCCodes; // number of four cc codes -/* 50*/ DWORD dwAlignBoundarySrc; // source rectangle alignment -/* 54*/ DWORD dwAlignSizeSrc; // source rectangle byte size -/* 58*/ DWORD dwAlignBoundaryDest; // dest rectangle alignment -/* 5c*/ DWORD dwAlignSizeDest; // dest rectangle byte size -/* 60*/ DWORD dwAlignStrideAlign; // stride alignment -/* 64*/ DWORD dwRops[DD_ROP_SPACE]; // ROPS supported -/* 84*/ DDSCAPS ddsOldCaps; // Was DDSCAPS ddsCaps. ddsCaps is of type DDSCAPS2 for DX6 -/* 88*/ DWORD dwMinOverlayStretch; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 -/* 8c*/ DWORD dwMaxOverlayStretch; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 -/* 90*/ DWORD dwMinLiveVideoStretch; // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 -/* 94*/ DWORD dwMaxLiveVideoStretch; // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 -/* 98*/ DWORD dwMinHwCodecStretch; // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 -/* 9c*/ DWORD dwMaxHwCodecStretch; // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 -/* a0*/ DWORD dwReserved1; // reserved -/* a4*/ DWORD dwReserved2; // reserved -/* a8*/ DWORD dwReserved3; // reserved -/* ac*/ DWORD dwSVBCaps; // driver specific capabilities for System->Vmem blts -/* b0*/ DWORD dwSVBCKeyCaps; // driver color key capabilities for System->Vmem blts -/* b4*/ DWORD dwSVBFXCaps; // driver FX capabilities for System->Vmem blts -/* b8*/ DWORD dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts -/* d8*/ DWORD dwVSBCaps; // driver specific capabilities for Vmem->System blts -/* dc*/ DWORD dwVSBCKeyCaps; // driver color key capabilities for Vmem->System blts -/* e0*/ DWORD dwVSBFXCaps; // driver FX capabilities for Vmem->System blts -/* e4*/ DWORD dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts -/*104*/ DWORD dwSSBCaps; // driver specific capabilities for System->System blts -/*108*/ DWORD dwSSBCKeyCaps; // driver color key capabilities for System->System blts -/*10c*/ DWORD dwSSBFXCaps; // driver FX capabilities for System->System blts -/*110*/ DWORD dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts -/*130*/ DWORD dwMaxVideoPorts; // maximum number of usable video ports -/*134*/ DWORD dwCurrVideoPorts; // current number of video ports used -/*138*/ DWORD dwSVBCaps2; // more driver specific capabilities for System->Vmem blts -/*13c*/ DWORD dwNLVBCaps; // driver specific capabilities for non-local->local vidmem blts -/*140*/ DWORD dwNLVBCaps2; // more driver specific capabilities non-local->local vidmem blts -/*144*/ DWORD dwNLVBCKeyCaps; // driver color key capabilities for non-local->local vidmem blts -/*148*/ DWORD dwNLVBFXCaps; // driver FX capabilities for non-local->local blts -/*14c*/ DWORD dwNLVBRops[DD_ROP_SPACE]; // ROPS supported for non-local->local blts -// Members added for DX6 release -/*16c*/ DDSCAPS2 ddsCaps; // Surface Caps -} DDCAPS_DX6; -typedef DDCAPS_DX6 FAR* LPDDCAPS_DX6; - - -#if DIRECTDRAW_VERSION <= 0x300 - typedef DDCAPS_DX3 DDCAPS; -#elif DIRECTDRAW_VERSION <= 0x500 - typedef DDCAPS_DX5 DDCAPS; -#else - typedef DDCAPS_DX6 DDCAPS; -#endif - -typedef DDCAPS FAR* LPDDCAPS; - - - -/* - * DDPIXELFORMAT - */ -typedef struct _DDPIXELFORMAT -{ - DWORD dwSize; // size of structure - DWORD dwFlags; // pixel format flags - DWORD dwFourCC; // (FOURCC code) - union - { - DWORD dwRGBBitCount; // how many bits per pixel - DWORD dwYUVBitCount; // how many bits per pixel - DWORD dwZBufferBitDepth; // how many total bits/pixel in z buffer (including any stencil bits) - DWORD dwAlphaBitDepth; // how many bits for alpha channels - DWORD dwLuminanceBitCount; // how many bits per pixel - DWORD dwBumpBitCount; // how many bits per "buxel", total - } DUMMYUNIONNAMEN(1); - union - { - DWORD dwRBitMask; // mask for red bit - DWORD dwYBitMask; // mask for Y bits - DWORD dwStencilBitDepth; // how many stencil bits (note: dwZBufferBitDepth-dwStencilBitDepth is total Z-only bits) - DWORD dwLuminanceBitMask; // mask for luminance bits - DWORD dwBumpDuBitMask; // mask for bump map U delta bits - } DUMMYUNIONNAMEN(2); - union - { - DWORD dwGBitMask; // mask for green bits - DWORD dwUBitMask; // mask for U bits - DWORD dwZBitMask; // mask for Z bits - DWORD dwBumpDvBitMask; // mask for bump map V delta bits - } DUMMYUNIONNAMEN(3); - union - { - DWORD dwBBitMask; // mask for blue bits - DWORD dwVBitMask; // mask for V bits - DWORD dwStencilBitMask; // mask for stencil bits - DWORD dwBumpLuminanceBitMask; // mask for luminance in bump map - } DUMMYUNIONNAMEN(4); - union - { - DWORD dwRGBAlphaBitMask; // mask for alpha channel - DWORD dwYUVAlphaBitMask; // mask for alpha channel - DWORD dwLuminanceAlphaBitMask;// mask for alpha channel - DWORD dwRGBZBitMask; // mask for Z channel - DWORD dwYUVZBitMask; // mask for Z channel - } DUMMYUNIONNAMEN(5); -} DDPIXELFORMAT; - -typedef DDPIXELFORMAT FAR* LPDDPIXELFORMAT; - -/* - * DDOVERLAYFX - */ -typedef struct _DDOVERLAYFX -{ - DWORD dwSize; // size of structure - DWORD dwAlphaEdgeBlendBitDepth; // Bit depth used to specify constant for alpha edge blend - DWORD dwAlphaEdgeBlend; // Constant to use as alpha for edge blend - DWORD dwReserved; - DWORD dwAlphaDestConstBitDepth; // Bit depth used to specify alpha constant for destination - union - { - DWORD dwAlphaDestConst; // Constant to use as alpha channel for dest - LPDIRECTDRAWSURFACE lpDDSAlphaDest; // Surface to use as alpha channel for dest - } DUMMYUNIONNAMEN(1); - DWORD dwAlphaSrcConstBitDepth; // Bit depth used to specify alpha constant for source - union - { - DWORD dwAlphaSrcConst; // Constant to use as alpha channel for src - LPDIRECTDRAWSURFACE lpDDSAlphaSrc; // Surface to use as alpha channel for src - } DUMMYUNIONNAMEN(2); - DDCOLORKEY dckDestColorkey; // DestColorkey override - DDCOLORKEY dckSrcColorkey; // DestColorkey override - DWORD dwDDFX; // Overlay FX - DWORD dwFlags; // flags -} DDOVERLAYFX; - -typedef DDOVERLAYFX FAR *LPDDOVERLAYFX; - - -/* - * DDBLTBATCH: BltBatch entry structure - */ -typedef struct _DDBLTBATCH -{ - LPRECT lprDest; - LPDIRECTDRAWSURFACE lpDDSSrc; - LPRECT lprSrc; - DWORD dwFlags; - LPDDBLTFX lpDDBltFx; -} DDBLTBATCH; - -typedef DDBLTBATCH FAR * LPDDBLTBATCH; - - -/* - * DDGAMMARAMP - */ -typedef struct _DDGAMMARAMP -{ - WORD red[256]; - WORD green[256]; - WORD blue[256]; -} DDGAMMARAMP; -typedef DDGAMMARAMP FAR * LPDDGAMMARAMP; - -/* - * This is the structure within which DirectDraw returns data about the current graphics driver and chipset - */ - -#define MAX_DDDEVICEID_STRING 512 - -typedef struct tagDDDEVICEIDENTIFIER -{ - /* - * These elements are for presentation to the user only. They should not be used to identify particular - * drivers, since this is unreliable and many different strings may be associated with the same - * device, and the same driver from different vendors. - */ - char szDriver[MAX_DDDEVICEID_STRING]; - char szDescription[MAX_DDDEVICEID_STRING]; - - /* - * This element is the version of the DirectDraw/3D driver. It is legal to do <, > comparisons - * on the whole 64 bits. Caution should be exercised if you use this element to identify problematic - * drivers. It is recommended that guidDeviceIdentifier is used for this purpose. - * - * This version has the form: - * wProduct = HIWORD(liDriverVersion.HighPart) - * wVersion = LOWORD(liDriverVersion.HighPart) - * wSubVersion = HIWORD(liDriverVersion.LowPart) - * wBuild = LOWORD(liDriverVersion.LowPart) - */ -#ifdef _WIN32 - LARGE_INTEGER liDriverVersion; /* Defined for applications and other 32 bit components */ -#else - DWORD dwDriverVersionLowPart; /* Defined for 16 bit driver components */ - DWORD dwDriverVersionHighPart; -#endif - - - /* - * These elements can be used to identify particular chipsets. Use with extreme caution. - * dwVendorId Identifies the manufacturer. May be zero if unknown. - * dwDeviceId Identifies the type of chipset. May be zero if unknown. - * dwSubSysId Identifies the subsystem, typically this means the particular board. May be zero if unknown. - * dwRevision Identifies the revision level of the chipset. May be zero if unknown. - */ - DWORD dwVendorId; - DWORD dwDeviceId; - DWORD dwSubSysId; - DWORD dwRevision; - - /* - * This element can be used to check changes in driver/chipset. This GUID is a unique identifier for the - * driver/chipset pair. Use this element if you wish to track changes to the driver/chipset in order to - * reprofile the graphics subsystem. - * This element can also be used to identify particular problematic drivers. - */ - GUID guidDeviceIdentifier; -} DDDEVICEIDENTIFIER, * LPDDDEVICEIDENTIFIER; - -/* - * Flags for the IDirectDraw4::GetDeviceIdentifier method - */ - -/* - * This flag causes GetDeviceIdentifier to return information about the host (typically 2D) adapter in a system equipped - * with a stacked secondary 3D adapter. Such an adapter appears to the application as if it were part of the - * host adapter, but is typically physcially located on a separate card. The stacked secondary's information is - * returned when GetDeviceIdentifier's dwFlags field is zero, since this most accurately reflects the qualities - * of the DirectDraw object involved. - */ -#define DDGDI_GETHOSTIDENTIFIER 0x00000001L - - - -/* - * callbacks - */ -typedef DWORD (FAR PASCAL *LPCLIPPERCALLBACK)(LPDIRECTDRAWCLIPPER lpDDClipper, HWND hWnd, DWORD code, LPVOID lpContext ); -#ifdef STREAMING -typedef DWORD (FAR PASCAL *LPSURFACESTREAMINGCALLBACK)(DWORD); -#endif - - -/* - * INTERACES FOLLOW: - * IDirectDraw - * IDirectDrawClipper - * IDirectDrawPalette - * IDirectDrawSurface - */ - -/* - * IDirectDraw - */ -#if defined( _WIN32 ) && !defined( _NO_COM ) -#undef INTERFACE -#define INTERFACE IDirectDraw -DECLARE_INTERFACE_( IDirectDraw, IUnknown ) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef) (THIS) PURE; - STDMETHOD_(ULONG,Release) (THIS) PURE; - /*** IDirectDraw methods ***/ - STDMETHOD(Compact)(THIS) PURE; - STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE; - STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE; - STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC, LPDIRECTDRAWSURFACE FAR *, IUnknown FAR *) PURE; - STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE, LPDIRECTDRAWSURFACE FAR * ) PURE; - STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC, LPVOID, LPDDENUMMODESCALLBACK ) PURE; - STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC, LPVOID,LPDDENUMSURFACESCALLBACK ) PURE; - STDMETHOD(FlipToGDISurface)(THIS) PURE; - STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE; - STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC) PURE; - STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD, LPDWORD ) PURE; - STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE FAR *) PURE; - STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE; - STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE; - STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE; - STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE; - STDMETHOD(RestoreDisplayMode)(THIS) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE; - STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD) PURE; - STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectDraw_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) -#define IDirectDraw_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectDraw_Release(p) (p)->lpVtbl->Release(p) -#define IDirectDraw_Compact(p) (p)->lpVtbl->Compact(p) -#define IDirectDraw_CreateClipper(p, a, b, c) (p)->lpVtbl->CreateClipper(p, a, b, c) -#define IDirectDraw_CreatePalette(p, a, b, c, d) (p)->lpVtbl->CreatePalette(p, a, b, c, d) -#define IDirectDraw_CreateSurface(p, a, b, c) (p)->lpVtbl->CreateSurface(p, a, b, c) -#define IDirectDraw_DuplicateSurface(p, a, b) (p)->lpVtbl->DuplicateSurface(p, a, b) -#define IDirectDraw_EnumDisplayModes(p, a, b, c, d) (p)->lpVtbl->EnumDisplayModes(p, a, b, c, d) -#define IDirectDraw_EnumSurfaces(p, a, b, c, d) (p)->lpVtbl->EnumSurfaces(p, a, b, c, d) -#define IDirectDraw_FlipToGDISurface(p) (p)->lpVtbl->FlipToGDISurface(p) -#define IDirectDraw_GetCaps(p, a, b) (p)->lpVtbl->GetCaps(p, a, b) -#define IDirectDraw_GetDisplayMode(p, a) (p)->lpVtbl->GetDisplayMode(p, a) -#define IDirectDraw_GetFourCCCodes(p, a, b) (p)->lpVtbl->GetFourCCCodes(p, a, b) -#define IDirectDraw_GetGDISurface(p, a) (p)->lpVtbl->GetGDISurface(p, a) -#define IDirectDraw_GetMonitorFrequency(p, a) (p)->lpVtbl->GetMonitorFrequency(p, a) -#define IDirectDraw_GetScanLine(p, a) (p)->lpVtbl->GetScanLine(p, a) -#define IDirectDraw_GetVerticalBlankStatus(p, a) (p)->lpVtbl->GetVerticalBlankStatus(p, a) -#define IDirectDraw_Initialize(p, a) (p)->lpVtbl->Initialize(p, a) -#define IDirectDraw_RestoreDisplayMode(p) (p)->lpVtbl->RestoreDisplayMode(p) -#define IDirectDraw_SetCooperativeLevel(p, a, b) (p)->lpVtbl->SetCooperativeLevel(p, a, b) -#define IDirectDraw_SetDisplayMode(p, a, b, c) (p)->lpVtbl->SetDisplayMode(p, a, b, c) -#define IDirectDraw_WaitForVerticalBlank(p, a, b) (p)->lpVtbl->WaitForVerticalBlank(p, a, b) -#else -#define IDirectDraw_QueryInterface(p, a, b) (p)->QueryInterface(a, b) -#define IDirectDraw_AddRef(p) (p)->AddRef() -#define IDirectDraw_Release(p) (p)->Release() -#define IDirectDraw_Compact(p) (p)->Compact() -#define IDirectDraw_CreateClipper(p, a, b, c) (p)->CreateClipper(a, b, c) -#define IDirectDraw_CreatePalette(p, a, b, c, d) (p)->CreatePalette(a, b, c, d) -#define IDirectDraw_CreateSurface(p, a, b, c) (p)->CreateSurface(a, b, c) -#define IDirectDraw_DuplicateSurface(p, a, b) (p)->DuplicateSurface(a, b) -#define IDirectDraw_EnumDisplayModes(p, a, b, c, d) (p)->EnumDisplayModes(a, b, c, d) -#define IDirectDraw_EnumSurfaces(p, a, b, c, d) (p)->EnumSurfaces(a, b, c, d) -#define IDirectDraw_FlipToGDISurface(p) (p)->FlipToGDISurface() -#define IDirectDraw_GetCaps(p, a, b) (p)->GetCaps(a, b) -#define IDirectDraw_GetDisplayMode(p, a) (p)->GetDisplayMode(a) -#define IDirectDraw_GetFourCCCodes(p, a, b) (p)->GetFourCCCodes(a, b) -#define IDirectDraw_GetGDISurface(p, a) (p)->GetGDISurface(a) -#define IDirectDraw_GetMonitorFrequency(p, a) (p)->GetMonitorFrequency(a) -#define IDirectDraw_GetScanLine(p, a) (p)->GetScanLine(a) -#define IDirectDraw_GetVerticalBlankStatus(p, a) (p)->GetVerticalBlankStatus(a) -#define IDirectDraw_Initialize(p, a) (p)->Initialize(a) -#define IDirectDraw_RestoreDisplayMode(p) (p)->RestoreDisplayMode() -#define IDirectDraw_SetCooperativeLevel(p, a, b) (p)->SetCooperativeLevel(a, b) -#define IDirectDraw_SetDisplayMode(p, a, b, c) (p)->SetDisplayMode(a, b, c) -#define IDirectDraw_WaitForVerticalBlank(p, a, b) (p)->WaitForVerticalBlank(a, b) -#endif - -#endif - -#if defined( _WIN32 ) && !defined( _NO_COM ) -#undef INTERFACE -#define INTERFACE IDirectDraw2 -DECLARE_INTERFACE_( IDirectDraw2, IUnknown ) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef) (THIS) PURE; - STDMETHOD_(ULONG,Release) (THIS) PURE; - /*** IDirectDraw methods ***/ - STDMETHOD(Compact)(THIS) PURE; - STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE; - STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE; - STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC, LPDIRECTDRAWSURFACE FAR *, IUnknown FAR *) PURE; - STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE, LPDIRECTDRAWSURFACE FAR * ) PURE; - STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC, LPVOID, LPDDENUMMODESCALLBACK ) PURE; - STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC, LPVOID,LPDDENUMSURFACESCALLBACK ) PURE; - STDMETHOD(FlipToGDISurface)(THIS) PURE; - STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE; - STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC) PURE; - STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD, LPDWORD ) PURE; - STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE FAR *) PURE; - STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE; - STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE; - STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE; - STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE; - STDMETHOD(RestoreDisplayMode)(THIS) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE; - STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD, DWORD, DWORD) PURE; - STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE; - /*** Added in the v2 interface ***/ - STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS, LPDWORD, LPDWORD) PURE; -}; -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectDraw2_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) -#define IDirectDraw2_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectDraw2_Release(p) (p)->lpVtbl->Release(p) -#define IDirectDraw2_Compact(p) (p)->lpVtbl->Compact(p) -#define IDirectDraw2_CreateClipper(p, a, b, c) (p)->lpVtbl->CreateClipper(p, a, b, c) -#define IDirectDraw2_CreatePalette(p, a, b, c, d) (p)->lpVtbl->CreatePalette(p, a, b, c, d) -#define IDirectDraw2_CreateSurface(p, a, b, c) (p)->lpVtbl->CreateSurface(p, a, b, c) -#define IDirectDraw2_DuplicateSurface(p, a, b) (p)->lpVtbl->DuplicateSurface(p, a, b) -#define IDirectDraw2_EnumDisplayModes(p, a, b, c, d) (p)->lpVtbl->EnumDisplayModes(p, a, b, c, d) -#define IDirectDraw2_EnumSurfaces(p, a, b, c, d) (p)->lpVtbl->EnumSurfaces(p, a, b, c, d) -#define IDirectDraw2_FlipToGDISurface(p) (p)->lpVtbl->FlipToGDISurface(p) -#define IDirectDraw2_GetCaps(p, a, b) (p)->lpVtbl->GetCaps(p, a, b) -#define IDirectDraw2_GetDisplayMode(p, a) (p)->lpVtbl->GetDisplayMode(p, a) -#define IDirectDraw2_GetFourCCCodes(p, a, b) (p)->lpVtbl->GetFourCCCodes(p, a, b) -#define IDirectDraw2_GetGDISurface(p, a) (p)->lpVtbl->GetGDISurface(p, a) -#define IDirectDraw2_GetMonitorFrequency(p, a) (p)->lpVtbl->GetMonitorFrequency(p, a) -#define IDirectDraw2_GetScanLine(p, a) (p)->lpVtbl->GetScanLine(p, a) -#define IDirectDraw2_GetVerticalBlankStatus(p, a) (p)->lpVtbl->GetVerticalBlankStatus(p, a) -#define IDirectDraw2_Initialize(p, a) (p)->lpVtbl->Initialize(p, a) -#define IDirectDraw2_RestoreDisplayMode(p) (p)->lpVtbl->RestoreDisplayMode(p) -#define IDirectDraw2_SetCooperativeLevel(p, a, b) (p)->lpVtbl->SetCooperativeLevel(p, a, b) -#define IDirectDraw2_SetDisplayMode(p, a, b, c, d, e) (p)->lpVtbl->SetDisplayMode(p, a, b, c, d, e) -#define IDirectDraw2_WaitForVerticalBlank(p, a, b) (p)->lpVtbl->WaitForVerticalBlank(p, a, b) -#define IDirectDraw2_GetAvailableVidMem(p, a, b, c) (p)->lpVtbl->GetAvailableVidMem(p, a, b, c) -#else -#define IDirectDraw2_QueryInterface(p, a, b) (p)->QueryInterface(a, b) -#define IDirectDraw2_AddRef(p) (p)->AddRef() -#define IDirectDraw2_Release(p) (p)->Release() -#define IDirectDraw2_Compact(p) (p)->Compact() -#define IDirectDraw2_CreateClipper(p, a, b, c) (p)->CreateClipper(a, b, c) -#define IDirectDraw2_CreatePalette(p, a, b, c, d) (p)->CreatePalette(a, b, c, d) -#define IDirectDraw2_CreateSurface(p, a, b, c) (p)->CreateSurface(a, b, c) -#define IDirectDraw2_DuplicateSurface(p, a, b) (p)->DuplicateSurface(a, b) -#define IDirectDraw2_EnumDisplayModes(p, a, b, c, d) (p)->EnumDisplayModes(a, b, c, d) -#define IDirectDraw2_EnumSurfaces(p, a, b, c, d) (p)->EnumSurfaces(a, b, c, d) -#define IDirectDraw2_FlipToGDISurface(p) (p)->FlipToGDISurface() -#define IDirectDraw2_GetCaps(p, a, b) (p)->GetCaps(a, b) -#define IDirectDraw2_GetDisplayMode(p, a) (p)->GetDisplayMode(a) -#define IDirectDraw2_GetFourCCCodes(p, a, b) (p)->GetFourCCCodes(a, b) -#define IDirectDraw2_GetGDISurface(p, a) (p)->GetGDISurface(a) -#define IDirectDraw2_GetMonitorFrequency(p, a) (p)->GetMonitorFrequency(a) -#define IDirectDraw2_GetScanLine(p, a) (p)->GetScanLine(a) -#define IDirectDraw2_GetVerticalBlankStatus(p, a) (p)->GetVerticalBlankStatus(a) -#define IDirectDraw2_Initialize(p, a) (p)->Initialize(a) -#define IDirectDraw2_RestoreDisplayMode(p) (p)->RestoreDisplayMode() -#define IDirectDraw2_SetCooperativeLevel(p, a, b) (p)->SetCooperativeLevel(a, b) -#define IDirectDraw2_SetDisplayMode(p, a, b, c, d, e) (p)->SetDisplayMode(a, b, c, d, e) -#define IDirectDraw2_WaitForVerticalBlank(p, a, b) (p)->WaitForVerticalBlank(a, b) -#define IDirectDraw2_GetAvailableVidMem(p, a, b, c) (p)->GetAvailableVidMem(a, b, c) -#endif - -#endif - -#if defined( _WIN32 ) && !defined( _NO_COM ) -#undef INTERFACE -#define INTERFACE IDirectDraw4 -DECLARE_INTERFACE_( IDirectDraw4, IUnknown ) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef) (THIS) PURE; - STDMETHOD_(ULONG,Release) (THIS) PURE; - /*** IDirectDraw methods ***/ - STDMETHOD(Compact)(THIS) PURE; - STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE; - STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE; - STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC2, LPDIRECTDRAWSURFACE4 FAR *, IUnknown FAR *) PURE; - STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE4, LPDIRECTDRAWSURFACE4 FAR * ) PURE; - STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC2, LPVOID, LPDDENUMMODESCALLBACK2 ) PURE; - STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC2, LPVOID,LPDDENUMSURFACESCALLBACK2 ) PURE; - STDMETHOD(FlipToGDISurface)(THIS) PURE; - STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE; - STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC2) PURE; - STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD, LPDWORD ) PURE; - STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE4 FAR *) PURE; - STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE; - STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE; - STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE; - STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE; - STDMETHOD(RestoreDisplayMode)(THIS) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE; - STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD, DWORD, DWORD) PURE; - STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE; - /*** Added in the v2 interface ***/ - STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS2, LPDWORD, LPDWORD) PURE; - /*** Added in the V4 Interface ***/ - STDMETHOD(GetSurfaceFromDC) (THIS_ HDC, LPDIRECTDRAWSURFACE4 *) PURE; - STDMETHOD(RestoreAllSurfaces)(THIS) PURE; - STDMETHOD(TestCooperativeLevel)(THIS) PURE; - STDMETHOD(GetDeviceIdentifier)(THIS_ LPDDDEVICEIDENTIFIER, DWORD ) PURE; -}; -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectDraw4_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) -#define IDirectDraw4_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectDraw4_Release(p) (p)->lpVtbl->Release(p) -#define IDirectDraw4_Compact(p) (p)->lpVtbl->Compact(p) -#define IDirectDraw4_CreateClipper(p, a, b, c) (p)->lpVtbl->CreateClipper(p, a, b, c) -#define IDirectDraw4_CreatePalette(p, a, b, c, d) (p)->lpVtbl->CreatePalette(p, a, b, c, d) -#define IDirectDraw4_CreateSurface(p, a, b, c) (p)->lpVtbl->CreateSurface(p, a, b, c) -#define IDirectDraw4_DuplicateSurface(p, a, b) (p)->lpVtbl->DuplicateSurface(p, a, b) -#define IDirectDraw4_EnumDisplayModes(p, a, b, c, d) (p)->lpVtbl->EnumDisplayModes(p, a, b, c, d) -#define IDirectDraw4_EnumSurfaces(p, a, b, c, d) (p)->lpVtbl->EnumSurfaces(p, a, b, c, d) -#define IDirectDraw4_FlipToGDISurface(p) (p)->lpVtbl->FlipToGDISurface(p) -#define IDirectDraw4_GetCaps(p, a, b) (p)->lpVtbl->GetCaps(p, a, b) -#define IDirectDraw4_GetDisplayMode(p, a) (p)->lpVtbl->GetDisplayMode(p, a) -#define IDirectDraw4_GetFourCCCodes(p, a, b) (p)->lpVtbl->GetFourCCCodes(p, a, b) -#define IDirectDraw4_GetGDISurface(p, a) (p)->lpVtbl->GetGDISurface(p, a) -#define IDirectDraw4_GetMonitorFrequency(p, a) (p)->lpVtbl->GetMonitorFrequency(p, a) -#define IDirectDraw4_GetScanLine(p, a) (p)->lpVtbl->GetScanLine(p, a) -#define IDirectDraw4_GetVerticalBlankStatus(p, a) (p)->lpVtbl->GetVerticalBlankStatus(p, a) -#define IDirectDraw4_Initialize(p, a) (p)->lpVtbl->Initialize(p, a) -#define IDirectDraw4_RestoreDisplayMode(p) (p)->lpVtbl->RestoreDisplayMode(p) -#define IDirectDraw4_SetCooperativeLevel(p, a, b) (p)->lpVtbl->SetCooperativeLevel(p, a, b) -#define IDirectDraw4_SetDisplayMode(p, a, b, c, d, e) (p)->lpVtbl->SetDisplayMode(p, a, b, c, d, e) -#define IDirectDraw4_WaitForVerticalBlank(p, a, b) (p)->lpVtbl->WaitForVerticalBlank(p, a, b) -#define IDirectDraw4_GetAvailableVidMem(p, a, b, c) (p)->lpVtbl->GetAvailableVidMem(p, a, b, c) -#define IDirectDraw4_GetSurfaceFromDC(p, a, b) (p)->lpVtbl->GetSurfaceFromDC(p, a, b) -#define IDirectDraw4_RestoreAllSurfaces(p) (p)->lpVtbl->RestoreAllSurfaces(p) -#define IDirectDraw4_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p) -#define IDirectDraw4_GetDeviceIdentifier(p,a,b) (p)->lpVtbl->GetDeviceIdentifier(p,a,b) -#else -#define IDirectDraw4_QueryInterface(p, a, b) (p)->QueryInterface(a, b) -#define IDirectDraw4_AddRef(p) (p)->AddRef() -#define IDirectDraw4_Release(p) (p)->Release() -#define IDirectDraw4_Compact(p) (p)->Compact() -#define IDirectDraw4_CreateClipper(p, a, b, c) (p)->CreateClipper(a, b, c) -#define IDirectDraw4_CreatePalette(p, a, b, c, d) (p)->CreatePalette(a, b, c, d) -#define IDirectDraw4_CreateSurface(p, a, b, c) (p)->CreateSurface(a, b, c) -#define IDirectDraw4_DuplicateSurface(p, a, b) (p)->DuplicateSurface(a, b) -#define IDirectDraw4_EnumDisplayModes(p, a, b, c, d) (p)->EnumDisplayModes(a, b, c, d) -#define IDirectDraw4_EnumSurfaces(p, a, b, c, d) (p)->EnumSurfaces(a, b, c, d) -#define IDirectDraw4_FlipToGDISurface(p) (p)->FlipToGDISurface() -#define IDirectDraw4_GetCaps(p, a, b) (p)->GetCaps(a, b) -#define IDirectDraw4_GetDisplayMode(p, a) (p)->GetDisplayMode(a) -#define IDirectDraw4_GetFourCCCodes(p, a, b) (p)->GetFourCCCodes(a, b) -#define IDirectDraw4_GetGDISurface(p, a) (p)->GetGDISurface(a) -#define IDirectDraw4_GetMonitorFrequency(p, a) (p)->GetMonitorFrequency(a) -#define IDirectDraw4_GetScanLine(p, a) (p)->GetScanLine(a) -#define IDirectDraw4_GetVerticalBlankStatus(p, a) (p)->GetVerticalBlankStatus(a) -#define IDirectDraw4_Initialize(p, a) (p)->Initialize(a) -#define IDirectDraw4_RestoreDisplayMode(p) (p)->RestoreDisplayMode() -#define IDirectDraw4_SetCooperativeLevel(p, a, b) (p)->SetCooperativeLevel(a, b) -#define IDirectDraw4_SetDisplayMode(p, a, b, c, d, e) (p)->SetDisplayMode(a, b, c, d, e) -#define IDirectDraw4_WaitForVerticalBlank(p, a, b) (p)->WaitForVerticalBlank(a, b) -#define IDirectDraw4_GetAvailableVidMem(p, a, b, c) (p)->GetAvailableVidMem(a, b, c) -#define IDirectDraw4_GetSurfaceFromDC(p, a, b) (p)->GetSurfaceFromDC(a, b) -#define IDirectDraw4_RestoreAllSurfaces(p) (p)->RestoreAllSurfaces() -#define IDirectDraw4_TestCooperativeLevel(p) (p)->TestCooperativeLevel() -#define IDirectDraw4_GetDeviceIdentifier(p,a,b) (p)->GetDeviceIdentifier(a,b) -#endif - -#endif - - -/* - * IDirectDrawPalette - */ -#if defined( _WIN32 ) && !defined( _NO_COM ) -#undef INTERFACE -#define INTERFACE IDirectDrawPalette -DECLARE_INTERFACE_( IDirectDrawPalette, IUnknown ) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef) (THIS) PURE; - STDMETHOD_(ULONG,Release) (THIS) PURE; - /*** IDirectDrawPalette methods ***/ - STDMETHOD(GetCaps)(THIS_ LPDWORD) PURE; - STDMETHOD(GetEntries)(THIS_ DWORD,DWORD,DWORD,LPPALETTEENTRY) PURE; - STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, DWORD, LPPALETTEENTRY) PURE; - STDMETHOD(SetEntries)(THIS_ DWORD,DWORD,DWORD,LPPALETTEENTRY) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectDrawPalette_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) -#define IDirectDrawPalette_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectDrawPalette_Release(p) (p)->lpVtbl->Release(p) -#define IDirectDrawPalette_GetCaps(p, a) (p)->lpVtbl->GetCaps(p, a) -#define IDirectDrawPalette_GetEntries(p, a, b, c, d) (p)->lpVtbl->GetEntries(p, a, b, c, d) -#define IDirectDrawPalette_Initialize(p, a, b, c) (p)->lpVtbl->Initialize(p, a, b, c) -#define IDirectDrawPalette_SetEntries(p, a, b, c, d) (p)->lpVtbl->SetEntries(p, a, b, c, d) -#else -#define IDirectDrawPalette_QueryInterface(p, a, b) (p)->QueryInterface(a, b) -#define IDirectDrawPalette_AddRef(p) (p)->AddRef() -#define IDirectDrawPalette_Release(p) (p)->Release() -#define IDirectDrawPalette_GetCaps(p, a) (p)->GetCaps(a) -#define IDirectDrawPalette_GetEntries(p, a, b, c, d) (p)->GetEntries(a, b, c, d) -#define IDirectDrawPalette_Initialize(p, a, b, c) (p)->Initialize(a, b, c) -#define IDirectDrawPalette_SetEntries(p, a, b, c, d) (p)->SetEntries(a, b, c, d) -#endif - -#endif - - - -/* - * IDirectDrawClipper - */ -#if defined( _WIN32 ) && !defined( _NO_COM ) -#undef INTERFACE -#define INTERFACE IDirectDrawClipper -DECLARE_INTERFACE_( IDirectDrawClipper, IUnknown ) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef) (THIS) PURE; - STDMETHOD_(ULONG,Release) (THIS) PURE; - /*** IDirectDrawClipper methods ***/ - STDMETHOD(GetClipList)(THIS_ LPRECT, LPRGNDATA, LPDWORD) PURE; - STDMETHOD(GetHWnd)(THIS_ HWND FAR *) PURE; - STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, DWORD) PURE; - STDMETHOD(IsClipListChanged)(THIS_ BOOL FAR *) PURE; - STDMETHOD(SetClipList)(THIS_ LPRGNDATA,DWORD) PURE; - STDMETHOD(SetHWnd)(THIS_ DWORD, HWND ) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectDrawClipper_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) -#define IDirectDrawClipper_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectDrawClipper_Release(p) (p)->lpVtbl->Release(p) -#define IDirectDrawClipper_GetClipList(p, a, b, c) (p)->lpVtbl->GetClipList(p, a, b, c) -#define IDirectDrawClipper_GetHWnd(p, a) (p)->lpVtbl->GetHWnd(p, a) -#define IDirectDrawClipper_Initialize(p, a, b) (p)->lpVtbl->Initialize(p, a, b) -#define IDirectDrawClipper_IsClipListChanged(p, a) (p)->lpVtbl->IsClipListChanged(p, a) -#define IDirectDrawClipper_SetClipList(p, a, b) (p)->lpVtbl->SetClipList(p, a, b) -#define IDirectDrawClipper_SetHWnd(p, a, b) (p)->lpVtbl->SetHWnd(p, a, b) -#else -#define IDirectDrawClipper_QueryInterface(p, a, b) (p)->QueryInterface(a, b) -#define IDirectDrawClipper_AddRef(p) (p)->AddRef() -#define IDirectDrawClipper_Release(p) (p)->Release() -#define IDirectDrawClipper_GetClipList(p, a, b, c) (p)->GetClipList(a, b, c) -#define IDirectDrawClipper_GetHWnd(p, a) (p)->GetHWnd(a) -#define IDirectDrawClipper_Initialize(p, a, b) (p)->Initialize(a, b) -#define IDirectDrawClipper_IsClipListChanged(p, a) (p)->IsClipListChanged(a) -#define IDirectDrawClipper_SetClipList(p, a, b) (p)->SetClipList(a, b) -#define IDirectDrawClipper_SetHWnd(p, a, b) (p)->SetHWnd(a, b) -#endif - -#endif - -/* - * IDirectDrawSurface and related interfaces - */ -#if defined( _WIN32 ) && !defined( _NO_COM ) -#undef INTERFACE -#define INTERFACE IDirectDrawSurface -DECLARE_INTERFACE_( IDirectDrawSurface, IUnknown ) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef) (THIS) PURE; - STDMETHOD_(ULONG,Release) (THIS) PURE; - /*** IDirectDrawSurface methods ***/ - STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE) PURE; - STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE; - STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE, LPRECT,DWORD, LPDDBLTFX) PURE; - STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE; - STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE, LPRECT,DWORD) PURE; - STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE) PURE; - STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE; - STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE; - STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE, DWORD) PURE; - STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE FAR *) PURE; - STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE; - STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE; - STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE; - STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; - STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE; - STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE; - STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE; - STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE; - STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE; - STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE; - STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE; - STDMETHOD(IsLost)(THIS) PURE; - STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE; - STDMETHOD(ReleaseDC)(THIS_ HDC) PURE; - STDMETHOD(Restore)(THIS) PURE; - STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE; - STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; - STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE; - STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE; - STDMETHOD(Unlock)(THIS_ LPVOID) PURE; - STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE,LPRECT,DWORD, LPDDOVERLAYFX) PURE; - STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE; - STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectDrawSurface_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectDrawSurface_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectDrawSurface_Release(p) (p)->lpVtbl->Release(p) -#define IDirectDrawSurface_AddAttachedSurface(p,a) (p)->lpVtbl->AddAttachedSurface(p,a) -#define IDirectDrawSurface_AddOverlayDirtyRect(p,a) (p)->lpVtbl->AddOverlayDirtyRect(p,a) -#define IDirectDrawSurface_Blt(p,a,b,c,d,e) (p)->lpVtbl->Blt(p,a,b,c,d,e) -#define IDirectDrawSurface_BltBatch(p,a,b,c) (p)->lpVtbl->BltBatch(p,a,b,c) -#define IDirectDrawSurface_BltFast(p,a,b,c,d,e) (p)->lpVtbl->BltFast(p,a,b,c,d,e) -#define IDirectDrawSurface_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b) -#define IDirectDrawSurface_EnumAttachedSurfaces(p,a,b) (p)->lpVtbl->EnumAttachedSurfaces(p,a,b) -#define IDirectDrawSurface_EnumOverlayZOrders(p,a,b,c) (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c) -#define IDirectDrawSurface_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b) -#define IDirectDrawSurface_GetAttachedSurface(p,a,b) (p)->lpVtbl->GetAttachedSurface(p,a,b) -#define IDirectDrawSurface_GetBltStatus(p,a) (p)->lpVtbl->GetBltStatus(p,a) -#define IDirectDrawSurface_GetCaps(p,b) (p)->lpVtbl->GetCaps(p,b) -#define IDirectDrawSurface_GetClipper(p,a) (p)->lpVtbl->GetClipper(p,a) -#define IDirectDrawSurface_GetColorKey(p,a,b) (p)->lpVtbl->GetColorKey(p,a,b) -#define IDirectDrawSurface_GetDC(p,a) (p)->lpVtbl->GetDC(p,a) -#define IDirectDrawSurface_GetFlipStatus(p,a) (p)->lpVtbl->GetFlipStatus(p,a) -#define IDirectDrawSurface_GetOverlayPosition(p,a,b) (p)->lpVtbl->GetOverlayPosition(p,a,b) -#define IDirectDrawSurface_GetPalette(p,a) (p)->lpVtbl->GetPalette(p,a) -#define IDirectDrawSurface_GetPixelFormat(p,a) (p)->lpVtbl->GetPixelFormat(p,a) -#define IDirectDrawSurface_GetSurfaceDesc(p,a) (p)->lpVtbl->GetSurfaceDesc(p,a) -#define IDirectDrawSurface_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -#define IDirectDrawSurface_IsLost(p) (p)->lpVtbl->IsLost(p) -#define IDirectDrawSurface_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) -#define IDirectDrawSurface_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a) -#define IDirectDrawSurface_Restore(p) (p)->lpVtbl->Restore(p) -#define IDirectDrawSurface_SetClipper(p,a) (p)->lpVtbl->SetClipper(p,a) -#define IDirectDrawSurface_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b) -#define IDirectDrawSurface_SetOverlayPosition(p,a,b) (p)->lpVtbl->SetOverlayPosition(p,a,b) -#define IDirectDrawSurface_SetPalette(p,a) (p)->lpVtbl->SetPalette(p,a) -#define IDirectDrawSurface_Unlock(p,b) (p)->lpVtbl->Unlock(p,b) -#define IDirectDrawSurface_UpdateOverlay(p,a,b,c,d,e) (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e) -#define IDirectDrawSurface_UpdateOverlayDisplay(p,a) (p)->lpVtbl->UpdateOverlayDisplay(p,a) -#define IDirectDrawSurface_UpdateOverlayZOrder(p,a,b) (p)->lpVtbl->UpdateOverlayZOrder(p,a,b) -#else -#define IDirectDrawSurface_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectDrawSurface_AddRef(p) (p)->AddRef() -#define IDirectDrawSurface_Release(p) (p)->Release() -#define IDirectDrawSurface_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a) -#define IDirectDrawSurface_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a) -#define IDirectDrawSurface_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e) -#define IDirectDrawSurface_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c) -#define IDirectDrawSurface_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e) -#define IDirectDrawSurface_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b) -#define IDirectDrawSurface_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b) -#define IDirectDrawSurface_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c) -#define IDirectDrawSurface_Flip(p,a,b) (p)->Flip(a,b) -#define IDirectDrawSurface_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b) -#define IDirectDrawSurface_GetBltStatus(p,a) (p)->GetBltStatus(a) -#define IDirectDrawSurface_GetCaps(p,b) (p)->GetCaps(b) -#define IDirectDrawSurface_GetClipper(p,a) (p)->GetClipper(a) -#define IDirectDrawSurface_GetColorKey(p,a,b) (p)->GetColorKey(a,b) -#define IDirectDrawSurface_GetDC(p,a) (p)->GetDC(a) -#define IDirectDrawSurface_GetFlipStatus(p,a) (p)->GetFlipStatus(a) -#define IDirectDrawSurface_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b) -#define IDirectDrawSurface_GetPalette(p,a) (p)->GetPalette(a) -#define IDirectDrawSurface_GetPixelFormat(p,a) (p)->GetPixelFormat(a) -#define IDirectDrawSurface_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a) -#define IDirectDrawSurface_Initialize(p,a,b) (p)->Initialize(a,b) -#define IDirectDrawSurface_IsLost(p) (p)->IsLost() -#define IDirectDrawSurface_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) -#define IDirectDrawSurface_ReleaseDC(p,a) (p)->ReleaseDC(a) -#define IDirectDrawSurface_Restore(p) (p)->Restore() -#define IDirectDrawSurface_SetClipper(p,a) (p)->SetClipper(a) -#define IDirectDrawSurface_SetColorKey(p,a,b) (p)->SetColorKey(a,b) -#define IDirectDrawSurface_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b) -#define IDirectDrawSurface_SetPalette(p,a) (p)->SetPalette(a) -#define IDirectDrawSurface_Unlock(p,b) (p)->Unlock(b) -#define IDirectDrawSurface_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e) -#define IDirectDrawSurface_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a) -#define IDirectDrawSurface_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b) -#endif - -/* - * IDirectDrawSurface2 and related interfaces - */ -#undef INTERFACE -#define INTERFACE IDirectDrawSurface2 -DECLARE_INTERFACE_( IDirectDrawSurface2, IUnknown ) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef) (THIS) PURE; - STDMETHOD_(ULONG,Release) (THIS) PURE; - /*** IDirectDrawSurface methods ***/ - STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE2) PURE; - STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE; - STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE2, LPRECT,DWORD, LPDDBLTFX) PURE; - STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE; - STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE2, LPRECT,DWORD) PURE; - STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE2) PURE; - STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE; - STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE; - STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE2, DWORD) PURE; - STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE2 FAR *) PURE; - STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE; - STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE; - STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE; - STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; - STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE; - STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE; - STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE; - STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE; - STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE; - STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE; - STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE; - STDMETHOD(IsLost)(THIS) PURE; - STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE; - STDMETHOD(ReleaseDC)(THIS_ HDC) PURE; - STDMETHOD(Restore)(THIS) PURE; - STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE; - STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; - STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE; - STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE; - STDMETHOD(Unlock)(THIS_ LPVOID) PURE; - STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE2,LPRECT,DWORD, LPDDOVERLAYFX) PURE; - STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE; - STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE2) PURE; - /*** Added in the v2 interface ***/ - STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE; - STDMETHOD(PageLock)(THIS_ DWORD) PURE; - STDMETHOD(PageUnlock)(THIS_ DWORD) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectDrawSurface2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectDrawSurface2_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectDrawSurface2_Release(p) (p)->lpVtbl->Release(p) -#define IDirectDrawSurface2_AddAttachedSurface(p,a) (p)->lpVtbl->AddAttachedSurface(p,a) -#define IDirectDrawSurface2_AddOverlayDirtyRect(p,a) (p)->lpVtbl->AddOverlayDirtyRect(p,a) -#define IDirectDrawSurface2_Blt(p,a,b,c,d,e) (p)->lpVtbl->Blt(p,a,b,c,d,e) -#define IDirectDrawSurface2_BltBatch(p,a,b,c) (p)->lpVtbl->BltBatch(p,a,b,c) -#define IDirectDrawSurface2_BltFast(p,a,b,c,d,e) (p)->lpVtbl->BltFast(p,a,b,c,d,e) -#define IDirectDrawSurface2_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b) -#define IDirectDrawSurface2_EnumAttachedSurfaces(p,a,b) (p)->lpVtbl->EnumAttachedSurfaces(p,a,b) -#define IDirectDrawSurface2_EnumOverlayZOrders(p,a,b,c) (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c) -#define IDirectDrawSurface2_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b) -#define IDirectDrawSurface2_GetAttachedSurface(p,a,b) (p)->lpVtbl->GetAttachedSurface(p,a,b) -#define IDirectDrawSurface2_GetBltStatus(p,a) (p)->lpVtbl->GetBltStatus(p,a) -#define IDirectDrawSurface2_GetCaps(p,b) (p)->lpVtbl->GetCaps(p,b) -#define IDirectDrawSurface2_GetClipper(p,a) (p)->lpVtbl->GetClipper(p,a) -#define IDirectDrawSurface2_GetColorKey(p,a,b) (p)->lpVtbl->GetColorKey(p,a,b) -#define IDirectDrawSurface2_GetDC(p,a) (p)->lpVtbl->GetDC(p,a) -#define IDirectDrawSurface2_GetFlipStatus(p,a) (p)->lpVtbl->GetFlipStatus(p,a) -#define IDirectDrawSurface2_GetOverlayPosition(p,a,b) (p)->lpVtbl->GetOverlayPosition(p,a,b) -#define IDirectDrawSurface2_GetPalette(p,a) (p)->lpVtbl->GetPalette(p,a) -#define IDirectDrawSurface2_GetPixelFormat(p,a) (p)->lpVtbl->GetPixelFormat(p,a) -#define IDirectDrawSurface2_GetSurfaceDesc(p,a) (p)->lpVtbl->GetSurfaceDesc(p,a) -#define IDirectDrawSurface2_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -#define IDirectDrawSurface2_IsLost(p) (p)->lpVtbl->IsLost(p) -#define IDirectDrawSurface2_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) -#define IDirectDrawSurface2_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a) -#define IDirectDrawSurface2_Restore(p) (p)->lpVtbl->Restore(p) -#define IDirectDrawSurface2_SetClipper(p,a) (p)->lpVtbl->SetClipper(p,a) -#define IDirectDrawSurface2_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b) -#define IDirectDrawSurface2_SetOverlayPosition(p,a,b) (p)->lpVtbl->SetOverlayPosition(p,a,b) -#define IDirectDrawSurface2_SetPalette(p,a) (p)->lpVtbl->SetPalette(p,a) -#define IDirectDrawSurface2_Unlock(p,b) (p)->lpVtbl->Unlock(p,b) -#define IDirectDrawSurface2_UpdateOverlay(p,a,b,c,d,e) (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e) -#define IDirectDrawSurface2_UpdateOverlayDisplay(p,a) (p)->lpVtbl->UpdateOverlayDisplay(p,a) -#define IDirectDrawSurface2_UpdateOverlayZOrder(p,a,b) (p)->lpVtbl->UpdateOverlayZOrder(p,a,b) -#define IDirectDrawSurface2_GetDDInterface(p,a) (p)->lpVtbl->GetDDInterface(p,a) -#define IDirectDrawSurface2_PageLock(p,a) (p)->lpVtbl->PageLock(p,a) -#define IDirectDrawSurface2_PageUnlock(p,a) (p)->lpVtbl->PageUnlock(p,a) -#else -#define IDirectDrawSurface2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectDrawSurface2_AddRef(p) (p)->AddRef() -#define IDirectDrawSurface2_Release(p) (p)->Release() -#define IDirectDrawSurface2_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a) -#define IDirectDrawSurface2_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a) -#define IDirectDrawSurface2_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e) -#define IDirectDrawSurface2_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c) -#define IDirectDrawSurface2_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e) -#define IDirectDrawSurface2_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b) -#define IDirectDrawSurface2_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b) -#define IDirectDrawSurface2_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c) -#define IDirectDrawSurface2_Flip(p,a,b) (p)->Flip(a,b) -#define IDirectDrawSurface2_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b) -#define IDirectDrawSurface2_GetBltStatus(p,a) (p)->GetBltStatus(a) -#define IDirectDrawSurface2_GetCaps(p,b) (p)->GetCaps(b) -#define IDirectDrawSurface2_GetClipper(p,a) (p)->GetClipper(a) -#define IDirectDrawSurface2_GetColorKey(p,a,b) (p)->GetColorKey(a,b) -#define IDirectDrawSurface2_GetDC(p,a) (p)->GetDC(a) -#define IDirectDrawSurface2_GetFlipStatus(p,a) (p)->GetFlipStatus(a) -#define IDirectDrawSurface2_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b) -#define IDirectDrawSurface2_GetPalette(p,a) (p)->GetPalette(a) -#define IDirectDrawSurface2_GetPixelFormat(p,a) (p)->GetPixelFormat(a) -#define IDirectDrawSurface2_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a) -#define IDirectDrawSurface2_Initialize(p,a,b) (p)->Initialize(a,b) -#define IDirectDrawSurface2_IsLost(p) (p)->IsLost() -#define IDirectDrawSurface2_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) -#define IDirectDrawSurface2_ReleaseDC(p,a) (p)->ReleaseDC(a) -#define IDirectDrawSurface2_Restore(p) (p)->Restore() -#define IDirectDrawSurface2_SetClipper(p,a) (p)->SetClipper(a) -#define IDirectDrawSurface2_SetColorKey(p,a,b) (p)->SetColorKey(a,b) -#define IDirectDrawSurface2_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b) -#define IDirectDrawSurface2_SetPalette(p,a) (p)->SetPalette(a) -#define IDirectDrawSurface2_Unlock(p,b) (p)->Unlock(b) -#define IDirectDrawSurface2_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e) -#define IDirectDrawSurface2_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a) -#define IDirectDrawSurface2_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b) -#define IDirectDrawSurface2_GetDDInterface(p,a) (p)->GetDDInterface(a) -#define IDirectDrawSurface2_PageLock(p,a) (p)->PageLock(a) -#define IDirectDrawSurface2_PageUnlock(p,a) (p)->PageUnlock(a) -#endif - -/* - * IDirectDrawSurface3 and related interfaces - */ -#undef INTERFACE -#define INTERFACE IDirectDrawSurface3 -DECLARE_INTERFACE_( IDirectDrawSurface3, IUnknown ) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef) (THIS) PURE; - STDMETHOD_(ULONG,Release) (THIS) PURE; - /*** IDirectDrawSurface methods ***/ - STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE3) PURE; - STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE; - STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE3, LPRECT,DWORD, LPDDBLTFX) PURE; - STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE; - STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE3, LPRECT,DWORD) PURE; - STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE3) PURE; - STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE; - STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE; - STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE3, DWORD) PURE; - STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE3 FAR *) PURE; - STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE; - STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE; - STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE; - STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; - STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE; - STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE; - STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE; - STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE; - STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE; - STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE; - STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE; - STDMETHOD(IsLost)(THIS) PURE; - STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE; - STDMETHOD(ReleaseDC)(THIS_ HDC) PURE; - STDMETHOD(Restore)(THIS) PURE; - STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE; - STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; - STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE; - STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE; - STDMETHOD(Unlock)(THIS_ LPVOID) PURE; - STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE3,LPRECT,DWORD, LPDDOVERLAYFX) PURE; - STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE; - STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE3) PURE; - /*** Added in the v2 interface ***/ - STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE; - STDMETHOD(PageLock)(THIS_ DWORD) PURE; - STDMETHOD(PageUnlock)(THIS_ DWORD) PURE; - /*** Added in the V3 interface ***/ - STDMETHOD(SetSurfaceDesc)(THIS_ LPDDSURFACEDESC, DWORD) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectDrawSurface3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectDrawSurface3_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectDrawSurface3_Release(p) (p)->lpVtbl->Release(p) -#define IDirectDrawSurface3_AddAttachedSurface(p,a) (p)->lpVtbl->AddAttachedSurface(p,a) -#define IDirectDrawSurface3_AddOverlayDirtyRect(p,a) (p)->lpVtbl->AddOverlayDirtyRect(p,a) -#define IDirectDrawSurface3_Blt(p,a,b,c,d,e) (p)->lpVtbl->Blt(p,a,b,c,d,e) -#define IDirectDrawSurface3_BltBatch(p,a,b,c) (p)->lpVtbl->BltBatch(p,a,b,c) -#define IDirectDrawSurface3_BltFast(p,a,b,c,d,e) (p)->lpVtbl->BltFast(p,a,b,c,d,e) -#define IDirectDrawSurface3_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b) -#define IDirectDrawSurface3_EnumAttachedSurfaces(p,a,b) (p)->lpVtbl->EnumAttachedSurfaces(p,a,b) -#define IDirectDrawSurface3_EnumOverlayZOrders(p,a,b,c) (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c) -#define IDirectDrawSurface3_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b) -#define IDirectDrawSurface3_GetAttachedSurface(p,a,b) (p)->lpVtbl->GetAttachedSurface(p,a,b) -#define IDirectDrawSurface3_GetBltStatus(p,a) (p)->lpVtbl->GetBltStatus(p,a) -#define IDirectDrawSurface3_GetCaps(p,b) (p)->lpVtbl->GetCaps(p,b) -#define IDirectDrawSurface3_GetClipper(p,a) (p)->lpVtbl->GetClipper(p,a) -#define IDirectDrawSurface3_GetColorKey(p,a,b) (p)->lpVtbl->GetColorKey(p,a,b) -#define IDirectDrawSurface3_GetDC(p,a) (p)->lpVtbl->GetDC(p,a) -#define IDirectDrawSurface3_GetFlipStatus(p,a) (p)->lpVtbl->GetFlipStatus(p,a) -#define IDirectDrawSurface3_GetOverlayPosition(p,a,b) (p)->lpVtbl->GetOverlayPosition(p,a,b) -#define IDirectDrawSurface3_GetPalette(p,a) (p)->lpVtbl->GetPalette(p,a) -#define IDirectDrawSurface3_GetPixelFormat(p,a) (p)->lpVtbl->GetPixelFormat(p,a) -#define IDirectDrawSurface3_GetSurfaceDesc(p,a) (p)->lpVtbl->GetSurfaceDesc(p,a) -#define IDirectDrawSurface3_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -#define IDirectDrawSurface3_IsLost(p) (p)->lpVtbl->IsLost(p) -#define IDirectDrawSurface3_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) -#define IDirectDrawSurface3_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a) -#define IDirectDrawSurface3_Restore(p) (p)->lpVtbl->Restore(p) -#define IDirectDrawSurface3_SetClipper(p,a) (p)->lpVtbl->SetClipper(p,a) -#define IDirectDrawSurface3_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b) -#define IDirectDrawSurface3_SetOverlayPosition(p,a,b) (p)->lpVtbl->SetOverlayPosition(p,a,b) -#define IDirectDrawSurface3_SetPalette(p,a) (p)->lpVtbl->SetPalette(p,a) -#define IDirectDrawSurface3_Unlock(p,b) (p)->lpVtbl->Unlock(p,b) -#define IDirectDrawSurface3_UpdateOverlay(p,a,b,c,d,e) (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e) -#define IDirectDrawSurface3_UpdateOverlayDisplay(p,a) (p)->lpVtbl->UpdateOverlayDisplay(p,a) -#define IDirectDrawSurface3_UpdateOverlayZOrder(p,a,b) (p)->lpVtbl->UpdateOverlayZOrder(p,a,b) -#define IDirectDrawSurface3_GetDDInterface(p,a) (p)->lpVtbl->GetDDInterface(p,a) -#define IDirectDrawSurface3_PageLock(p,a) (p)->lpVtbl->PageLock(p,a) -#define IDirectDrawSurface3_PageUnlock(p,a) (p)->lpVtbl->PageUnlock(p,a) -#define IDirectDrawSurface3_SetSurfaceDesc(p,a,b) (p)->lpVtbl->SetSurfaceDesc(p,a,b) -#else -#define IDirectDrawSurface3_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectDrawSurface3_AddRef(p) (p)->AddRef() -#define IDirectDrawSurface3_Release(p) (p)->Release() -#define IDirectDrawSurface3_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a) -#define IDirectDrawSurface3_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a) -#define IDirectDrawSurface3_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e) -#define IDirectDrawSurface3_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c) -#define IDirectDrawSurface3_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e) -#define IDirectDrawSurface3_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b) -#define IDirectDrawSurface3_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b) -#define IDirectDrawSurface3_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c) -#define IDirectDrawSurface3_Flip(p,a,b) (p)->Flip(a,b) -#define IDirectDrawSurface3_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b) -#define IDirectDrawSurface3_GetBltStatus(p,a) (p)->GetBltStatus(a) -#define IDirectDrawSurface3_GetCaps(p,b) (p)->GetCaps(b) -#define IDirectDrawSurface3_GetClipper(p,a) (p)->GetClipper(a) -#define IDirectDrawSurface3_GetColorKey(p,a,b) (p)->GetColorKey(a,b) -#define IDirectDrawSurface3_GetDC(p,a) (p)->GetDC(a) -#define IDirectDrawSurface3_GetFlipStatus(p,a) (p)->GetFlipStatus(a) -#define IDirectDrawSurface3_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b) -#define IDirectDrawSurface3_GetPalette(p,a) (p)->GetPalette(a) -#define IDirectDrawSurface3_GetPixelFormat(p,a) (p)->GetPixelFormat(a) -#define IDirectDrawSurface3_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a) -#define IDirectDrawSurface3_Initialize(p,a,b) (p)->Initialize(a,b) -#define IDirectDrawSurface3_IsLost(p) (p)->IsLost() -#define IDirectDrawSurface3_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) -#define IDirectDrawSurface3_ReleaseDC(p,a) (p)->ReleaseDC(a) -#define IDirectDrawSurface3_Restore(p) (p)->Restore() -#define IDirectDrawSurface3_SetClipper(p,a) (p)->SetClipper(a) -#define IDirectDrawSurface3_SetColorKey(p,a,b) (p)->SetColorKey(a,b) -#define IDirectDrawSurface3_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b) -#define IDirectDrawSurface3_SetPalette(p,a) (p)->SetPalette(a) -#define IDirectDrawSurface3_Unlock(p,b) (p)->Unlock(b) -#define IDirectDrawSurface3_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e) -#define IDirectDrawSurface3_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a) -#define IDirectDrawSurface3_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b) -#define IDirectDrawSurface3_GetDDInterface(p,a) (p)->GetDDInterface(a) -#define IDirectDrawSurface3_PageLock(p,a) (p)->PageLock(a) -#define IDirectDrawSurface3_PageUnlock(p,a) (p)->PageUnlock(a) -#define IDirectDrawSurface3_SetSurfaceDesc(p,a,b) (p)->SetSurfaceDesc(a,b) -#endif - -/* - * IDirectDrawSurface4 and related interfaces - */ -#undef INTERFACE -#define INTERFACE IDirectDrawSurface4 -DECLARE_INTERFACE_( IDirectDrawSurface4, IUnknown ) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef) (THIS) PURE; - STDMETHOD_(ULONG,Release) (THIS) PURE; - /*** IDirectDrawSurface methods ***/ - STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE4) PURE; - STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE; - STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE4, LPRECT,DWORD, LPDDBLTFX) PURE; - STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE; - STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE4, LPRECT,DWORD) PURE; - STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE4) PURE; - STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK2) PURE; - STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK2) PURE; - STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE4, DWORD) PURE; - STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS2, LPDIRECTDRAWSURFACE4 FAR *) PURE; - STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE; - STDMETHOD(GetCaps)(THIS_ LPDDSCAPS2) PURE; - STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE; - STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; - STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE; - STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE; - STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE; - STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE; - STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE; - STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC2) PURE; - STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC2) PURE; - STDMETHOD(IsLost)(THIS) PURE; - STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC2,DWORD,HANDLE) PURE; - STDMETHOD(ReleaseDC)(THIS_ HDC) PURE; - STDMETHOD(Restore)(THIS) PURE; - STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE; - STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE; - STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE; - STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE; - STDMETHOD(Unlock)(THIS_ LPRECT) PURE; - STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE4,LPRECT,DWORD, LPDDOVERLAYFX) PURE; - STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE; - STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE4) PURE; - /*** Added in the v2 interface ***/ - STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE; - STDMETHOD(PageLock)(THIS_ DWORD) PURE; - STDMETHOD(PageUnlock)(THIS_ DWORD) PURE; - /*** Added in the v3 interface ***/ - STDMETHOD(SetSurfaceDesc)(THIS_ LPDDSURFACEDESC2, DWORD) PURE; - /*** Added in the v4 interface ***/ - STDMETHOD(SetPrivateData)(THIS_ REFGUID, LPVOID, DWORD, DWORD) PURE; - STDMETHOD(GetPrivateData)(THIS_ REFGUID, LPVOID, LPDWORD) PURE; - STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE; - STDMETHOD(GetUniquenessValue)(THIS_ LPDWORD) PURE; - STDMETHOD(ChangeUniquenessValue)(THIS) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectDrawSurface4_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectDrawSurface4_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectDrawSurface4_Release(p) (p)->lpVtbl->Release(p) -#define IDirectDrawSurface4_AddAttachedSurface(p,a) (p)->lpVtbl->AddAttachedSurface(p,a) -#define IDirectDrawSurface4_AddOverlayDirtyRect(p,a) (p)->lpVtbl->AddOverlayDirtyRect(p,a) -#define IDirectDrawSurface4_Blt(p,a,b,c,d,e) (p)->lpVtbl->Blt(p,a,b,c,d,e) -#define IDirectDrawSurface4_BltBatch(p,a,b,c) (p)->lpVtbl->BltBatch(p,a,b,c) -#define IDirectDrawSurface4_BltFast(p,a,b,c,d,e) (p)->lpVtbl->BltFast(p,a,b,c,d,e) -#define IDirectDrawSurface4_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b) -#define IDirectDrawSurface4_EnumAttachedSurfaces(p,a,b) (p)->lpVtbl->EnumAttachedSurfaces(p,a,b) -#define IDirectDrawSurface4_EnumOverlayZOrders(p,a,b,c) (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c) -#define IDirectDrawSurface4_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b) -#define IDirectDrawSurface4_GetAttachedSurface(p,a,b) (p)->lpVtbl->GetAttachedSurface(p,a,b) -#define IDirectDrawSurface4_GetBltStatus(p,a) (p)->lpVtbl->GetBltStatus(p,a) -#define IDirectDrawSurface4_GetCaps(p,b) (p)->lpVtbl->GetCaps(p,b) -#define IDirectDrawSurface4_GetClipper(p,a) (p)->lpVtbl->GetClipper(p,a) -#define IDirectDrawSurface4_GetColorKey(p,a,b) (p)->lpVtbl->GetColorKey(p,a,b) -#define IDirectDrawSurface4_GetDC(p,a) (p)->lpVtbl->GetDC(p,a) -#define IDirectDrawSurface4_GetFlipStatus(p,a) (p)->lpVtbl->GetFlipStatus(p,a) -#define IDirectDrawSurface4_GetOverlayPosition(p,a,b) (p)->lpVtbl->GetOverlayPosition(p,a,b) -#define IDirectDrawSurface4_GetPalette(p,a) (p)->lpVtbl->GetPalette(p,a) -#define IDirectDrawSurface4_GetPixelFormat(p,a) (p)->lpVtbl->GetPixelFormat(p,a) -#define IDirectDrawSurface4_GetSurfaceDesc(p,a) (p)->lpVtbl->GetSurfaceDesc(p,a) -#define IDirectDrawSurface4_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -#define IDirectDrawSurface4_IsLost(p) (p)->lpVtbl->IsLost(p) -#define IDirectDrawSurface4_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) -#define IDirectDrawSurface4_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a) -#define IDirectDrawSurface4_Restore(p) (p)->lpVtbl->Restore(p) -#define IDirectDrawSurface4_SetClipper(p,a) (p)->lpVtbl->SetClipper(p,a) -#define IDirectDrawSurface4_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b) -#define IDirectDrawSurface4_SetOverlayPosition(p,a,b) (p)->lpVtbl->SetOverlayPosition(p,a,b) -#define IDirectDrawSurface4_SetPalette(p,a) (p)->lpVtbl->SetPalette(p,a) -#define IDirectDrawSurface4_Unlock(p,b) (p)->lpVtbl->Unlock(p,b) -#define IDirectDrawSurface4_UpdateOverlay(p,a,b,c,d,e) (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e) -#define IDirectDrawSurface4_UpdateOverlayDisplay(p,a) (p)->lpVtbl->UpdateOverlayDisplay(p,a) -#define IDirectDrawSurface4_UpdateOverlayZOrder(p,a,b) (p)->lpVtbl->UpdateOverlayZOrder(p,a,b) -#define IDirectDrawSurface4_GetDDInterface(p,a) (p)->lpVtbl->GetDDInterface(p,a) -#define IDirectDrawSurface4_PageLock(p,a) (p)->lpVtbl->PageLock(p,a) -#define IDirectDrawSurface4_PageUnlock(p,a) (p)->lpVtbl->PageUnlock(p,a) -#define IDirectDrawSurface4_SetSurfaceDesc(p,a,b) (p)->lpVtbl->SetSurfaceDesc(p,a,b) -#define IDirectDrawSurface4_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) -#define IDirectDrawSurface4_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) -#define IDirectDrawSurface4_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) -#define IDirectDrawSurface4_GetUniquenessValue(p, a) (p)->lpVtbl->GetUniquenessValue(p, a) -#define IDirectDrawSurface4_ChangeUniquenessValue(p) (p)->lpVtbl->ChangeUniquenessValue(p) -#else -#define IDirectDrawSurface4_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectDrawSurface4_AddRef(p) (p)->AddRef() -#define IDirectDrawSurface4_Release(p) (p)->Release() -#define IDirectDrawSurface4_AddAttachedSurface(p,a) (p)->AddAttachedSurface(a) -#define IDirectDrawSurface4_AddOverlayDirtyRect(p,a) (p)->AddOverlayDirtyRect(a) -#define IDirectDrawSurface4_Blt(p,a,b,c,d,e) (p)->Blt(a,b,c,d,e) -#define IDirectDrawSurface4_BltBatch(p,a,b,c) (p)->BltBatch(a,b,c) -#define IDirectDrawSurface4_BltFast(p,a,b,c,d,e) (p)->BltFast(a,b,c,d,e) -#define IDirectDrawSurface4_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b) -#define IDirectDrawSurface4_EnumAttachedSurfaces(p,a,b) (p)->EnumAttachedSurfaces(a,b) -#define IDirectDrawSurface4_EnumOverlayZOrders(p,a,b,c) (p)->EnumOverlayZOrders(a,b,c) -#define IDirectDrawSurface4_Flip(p,a,b) (p)->Flip(a,b) -#define IDirectDrawSurface4_GetAttachedSurface(p,a,b) (p)->GetAttachedSurface(a,b) -#define IDirectDrawSurface4_GetBltStatus(p,a) (p)->GetBltStatus(a) -#define IDirectDrawSurface4_GetCaps(p,b) (p)->GetCaps(b) -#define IDirectDrawSurface4_GetClipper(p,a) (p)->GetClipper(a) -#define IDirectDrawSurface4_GetColorKey(p,a,b) (p)->GetColorKey(a,b) -#define IDirectDrawSurface4_GetDC(p,a) (p)->GetDC(a) -#define IDirectDrawSurface4_GetFlipStatus(p,a) (p)->GetFlipStatus(a) -#define IDirectDrawSurface4_GetOverlayPosition(p,a,b) (p)->GetOverlayPosition(a,b) -#define IDirectDrawSurface4_GetPalette(p,a) (p)->GetPalette(a) -#define IDirectDrawSurface4_GetPixelFormat(p,a) (p)->GetPixelFormat(a) -#define IDirectDrawSurface4_GetSurfaceDesc(p,a) (p)->GetSurfaceDesc(a) -#define IDirectDrawSurface4_Initialize(p,a,b) (p)->Initialize(a,b) -#define IDirectDrawSurface4_IsLost(p) (p)->IsLost() -#define IDirectDrawSurface4_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) -#define IDirectDrawSurface4_ReleaseDC(p,a) (p)->ReleaseDC(a) -#define IDirectDrawSurface4_Restore(p) (p)->Restore() -#define IDirectDrawSurface4_SetClipper(p,a) (p)->SetClipper(a) -#define IDirectDrawSurface4_SetColorKey(p,a,b) (p)->SetColorKey(a,b) -#define IDirectDrawSurface4_SetOverlayPosition(p,a,b) (p)->SetOverlayPosition(a,b) -#define IDirectDrawSurface4_SetPalette(p,a) (p)->SetPalette(a) -#define IDirectDrawSurface4_Unlock(p,b) (p)->Unlock(b) -#define IDirectDrawSurface4_UpdateOverlay(p,a,b,c,d,e) (p)->UpdateOverlay(a,b,c,d,e) -#define IDirectDrawSurface4_UpdateOverlayDisplay(p,a) (p)->UpdateOverlayDisplay(a) -#define IDirectDrawSurface4_UpdateOverlayZOrder(p,a,b) (p)->UpdateOverlayZOrder(a,b) -#define IDirectDrawSurface4_GetDDInterface(p,a) (p)->GetDDInterface(a) -#define IDirectDrawSurface4_PageLock(p,a) (p)->PageLock(a) -#define IDirectDrawSurface4_PageUnlock(p,a) (p)->PageUnlock(a) -#define IDirectDrawSurface4_SetSurfaceDesc(p,a,b) (p)->SetSurfaceDesc(a,b) -#define IDirectDrawSurface4_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) -#define IDirectDrawSurface4_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) -#define IDirectDrawSurface4_FreePrivateData(p,a) (p)->FreePrivateData(a) -#define IDirectDrawSurface4_GetUniquenessValue(p, a) (p)->GetUniquenessValue(a) -#define IDirectDrawSurface4_ChangeUniquenessValue(p) (p)->ChangeUniquenessValue() -#endif - - - -/* - * IDirectDrawColorControl - */ -#if defined( _WIN32 ) && !defined( _NO_COM ) -#undef INTERFACE -#define INTERFACE IDirectDrawColorControl -DECLARE_INTERFACE_( IDirectDrawColorControl, IUnknown ) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef) (THIS) PURE; - STDMETHOD_(ULONG,Release) (THIS) PURE; - /*** IDirectDrawColorControl methods ***/ - STDMETHOD(GetColorControls)(THIS_ LPDDCOLORCONTROL) PURE; - STDMETHOD(SetColorControls)(THIS_ LPDDCOLORCONTROL) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectDrawColorControl_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) -#define IDirectDrawColorControl_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectDrawColorControl_Release(p) (p)->lpVtbl->Release(p) -#define IDirectDrawColorControl_GetColorControls(p, a) (p)->lpVtbl->GetColorControls(p, a) -#define IDirectDrawColorControl_SetColorControls(p, a) (p)->lpVtbl->SetColorControls(p, a) -#else -#define IDirectDrawColorControl_QueryInterface(p, a, b) (p)->QueryInterface(a, b) -#define IDirectDrawColorControl_AddRef(p) (p)->AddRef() -#define IDirectDrawColorControl_Release(p) (p)->Release() -#define IDirectDrawColorControl_GetColorControls(p, a) (p)->GetColorControls(a) -#define IDirectDrawColorControl_SetColorControls(p, a) (p)->SetColorControls(a) -#endif - -#endif - - -/* - * IDirectDrawGammaControl - */ -#if defined( _WIN32 ) && !defined( _NO_COM ) -#undef INTERFACE -#define INTERFACE IDirectDrawGammaControl -DECLARE_INTERFACE_( IDirectDrawGammaControl, IUnknown ) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef) (THIS) PURE; - STDMETHOD_(ULONG,Release) (THIS) PURE; - /*** IDirectDrawColorControl methods ***/ - STDMETHOD(GetGammaRamp)(THIS_ DWORD, LPDDGAMMARAMP) PURE; - STDMETHOD(SetGammaRamp)(THIS_ DWORD, LPDDGAMMARAMP) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectDrawGammaControl_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) -#define IDirectDrawGammaControl_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectDrawGammaControl_Release(p) (p)->lpVtbl->Release(p) -#define IDirectDrawGammaControl_GetGammaRamp(p, a, b) (p)->lpVtbl->GetGammaRamp(p, a, b) -#define IDirectDrawGammaControl_SetGammaRamp(p, a, b) (p)->lpVtbl->SetGammaRamp(p, a, b) -#else -#define IDirectDrawGammaControl_QueryInterface(p, a, b) (p)->QueryInterface(a, b) -#define IDirectDrawGammaControl_AddRef(p) (p)->AddRef() -#define IDirectDrawGammaControl_Release(p) (p)->Release() -#define IDirectDrawGammaControl_GetGammaRamp(p, a, b) (p)->GetGammaRamp(a, b) -#define IDirectDrawGammaControl_SetGammaRamp(p, a, b) (p)->SetGammaRamp(a, b) -#endif - -#endif - - - -#endif - - -/* - * DDSURFACEDESC - */ -typedef struct _DDSURFACEDESC -{ - DWORD dwSize; // size of the DDSURFACEDESC structure - DWORD dwFlags; // determines what fields are valid - DWORD dwHeight; // height of surface to be created - DWORD dwWidth; // width of input surface - union - { - LONG lPitch; // distance to start of next line (return value only) - DWORD dwLinearSize; // Formless late-allocated optimized surface size - } DUMMYUNIONNAMEN(1); - DWORD dwBackBufferCount; // number of back buffers requested - union - { - DWORD dwMipMapCount; // number of mip-map levels requested - DWORD dwZBufferBitDepth; // depth of Z buffer requested - DWORD dwRefreshRate; // refresh rate (used when display mode is described) - } DUMMYUNIONNAMEN(2); - DWORD dwAlphaBitDepth; // depth of alpha buffer requested - DWORD dwReserved; // reserved - LPVOID lpSurface; // pointer to the associated surface memory - DDCOLORKEY ddckCKDestOverlay; // color key for destination overlay use - DDCOLORKEY ddckCKDestBlt; // color key for destination blt use - DDCOLORKEY ddckCKSrcOverlay; // color key for source overlay use - DDCOLORKEY ddckCKSrcBlt; // color key for source blt use - DDPIXELFORMAT ddpfPixelFormat; // pixel format description of the surface - DDSCAPS ddsCaps; // direct draw surface capabilities -} DDSURFACEDESC; - -/* - * DDSURFACEDESC2 - */ -typedef struct _DDSURFACEDESC2 -{ - DWORD dwSize; // size of the DDSURFACEDESC structure - DWORD dwFlags; // determines what fields are valid - DWORD dwHeight; // height of surface to be created - DWORD dwWidth; // width of input surface - union - { - LONG lPitch; // distance to start of next line (return value only) - DWORD dwLinearSize; // Formless late-allocated optimized surface size - } DUMMYUNIONNAMEN(1); - DWORD dwBackBufferCount; // number of back buffers requested - union - { - DWORD dwMipMapCount; // number of mip-map levels requestde - // dwZBufferBitDepth removed, use ddpfPixelFormat one instead - DWORD dwRefreshRate; // refresh rate (used when display mode is described) - } DUMMYUNIONNAMEN(2); - DWORD dwAlphaBitDepth; // depth of alpha buffer requested - DWORD dwReserved; // reserved - LPVOID lpSurface; // pointer to the associated surface memory - DDCOLORKEY ddckCKDestOverlay; // color key for destination overlay use - DDCOLORKEY ddckCKDestBlt; // color key for destination blt use - DDCOLORKEY ddckCKSrcOverlay; // color key for source overlay use - DDCOLORKEY ddckCKSrcBlt; // color key for source blt use - DDPIXELFORMAT ddpfPixelFormat; // pixel format description of the surface - DDSCAPS2 ddsCaps; // direct draw surface capabilities - DWORD dwTextureStage; // stage in multitexture cascade -} DDSURFACEDESC2; - -/* - * ddsCaps field is valid. - */ -#define DDSD_CAPS 0x00000001l // default - -/* - * dwHeight field is valid. - */ -#define DDSD_HEIGHT 0x00000002l - -/* - * dwWidth field is valid. - */ -#define DDSD_WIDTH 0x00000004l - -/* - * lPitch is valid. - */ -#define DDSD_PITCH 0x00000008l - -/* - * dwBackBufferCount is valid. - */ -#define DDSD_BACKBUFFERCOUNT 0x00000020l - -/* - * dwZBufferBitDepth is valid. (shouldnt be used in DDSURFACEDESC2) - */ -#define DDSD_ZBUFFERBITDEPTH 0x00000040l - -/* - * dwAlphaBitDepth is valid. - */ -#define DDSD_ALPHABITDEPTH 0x00000080l - - -/* - * lpSurface is valid. - */ -#define DDSD_LPSURFACE 0x00000800l - -/* - * ddpfPixelFormat is valid. - */ -#define DDSD_PIXELFORMAT 0x00001000l - -/* - * ddckCKDestOverlay is valid. - */ -#define DDSD_CKDESTOVERLAY 0x00002000l - -/* - * ddckCKDestBlt is valid. - */ -#define DDSD_CKDESTBLT 0x00004000l - -/* - * ddckCKSrcOverlay is valid. - */ -#define DDSD_CKSRCOVERLAY 0x00008000l - -/* - * ddckCKSrcBlt is valid. - */ -#define DDSD_CKSRCBLT 0x00010000l - -/* - * dwMipMapCount is valid. - */ -#define DDSD_MIPMAPCOUNT 0x00020000l - - /* - * dwRefreshRate is valid - */ -#define DDSD_REFRESHRATE 0x00040000l - -/* - * dwLinearSize is valid - */ -#define DDSD_LINEARSIZE 0x00080000l - -/* - * dwTextureStage is valid - */ -#define DDSD_TEXTURESTAGE 0x00100000l -/* - * All input fields are valid. - */ -#define DDSD_ALL 0x001ff9eel - - -/* - * DDOPTSURFACEDESC - */ -typedef struct _DDOPTSURFACEDESC -{ - DWORD dwSize; // size of the DDOPTSURFACEDESC structure - DWORD dwFlags; // determines what fields are valid - DDSCAPS2 ddSCaps; // Common caps like: Memory type - DDOSCAPS ddOSCaps; // Common caps like: Memory type - GUID guid; // Compression technique GUID - DWORD dwCompressionRatio; // Compression ratio -} DDOPTSURFACEDESC; - -/* - * guid field is valid. - */ -#define DDOSD_GUID 0x00000001l - -/* - * dwCompressionRatio field is valid. - */ -#define DDOSD_COMPRESSION_RATIO 0x00000002l - -/* - * ddSCaps field is valid. - */ -#define DDOSD_SCAPS 0x00000004l - -/* - * ddOSCaps field is valid. - */ -#define DDOSD_OSCAPS 0x00000008l - -/* - * All input fields are valid. - */ -#define DDOSD_ALL 0x0000000fl - -/* - * The surface's optimized pixelformat is compressed - */ -#define DDOSDCAPS_OPTCOMPRESSED 0x00000001l - -/* - * The surface's optimized pixelformat is reordered - */ -#define DDOSDCAPS_OPTREORDERED 0x00000002l - -/* - * The opt surface is a monolithic mipmap - */ -#define DDOSDCAPS_MONOLITHICMIPMAP 0x00000004l - -/* - * The valid Surf caps: - * #define DDSCAPS_SYSTEMMEMORY 0x00000800l - * #define DDSCAPS_VIDEOMEMORY 0x00004000l - * #define DDSCAPS_LOCALVIDMEM 0x10000000l - * #define DDSCAPS_NONLOCALVIDMEM 0x20000000l - */ -#define DDOSDCAPS_VALIDSCAPS 0x30004800l - -/* - * The valid OptSurf caps - */ -#define DDOSDCAPS_VALIDOSCAPS 0x00000007l - - -/* - * DDCOLORCONTROL - */ -typedef struct _DDCOLORCONTROL -{ - DWORD dwSize; - DWORD dwFlags; - LONG lBrightness; - LONG lContrast; - LONG lHue; - LONG lSaturation; - LONG lSharpness; - LONG lGamma; - LONG lColorEnable; - DWORD dwReserved1; -} DDCOLORCONTROL; - - -/* - * lBrightness field is valid. - */ -#define DDCOLOR_BRIGHTNESS 0x00000001l - -/* - * lContrast field is valid. - */ -#define DDCOLOR_CONTRAST 0x00000002l - -/* - * lHue field is valid. - */ -#define DDCOLOR_HUE 0x00000004l - -/* - * lSaturation field is valid. - */ -#define DDCOLOR_SATURATION 0x00000008l - -/* - * lSharpness field is valid. - */ -#define DDCOLOR_SHARPNESS 0x00000010l - -/* - * lGamma field is valid. - */ -#define DDCOLOR_GAMMA 0x00000020l - -/* - * lColorEnable field is valid. - */ -#define DDCOLOR_COLORENABLE 0x00000040l - - - -/*============================================================================ - * - * Direct Draw Capability Flags - * - * These flags are used to describe the capabilities of a given Surface. - * All flags are bit flags. - * - *==========================================================================*/ - -/**************************************************************************** - * - * DIRECTDRAWSURFACE CAPABILITY FLAGS - * - ****************************************************************************/ - -/* - * This bit is reserved. It should not be specified. - */ -#define DDSCAPS_RESERVED1 0x00000001l - -/* - * Indicates that this surface contains alpha-only information. - * (To determine if a surface is RGBA/YUVA, the pixel format must be - * interrogated.) - */ -#define DDSCAPS_ALPHA 0x00000002l - -/* - * Indicates that this surface is a backbuffer. It is generally - * set by CreateSurface when the DDSCAPS_FLIP capability bit is set. - * It indicates that this surface is THE back buffer of a surface - * flipping structure. DirectDraw supports N surfaces in a - * surface flipping structure. Only the surface that immediately - * precedeces the DDSCAPS_FRONTBUFFER has this capability bit set. - * The other surfaces are identified as back buffers by the presence - * of the DDSCAPS_FLIP capability, their attachment order, and the - * absence of the DDSCAPS_FRONTBUFFER and DDSCAPS_BACKBUFFER - * capabilities. The bit is sent to CreateSurface when a standalone - * back buffer is being created. This surface could be attached to - * a front buffer and/or back buffers to form a flipping surface - * structure after the CreateSurface call. See AddAttachments for - * a detailed description of the behaviors in this case. - */ -#define DDSCAPS_BACKBUFFER 0x00000004l - -/* - * Indicates a complex surface structure is being described. A - * complex surface structure results in the creation of more than - * one surface. The additional surfaces are attached to the root - * surface. The complex structure can only be destroyed by - * destroying the root. - */ -#define DDSCAPS_COMPLEX 0x00000008l - -/* - * Indicates that this surface is a part of a surface flipping structure. - * When it is passed to CreateSurface the DDSCAPS_FRONTBUFFER and - * DDSCAP_BACKBUFFER bits are not set. They are set by CreateSurface - * on the resulting creations. The dwBackBufferCount field in the - * DDSURFACEDESC structure must be set to at least 1 in order for - * the CreateSurface call to succeed. The DDSCAPS_COMPLEX capability - * must always be set with creating multiple surfaces through CreateSurface. - */ -#define DDSCAPS_FLIP 0x00000010l - -/* - * Indicates that this surface is THE front buffer of a surface flipping - * structure. It is generally set by CreateSurface when the DDSCAPS_FLIP - * capability bit is set. - * If this capability is sent to CreateSurface then a standalonw front buffer - * is created. This surface will not have the DDSCAPS_FLIP capability. - * It can be attached to other back buffers to form a flipping structure. - * See AddAttachments for a detailed description of the behaviors in this - * case. - */ -#define DDSCAPS_FRONTBUFFER 0x00000020l - -/* - * Indicates that this surface is any offscreen surface that is not an overlay, - * texture, zbuffer, front buffer, back buffer, or alpha surface. It is used - * to identify plain vanilla surfaces. - */ -#define DDSCAPS_OFFSCREENPLAIN 0x00000040l - -/* - * Indicates that this surface is an overlay. It may or may not be directly visible - * depending on whether or not it is currently being overlayed onto the primary - * surface. DDSCAPS_VISIBLE can be used to determine whether or not it is being - * overlayed at the moment. - */ -#define DDSCAPS_OVERLAY 0x00000080l - -/* - * Indicates that unique DirectDrawPalette objects can be created and - * attached to this surface. - */ -#define DDSCAPS_PALETTE 0x00000100l - -/* - * Indicates that this surface is the primary surface. The primary - * surface represents what the user is seeing at the moment. - */ -#define DDSCAPS_PRIMARYSURFACE 0x00000200l - -/* - * Indicates that this surface is the primary surface for the left eye. - * The primary surface for the left eye represents what the user is seeing - * at the moment with the users left eye. When this surface is created the - * DDSCAPS_PRIMARYSURFACE represents what the user is seeing with the users - * right eye. - */ -#define DDSCAPS_PRIMARYSURFACELEFT 0x00000400l - -/* - * Indicates that this surface memory was allocated in system memory - */ -#define DDSCAPS_SYSTEMMEMORY 0x00000800l - -/* - * Indicates that this surface can be used as a 3D texture. It does not - * indicate whether or not the surface is being used for that purpose. - */ -#define DDSCAPS_TEXTURE 0x00001000l - -/* - * Indicates that a surface may be a destination for 3D rendering. This - * bit must be set in order to query for a Direct3D Device Interface - * from this surface. - */ -#define DDSCAPS_3DDEVICE 0x00002000l - -/* - * Indicates that this surface exists in video memory. - */ -#define DDSCAPS_VIDEOMEMORY 0x00004000l - -/* - * Indicates that changes made to this surface are immediately visible. - * It is always set for the primary surface and is set for overlays while - * they are being overlayed and texture maps while they are being textured. - */ -#define DDSCAPS_VISIBLE 0x00008000l - -/* - * Indicates that only writes are permitted to the surface. Read accesses - * from the surface may or may not generate a protection fault, but the - * results of a read from this surface will not be meaningful. READ ONLY. - */ -#define DDSCAPS_WRITEONLY 0x00010000l - -/* - * Indicates that this surface is a z buffer. A z buffer does not contain - * displayable information. Instead it contains bit depth information that is - * used to determine which pixels are visible and which are obscured. - */ -#define DDSCAPS_ZBUFFER 0x00020000l - -/* - * Indicates surface will have a DC associated long term - */ -#define DDSCAPS_OWNDC 0x00040000l - -/* - * Indicates surface should be able to receive live video - */ -#define DDSCAPS_LIVEVIDEO 0x00080000l - -/* - * Indicates surface should be able to have a stream decompressed - * to it by the hardware. - */ -#define DDSCAPS_HWCODEC 0x00100000l - -/* - * Surface is a ModeX surface. - * - */ -#define DDSCAPS_MODEX 0x00200000l - -/* - * Indicates surface is one level of a mip-map. This surface will - * be attached to other DDSCAPS_MIPMAP surfaces to form the mip-map. - * This can be done explicitly, by creating a number of surfaces and - * attaching them with AddAttachedSurface or by implicitly by CreateSurface. - * If this bit is set then DDSCAPS_TEXTURE must also be set. - */ -#define DDSCAPS_MIPMAP 0x00400000l - -/* - * This bit is reserved. It should not be specified. - */ -#define DDSCAPS_RESERVED2 0x00800000l - - -/* - * Indicates that memory for the surface is not allocated until the surface - * is loaded (via the Direct3D texture Load() function). - */ -#define DDSCAPS_ALLOCONLOAD 0x04000000l - -/* - * Indicates that the surface will recieve data from a video port. - */ -#define DDSCAPS_VIDEOPORT 0x08000000l - -/* - * Indicates that a video memory surface is resident in true, local video - * memory rather than non-local video memory. If this flag is specified then - * so must DDSCAPS_VIDEOMEMORY. This flag is mutually exclusive with - * DDSCAPS_NONLOCALVIDMEM. - */ -#define DDSCAPS_LOCALVIDMEM 0x10000000l - -/* - * Indicates that a video memory surface is resident in non-local video - * memory rather than true, local video memory. If this flag is specified - * then so must DDSCAPS_VIDEOMEMORY. This flag is mutually exclusive with - * DDSCAPS_LOCALVIDMEM. - */ -#define DDSCAPS_NONLOCALVIDMEM 0x20000000l - -/* - * Indicates that this surface is a standard VGA mode surface, and not a - * ModeX surface. (This flag will never be set in combination with the - * DDSCAPS_MODEX flag). - */ -#define DDSCAPS_STANDARDVGAMODE 0x40000000l - -/* - * Indicates that this surface will be an optimized surface. This flag is - * currently only valid in conjunction with the DDSCAPS_TEXTURE flag. The surface - * will be created without any underlying video memory until loaded. - */ -#define DDSCAPS_OPTIMIZED 0x80000000l - - - - -/* - * Indicates that this surface will receive data from a video port using - * the de-interlacing hardware. This allows the driver to allocate memory - * for any extra buffers that may be required. The DDSCAPS_VIDEOPORT and - * DDSCAPS_OVERLAY flags must also be set. - */ -#define DDSCAPS2_HARDWAREDEINTERLACE 0x00000002L - -/* - * Indicates to the driver that this surface will be locked very frequently - * (for procedural textures, dynamic lightmaps, etc). Surfaces with this cap - * set must also have DDSCAPS_TEXTURE. This cap cannot be used with - * DDSCAPS2_HINTSTATIC and DDSCAPS2_OPAQUE. - */ -#define DDSCAPS2_HINTDYNAMIC 0x00000004L - -/* - * Indicates to the driver that this surface can be re-ordered/retiled on - * load. This operation will not change the size of the texture. It is - * relatively fast and symmetrical, since the application may lock these - * bits (although it will take a performance hit when doing so). Surfaces - * with this cap set must also have DDSCAPS_TEXTURE. This cap cannot be - * used with DDSCAPS2_HINTDYNAMIC and DDSCAPS2_OPAQUE. - */ -#define DDSCAPS2_HINTSTATIC 0x00000008L - -/* - * Indicates that the client would like this texture surface to be managed by the - * DirectDraw/Direct3D runtime. Surfaces with this cap set must also have - * DDSCAPS_TEXTURE set. - */ -#define DDSCAPS2_TEXTUREMANAGE 0x00000010L - -/* - * These bits are reserved for internal use */ -#define DDSCAPS2_RESERVED1 0x00000020L -#define DDSCAPS2_RESERVED2 0x00000040L - -/* - * Indicates to the driver that this surface will never be locked again. - * The driver is free to optimize this surface via retiling and actual compression. - * All calls to Lock() or Blts from this surface will fail. Surfaces with this - * cap set must also have DDSCAPS_TEXTURE. This cap cannot be used with - * DDSCAPS2_HINTDYNAMIC and DDSCAPS2_HINTSTATIC. - */ -#define DDSCAPS2_OPAQUE 0x00000080L - -/* - * Applications should set this bit at CreateSurface time to indicate that they - * intend to use antialiasing. Only valid if DDSCAPS_3DDEVICE is also set. - */ -#define DDSCAPS2_HINTANTIALIASING 0x00000100L - - - - - /**************************************************************************** - * - * DIRECTDRAW DRIVER CAPABILITY FLAGS - * - ****************************************************************************/ - -/* - * Display hardware has 3D acceleration. - */ -#define DDCAPS_3D 0x00000001l - -/* - * Indicates that DirectDraw will support only dest rectangles that are aligned - * on DIRECTDRAWCAPS.dwAlignBoundaryDest boundaries of the surface, respectively. - * READ ONLY. - */ -#define DDCAPS_ALIGNBOUNDARYDEST 0x00000002l - -/* - * Indicates that DirectDraw will support only source rectangles whose sizes in - * BYTEs are DIRECTDRAWCAPS.dwAlignSizeDest multiples, respectively. READ ONLY. - */ -#define DDCAPS_ALIGNSIZEDEST 0x00000004l -/* - * Indicates that DirectDraw will support only source rectangles that are aligned - * on DIRECTDRAWCAPS.dwAlignBoundarySrc boundaries of the surface, respectively. - * READ ONLY. - */ -#define DDCAPS_ALIGNBOUNDARYSRC 0x00000008l - -/* - * Indicates that DirectDraw will support only source rectangles whose sizes in - * BYTEs are DIRECTDRAWCAPS.dwAlignSizeSrc multiples, respectively. READ ONLY. - */ -#define DDCAPS_ALIGNSIZESRC 0x00000010l - -/* - * Indicates that DirectDraw will create video memory surfaces that have a stride - * alignment equal to DIRECTDRAWCAPS.dwAlignStride. READ ONLY. - */ -#define DDCAPS_ALIGNSTRIDE 0x00000020l - -/* - * Display hardware is capable of blt operations. - */ -#define DDCAPS_BLT 0x00000040l - -/* - * Display hardware is capable of asynchronous blt operations. - */ -#define DDCAPS_BLTQUEUE 0x00000080l - -/* - * Display hardware is capable of color space conversions during the blt operation. - */ -#define DDCAPS_BLTFOURCC 0x00000100l - -/* - * Display hardware is capable of stretching during blt operations. - */ -#define DDCAPS_BLTSTRETCH 0x00000200l - -/* - * Display hardware is shared with GDI. - */ -#define DDCAPS_GDI 0x00000400l - -/* - * Display hardware can overlay. - */ -#define DDCAPS_OVERLAY 0x00000800l - -/* - * Set if display hardware supports overlays but can not clip them. - */ -#define DDCAPS_OVERLAYCANTCLIP 0x00001000l - -/* - * Indicates that overlay hardware is capable of color space conversions during - * the overlay operation. - */ -#define DDCAPS_OVERLAYFOURCC 0x00002000l - -/* - * Indicates that stretching can be done by the overlay hardware. - */ -#define DDCAPS_OVERLAYSTRETCH 0x00004000l - -/* - * Indicates that unique DirectDrawPalettes can be created for DirectDrawSurfaces - * other than the primary surface. - */ -#define DDCAPS_PALETTE 0x00008000l - -/* - * Indicates that palette changes can be syncd with the veritcal refresh. - */ -#define DDCAPS_PALETTEVSYNC 0x00010000l - -/* - * Display hardware can return the current scan line. - */ -#define DDCAPS_READSCANLINE 0x00020000l - -/* - * Display hardware has stereo vision capabilities. DDSCAPS_PRIMARYSURFACELEFT - * can be created. - */ -#define DDCAPS_STEREOVIEW 0x00040000l - -/* - * Display hardware is capable of generating a vertical blank interrupt. - */ -#define DDCAPS_VBI 0x00080000l - -/* - * Supports the use of z buffers with blt operations. - */ -#define DDCAPS_ZBLTS 0x00100000l - -/* - * Supports Z Ordering of overlays. - */ -#define DDCAPS_ZOVERLAYS 0x00200000l - -/* - * Supports color key - */ -#define DDCAPS_COLORKEY 0x00400000l - -/* - * Supports alpha surfaces - */ -#define DDCAPS_ALPHA 0x00800000l - -/* - * colorkey is hardware assisted(DDCAPS_COLORKEY will also be set) - */ -#define DDCAPS_COLORKEYHWASSIST 0x01000000l - -/* - * no hardware support at all - */ -#define DDCAPS_NOHARDWARE 0x02000000l - -/* - * Display hardware is capable of color fill with bltter - */ -#define DDCAPS_BLTCOLORFILL 0x04000000l - -/* - * Display hardware is bank switched, and potentially very slow at - * random access to VRAM. - */ -#define DDCAPS_BANKSWITCHED 0x08000000l - -/* - * Display hardware is capable of depth filling Z-buffers with bltter - */ -#define DDCAPS_BLTDEPTHFILL 0x10000000l - -/* - * Display hardware is capable of clipping while bltting. - */ -#define DDCAPS_CANCLIP 0x20000000l - -/* - * Display hardware is capable of clipping while stretch bltting. - */ -#define DDCAPS_CANCLIPSTRETCHED 0x40000000l - -/* - * Display hardware is capable of bltting to or from system memory - */ -#define DDCAPS_CANBLTSYSMEM 0x80000000l - - - /**************************************************************************** - * - * MORE DIRECTDRAW DRIVER CAPABILITY FLAGS (dwCaps2) - * - ****************************************************************************/ - -/* - * Display hardware is certified - */ -#define DDCAPS2_CERTIFIED 0x00000001l - -/* - * Driver cannot interleave 2D operations (lock and blt) to surfaces with - * Direct3D rendering operations between calls to BeginScene() and EndScene() - */ -#define DDCAPS2_NO2DDURING3DSCENE 0x00000002l - -/* - * Display hardware contains a video port - */ -#define DDCAPS2_VIDEOPORT 0x00000004l - -/* - * The overlay can be automatically flipped according to the video port - * VSYNCs, providing automatic doubled buffered display of video port - * data using an overlay - */ -#define DDCAPS2_AUTOFLIPOVERLAY 0x00000008l - -/* - * Overlay can display each field of interlaced data individually while - * it is interleaved in memory without causing jittery artifacts. - */ -#define DDCAPS2_CANBOBINTERLEAVED 0x00000010l - -/* - * Overlay can display each field of interlaced data individually while - * it is not interleaved in memory without causing jittery artifacts. - */ -#define DDCAPS2_CANBOBNONINTERLEAVED 0x00000020l - -/* - * The overlay surface contains color controls (brightness, sharpness, etc.) - */ -#define DDCAPS2_COLORCONTROLOVERLAY 0x00000040l - -/* - * The primary surface contains color controls (gamma, etc.) - */ -#define DDCAPS2_COLORCONTROLPRIMARY 0x00000080l - -/* - * RGBZ -> RGB supported for 16:16 RGB:Z - */ -#define DDCAPS2_CANDROPZ16BIT 0x00000100l - -/* - * Driver supports non-local video memory. - */ -#define DDCAPS2_NONLOCALVIDMEM 0x00000200l - -/* - * Dirver supports non-local video memory but has different capabilities for - * non-local video memory surfaces. If this bit is set then so must - * DDCAPS2_NONLOCALVIDMEM. - */ -#define DDCAPS2_NONLOCALVIDMEMCAPS 0x00000400l - -/* - * Driver neither requires nor prefers surfaces to be pagelocked when performing - * blts involving system memory surfaces - */ -#define DDCAPS2_NOPAGELOCKREQUIRED 0x00000800l - -/* - * Driver can create surfaces which are wider than the primary surface - */ -#define DDCAPS2_WIDESURFACES 0x00001000l - -/* - * Driver supports bob without using a video port by handling the - * DDFLIP_ODD and DDFLIP_EVEN flags specified in Flip. - */ -#define DDCAPS2_CANFLIPODDEVEN 0x00002000l - -/* - * Driver supports bob using hardware - */ -#define DDCAPS2_CANBOBHARDWARE 0x00004000l - -/* - * Driver supports bltting any FOURCC surface to another surface of the same FOURCC - */ -#define DDCAPS2_COPYFOURCC 0x00008000l - - -/* - * Driver supports loadable gamma ramps for the primary surface - */ -#define DDCAPS2_PRIMARYGAMMA 0x00020000l - -/* - * Driver can render in windowed mode. - */ -#define DDCAPS2_CANRENDERWINDOWED 0x00080000l - -/* - * A calibrator is available to adjust the gamma ramp according to the - * physical display properties so that the result will be identical on - * all calibrated systems. - */ -#define DDCAPS2_CANCALIBRATEGAMMA 0x00100000l - -/* - * Indicates that the driver will respond to DDFLIP_INTERVALn flags - */ -#define DDCAPS2_FLIPINTERVAL 0x00200000l - -/* - * Indicates that the driver will respond to DDFLIP_NOVSYNC - */ -#define DDCAPS2_FLIPNOVSYNC 0x00400000l - - -/**************************************************************************** - * - * DIRECTDRAW FX ALPHA CAPABILITY FLAGS - * - ****************************************************************************/ - -/* - * Supports alpha blending around the edge of a source color keyed surface. - * For Blt. - */ -#define DDFXALPHACAPS_BLTALPHAEDGEBLEND 0x00000001l - -/* - * Supports alpha information in the pixel format. The bit depth of alpha - * information in the pixel format can be 1,2,4, or 8. The alpha value becomes - * more opaque as the alpha value increases. (0 is transparent.) - * For Blt. - */ -#define DDFXALPHACAPS_BLTALPHAPIXELS 0x00000002l - -/* - * Supports alpha information in the pixel format. The bit depth of alpha - * information in the pixel format can be 1,2,4, or 8. The alpha value - * becomes more transparent as the alpha value increases. (0 is opaque.) - * This flag can only be set if DDCAPS_ALPHA is set. - * For Blt. - */ -#define DDFXALPHACAPS_BLTALPHAPIXELSNEG 0x00000004l - -/* - * Supports alpha only surfaces. The bit depth of an alpha only surface can be - * 1,2,4, or 8. The alpha value becomes more opaque as the alpha value increases. - * (0 is transparent.) - * For Blt. - */ -#define DDFXALPHACAPS_BLTALPHASURFACES 0x00000008l - -/* - * The depth of the alpha channel data can range can be 1,2,4, or 8. - * The NEG suffix indicates that this alpha channel becomes more transparent - * as the alpha value increases. (0 is opaque.) This flag can only be set if - * DDCAPS_ALPHA is set. - * For Blt. - */ -#define DDFXALPHACAPS_BLTALPHASURFACESNEG 0x00000010l - -/* - * Supports alpha blending around the edge of a source color keyed surface. - * For Overlays. - */ -#define DDFXALPHACAPS_OVERLAYALPHAEDGEBLEND 0x00000020l - -/* - * Supports alpha information in the pixel format. The bit depth of alpha - * information in the pixel format can be 1,2,4, or 8. The alpha value becomes - * more opaque as the alpha value increases. (0 is transparent.) - * For Overlays. - */ -#define DDFXALPHACAPS_OVERLAYALPHAPIXELS 0x00000040l - -/* - * Supports alpha information in the pixel format. The bit depth of alpha - * information in the pixel format can be 1,2,4, or 8. The alpha value - * becomes more transparent as the alpha value increases. (0 is opaque.) - * This flag can only be set if DDCAPS_ALPHA is set. - * For Overlays. - */ -#define DDFXALPHACAPS_OVERLAYALPHAPIXELSNEG 0x00000080l - -/* - * Supports alpha only surfaces. The bit depth of an alpha only surface can be - * 1,2,4, or 8. The alpha value becomes more opaque as the alpha value increases. - * (0 is transparent.) - * For Overlays. - */ -#define DDFXALPHACAPS_OVERLAYALPHASURFACES 0x00000100l - -/* - * The depth of the alpha channel data can range can be 1,2,4, or 8. - * The NEG suffix indicates that this alpha channel becomes more transparent - * as the alpha value increases. (0 is opaque.) This flag can only be set if - * DDCAPS_ALPHA is set. - * For Overlays. - */ -#define DDFXALPHACAPS_OVERLAYALPHASURFACESNEG 0x00000200l - -#if DIRECTDRAW_VERSION < 0x0600 -#endif //DIRECTDRAW_VERSION - - - - -/**************************************************************************** - * - * DIRECTDRAW FX CAPABILITY FLAGS - * - ****************************************************************************/ - -/* - * Uses arithmetic operations to stretch and shrink surfaces during blt - * rather than pixel doubling techniques. Along the Y axis. - */ -#define DDFXCAPS_BLTARITHSTRETCHY 0x00000020l - -/* - * Uses arithmetic operations to stretch during blt - * rather than pixel doubling techniques. Along the Y axis. Only - * works for x1, x2, etc. - */ -#define DDFXCAPS_BLTARITHSTRETCHYN 0x00000010l - -/* - * Supports mirroring left to right in blt. - */ -#define DDFXCAPS_BLTMIRRORLEFTRIGHT 0x00000040l - -/* - * Supports mirroring top to bottom in blt. - */ -#define DDFXCAPS_BLTMIRRORUPDOWN 0x00000080l - -/* - * Supports arbitrary rotation for blts. - */ -#define DDFXCAPS_BLTROTATION 0x00000100l - -/* - * Supports 90 degree rotations for blts. - */ -#define DDFXCAPS_BLTROTATION90 0x00000200l - -/* - * DirectDraw supports arbitrary shrinking of a surface along the - * x axis (horizontal direction) for blts. - */ -#define DDFXCAPS_BLTSHRINKX 0x00000400l - -/* - * DirectDraw supports integer shrinking (1x,2x,) of a surface - * along the x axis (horizontal direction) for blts. - */ -#define DDFXCAPS_BLTSHRINKXN 0x00000800l - -/* - * DirectDraw supports arbitrary shrinking of a surface along the - * y axis (horizontal direction) for blts. - */ -#define DDFXCAPS_BLTSHRINKY 0x00001000l - -/* - * DirectDraw supports integer shrinking (1x,2x,) of a surface - * along the y axis (vertical direction) for blts. - */ -#define DDFXCAPS_BLTSHRINKYN 0x00002000l - -/* - * DirectDraw supports arbitrary stretching of a surface along the - * x axis (horizontal direction) for blts. - */ -#define DDFXCAPS_BLTSTRETCHX 0x00004000l - -/* - * DirectDraw supports integer stretching (1x,2x,) of a surface - * along the x axis (horizontal direction) for blts. - */ -#define DDFXCAPS_BLTSTRETCHXN 0x00008000l - -/* - * DirectDraw supports arbitrary stretching of a surface along the - * y axis (horizontal direction) for blts. - */ -#define DDFXCAPS_BLTSTRETCHY 0x00010000l - -/* - * DirectDraw supports integer stretching (1x,2x,) of a surface - * along the y axis (vertical direction) for blts. - */ -#define DDFXCAPS_BLTSTRETCHYN 0x00020000l - -/* - * Uses arithmetic operations to stretch and shrink surfaces during - * overlay rather than pixel doubling techniques. Along the Y axis - * for overlays. - */ -#define DDFXCAPS_OVERLAYARITHSTRETCHY 0x00040000l - -/* - * Uses arithmetic operations to stretch surfaces during - * overlay rather than pixel doubling techniques. Along the Y axis - * for overlays. Only works for x1, x2, etc. - */ -#define DDFXCAPS_OVERLAYARITHSTRETCHYN 0x00000008l - -/* - * DirectDraw supports arbitrary shrinking of a surface along the - * x axis (horizontal direction) for overlays. - */ -#define DDFXCAPS_OVERLAYSHRINKX 0x00080000l - -/* - * DirectDraw supports integer shrinking (1x,2x,) of a surface - * along the x axis (horizontal direction) for overlays. - */ -#define DDFXCAPS_OVERLAYSHRINKXN 0x00100000l - -/* - * DirectDraw supports arbitrary shrinking of a surface along the - * y axis (horizontal direction) for overlays. - */ -#define DDFXCAPS_OVERLAYSHRINKY 0x00200000l - -/* - * DirectDraw supports integer shrinking (1x,2x,) of a surface - * along the y axis (vertical direction) for overlays. - */ -#define DDFXCAPS_OVERLAYSHRINKYN 0x00400000l - -/* - * DirectDraw supports arbitrary stretching of a surface along the - * x axis (horizontal direction) for overlays. - */ -#define DDFXCAPS_OVERLAYSTRETCHX 0x00800000l - -/* - * DirectDraw supports integer stretching (1x,2x,) of a surface - * along the x axis (horizontal direction) for overlays. - */ -#define DDFXCAPS_OVERLAYSTRETCHXN 0x01000000l - -/* - * DirectDraw supports arbitrary stretching of a surface along the - * y axis (horizontal direction) for overlays. - */ -#define DDFXCAPS_OVERLAYSTRETCHY 0x02000000l - -/* - * DirectDraw supports integer stretching (1x,2x,) of a surface - * along the y axis (vertical direction) for overlays. - */ -#define DDFXCAPS_OVERLAYSTRETCHYN 0x04000000l - -/* - * DirectDraw supports mirroring of overlays across the vertical axis - */ -#define DDFXCAPS_OVERLAYMIRRORLEFTRIGHT 0x08000000l - -/* - * DirectDraw supports mirroring of overlays across the horizontal axis - */ -#define DDFXCAPS_OVERLAYMIRRORUPDOWN 0x10000000l - -/* - * Driver can do alpha blending for blits. - */ -#define DDFXCAPS_BLTALPHA 0x00000001l - -/* - * Driver can do geometric transformations (or warps) for blits. - */ -#define DDFXCAPS_BLTTRANSFORM 0x00000002l - -/* - * Driver can do surface-reconstruction filtering for warped blits. - */ -#define DDFXCAPS_BLTFILTER DDFXCAPS_BLTARITHSTRETCHY - -/* - * Driver can do alpha blending for overlays. - */ -#define DDFXCAPS_OVERLAYALPHA 0x00000004l - -/* - * Driver can do geometric transformations (or warps) for overlays. - */ -#define DDFXCAPS_OVERLAYTRANSFORM 0x20000000l - -/* - * Driver can do surface-reconstruction filtering for warped overlays. - */ -#define DDFXCAPS_OVERLAYFILTER DDFXCAPS_OVERLAYARITHSTRETCHY - - -/**************************************************************************** - * - * DIRECTDRAW STEREO VIEW CAPABILITIES - * - ****************************************************************************/ - -/* - * The stereo view is accomplished via enigma encoding. - */ -#define DDSVCAPS_ENIGMA 0x00000001l - -/* - * The stereo view is accomplished via high frequency flickering. - */ -#define DDSVCAPS_FLICKER 0x00000002l - -/* - * The stereo view is accomplished via red and blue filters applied - * to the left and right eyes. All images must adapt their colorspaces - * for this process. - */ -#define DDSVCAPS_REDBLUE 0x00000004l - -/* - * The stereo view is accomplished with split screen technology. - */ -#define DDSVCAPS_SPLIT 0x00000008l - -/**************************************************************************** - * - * DIRECTDRAWPALETTE CAPABILITIES - * - ****************************************************************************/ - -/* - * Index is 4 bits. There are sixteen color entries in the palette table. - */ -#define DDPCAPS_4BIT 0x00000001l - -/* - * Index is onto a 8 bit color index. This field is only valid with the - * DDPCAPS_1BIT, DDPCAPS_2BIT or DDPCAPS_4BIT capability and the target - * surface is in 8bpp. Each color entry is one byte long and is an index - * into destination surface's 8bpp palette. - */ -#define DDPCAPS_8BITENTRIES 0x00000002l - -/* - * Index is 8 bits. There are 256 color entries in the palette table. - */ -#define DDPCAPS_8BIT 0x00000004l - -/* - * Indicates that this DIRECTDRAWPALETTE should use the palette color array - * passed into the lpDDColorArray parameter to initialize the DIRECTDRAWPALETTE - * object. - */ -#define DDPCAPS_INITIALIZE 0x00000008l - -/* - * This palette is the one attached to the primary surface. Changing this - * table has immediate effect on the display unless DDPSETPAL_VSYNC is specified - * and supported. - */ -#define DDPCAPS_PRIMARYSURFACE 0x00000010l - -/* - * This palette is the one attached to the primary surface left. Changing - * this table has immediate effect on the display for the left eye unless - * DDPSETPAL_VSYNC is specified and supported. - */ -#define DDPCAPS_PRIMARYSURFACELEFT 0x00000020l - -/* - * This palette can have all 256 entries defined - */ -#define DDPCAPS_ALLOW256 0x00000040l - -/* - * This palette can have modifications to it synced with the monitors - * refresh rate. - */ -#define DDPCAPS_VSYNC 0x00000080l - -/* - * Index is 1 bit. There are two color entries in the palette table. - */ -#define DDPCAPS_1BIT 0x00000100l - -/* - * Index is 2 bit. There are four color entries in the palette table. - */ -#define DDPCAPS_2BIT 0x00000200l - -/* - * The peFlags member of PALETTEENTRY denotes an 8 bit alpha value - */ -#define DDPCAPS_ALPHA 0x00000400l - - -/**************************************************************************** - * - * DIRECTDRAWPALETTE SETENTRY CONSTANTS - * - ****************************************************************************/ - - -/**************************************************************************** - * - * DIRECTDRAWPALETTE GETENTRY CONSTANTS - * - ****************************************************************************/ - -/* 0 is the only legal value */ - -/**************************************************************************** - * - * DIRECTDRAWSURFACE SETPRIVATEDATA CONSTANTS - * - ****************************************************************************/ - -/* - * The passed pointer is an IUnknown ptr. The cbData argument to SetPrivateData - * must be set to sizeof(IUnknown*). DirectDraw will call AddRef through this - * pointer and Release when the private data is destroyed. This includes when - * the surface or palette is destroyed before such priovate data is destroyed. - */ -#define DDSPD_IUNKNOWNPOINTER 0x00000001L - -/* - * Private data is only valid for the current state of the object, - * as determined by the uniqueness value. - */ -#define DDSPD_VOLATILE 0x00000002L - - -/**************************************************************************** - * - * DIRECTDRAWSURFACE SETPALETTE CONSTANTS - * - ****************************************************************************/ - - -/**************************************************************************** - * - * DIRECTDRAW BITDEPTH CONSTANTS - * - * NOTE: These are only used to indicate supported bit depths. These - * are flags only, they are not to be used as an actual bit depth. The - * absolute numbers 1, 2, 4, 8, 16, 24 and 32 are used to indicate actual - * bit depths in a surface or for changing the display mode. - * - ****************************************************************************/ - -/* - * 1 bit per pixel. - */ -#define DDBD_1 0x00004000l - -/* - * 2 bits per pixel. - */ -#define DDBD_2 0x00002000l - -/* - * 4 bits per pixel. - */ -#define DDBD_4 0x00001000l - -/* - * 8 bits per pixel. - */ -#define DDBD_8 0x00000800l - -/* - * 16 bits per pixel. - */ -#define DDBD_16 0x00000400l - -/* - * 24 bits per pixel. - */ -#define DDBD_24 0X00000200l - -/* - * 32 bits per pixel. - */ -#define DDBD_32 0x00000100l - -/**************************************************************************** - * - * DIRECTDRAWSURFACE SET/GET COLOR KEY FLAGS - * - ****************************************************************************/ - -/* - * Set if the structure contains a color space. Not set if the structure - * contains a single color key. - */ -#define DDCKEY_COLORSPACE 0x00000001l - -/* - * Set if the structure specifies a color key or color space which is to be - * used as a destination color key for blt operations. - */ -#define DDCKEY_DESTBLT 0x00000002l - -/* - * Set if the structure specifies a color key or color space which is to be - * used as a destination color key for overlay operations. - */ -#define DDCKEY_DESTOVERLAY 0x00000004l - -/* - * Set if the structure specifies a color key or color space which is to be - * used as a source color key for blt operations. - */ -#define DDCKEY_SRCBLT 0x00000008l - -/* - * Set if the structure specifies a color key or color space which is to be - * used as a source color key for overlay operations. - */ -#define DDCKEY_SRCOVERLAY 0x00000010l - - -/**************************************************************************** - * - * DIRECTDRAW COLOR KEY CAPABILITY FLAGS - * - ****************************************************************************/ - -/* - * Supports transparent blting using a color key to identify the replaceable - * bits of the destination surface for RGB colors. - */ -#define DDCKEYCAPS_DESTBLT 0x00000001l - -/* - * Supports transparent blting using a color space to identify the replaceable - * bits of the destination surface for RGB colors. - */ -#define DDCKEYCAPS_DESTBLTCLRSPACE 0x00000002l - -/* - * Supports transparent blting using a color space to identify the replaceable - * bits of the destination surface for YUV colors. - */ -#define DDCKEYCAPS_DESTBLTCLRSPACEYUV 0x00000004l - -/* - * Supports transparent blting using a color key to identify the replaceable - * bits of the destination surface for YUV colors. - */ -#define DDCKEYCAPS_DESTBLTYUV 0x00000008l - -/* - * Supports overlaying using colorkeying of the replaceable bits of the surface - * being overlayed for RGB colors. - */ -#define DDCKEYCAPS_DESTOVERLAY 0x00000010l - -/* - * Supports a color space as the color key for the destination for RGB colors. - */ -#define DDCKEYCAPS_DESTOVERLAYCLRSPACE 0x00000020l - -/* - * Supports a color space as the color key for the destination for YUV colors. - */ -#define DDCKEYCAPS_DESTOVERLAYCLRSPACEYUV 0x00000040l - -/* - * Supports only one active destination color key value for visible overlay - * surfaces. - */ -#define DDCKEYCAPS_DESTOVERLAYONEACTIVE 0x00000080l - -/* - * Supports overlaying using colorkeying of the replaceable bits of the - * surface being overlayed for YUV colors. - */ -#define DDCKEYCAPS_DESTOVERLAYYUV 0x00000100l - -/* - * Supports transparent blting using the color key for the source with - * this surface for RGB colors. - */ -#define DDCKEYCAPS_SRCBLT 0x00000200l - -/* - * Supports transparent blting using a color space for the source with - * this surface for RGB colors. - */ -#define DDCKEYCAPS_SRCBLTCLRSPACE 0x00000400l - -/* - * Supports transparent blting using a color space for the source with - * this surface for YUV colors. - */ -#define DDCKEYCAPS_SRCBLTCLRSPACEYUV 0x00000800l - -/* - * Supports transparent blting using the color key for the source with - * this surface for YUV colors. - */ -#define DDCKEYCAPS_SRCBLTYUV 0x00001000l - -/* - * Supports overlays using the color key for the source with this - * overlay surface for RGB colors. - */ -#define DDCKEYCAPS_SRCOVERLAY 0x00002000l - -/* - * Supports overlays using a color space as the source color key for - * the overlay surface for RGB colors. - */ -#define DDCKEYCAPS_SRCOVERLAYCLRSPACE 0x00004000l - -/* - * Supports overlays using a color space as the source color key for - * the overlay surface for YUV colors. - */ -#define DDCKEYCAPS_SRCOVERLAYCLRSPACEYUV 0x00008000l - -/* - * Supports only one active source color key value for visible - * overlay surfaces. - */ -#define DDCKEYCAPS_SRCOVERLAYONEACTIVE 0x00010000l - -/* - * Supports overlays using the color key for the source with this - * overlay surface for YUV colors. - */ -#define DDCKEYCAPS_SRCOVERLAYYUV 0x00020000l - -/* - * there are no bandwidth trade-offs for using colorkey with an overlay - */ -#define DDCKEYCAPS_NOCOSTOVERLAY 0x00040000l - - -/**************************************************************************** - * - * DIRECTDRAW PIXELFORMAT FLAGS - * - ****************************************************************************/ - -/* - * The surface has alpha channel information in the pixel format. - */ -#define DDPF_ALPHAPIXELS 0x00000001l - -/* - * The pixel format contains alpha only information - */ -#define DDPF_ALPHA 0x00000002l - -/* - * The FourCC code is valid. - */ -#define DDPF_FOURCC 0x00000004l - -/* - * The surface is 4-bit color indexed. - */ -#define DDPF_PALETTEINDEXED4 0x00000008l - -/* - * The surface is indexed into a palette which stores indices - * into the destination surface's 8-bit palette. - */ -#define DDPF_PALETTEINDEXEDTO8 0x00000010l - -/* - * The surface is 8-bit color indexed. - */ -#define DDPF_PALETTEINDEXED8 0x00000020l - -/* - * The RGB data in the pixel format structure is valid. - */ -#define DDPF_RGB 0x00000040l - -/* - * The surface will accept pixel data in the format specified - * and compress it during the write. - */ -#define DDPF_COMPRESSED 0x00000080l - -/* - * The surface will accept RGB data and translate it during - * the write to YUV data. The format of the data to be written - * will be contained in the pixel format structure. The DDPF_RGB - * flag will be set. - */ -#define DDPF_RGBTOYUV 0x00000100l - -/* - * pixel format is YUV - YUV data in pixel format struct is valid - */ -#define DDPF_YUV 0x00000200l - -/* - * pixel format is a z buffer only surface - */ -#define DDPF_ZBUFFER 0x00000400l - -/* - * The surface is 1-bit color indexed. - */ -#define DDPF_PALETTEINDEXED1 0x00000800l - -/* - * The surface is 2-bit color indexed. - */ -#define DDPF_PALETTEINDEXED2 0x00001000l - -/* - * The surface contains Z information in the pixels - */ -#define DDPF_ZPIXELS 0x00002000l - -/* - * The surface contains stencil information along with Z - */ -#define DDPF_STENCILBUFFER 0x00004000l - -/* - * Premultiplied alpha format -- the color components have been - * premultiplied by the alpha component. - */ -#define DDPF_ALPHAPREMULT 0x00008000l - - -/* - * Luminance data in the pixel format is valid. - * Use this flag for luminance-only or luminance+alpha surfaces, - * the bit depth is then ddpf.dwLuminanceBitCount. - */ -#define DDPF_LUMINANCE 0x00020000l - -/* - * Luminance data in the pixel format is valid. - * Use this flag when hanging luminance off bumpmap surfaces, - * the bit mask for the luminance portion of the pixel is then - * ddpf.dwBumpLuminanceBitMask - */ -#define DDPF_BUMPLUMINANCE 0x00040000l - -/* - * Bump map dUdV data in the pixel format is valid. - */ -#define DDPF_BUMPDUDV 0x00080000l - -/*=========================================================================== - * - * - * DIRECTDRAW CALLBACK FLAGS - * - * - *==========================================================================*/ - -/**************************************************************************** - * - * DIRECTDRAW ENUMSURFACES FLAGS - * - ****************************************************************************/ - -/* - * Enumerate all of the surfaces that meet the search criterion. - */ -#define DDENUMSURFACES_ALL 0x00000001l - -/* - * A search hit is a surface that matches the surface description. - */ -#define DDENUMSURFACES_MATCH 0x00000002l - -/* - * A search hit is a surface that does not match the surface description. - */ -#define DDENUMSURFACES_NOMATCH 0x00000004l - -/* - * Enumerate the first surface that can be created which meets the search criterion. - */ -#define DDENUMSURFACES_CANBECREATED 0x00000008l - -/* - * Enumerate the surfaces that already exist that meet the search criterion. - */ -#define DDENUMSURFACES_DOESEXIST 0x00000010l - - -/**************************************************************************** - * - * DIRECTDRAW SETDISPLAYMODE FLAGS - * - ****************************************************************************/ - -/* - * The desired mode is a standard VGA mode - */ -#define DDSDM_STANDARDVGAMODE 0x00000001l - - - -/**************************************************************************** - * - * DIRECTDRAW ENUMDISPLAYMODES FLAGS - * - ****************************************************************************/ - -/* - * Enumerate Modes with different refresh rates. EnumDisplayModes guarantees - * that a particular mode will be enumerated only once. This flag specifies whether - * the refresh rate is taken into account when determining if a mode is unique. - */ -#define DDEDM_REFRESHRATES 0x00000001l - -/* - * Enumerate VGA modes. Specify this flag if you wish to enumerate supported VGA - * modes such as mode 0x13 in addition to the usual ModeX modes (which are always - * enumerated if the application has previously called SetCooperativeLevel with the - * DDSCL_ALLOWMODEX flag set). - */ -#define DDEDM_STANDARDVGAMODES 0x00000002L - - -/**************************************************************************** - * - * DIRECTDRAW SETCOOPERATIVELEVEL FLAGS - * - ****************************************************************************/ - -/* - * Exclusive mode owner will be responsible for the entire primary surface. - * GDI can be ignored. used with DD - */ -#define DDSCL_FULLSCREEN 0x00000001l - -/* - * allow CTRL_ALT_DEL to work while in fullscreen exclusive mode - */ -#define DDSCL_ALLOWREBOOT 0x00000002l - -/* - * prevents DDRAW from modifying the application window. - * prevents DDRAW from minimize/restore the application window on activation. - */ -#define DDSCL_NOWINDOWCHANGES 0x00000004l - -/* - * app wants to work as a regular Windows application - */ -#define DDSCL_NORMAL 0x00000008l - -/* - * app wants exclusive access - */ -#define DDSCL_EXCLUSIVE 0x00000010l - - -/* - * app can deal with non-windows display modes - */ -#define DDSCL_ALLOWMODEX 0x00000040l - -/* - * this window will receive the focus messages - */ -#define DDSCL_SETFOCUSWINDOW 0x00000080l - -/* - * this window is associated with the DDRAW object and will - * cover the screen in fullscreen mode - */ -#define DDSCL_SETDEVICEWINDOW 0x00000100l - -/* - * app wants DDRAW to create a window to be associated with the - * DDRAW object - */ -#define DDSCL_CREATEDEVICEWINDOW 0x00000200l - -/* - * App explicitly asks DDRAW/D3D to be multithread safe. This makes D3D - * take the global crtisec more frequently. - */ -#define DDSCL_MULTITHREADED 0x00000400l - -/* - * App hints that it would like to keep the FPU set up for optimal Direct3D - * performance (single precision and exceptions disabled) so Direct3D - * does not need to explicitly set the FPU each time - */ -#define DDSCL_FPUSETUP 0x00000800l - - -/**************************************************************************** - * - * DIRECTDRAW BLT FLAGS - * - ****************************************************************************/ - -/* - * Use the alpha information in the pixel format or the alpha channel surface - * attached to the destination surface as the alpha channel for this blt. - */ -#define DDBLT_ALPHADEST 0x00000001l - -/* - * Use the dwConstAlphaDest field in the DDBLTFX structure as the alpha channel - * for the destination surface for this blt. - */ -#define DDBLT_ALPHADESTCONSTOVERRIDE 0x00000002l - -/* - * The NEG suffix indicates that the destination surface becomes more - * transparent as the alpha value increases. (0 is opaque) - */ -#define DDBLT_ALPHADESTNEG 0x00000004l - -/* - * Use the lpDDSAlphaDest field in the DDBLTFX structure as the alpha - * channel for the destination for this blt. - */ -#define DDBLT_ALPHADESTSURFACEOVERRIDE 0x00000008l - -/* - * Use the dwAlphaEdgeBlend field in the DDBLTFX structure as the alpha channel - * for the edges of the image that border the color key colors. - */ -#define DDBLT_ALPHAEDGEBLEND 0x00000010l - -/* - * Use the alpha information in the pixel format or the alpha channel surface - * attached to the source surface as the alpha channel for this blt. - */ -#define DDBLT_ALPHASRC 0x00000020l - -/* - * Use the dwConstAlphaSrc field in the DDBLTFX structure as the alpha channel - * for the source for this blt. - */ -#define DDBLT_ALPHASRCCONSTOVERRIDE 0x00000040l - -/* - * The NEG suffix indicates that the source surface becomes more transparent - * as the alpha value increases. (0 is opaque) - */ -#define DDBLT_ALPHASRCNEG 0x00000080l - -/* - * Use the lpDDSAlphaSrc field in the DDBLTFX structure as the alpha channel - * for the source for this blt. - */ -#define DDBLT_ALPHASRCSURFACEOVERRIDE 0x00000100l - -/* - * Do this blt asynchronously through the FIFO in the order received. If - * there is no room in the hardware FIFO fail the call. - */ -#define DDBLT_ASYNC 0x00000200l - -/* - * Uses the dwFillColor field in the DDBLTFX structure as the RGB color - * to fill the destination rectangle on the destination surface with. - */ -#define DDBLT_COLORFILL 0x00000400l - -/* - * Uses the dwDDFX field in the DDBLTFX structure to specify the effects - * to use for the blt. - */ -#define DDBLT_DDFX 0x00000800l - -/* - * Uses the dwDDROPS field in the DDBLTFX structure to specify the ROPS - * that are not part of the Win32 API. - */ -#define DDBLT_DDROPS 0x00001000l - -/* - * Use the color key associated with the destination surface. - */ -#define DDBLT_KEYDEST 0x00002000l - -/* - * Use the dckDestColorkey field in the DDBLTFX structure as the color key - * for the destination surface. - */ -#define DDBLT_KEYDESTOVERRIDE 0x00004000l - -/* - * Use the color key associated with the source surface. - */ -#define DDBLT_KEYSRC 0x00008000l - -/* - * Use the dckSrcColorkey field in the DDBLTFX structure as the color key - * for the source surface. - */ -#define DDBLT_KEYSRCOVERRIDE 0x00010000l - -/* - * Use the dwROP field in the DDBLTFX structure for the raster operation - * for this blt. These ROPs are the same as the ones defined in the Win32 API. - */ -#define DDBLT_ROP 0x00020000l - -/* - * Use the dwRotationAngle field in the DDBLTFX structure as the angle - * (specified in 1/100th of a degree) to rotate the surface. - */ -#define DDBLT_ROTATIONANGLE 0x00040000l - -/* - * Z-buffered blt using the z-buffers attached to the source and destination - * surfaces and the dwZBufferOpCode field in the DDBLTFX structure as the - * z-buffer opcode. - */ -#define DDBLT_ZBUFFER 0x00080000l - -/* - * Z-buffered blt using the dwConstDest Zfield and the dwZBufferOpCode field - * in the DDBLTFX structure as the z-buffer and z-buffer opcode respectively - * for the destination. - */ -#define DDBLT_ZBUFFERDESTCONSTOVERRIDE 0x00100000l - -/* - * Z-buffered blt using the lpDDSDestZBuffer field and the dwZBufferOpCode - * field in the DDBLTFX structure as the z-buffer and z-buffer opcode - * respectively for the destination. - */ -#define DDBLT_ZBUFFERDESTOVERRIDE 0x00200000l - -/* - * Z-buffered blt using the dwConstSrcZ field and the dwZBufferOpCode field - * in the DDBLTFX structure as the z-buffer and z-buffer opcode respectively - * for the source. - */ -#define DDBLT_ZBUFFERSRCCONSTOVERRIDE 0x00400000l - -/* - * Z-buffered blt using the lpDDSSrcZBuffer field and the dwZBufferOpCode - * field in the DDBLTFX structure as the z-buffer and z-buffer opcode - * respectively for the source. - */ -#define DDBLT_ZBUFFERSRCOVERRIDE 0x00800000l - -/* - * wait until the device is ready to handle the blt - * this will cause blt to not return DDERR_WASSTILLDRAWING - */ -#define DDBLT_WAIT 0x01000000l - -/* - * Uses the dwFillDepth field in the DDBLTFX structure as the depth value - * to fill the destination rectangle on the destination Z-buffer surface - * with. - */ -#define DDBLT_DEPTHFILL 0x02000000l - - -/**************************************************************************** - * - * BLTFAST FLAGS - * - ****************************************************************************/ - -#define DDBLTFAST_NOCOLORKEY 0x00000000 -#define DDBLTFAST_SRCCOLORKEY 0x00000001 -#define DDBLTFAST_DESTCOLORKEY 0x00000002 -#define DDBLTFAST_WAIT 0x00000010 - - - - -/**************************************************************************** - * - * FLIP FLAGS - * - ****************************************************************************/ - -#define DDFLIP_WAIT 0x00000001L - -/* - * Indicates that the target surface contains the even field of video data. - * This flag is only valid with an overlay surface. - */ -#define DDFLIP_EVEN 0x00000002L - -/* - * Indicates that the target surface contains the odd field of video data. - * This flag is only valid with an overlay surface. - */ -#define DDFLIP_ODD 0x00000004L - -/* - * Causes DirectDraw to perform the physical flip immediately and return - * to the application. Typically, what was the front buffer but is now the back - * buffer will still be visible (depending on timing) until the next vertical - * retrace. Subsequent operations involving the two flipped surfaces will - * not check to see if the physical flip has finished (i.e. will not return - * DDERR_WASSTILLDRAWING for that reason (but may for other reasons)). - * This allows an application to perform Flips at a higher frequency than the - * monitor refresh rate, but may introduce visible artifacts. - * Only effective if DDCAPS2_FLIPNOVSYNC is set. If that bit is not set, - * DDFLIP_NOVSYNC has no effect. - */ -#define DDFLIP_NOVSYNC 0x00000008L - - -/* - * Flip Interval Flags. These flags indicate how many vertical retraces to wait between - * each flip. The default is one. DirectDraw will return DDERR_WASSTILLDRAWING for each - * surface involved in the flip until the specified number of vertical retraces has - * ocurred. Only effective if DDCAPS2_FLIPINTERVAL is set. If that bit is not set, - * DDFLIP_INTERVALn has no effect. - */ - -/* - * DirectDraw will flip on every other vertical sync - */ -#define DDFLIP_INTERVAL2 0x02000000L - - -/* - * DirectDraw will flip on every third vertical sync - */ -#define DDFLIP_INTERVAL3 0x03000000L - - -/* - * DirectDraw will flip on every fourth vertical sync - */ -#define DDFLIP_INTERVAL4 0x04000000L - - - -/**************************************************************************** - * - * DIRECTDRAW SURFACE OVERLAY FLAGS - * - ****************************************************************************/ - -/* - * Use the alpha information in the pixel format or the alpha channel surface - * attached to the destination surface as the alpha channel for the - * destination overlay. - */ -#define DDOVER_ALPHADEST 0x00000001l - -/* - * Use the dwConstAlphaDest field in the DDOVERLAYFX structure as the - * destination alpha channel for this overlay. - */ -#define DDOVER_ALPHADESTCONSTOVERRIDE 0x00000002l - -/* - * The NEG suffix indicates that the destination surface becomes more - * transparent as the alpha value increases. - */ -#define DDOVER_ALPHADESTNEG 0x00000004l - -/* - * Use the lpDDSAlphaDest field in the DDOVERLAYFX structure as the alpha - * channel destination for this overlay. - */ -#define DDOVER_ALPHADESTSURFACEOVERRIDE 0x00000008l - -/* - * Use the dwAlphaEdgeBlend field in the DDOVERLAYFX structure as the alpha - * channel for the edges of the image that border the color key colors. - */ -#define DDOVER_ALPHAEDGEBLEND 0x00000010l - -/* - * Use the alpha information in the pixel format or the alpha channel surface - * attached to the source surface as the source alpha channel for this overlay. - */ -#define DDOVER_ALPHASRC 0x00000020l - -/* - * Use the dwConstAlphaSrc field in the DDOVERLAYFX structure as the source - * alpha channel for this overlay. - */ -#define DDOVER_ALPHASRCCONSTOVERRIDE 0x00000040l - -/* - * The NEG suffix indicates that the source surface becomes more transparent - * as the alpha value increases. - */ -#define DDOVER_ALPHASRCNEG 0x00000080l - -/* - * Use the lpDDSAlphaSrc field in the DDOVERLAYFX structure as the alpha channel - * source for this overlay. - */ -#define DDOVER_ALPHASRCSURFACEOVERRIDE 0x00000100l - -/* - * Turn this overlay off. - */ -#define DDOVER_HIDE 0x00000200l - -/* - * Use the color key associated with the destination surface. - */ -#define DDOVER_KEYDEST 0x00000400l - -/* - * Use the dckDestColorkey field in the DDOVERLAYFX structure as the color key - * for the destination surface - */ -#define DDOVER_KEYDESTOVERRIDE 0x00000800l - -/* - * Use the color key associated with the source surface. - */ -#define DDOVER_KEYSRC 0x00001000l - -/* - * Use the dckSrcColorkey field in the DDOVERLAYFX structure as the color key - * for the source surface. - */ -#define DDOVER_KEYSRCOVERRIDE 0x00002000l - -/* - * Turn this overlay on. - */ -#define DDOVER_SHOW 0x00004000l - -/* - * Add a dirty rect to an emulated overlayed surface. - */ -#define DDOVER_ADDDIRTYRECT 0x00008000l - -/* - * Redraw all dirty rects on an emulated overlayed surface. - */ -#define DDOVER_REFRESHDIRTYRECTS 0x00010000l - -/* - * Redraw the entire surface on an emulated overlayed surface. - */ -#define DDOVER_REFRESHALL 0x00020000l - - -/* - * Use the overlay FX flags to define special overlay FX - */ -#define DDOVER_DDFX 0x00080000l - -/* - * Autoflip the overlay when ever the video port autoflips - */ -#define DDOVER_AUTOFLIP 0x00100000l - -/* - * Display each field of video port data individually without - * causing any jittery artifacts - */ -#define DDOVER_BOB 0x00200000l - -/* - * Indicates that bob/weave decisions should not be overridden by other - * interfaces. - */ -#define DDOVER_OVERRIDEBOBWEAVE 0x00400000l - -/* - * Indicates that the surface memory is composed of interleaved fields. - */ -#define DDOVER_INTERLEAVED 0x00800000l - -/* - * Indicates that bob will be performed using hardware rather than - * software or emulated. - */ -#define DDOVER_BOBHARDWARE 0x01000000l - - - - - - - - -/**************************************************************************** - * - * DIRECTDRAWSURFACE LOCK FLAGS - * - ****************************************************************************/ - -/* - * The default. Set to indicate that Lock should return a valid memory pointer - * to the top of the specified rectangle. If no rectangle is specified then a - * pointer to the top of the surface is returned. - */ -#define DDLOCK_SURFACEMEMORYPTR 0x00000000L // default - -/* - * Set to indicate that Lock should wait until it can obtain a valid memory - * pointer before returning. If this bit is set, Lock will never return - * DDERR_WASSTILLDRAWING. - */ -#define DDLOCK_WAIT 0x00000001L - -/* - * Set if an event handle is being passed to Lock. Lock will trigger the event - * when it can return the surface memory pointer requested. - */ -#define DDLOCK_EVENT 0x00000002L - -/* - * Indicates that the surface being locked will only be read from. - */ -#define DDLOCK_READONLY 0x00000010L - -/* - * Indicates that the surface being locked will only be written to - */ -#define DDLOCK_WRITEONLY 0x00000020L - - -/* - * Indicates that a system wide lock should not be taken when this surface - * is locked. This has several advantages (cursor responsiveness, ability - * to call more Windows functions, easier debugging) when locking video - * memory surfaces. However, an application specifying this flag must - * comply with a number of conditions documented in the help file. - * Furthermore, this flag cannot be specified when locking the primary. - */ -#define DDLOCK_NOSYSLOCK 0x00000800L - - -/**************************************************************************** - * - * DIRECTDRAWSURFACE PAGELOCK FLAGS - * - ****************************************************************************/ - -/* - * No flags defined at present - */ - - -/**************************************************************************** - * - * DIRECTDRAWSURFACE PAGEUNLOCK FLAGS - * - ****************************************************************************/ - -/* - * No flags defined at present - */ - - -/**************************************************************************** - * - * DIRECTDRAWSURFACE BLT FX FLAGS - * - ****************************************************************************/ - -/* - * If stretching, use arithmetic stretching along the Y axis for this blt. - */ -#define DDBLTFX_ARITHSTRETCHY 0x00000001l - -/* - * Do this blt mirroring the surface left to right. Spin the - * surface around its y-axis. - */ -#define DDBLTFX_MIRRORLEFTRIGHT 0x00000002l - -/* - * Do this blt mirroring the surface up and down. Spin the surface - * around its x-axis. - */ -#define DDBLTFX_MIRRORUPDOWN 0x00000004l - -/* - * Schedule this blt to avoid tearing. - */ -#define DDBLTFX_NOTEARING 0x00000008l - -/* - * Do this blt rotating the surface one hundred and eighty degrees. - */ -#define DDBLTFX_ROTATE180 0x00000010l - -/* - * Do this blt rotating the surface two hundred and seventy degrees. - */ -#define DDBLTFX_ROTATE270 0x00000020l - -/* - * Do this blt rotating the surface ninety degrees. - */ -#define DDBLTFX_ROTATE90 0x00000040l - -/* - * Do this z blt using dwZBufferLow and dwZBufferHigh as range values - * specified to limit the bits copied from the source surface. - */ -#define DDBLTFX_ZBUFFERRANGE 0x00000080l - -/* - * Do this z blt adding the dwZBufferBaseDest to each of the sources z values - * before comparing it with the desting z values. - */ -#define DDBLTFX_ZBUFFERBASEDEST 0x00000100l - -/**************************************************************************** - * - * DIRECTDRAWSURFACE OVERLAY FX FLAGS - * - ****************************************************************************/ - -/* - * If stretching, use arithmetic stretching along the Y axis for this overlay. - */ -#define DDOVERFX_ARITHSTRETCHY 0x00000001l - -/* - * Mirror the overlay across the vertical axis - */ -#define DDOVERFX_MIRRORLEFTRIGHT 0x00000002l - -/* - * Mirror the overlay across the horizontal axis - */ -#define DDOVERFX_MIRRORUPDOWN 0x00000004l - -/**************************************************************************** - * - * Flags for dwDDFX member of DDSPRITEFX structure - * - ****************************************************************************/ -/* - * Use affine transformation matrix in fTransform member. - */ -#define DDSPRITEFX_AFFINETRANSFORM 0x00000001l - -/* - * Use RGBA scaling factors in ddrgbaScaleFactors member. - */ -#define DDSPRITEFX_RGBASCALING 0x00000002l - -/* - * Degrade RGBA scaling factors to accommodate driver's capabilities. - */ -#define DDSPRITEFX_DEGRADERGBASCALING 0x00000004l - -/* - * Do bilinear filtering of stretched or warped sprite. - */ -#define DDSPRITEFX_BILINEARFILTER 0x00000008l - -/* - * Do "blur" filtering of stretched or warped sprite. - */ -#define DDSPRITEFX_BLURFILTER 0x00000010l - -/* - * Do "flat" filtering of stretched or warped sprite. - */ -#define DDSPRITEFX_FLATFILTER 0x00000020l - -/* - * Degrade filtering operation to accommodate driver's capabilities. - */ -#define DDSPRITEFX_DEGRADEFILTER 0x00000040l - - -/**************************************************************************** - * - * DIRECTDRAW WAITFORVERTICALBLANK FLAGS - * - ****************************************************************************/ - -/* - * return when the vertical blank interval begins - */ -#define DDWAITVB_BLOCKBEGIN 0x00000001l - -/* - * set up an event to trigger when the vertical blank begins - */ -#define DDWAITVB_BLOCKBEGINEVENT 0x00000002l - -/* - * return when the vertical blank interval ends and display begins - */ -#define DDWAITVB_BLOCKEND 0x00000004l - -/**************************************************************************** - * - * DIRECTDRAW GETFLIPSTATUS FLAGS - * - ****************************************************************************/ - -/* - * is it OK to flip now? - */ -#define DDGFS_CANFLIP 0x00000001l - -/* - * is the last flip finished? - */ -#define DDGFS_ISFLIPDONE 0x00000002l - -/**************************************************************************** - * - * DIRECTDRAW GETBLTSTATUS FLAGS - * - ****************************************************************************/ - -/* - * is it OK to blt now? - */ -#define DDGBS_CANBLT 0x00000001l - -/* - * is the blt to the surface finished? - */ -#define DDGBS_ISBLTDONE 0x00000002l - - -/**************************************************************************** - * - * DIRECTDRAW ENUMOVERLAYZORDER FLAGS - * - ****************************************************************************/ - -/* - * Enumerate overlays back to front. - */ -#define DDENUMOVERLAYZ_BACKTOFRONT 0x00000000l - -/* - * Enumerate overlays front to back - */ -#define DDENUMOVERLAYZ_FRONTTOBACK 0x00000001l - -/**************************************************************************** - * - * DIRECTDRAW UPDATEOVERLAYZORDER FLAGS - * - ****************************************************************************/ - -/* - * Send overlay to front - */ -#define DDOVERZ_SENDTOFRONT 0x00000000l - -/* - * Send overlay to back - */ -#define DDOVERZ_SENDTOBACK 0x00000001l - -/* - * Move Overlay forward - */ -#define DDOVERZ_MOVEFORWARD 0x00000002l - -/* - * Move Overlay backward - */ -#define DDOVERZ_MOVEBACKWARD 0x00000003l - -/* - * Move Overlay in front of relative surface - */ -#define DDOVERZ_INSERTINFRONTOF 0x00000004l - -/* - * Move Overlay in back of relative surface - */ -#define DDOVERZ_INSERTINBACKOF 0x00000005l - - - -/**************************************************************************** - * - * DIRECTDRAW SETGAMMARAMP FLAGS - * - ****************************************************************************/ - -/* - * Request calibrator to adjust the gamma ramp according to the physical - * properties of the display so that the result should appear identical - * on all systems. - */ -#define DDSGR_CALIBRATE 0x00000001L - - -/*=========================================================================== - * - * - * DIRECTDRAW RETURN CODES - * - * The return values from DirectDraw Commands and Surface that return an HRESULT - * are codes from DirectDraw concerning the results of the action - * requested by DirectDraw. - * - *==========================================================================*/ - -/* - * Status is OK - * - * Issued by: DirectDraw Commands and all callbacks - */ -#define DD_OK 0 -#define DD_FALSE S_FALSE - -/**************************************************************************** - * - * DIRECTDRAW ENUMCALLBACK RETURN VALUES - * - * EnumCallback returns are used to control the flow of the DIRECTDRAW and - * DIRECTDRAWSURFACE object enumerations. They can only be returned by - * enumeration callback routines. - * - ****************************************************************************/ - -/* - * stop the enumeration - */ -#define DDENUMRET_CANCEL 0 - -/* - * continue the enumeration - */ -#define DDENUMRET_OK 1 - -/**************************************************************************** - * - * DIRECTDRAW ERRORS - * - * Errors are represented by negative values and cannot be combined. - * - ****************************************************************************/ - -/* - * This object is already initialized - */ -#define DDERR_ALREADYINITIALIZED MAKE_DDHRESULT( 5 ) - -/* - * This surface can not be attached to the requested surface. - */ -#define DDERR_CANNOTATTACHSURFACE MAKE_DDHRESULT( 10 ) - -/* - * This surface can not be detached from the requested surface. - */ -#define DDERR_CANNOTDETACHSURFACE MAKE_DDHRESULT( 20 ) - -/* - * Support is currently not available. - */ -#define DDERR_CURRENTLYNOTAVAIL MAKE_DDHRESULT( 40 ) - -/* - * An exception was encountered while performing the requested operation - */ -#define DDERR_EXCEPTION MAKE_DDHRESULT( 55 ) - -/* - * Generic failure. - */ -#define DDERR_GENERIC E_FAIL - -/* - * Height of rectangle provided is not a multiple of reqd alignment - */ -#define DDERR_HEIGHTALIGN MAKE_DDHRESULT( 90 ) - -/* - * Unable to match primary surface creation request with existing - * primary surface. - */ -#define DDERR_INCOMPATIBLEPRIMARY MAKE_DDHRESULT( 95 ) - -/* - * One or more of the caps bits passed to the callback are incorrect. - */ -#define DDERR_INVALIDCAPS MAKE_DDHRESULT( 100 ) - -/* - * DirectDraw does not support provided Cliplist. - */ -#define DDERR_INVALIDCLIPLIST MAKE_DDHRESULT( 110 ) - -/* - * DirectDraw does not support the requested mode - */ -#define DDERR_INVALIDMODE MAKE_DDHRESULT( 120 ) - -/* - * DirectDraw received a pointer that was an invalid DIRECTDRAW object. - */ -#define DDERR_INVALIDOBJECT MAKE_DDHRESULT( 130 ) - -/* - * One or more of the parameters passed to the callback function are - * incorrect. - */ -#define DDERR_INVALIDPARAMS E_INVALIDARG - -/* - * pixel format was invalid as specified - */ -#define DDERR_INVALIDPIXELFORMAT MAKE_DDHRESULT( 145 ) - -/* - * Rectangle provided was invalid. - */ -#define DDERR_INVALIDRECT MAKE_DDHRESULT( 150 ) - -/* - * Operation could not be carried out because one or more surfaces are locked - */ -#define DDERR_LOCKEDSURFACES MAKE_DDHRESULT( 160 ) - -/* - * There is no 3D present. - */ -#define DDERR_NO3D MAKE_DDHRESULT( 170 ) - -/* - * Operation could not be carried out because there is no alpha accleration - * hardware present or available. - */ -#define DDERR_NOALPHAHW MAKE_DDHRESULT( 180 ) - - -/* - * no clip list available - */ -#define DDERR_NOCLIPLIST MAKE_DDHRESULT( 205 ) - -/* - * Operation could not be carried out because there is no color conversion - * hardware present or available. - */ -#define DDERR_NOCOLORCONVHW MAKE_DDHRESULT( 210 ) - -/* - * Create function called without DirectDraw object method SetCooperativeLevel - * being called. - */ -#define DDERR_NOCOOPERATIVELEVELSET MAKE_DDHRESULT( 212 ) - -/* - * Surface doesn't currently have a color key - */ -#define DDERR_NOCOLORKEY MAKE_DDHRESULT( 215 ) - -/* - * Operation could not be carried out because there is no hardware support - * of the dest color key. - */ -#define DDERR_NOCOLORKEYHW MAKE_DDHRESULT( 220 ) - -/* - * No DirectDraw support possible with current display driver - */ -#define DDERR_NODIRECTDRAWSUPPORT MAKE_DDHRESULT( 222 ) - -/* - * Operation requires the application to have exclusive mode but the - * application does not have exclusive mode. - */ -#define DDERR_NOEXCLUSIVEMODE MAKE_DDHRESULT( 225 ) - -/* - * Flipping visible surfaces is not supported. - */ -#define DDERR_NOFLIPHW MAKE_DDHRESULT( 230 ) - -/* - * There is no GDI present. - */ -#define DDERR_NOGDI MAKE_DDHRESULT( 240 ) - -/* - * Operation could not be carried out because there is no hardware present - * or available. - */ -#define DDERR_NOMIRRORHW MAKE_DDHRESULT( 250 ) - -/* - * Requested item was not found - */ -#define DDERR_NOTFOUND MAKE_DDHRESULT( 255 ) - -/* - * Operation could not be carried out because there is no overlay hardware - * present or available. - */ -#define DDERR_NOOVERLAYHW MAKE_DDHRESULT( 260 ) - -/* - * Operation could not be carried out because the source and destination - * rectangles are on the same surface and overlap each other. - */ -#define DDERR_OVERLAPPINGRECTS MAKE_DDHRESULT( 270 ) - -/* - * Operation could not be carried out because there is no appropriate raster - * op hardware present or available. - */ -#define DDERR_NORASTEROPHW MAKE_DDHRESULT( 280 ) - -/* - * Operation could not be carried out because there is no rotation hardware - * present or available. - */ -#define DDERR_NOROTATIONHW MAKE_DDHRESULT( 290 ) - -/* - * Operation could not be carried out because there is no hardware support - * for stretching - */ -#define DDERR_NOSTRETCHHW MAKE_DDHRESULT( 310 ) - -/* - * DirectDrawSurface is not in 4 bit color palette and the requested operation - * requires 4 bit color palette. - */ -#define DDERR_NOT4BITCOLOR MAKE_DDHRESULT( 316 ) - -/* - * DirectDrawSurface is not in 4 bit color index palette and the requested - * operation requires 4 bit color index palette. - */ -#define DDERR_NOT4BITCOLORINDEX MAKE_DDHRESULT( 317 ) - -/* - * DirectDraw Surface is not in 8 bit color mode and the requested operation - * requires 8 bit color. - */ -#define DDERR_NOT8BITCOLOR MAKE_DDHRESULT( 320 ) - -/* - * Operation could not be carried out because there is no texture mapping - * hardware present or available. - */ -#define DDERR_NOTEXTUREHW MAKE_DDHRESULT( 330 ) - -/* - * Operation could not be carried out because there is no hardware support - * for vertical blank synchronized operations. - */ -#define DDERR_NOVSYNCHW MAKE_DDHRESULT( 335 ) - -/* - * Operation could not be carried out because there is no hardware support - * for zbuffer blting. - */ -#define DDERR_NOZBUFFERHW MAKE_DDHRESULT( 340 ) - -/* - * Overlay surfaces could not be z layered based on their BltOrder because - * the hardware does not support z layering of overlays. - */ -#define DDERR_NOZOVERLAYHW MAKE_DDHRESULT( 350 ) - -/* - * The hardware needed for the requested operation has already been - * allocated. - */ -#define DDERR_OUTOFCAPS MAKE_DDHRESULT( 360 ) - -/* - * DirectDraw does not have enough memory to perform the operation. - */ -#define DDERR_OUTOFMEMORY E_OUTOFMEMORY - -/* - * DirectDraw does not have enough memory to perform the operation. - */ -#define DDERR_OUTOFVIDEOMEMORY MAKE_DDHRESULT( 380 ) - -/* - * hardware does not support clipped overlays - */ -#define DDERR_OVERLAYCANTCLIP MAKE_DDHRESULT( 382 ) - -/* - * Can only have ony color key active at one time for overlays - */ -#define DDERR_OVERLAYCOLORKEYONLYONEACTIVE MAKE_DDHRESULT( 384 ) - -/* - * Access to this palette is being refused because the palette is already - * locked by another thread. - */ -#define DDERR_PALETTEBUSY MAKE_DDHRESULT( 387 ) - -/* - * No src color key specified for this operation. - */ -#define DDERR_COLORKEYNOTSET MAKE_DDHRESULT( 400 ) - -/* - * This surface is already attached to the surface it is being attached to. - */ -#define DDERR_SURFACEALREADYATTACHED MAKE_DDHRESULT( 410 ) - -/* - * This surface is already a dependency of the surface it is being made a - * dependency of. - */ -#define DDERR_SURFACEALREADYDEPENDENT MAKE_DDHRESULT( 420 ) - -/* - * Access to this surface is being refused because the surface is already - * locked by another thread. - */ -#define DDERR_SURFACEBUSY MAKE_DDHRESULT( 430 ) - -/* - * Access to this surface is being refused because no driver exists - * which can supply a pointer to the surface. - * This is most likely to happen when attempting to lock the primary - * surface when no DCI provider is present. - * Will also happen on attempts to lock an optimized surface. - */ -#define DDERR_CANTLOCKSURFACE MAKE_DDHRESULT( 435 ) - -/* - * Access to Surface refused because Surface is obscured. - */ -#define DDERR_SURFACEISOBSCURED MAKE_DDHRESULT( 440 ) - -/* - * Access to this surface is being refused because the surface is gone. - * The DIRECTDRAWSURFACE object representing this surface should - * have Restore called on it. - */ -#define DDERR_SURFACELOST MAKE_DDHRESULT( 450 ) - -/* - * The requested surface is not attached. - */ -#define DDERR_SURFACENOTATTACHED MAKE_DDHRESULT( 460 ) - -/* - * Height requested by DirectDraw is too large. - */ -#define DDERR_TOOBIGHEIGHT MAKE_DDHRESULT( 470 ) - -/* - * Size requested by DirectDraw is too large -- The individual height and - * width are OK. - */ -#define DDERR_TOOBIGSIZE MAKE_DDHRESULT( 480 ) - -/* - * Width requested by DirectDraw is too large. - */ -#define DDERR_TOOBIGWIDTH MAKE_DDHRESULT( 490 ) - -/* - * Action not supported. - */ -#define DDERR_UNSUPPORTED E_NOTIMPL - -/* - * FOURCC format requested is unsupported by DirectDraw - */ -#define DDERR_UNSUPPORTEDFORMAT MAKE_DDHRESULT( 510 ) - -/* - * Bitmask in the pixel format requested is unsupported by DirectDraw - */ -#define DDERR_UNSUPPORTEDMASK MAKE_DDHRESULT( 520 ) - -/* - * The specified stream contains invalid data - */ -#define DDERR_INVALIDSTREAM MAKE_DDHRESULT( 521 ) - -/* - * vertical blank is in progress - */ -#define DDERR_VERTICALBLANKINPROGRESS MAKE_DDHRESULT( 537 ) - -/* - * Informs DirectDraw that the previous Blt which is transfering information - * to or from this Surface is incomplete. - */ -#define DDERR_WASSTILLDRAWING MAKE_DDHRESULT( 540 ) - - -/* - * Rectangle provided was not horizontally aligned on reqd. boundary - */ -#define DDERR_XALIGN MAKE_DDHRESULT( 560 ) - -/* - * The GUID passed to DirectDrawCreate is not a valid DirectDraw driver - * identifier. - */ -#define DDERR_INVALIDDIRECTDRAWGUID MAKE_DDHRESULT( 561 ) - -/* - * A DirectDraw object representing this driver has already been created - * for this process. - */ -#define DDERR_DIRECTDRAWALREADYCREATED MAKE_DDHRESULT( 562 ) - -/* - * A hardware only DirectDraw object creation was attempted but the driver - * did not support any hardware. - */ -#define DDERR_NODIRECTDRAWHW MAKE_DDHRESULT( 563 ) - -/* - * this process already has created a primary surface - */ -#define DDERR_PRIMARYSURFACEALREADYEXISTS MAKE_DDHRESULT( 564 ) - -/* - * software emulation not available. - */ -#define DDERR_NOEMULATION MAKE_DDHRESULT( 565 ) - -/* - * region passed to Clipper::GetClipList is too small. - */ -#define DDERR_REGIONTOOSMALL MAKE_DDHRESULT( 566 ) - -/* - * an attempt was made to set a clip list for a clipper objec that - * is already monitoring an hwnd. - */ -#define DDERR_CLIPPERISUSINGHWND MAKE_DDHRESULT( 567 ) - -/* - * No clipper object attached to surface object - */ -#define DDERR_NOCLIPPERATTACHED MAKE_DDHRESULT( 568 ) - -/* - * Clipper notification requires an HWND or - * no HWND has previously been set as the CooperativeLevel HWND. - */ -#define DDERR_NOHWND MAKE_DDHRESULT( 569 ) - -/* - * HWND used by DirectDraw CooperativeLevel has been subclassed, - * this prevents DirectDraw from restoring state. - */ -#define DDERR_HWNDSUBCLASSED MAKE_DDHRESULT( 570 ) - -/* - * The CooperativeLevel HWND has already been set. - * It can not be reset while the process has surfaces or palettes created. - */ -#define DDERR_HWNDALREADYSET MAKE_DDHRESULT( 571 ) - -/* - * No palette object attached to this surface. - */ -#define DDERR_NOPALETTEATTACHED MAKE_DDHRESULT( 572 ) - -/* - * No hardware support for 16 or 256 color palettes. - */ -#define DDERR_NOPALETTEHW MAKE_DDHRESULT( 573 ) - -/* - * If a clipper object is attached to the source surface passed into a - * BltFast call. - */ -#define DDERR_BLTFASTCANTCLIP MAKE_DDHRESULT( 574 ) - -/* - * No blter. - */ -#define DDERR_NOBLTHW MAKE_DDHRESULT( 575 ) - -/* - * No DirectDraw ROP hardware. - */ -#define DDERR_NODDROPSHW MAKE_DDHRESULT( 576 ) - -/* - * returned when GetOverlayPosition is called on a hidden overlay - */ -#define DDERR_OVERLAYNOTVISIBLE MAKE_DDHRESULT( 577 ) - -/* - * returned when GetOverlayPosition is called on a overlay that UpdateOverlay - * has never been called on to establish a destionation. - */ -#define DDERR_NOOVERLAYDEST MAKE_DDHRESULT( 578 ) - -/* - * returned when the position of the overlay on the destionation is no longer - * legal for that destionation. - */ -#define DDERR_INVALIDPOSITION MAKE_DDHRESULT( 579 ) - -/* - * returned when an overlay member is called for a non-overlay surface - */ -#define DDERR_NOTAOVERLAYSURFACE MAKE_DDHRESULT( 580 ) - -/* - * An attempt was made to set the cooperative level when it was already - * set to exclusive. - */ -#define DDERR_EXCLUSIVEMODEALREADYSET MAKE_DDHRESULT( 581 ) - -/* - * An attempt has been made to flip a surface that is not flippable. - */ -#define DDERR_NOTFLIPPABLE MAKE_DDHRESULT( 582 ) - -/* - * Can't duplicate primary & 3D surfaces, or surfaces that are implicitly - * created. - */ -#define DDERR_CANTDUPLICATE MAKE_DDHRESULT( 583 ) - -/* - * Surface was not locked. An attempt to unlock a surface that was not - * locked at all, or by this process, has been attempted. - */ -#define DDERR_NOTLOCKED MAKE_DDHRESULT( 584 ) - -/* - * Windows can not create any more DCs, or a DC was requested for a paltte-indexed - * surface when the surface had no palette AND the display mode was not palette-indexed - * (in this case DirectDraw cannot select a proper palette into the DC) - */ -#define DDERR_CANTCREATEDC MAKE_DDHRESULT( 585 ) - -/* - * No DC was ever created for this surface. - */ -#define DDERR_NODC MAKE_DDHRESULT( 586 ) - -/* - * This surface can not be restored because it was created in a different - * mode. - */ -#define DDERR_WRONGMODE MAKE_DDHRESULT( 587 ) - -/* - * This surface can not be restored because it is an implicitly created - * surface. - */ -#define DDERR_IMPLICITLYCREATED MAKE_DDHRESULT( 588 ) - -/* - * The surface being used is not a palette-based surface - */ -#define DDERR_NOTPALETTIZED MAKE_DDHRESULT( 589 ) - - -/* - * The display is currently in an unsupported mode - */ -#define DDERR_UNSUPPORTEDMODE MAKE_DDHRESULT( 590 ) - -/* - * Operation could not be carried out because there is no mip-map - * texture mapping hardware present or available. - */ -#define DDERR_NOMIPMAPHW MAKE_DDHRESULT( 591 ) - -/* - * The requested action could not be performed because the surface was of - * the wrong type. - */ -#define DDERR_INVALIDSURFACETYPE MAKE_DDHRESULT( 592 ) - - - -/* - * Device does not support optimized surfaces, therefore no video memory optimized surfaces - */ -#define DDERR_NOOPTIMIZEHW MAKE_DDHRESULT( 600 ) - -/* - * Surface is an optimized surface, but has not yet been allocated any memory - */ -#define DDERR_NOTLOADED MAKE_DDHRESULT( 601 ) - -/* - * Attempt was made to create or set a device window without first setting - * the focus window - */ -#define DDERR_NOFOCUSWINDOW MAKE_DDHRESULT( 602 ) - -/* - * A DC has already been returned for this surface. Only one DC can be - * retrieved per surface. - */ -#define DDERR_DCALREADYCREATED MAKE_DDHRESULT( 620 ) - -/* - * An attempt was made to allocate non-local video memory from a device - * that does not support non-local video memory. - */ -#define DDERR_NONONLOCALVIDMEM MAKE_DDHRESULT( 630 ) - -/* - * The attempt to page lock a surface failed. - */ -#define DDERR_CANTPAGELOCK MAKE_DDHRESULT( 640 ) - - -/* - * The attempt to page unlock a surface failed. - */ -#define DDERR_CANTPAGEUNLOCK MAKE_DDHRESULT( 660 ) - -/* - * An attempt was made to page unlock a surface with no outstanding page locks. - */ -#define DDERR_NOTPAGELOCKED MAKE_DDHRESULT( 680 ) - -/* - * There is more data available than the specified buffer size could hold - */ -#define DDERR_MOREDATA MAKE_DDHRESULT( 690 ) - -/* - * The data has expired and is therefore no longer valid. - */ -#define DDERR_EXPIRED MAKE_DDHRESULT( 691 ) - -/* - * The video port is not active - */ -#define DDERR_VIDEONOTACTIVE MAKE_DDHRESULT( 695 ) - -/* - * Surfaces created by one direct draw device cannot be used directly by - * another direct draw device. - */ -#define DDERR_DEVICEDOESNTOWNSURFACE MAKE_DDHRESULT( 699 ) - - -/* - * An attempt was made to invoke an interface member of a DirectDraw object - * created by CoCreateInstance() before it was initialized. - */ -#define DDERR_NOTINITIALIZED CO_E_NOTINITIALIZED - - -/* Alpha bit depth constants */ - - -#ifdef __cplusplus -}; -#endif - -#endif - diff --git a/include/dinput.h b/include/dinput.h deleted file mode 100755 index 5bf9f5ae4..000000000 --- a/include/dinput.h +++ /dev/null @@ -1,1849 +0,0 @@ -/**************************************************************************** - * - * Copyright (C) 1996-1997 Microsoft Corporation. All Rights Reserved. - * - * File: dinput.h - * Content: DirectInput include file - * - ****************************************************************************/ - -#ifndef __DINPUT_INCLUDED__ -#define __DINPUT_INCLUDED__ - -#ifndef DIJ_RINGZERO - -#ifdef _WIN32 -#define COM_NO_WINDOWS_H -#include -#endif - -#endif /* DIJ_RINGZERO */ - -#ifdef __cplusplus -extern "C" { -#endif - -#ifndef DIRECTINPUT_VERSION -#define DIRECTINPUT_VERSION 0x0500 -#endif - -#ifndef DIJ_RINGZERO -/**************************************************************************** - * - * Class IDs - * - ****************************************************************************/ - -DEFINE_GUID(CLSID_DirectInput, 0x25E609E0,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(CLSID_DirectInputDevice,0x25E609E1,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -/**************************************************************************** - * - * Interfaces - * - ****************************************************************************/ - -DEFINE_GUID(IID_IDirectInputA, 0x89521360,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputW, 0x89521361,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInput2A, 0x5944E662,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInput2W, 0x5944E663,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -DEFINE_GUID(IID_IDirectInputDeviceA, 0x5944E680,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputDeviceW, 0x5944E681,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputDevice2A,0x5944E682,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputDevice2W,0x5944E683,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -DEFINE_GUID(IID_IDirectInputEffect, 0xE7E1F7C0,0x88D2,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); - -/**************************************************************************** - * - * Predefined object types - * - ****************************************************************************/ - -DEFINE_GUID(GUID_XAxis, 0xA36D02E0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_YAxis, 0xA36D02E1,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_ZAxis, 0xA36D02E2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_RxAxis, 0xA36D02F4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_RyAxis, 0xA36D02F5,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_RzAxis, 0xA36D02E3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Slider, 0xA36D02E4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -DEFINE_GUID(GUID_Button, 0xA36D02F0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Key, 0x55728220,0xD33C,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -DEFINE_GUID(GUID_POV, 0xA36D02F2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -DEFINE_GUID(GUID_Unknown, 0xA36D02F3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -/**************************************************************************** - * - * Predefined product GUIDs - * - ****************************************************************************/ - -DEFINE_GUID(GUID_SysMouse, 0x6F1D2B60,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysKeyboard,0x6F1D2B61,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Joystick ,0x6F1D2B70,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -/**************************************************************************** - * - * Predefined force feedback effects - * - ****************************************************************************/ - -DEFINE_GUID(GUID_ConstantForce,0x13541C20,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_RampForce, 0x13541C21,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Square, 0x13541C22,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Sine, 0x13541C23,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Triangle, 0x13541C24,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_SawtoothUp, 0x13541C25,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_SawtoothDown, 0x13541C26,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Spring, 0x13541C27,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Damper, 0x13541C28,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Inertia, 0x13541C29,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Friction, 0x13541C2A,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_CustomForce, 0x13541C2B,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); - - -#endif /* DIJ_RINGZERO */ - -/**************************************************************************** - * - * Interfaces and Structures... - * - ****************************************************************************/ - -#if(DIRECTINPUT_VERSION >= 0x0500) - -/**************************************************************************** - * - * IDirectInputEffect - * - ****************************************************************************/ - -#define DIEFT_ALL 0x00000000 - -#define DIEFT_CONSTANTFORCE 0x00000001 -#define DIEFT_RAMPFORCE 0x00000002 -#define DIEFT_PERIODIC 0x00000003 -#define DIEFT_CONDITION 0x00000004 -#define DIEFT_CUSTOMFORCE 0x00000005 -#define DIEFT_HARDWARE 0x000000FF - -#define DIEFT_FFATTACK 0x00000200 -#define DIEFT_FFFADE 0x00000400 -#define DIEFT_SATURATION 0x00000800 -#define DIEFT_POSNEGCOEFFICIENTS 0x00001000 -#define DIEFT_POSNEGSATURATION 0x00002000 -#define DIEFT_DEADBAND 0x00004000 - -#define DIEFT_GETTYPE(n) LOBYTE(n) - -#define DI_DEGREES 100 -#define DI_FFNOMINALMAX 10000 -#define DI_SECONDS 1000000 - -typedef struct DICONSTANTFORCE { - LONG lMagnitude; -} DICONSTANTFORCE, *LPDICONSTANTFORCE; -typedef const DICONSTANTFORCE *LPCDICONSTANTFORCE; - -typedef struct DIRAMPFORCE { - LONG lStart; - LONG lEnd; -} DIRAMPFORCE, *LPDIRAMPFORCE; -typedef const DIRAMPFORCE *LPCDIRAMPFORCE; - -typedef struct DIPERIODIC { - DWORD dwMagnitude; - LONG lOffset; - DWORD dwPhase; - DWORD dwPeriod; -} DIPERIODIC, *LPDIPERIODIC; -typedef const DIPERIODIC *LPCDIPERIODIC; - -typedef struct DICONDITION { - LONG lOffset; - LONG lPositiveCoefficient; - LONG lNegativeCoefficient; - DWORD dwPositiveSaturation; - DWORD dwNegativeSaturation; - LONG lDeadBand; -} DICONDITION, *LPDICONDITION; -typedef const DICONDITION *LPCDICONDITION; - -typedef struct DICUSTOMFORCE { - DWORD cChannels; - DWORD dwSamplePeriod; - DWORD cSamples; - LPLONG rglForceData; -} DICUSTOMFORCE, *LPDICUSTOMFORCE; -typedef const DICUSTOMFORCE *LPCDICUSTOMFORCE; - -typedef struct DIENVELOPE { - DWORD dwSize; /* sizeof(DIENVELOPE) */ - DWORD dwAttackLevel; - DWORD dwAttackTime; /* Microseconds */ - DWORD dwFadeLevel; - DWORD dwFadeTime; /* Microseconds */ -} DIENVELOPE, *LPDIENVELOPE; -typedef const DIENVELOPE *LPCDIENVELOPE; - -typedef struct DIEFFECT { - DWORD dwSize; /* sizeof(DIEFFECT) */ - DWORD dwFlags; /* DIEFF_* */ - DWORD dwDuration; /* Microseconds */ - DWORD dwSamplePeriod; /* Microseconds */ - DWORD dwGain; - DWORD dwTriggerButton; /* or DIEB_NOTRIGGER */ - DWORD dwTriggerRepeatInterval; /* Microseconds */ - DWORD cAxes; /* Number of axes */ - LPDWORD rgdwAxes; /* Array of axes */ - LPLONG rglDirection; /* Array of directions */ - LPDIENVELOPE lpEnvelope; /* Optional */ - DWORD cbTypeSpecificParams; /* Size of params */ - LPVOID lpvTypeSpecificParams; /* Pointer to params */ -} DIEFFECT, *LPDIEFFECT; -typedef const DIEFFECT *LPCDIEFFECT; - -#define DIEFF_OBJECTIDS 0x00000001 -#define DIEFF_OBJECTOFFSETS 0x00000002 -#define DIEFF_CARTESIAN 0x00000010 -#define DIEFF_POLAR 0x00000020 -#define DIEFF_SPHERICAL 0x00000040 - -#define DIEP_DURATION 0x00000001 -#define DIEP_SAMPLEPERIOD 0x00000002 -#define DIEP_GAIN 0x00000004 -#define DIEP_TRIGGERBUTTON 0x00000008 -#define DIEP_TRIGGERREPEATINTERVAL 0x00000010 -#define DIEP_AXES 0x00000020 -#define DIEP_DIRECTION 0x00000040 -#define DIEP_ENVELOPE 0x00000080 -#define DIEP_TYPESPECIFICPARAMS 0x00000100 -#define DIEP_ALLPARAMS 0x000001FF -#define DIEP_START 0x20000000 -#define DIEP_NORESTART 0x40000000 -#define DIEP_NODOWNLOAD 0x80000000 -#define DIEB_NOTRIGGER 0xFFFFFFFF - -#define DIES_SOLO 0x00000001 -#define DIES_NODOWNLOAD 0x80000000 - -#define DIEGES_PLAYING 0x00000001 -#define DIEGES_EMULATED 0x00000002 - -typedef struct DIEFFESCAPE { - DWORD dwSize; - DWORD dwCommand; - LPVOID lpvInBuffer; - DWORD cbInBuffer; - LPVOID lpvOutBuffer; - DWORD cbOutBuffer; -} DIEFFESCAPE, *LPDIEFFESCAPE; - -#ifndef DIJ_RINGZERO - -#undef INTERFACE -#define INTERFACE IDirectInputEffect - -DECLARE_INTERFACE_(IDirectInputEffect, IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - /*** IDirectInputEffect methods ***/ - STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; - STDMETHOD(GetEffectGuid)(THIS_ LPGUID) PURE; - STDMETHOD(GetParameters)(THIS_ LPDIEFFECT,DWORD) PURE; - STDMETHOD(SetParameters)(THIS_ LPCDIEFFECT,DWORD) PURE; - STDMETHOD(Start)(THIS_ DWORD,DWORD) PURE; - STDMETHOD(Stop)(THIS) PURE; - STDMETHOD(GetEffectStatus)(THIS_ LPDWORD) PURE; - STDMETHOD(Download)(THIS) PURE; - STDMETHOD(Unload)(THIS) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; -}; - -typedef struct IDirectInputEffect *LPDIRECTINPUTEFFECT; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectInputEffect_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputEffect_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputEffect_Release(p) (p)->lpVtbl->Release(p) -#define IDirectInputEffect_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -#define IDirectInputEffect_GetEffectGuid(p,a) (p)->lpVtbl->GetEffectGuid(p,a) -#define IDirectInputEffect_GetParameters(p,a,b) (p)->lpVtbl->GetParameters(p,a,b) -#define IDirectInputEffect_SetParameters(p,a,b) (p)->lpVtbl->SetParameters(p,a,b) -#define IDirectInputEffect_Start(p,a,b) (p)->lpVtbl->Start(p,a,b) -#define IDirectInputEffect_Stop(p) (p)->lpVtbl->Stop(p) -#define IDirectInputEffect_GetEffectStatus(p,a) (p)->lpVtbl->GetEffectStatus(p,a) -#define IDirectInputEffect_Download(p) (p)->lpVtbl->Download(p) -#define IDirectInputEffect_Unload(p) (p)->lpVtbl->Unload(p) -#define IDirectInputEffect_Escape(p,a) (p)->lpVtbl->Escape(p,a) -#else -#define IDirectInputEffect_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputEffect_AddRef(p) (p)->AddRef() -#define IDirectInputEffect_Release(p) (p)->Release() -#define IDirectInputEffect_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -#define IDirectInputEffect_GetEffectGuid(p,a) (p)->GetEffectGuid(a) -#define IDirectInputEffect_GetParameters(p,a,b) (p)->GetParameters(a,b) -#define IDirectInputEffect_SetParameters(p,a,b) (p)->SetParameters(a,b) -#define IDirectInputEffect_Start(p,a,b) (p)->Start(a,b) -#define IDirectInputEffect_Stop(p) (p)->Stop() -#define IDirectInputEffect_GetEffectStatus(p,a) (p)->GetEffectStatus(a) -#define IDirectInputEffect_Download(p) (p)->Download() -#define IDirectInputEffect_Unload(p) (p)->Unload() -#define IDirectInputEffect_Escape(p,a) (p)->Escape(a) -#endif - -#endif /* DIJ_RINGZERO */ - -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ - -/**************************************************************************** - * - * IDirectInputDevice - * - ****************************************************************************/ - -#define DIDEVTYPE_DEVICE 1 -#define DIDEVTYPE_MOUSE 2 -#define DIDEVTYPE_KEYBOARD 3 -#define DIDEVTYPE_JOYSTICK 4 -#define DIDEVTYPE_HID 0x00010000 - -#define DIDEVTYPEMOUSE_UNKNOWN 1 -#define DIDEVTYPEMOUSE_TRADITIONAL 2 -#define DIDEVTYPEMOUSE_FINGERSTICK 3 -#define DIDEVTYPEMOUSE_TOUCHPAD 4 -#define DIDEVTYPEMOUSE_TRACKBALL 5 - -#define DIDEVTYPEKEYBOARD_UNKNOWN 0 -#define DIDEVTYPEKEYBOARD_PCXT 1 -#define DIDEVTYPEKEYBOARD_OLIVETTI 2 -#define DIDEVTYPEKEYBOARD_PCAT 3 -#define DIDEVTYPEKEYBOARD_PCENH 4 -#define DIDEVTYPEKEYBOARD_NOKIA1050 5 -#define DIDEVTYPEKEYBOARD_NOKIA9140 6 -#define DIDEVTYPEKEYBOARD_NEC98 7 -#define DIDEVTYPEKEYBOARD_NEC98LAPTOP 8 -#define DIDEVTYPEKEYBOARD_NEC98106 9 -#define DIDEVTYPEKEYBOARD_JAPAN106 10 -#define DIDEVTYPEKEYBOARD_JAPANAX 11 -#define DIDEVTYPEKEYBOARD_J3100 12 - -#define DIDEVTYPEJOYSTICK_UNKNOWN 1 -#define DIDEVTYPEJOYSTICK_TRADITIONAL 2 -#define DIDEVTYPEJOYSTICK_FLIGHTSTICK 3 -#define DIDEVTYPEJOYSTICK_GAMEPAD 4 -#define DIDEVTYPEJOYSTICK_RUDDER 5 -#define DIDEVTYPEJOYSTICK_WHEEL 6 -#define DIDEVTYPEJOYSTICK_HEADTRACKER 7 - -#define GET_DIDEVICE_TYPE(dwDevType) LOBYTE(dwDevType) -#define GET_DIDEVICE_SUBTYPE(dwDevType) HIBYTE(dwDevType) - -#if(DIRECTINPUT_VERSION >= 0x0500) -/* This structure is defined for DirectX 3.0 compatibility */ - -typedef struct DIDEVCAPS_DX3 { - DWORD dwSize; - DWORD dwFlags; - DWORD dwDevType; - DWORD dwAxes; - DWORD dwButtons; - DWORD dwPOVs; -} DIDEVCAPS_DX3, *LPDIDEVCAPS_DX3; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ - -typedef struct DIDEVCAPS { - DWORD dwSize; - DWORD dwFlags; - DWORD dwDevType; - DWORD dwAxes; - DWORD dwButtons; - DWORD dwPOVs; -#if(DIRECTINPUT_VERSION >= 0x0500) - DWORD dwFFSamplePeriod; - DWORD dwFFMinTimeResolution; - DWORD dwFirmwareRevision; - DWORD dwHardwareRevision; - DWORD dwFFDriverVersion; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVCAPS, *LPDIDEVCAPS; - -#define DIDC_ATTACHED 0x00000001 -#define DIDC_POLLEDDEVICE 0x00000002 -#define DIDC_EMULATED 0x00000004 -#define DIDC_POLLEDDATAFORMAT 0x00000008 -#if(DIRECTINPUT_VERSION >= 0x0500) -#define DIDC_FORCEFEEDBACK 0x00000100 -#define DIDC_FFATTACK 0x00000200 -#define DIDC_FFFADE 0x00000400 -#define DIDC_SATURATION 0x00000800 -#define DIDC_POSNEGCOEFFICIENTS 0x00001000 -#define DIDC_POSNEGSATURATION 0x00002000 -#define DIDC_DEADBAND 0x00004000 -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ - -#define DIDFT_ALL 0x00000000 - -#define DIDFT_RELAXIS 0x00000001 -#define DIDFT_ABSAXIS 0x00000002 -#define DIDFT_AXIS 0x00000003 - -#define DIDFT_PSHBUTTON 0x00000004 -#define DIDFT_TGLBUTTON 0x00000008 -#define DIDFT_BUTTON 0x0000000C - -#define DIDFT_POV 0x00000010 - -#define DIDFT_COLLECTION 0x00000040 -#define DIDFT_NODATA 0x00000080 - -#define DIDFT_ANYINSTANCE 0x00FFFF00 -#define DIDFT_INSTANCEMASK DIDFT_ANYINSTANCE -#define DIDFT_MAKEINSTANCE(n) ((WORD)(n) << 8) -#define DIDFT_GETTYPE(n) LOBYTE(n) -#define DIDFT_GETINSTANCE(n) LOWORD((n) >> 8) -#define DIDFT_FFACTUATOR 0x01000000 -#define DIDFT_FFEFFECTTRIGGER 0x02000000 - -#define DIDFT_ENUMCOLLECTION(n) ((WORD)(n) << 8) -#define DIDFT_NOCOLLECTION 0x00FFFF00 - - -#ifndef DIJ_RINGZERO - -typedef struct _DIOBJECTDATAFORMAT { - const GUID *pguid; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; -} DIOBJECTDATAFORMAT, *LPDIOBJECTDATAFORMAT; -typedef const DIOBJECTDATAFORMAT *LPCDIOBJECTDATAFORMAT; - -typedef struct _DIDATAFORMAT { - DWORD dwSize; - DWORD dwObjSize; - DWORD dwFlags; - DWORD dwDataSize; - DWORD dwNumObjs; - LPDIOBJECTDATAFORMAT rgodf; -} DIDATAFORMAT, *LPDIDATAFORMAT; -typedef const DIDATAFORMAT *LPCDIDATAFORMAT; - -#define DIDF_ABSAXIS 0x00000001 -#define DIDF_RELAXIS 0x00000002 - -extern const DIDATAFORMAT c_dfDIMouse; -extern const DIDATAFORMAT c_dfDIKeyboard; -extern const DIDATAFORMAT c_dfDIJoystick; -extern const DIDATAFORMAT c_dfDIJoystick2; - -#if(DIRECTINPUT_VERSION >= 0x0500) -/* These structures are defined for DirectX 3.0 compatibility */ - -typedef struct DIDEVICEOBJECTINSTANCE_DX3A { - DWORD dwSize; - GUID guidType; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; - CHAR tszName[MAX_PATH]; -} DIDEVICEOBJECTINSTANCE_DX3A, *LPDIDEVICEOBJECTINSTANCE_DX3A; -typedef struct DIDEVICEOBJECTINSTANCE_DX3W { - DWORD dwSize; - GUID guidType; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; - WCHAR tszName[MAX_PATH]; -} DIDEVICEOBJECTINSTANCE_DX3W, *LPDIDEVICEOBJECTINSTANCE_DX3W; -#ifdef UNICODE -typedef DIDEVICEOBJECTINSTANCE_DX3W DIDEVICEOBJECTINSTANCE_DX3; -typedef LPDIDEVICEOBJECTINSTANCE_DX3W LPDIDEVICEOBJECTINSTANCE_DX3; -#else -typedef DIDEVICEOBJECTINSTANCE_DX3A DIDEVICEOBJECTINSTANCE_DX3; -typedef LPDIDEVICEOBJECTINSTANCE_DX3A LPDIDEVICEOBJECTINSTANCE_DX3; -#endif // UNICODE -typedef const DIDEVICEOBJECTINSTANCE_DX3A *LPCDIDEVICEOBJECTINSTANCE_DX3A; -typedef const DIDEVICEOBJECTINSTANCE_DX3W *LPCDIDEVICEOBJECTINSTANCE_DX3W; -typedef const DIDEVICEOBJECTINSTANCE_DX3 *LPCDIDEVICEOBJECTINSTANCE_DX3; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ - -typedef struct DIDEVICEOBJECTINSTANCEA { - DWORD dwSize; - GUID guidType; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; - CHAR tszName[MAX_PATH]; -#if(DIRECTINPUT_VERSION >= 0x0500) - DWORD dwFFMaxForce; - DWORD dwFFForceResolution; - WORD wCollectionNumber; - WORD wDesignatorIndex; - WORD wUsagePage; - WORD wUsage; - DWORD dwDimension; - WORD wExponent; - WORD wReserved; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVICEOBJECTINSTANCEA, *LPDIDEVICEOBJECTINSTANCEA; -typedef struct DIDEVICEOBJECTINSTANCEW { - DWORD dwSize; - GUID guidType; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; - WCHAR tszName[MAX_PATH]; -#if(DIRECTINPUT_VERSION >= 0x0500) - DWORD dwFFMaxForce; - DWORD dwFFForceResolution; - WORD wCollectionNumber; - WORD wDesignatorIndex; - WORD wUsagePage; - WORD wUsage; - DWORD dwDimension; - WORD wExponent; - WORD wReserved; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVICEOBJECTINSTANCEW, *LPDIDEVICEOBJECTINSTANCEW; -#ifdef UNICODE -typedef DIDEVICEOBJECTINSTANCEW DIDEVICEOBJECTINSTANCE; -typedef LPDIDEVICEOBJECTINSTANCEW LPDIDEVICEOBJECTINSTANCE; -#else -typedef DIDEVICEOBJECTINSTANCEA DIDEVICEOBJECTINSTANCE; -typedef LPDIDEVICEOBJECTINSTANCEA LPDIDEVICEOBJECTINSTANCE; -#endif // UNICODE -typedef const DIDEVICEOBJECTINSTANCEA *LPCDIDEVICEOBJECTINSTANCEA; -typedef const DIDEVICEOBJECTINSTANCEW *LPCDIDEVICEOBJECTINSTANCEW; -typedef const DIDEVICEOBJECTINSTANCE *LPCDIDEVICEOBJECTINSTANCE; - -typedef BOOL (FAR PASCAL * LPDIENUMDEVICEOBJECTSCALLBACKA)(LPCDIDEVICEOBJECTINSTANCEA, LPVOID); -typedef BOOL (FAR PASCAL * LPDIENUMDEVICEOBJECTSCALLBACKW)(LPCDIDEVICEOBJECTINSTANCEW, LPVOID); -#ifdef UNICODE -#define LPDIENUMDEVICEOBJECTSCALLBACK LPDIENUMDEVICEOBJECTSCALLBACKW -#else -#define LPDIENUMDEVICEOBJECTSCALLBACK LPDIENUMDEVICEOBJECTSCALLBACKA -#endif // !UNICODE - -#if(DIRECTINPUT_VERSION >= 0x0500) -#define DIDOI_FFACTUATOR 0x00000001 -#define DIDOI_FFEFFECTTRIGGER 0x00000002 -#define DIDOI_POLLED 0x00008000 -#define DIDOI_ASPECTPOSITION 0x00000100 -#define DIDOI_ASPECTVELOCITY 0x00000200 -#define DIDOI_ASPECTACCEL 0x00000300 -#define DIDOI_ASPECTFORCE 0x00000400 -#define DIDOI_ASPECTMASK 0x00000F00 -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ - -typedef struct DIPROPHEADER { - DWORD dwSize; - DWORD dwHeaderSize; - DWORD dwObj; - DWORD dwHow; -} DIPROPHEADER, *LPDIPROPHEADER; -typedef const DIPROPHEADER *LPCDIPROPHEADER; - -#define DIPH_DEVICE 0 -#define DIPH_BYOFFSET 1 -#define DIPH_BYID 2 - -typedef struct DIPROPDWORD { - DIPROPHEADER diph; - DWORD dwData; -} DIPROPDWORD, *LPDIPROPDWORD; -typedef const DIPROPDWORD *LPCDIPROPDWORD; - -typedef struct DIPROPRANGE { - DIPROPHEADER diph; - LONG lMin; - LONG lMax; -} DIPROPRANGE, *LPDIPROPRANGE; -typedef const DIPROPRANGE *LPCDIPROPRANGE; - -#define DIPROPRANGE_NOMIN ((LONG)0x80000000) -#define DIPROPRANGE_NOMAX ((LONG)0x7FFFFFFF) - -#ifdef __cplusplus -#define MAKEDIPROP(prop) (*(const GUID *)(prop)) -#else -#define MAKEDIPROP(prop) ((REFGUID)(prop)) -#endif - -#define DIPROP_BUFFERSIZE MAKEDIPROP(1) - -#define DIPROP_AXISMODE MAKEDIPROP(2) - -#define DIPROPAXISMODE_ABS 0 -#define DIPROPAXISMODE_REL 1 - -#define DIPROP_GRANULARITY MAKEDIPROP(3) - -#define DIPROP_RANGE MAKEDIPROP(4) - -#define DIPROP_DEADZONE MAKEDIPROP(5) - -#define DIPROP_SATURATION MAKEDIPROP(6) - -#define DIPROP_FFGAIN MAKEDIPROP(7) - -#define DIPROP_FFLOAD MAKEDIPROP(8) - -#define DIPROP_AUTOCENTER MAKEDIPROP(9) - -#define DIPROPAUTOCENTER_OFF 0 -#define DIPROPAUTOCENTER_ON 1 - -#define DIPROP_CALIBRATIONMODE MAKEDIPROP(10) - -#define DIPROPCALIBRATIONMODE_COOKED 0 -#define DIPROPCALIBRATIONMODE_RAW 1 - -typedef struct DIDEVICEOBJECTDATA { - DWORD dwOfs; - DWORD dwData; - DWORD dwTimeStamp; - DWORD dwSequence; -} DIDEVICEOBJECTDATA, *LPDIDEVICEOBJECTDATA; -typedef const DIDEVICEOBJECTDATA *LPCDIDEVICEOBJECTDATA; - -#define DIGDD_PEEK 0x00000001 - -#define DISEQUENCE_COMPARE(dwSequence1, cmp, dwSequence2) \ - ((int)((dwSequence1) - (dwSequence2)) cmp 0) -#define DISCL_EXCLUSIVE 0x00000001 -#define DISCL_NONEXCLUSIVE 0x00000002 -#define DISCL_FOREGROUND 0x00000004 -#define DISCL_BACKGROUND 0x00000008 - -#if(DIRECTINPUT_VERSION >= 0x0500) -/* These structures are defined for DirectX 3.0 compatibility */ - -typedef struct DIDEVICEINSTANCE_DX3A { - DWORD dwSize; - GUID guidInstance; - GUID guidProduct; - DWORD dwDevType; - CHAR tszInstanceName[MAX_PATH]; - CHAR tszProductName[MAX_PATH]; -} DIDEVICEINSTANCE_DX3A, *LPDIDEVICEINSTANCE_DX3A; -typedef struct DIDEVICEINSTANCE_DX3W { - DWORD dwSize; - GUID guidInstance; - GUID guidProduct; - DWORD dwDevType; - WCHAR tszInstanceName[MAX_PATH]; - WCHAR tszProductName[MAX_PATH]; -} DIDEVICEINSTANCE_DX3W, *LPDIDEVICEINSTANCE_DX3W; -#ifdef UNICODE -typedef DIDEVICEINSTANCE_DX3W DIDEVICEINSTANCE_DX3; -typedef LPDIDEVICEINSTANCE_DX3W LPDIDEVICEINSTANCE_DX3; -#else -typedef DIDEVICEINSTANCE_DX3A DIDEVICEINSTANCE_DX3; -typedef LPDIDEVICEINSTANCE_DX3A LPDIDEVICEINSTANCE_DX3; -#endif // UNICODE -typedef const DIDEVICEINSTANCE_DX3A *LPCDIDEVICEINSTANCE_DX3A; -typedef const DIDEVICEINSTANCE_DX3W *LPCDIDEVICEINSTANCE_DX3W; -typedef const DIDEVICEINSTANCE_DX3 *LPCDIDEVICEINSTANCE_DX3; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ - -typedef struct DIDEVICEINSTANCEA { - DWORD dwSize; - GUID guidInstance; - GUID guidProduct; - DWORD dwDevType; - CHAR tszInstanceName[MAX_PATH]; - CHAR tszProductName[MAX_PATH]; -#if(DIRECTINPUT_VERSION >= 0x0500) - GUID guidFFDriver; - WORD wUsagePage; - WORD wUsage; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVICEINSTANCEA, *LPDIDEVICEINSTANCEA; -typedef struct DIDEVICEINSTANCEW { - DWORD dwSize; - GUID guidInstance; - GUID guidProduct; - DWORD dwDevType; - WCHAR tszInstanceName[MAX_PATH]; - WCHAR tszProductName[MAX_PATH]; -#if(DIRECTINPUT_VERSION >= 0x0500) - GUID guidFFDriver; - WORD wUsagePage; - WORD wUsage; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVICEINSTANCEW, *LPDIDEVICEINSTANCEW; -#ifdef UNICODE -typedef DIDEVICEINSTANCEW DIDEVICEINSTANCE; -typedef LPDIDEVICEINSTANCEW LPDIDEVICEINSTANCE; -#else -typedef DIDEVICEINSTANCEA DIDEVICEINSTANCE; -typedef LPDIDEVICEINSTANCEA LPDIDEVICEINSTANCE; -#endif // UNICODE -typedef const DIDEVICEINSTANCEA *LPCDIDEVICEINSTANCEA; -typedef const DIDEVICEINSTANCEW *LPCDIDEVICEINSTANCEW; -typedef const DIDEVICEINSTANCE *LPCDIDEVICEINSTANCE; - -#undef INTERFACE -#define INTERFACE IDirectInputDeviceW - -DECLARE_INTERFACE_(IDirectInputDeviceW, IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - /*** IDirectInputDeviceW methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; -}; - -typedef struct IDirectInputDeviceW *LPDIRECTINPUTDEVICEW; - -#undef INTERFACE -#define INTERFACE IDirectInputDeviceA - -DECLARE_INTERFACE_(IDirectInputDeviceA, IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - /*** IDirectInputDeviceA methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; -}; - -typedef struct IDirectInputDeviceA *LPDIRECTINPUTDEVICEA; - -#ifdef UNICODE -#define IID_IDirectInputDevice IID_IDirectInputDeviceW -#define IDirectInputDevice IDirectInputDeviceW -#define IDirectInputDeviceVtbl IDirectInputDeviceWVtbl -#else -#define IID_IDirectInputDevice IID_IDirectInputDeviceA -#define IDirectInputDevice IDirectInputDeviceA -#define IDirectInputDeviceVtbl IDirectInputDeviceAVtbl -#endif -typedef struct IDirectInputDevice *LPDIRECTINPUTDEVICE; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectInputDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputDevice_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputDevice_Release(p) (p)->lpVtbl->Release(p) -#define IDirectInputDevice_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) -#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) -#define IDirectInputDevice_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) -#define IDirectInputDevice_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) -#define IDirectInputDevice_Acquire(p) (p)->lpVtbl->Acquire(p) -#define IDirectInputDevice_Unacquire(p) (p)->lpVtbl->Unacquire(p) -#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) -#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) -#define IDirectInputDevice_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) -#define IDirectInputDevice_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) -#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) -#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) -#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) -#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInputDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -#else -#define IDirectInputDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputDevice_AddRef(p) (p)->AddRef() -#define IDirectInputDevice_Release(p) (p)->Release() -#define IDirectInputDevice_GetCapabilities(p,a) (p)->GetCapabilities(a) -#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) -#define IDirectInputDevice_GetProperty(p,a,b) (p)->GetProperty(a,b) -#define IDirectInputDevice_SetProperty(p,a,b) (p)->SetProperty(a,b) -#define IDirectInputDevice_Acquire(p) (p)->Acquire() -#define IDirectInputDevice_Unacquire(p) (p)->Unacquire() -#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) -#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) -#define IDirectInputDevice_SetDataFormat(p,a) (p)->SetDataFormat(a) -#define IDirectInputDevice_SetEventNotification(p,a) (p)->SetEventNotification(a) -#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) -#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) -#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) -#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInputDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -#endif - -#endif /* DIJ_RINGZERO */ - - -#if(DIRECTINPUT_VERSION >= 0x0500) - -#define DISFFC_RESET 0x00000001 -#define DISFFC_STOPALL 0x00000002 -#define DISFFC_PAUSE 0x00000004 -#define DISFFC_CONTINUE 0x00000008 -#define DISFFC_SETACTUATORSON 0x00000010 -#define DISFFC_SETACTUATORSOFF 0x00000020 - -#define DIGFFS_EMPTY 0x00000001 -#define DIGFFS_STOPPED 0x00000002 -#define DIGFFS_PAUSED 0x00000004 -#define DIGFFS_ACTUATORSON 0x00000010 -#define DIGFFS_ACTUATORSOFF 0x00000020 -#define DIGFFS_POWERON 0x00000040 -#define DIGFFS_POWEROFF 0x00000080 -#define DIGFFS_SAFETYSWITCHON 0x00000100 -#define DIGFFS_SAFETYSWITCHOFF 0x00000200 -#define DIGFFS_USERFFSWITCHON 0x00000400 -#define DIGFFS_USERFFSWITCHOFF 0x00000800 -#define DIGFFS_DEVICELOST 0x80000000 - -#ifndef DIJ_RINGZERO - -typedef struct DIEFFECTINFOA { - DWORD dwSize; - GUID guid; - DWORD dwEffType; - DWORD dwStaticParams; - DWORD dwDynamicParams; - CHAR tszName[MAX_PATH]; -} DIEFFECTINFOA, *LPDIEFFECTINFOA; -typedef struct DIEFFECTINFOW { - DWORD dwSize; - GUID guid; - DWORD dwEffType; - DWORD dwStaticParams; - DWORD dwDynamicParams; - WCHAR tszName[MAX_PATH]; -} DIEFFECTINFOW, *LPDIEFFECTINFOW; -#ifdef UNICODE -typedef DIEFFECTINFOW DIEFFECTINFO; -typedef LPDIEFFECTINFOW LPDIEFFECTINFO; -#else -typedef DIEFFECTINFOA DIEFFECTINFO; -typedef LPDIEFFECTINFOA LPDIEFFECTINFO; -#endif // UNICODE -typedef const DIEFFECTINFOA *LPCDIEFFECTINFOA; -typedef const DIEFFECTINFOW *LPCDIEFFECTINFOW; -typedef const DIEFFECTINFO *LPCDIEFFECTINFO; - -typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSCALLBACKA)(LPCDIEFFECTINFOA, LPVOID); -typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSCALLBACKW)(LPCDIEFFECTINFOW, LPVOID); -#ifdef UNICODE -#define LPDIENUMEFFECTSCALLBACK LPDIENUMEFFECTSCALLBACKW -#else -#define LPDIENUMEFFECTSCALLBACK LPDIENUMEFFECTSCALLBACKA -#endif // !UNICODE -typedef BOOL (FAR PASCAL * LPDIENUMCREATEDEFFECTOBJECTSCALLBACK)(LPDIRECTINPUTEFFECT, LPVOID); - -#undef INTERFACE -#define INTERFACE IDirectInputDevice2W - -DECLARE_INTERFACE_(IDirectInputDevice2W, IDirectInputDeviceW) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - /*** IDirectInputDeviceW methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; - - /*** IDirectInputDevice2W methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; -}; - -typedef struct IDirectInputDevice2W *LPDIRECTINPUTDEVICE2W; - -#undef INTERFACE -#define INTERFACE IDirectInputDevice2A - -DECLARE_INTERFACE_(IDirectInputDevice2A, IDirectInputDeviceA) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - /*** IDirectInputDeviceA methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; - - /*** IDirectInputDevice2A methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; -}; - -typedef struct IDirectInputDevice2A *LPDIRECTINPUTDEVICE2A; - -#ifdef UNICODE -#define IID_IDirectInputDevice2 IID_IDirectInputDevice2W -#define IDirectInputDevice2 IDirectInputDevice2W -#define IDirectInputDevice2Vtbl IDirectInputDevice2WVtbl -#else -#define IID_IDirectInputDevice2 IID_IDirectInputDevice2A -#define IDirectInputDevice2 IDirectInputDevice2A -#define IDirectInputDevice2Vtbl IDirectInputDevice2AVtbl -#endif -typedef struct IDirectInputDevice2 *LPDIRECTINPUTDEVICE2; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputDevice2_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputDevice2_Release(p) (p)->lpVtbl->Release(p) -#define IDirectInputDevice2_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) -#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) -#define IDirectInputDevice2_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) -#define IDirectInputDevice2_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) -#define IDirectInputDevice2_Acquire(p) (p)->lpVtbl->Acquire(p) -#define IDirectInputDevice2_Unacquire(p) (p)->lpVtbl->Unacquire(p) -#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) -#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) -#define IDirectInputDevice2_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) -#define IDirectInputDevice2_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) -#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) -#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) -#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) -#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) -#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) -#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) -#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) -#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) -#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) -#define IDirectInputDevice2_Escape(p,a) (p)->lpVtbl->Escape(p,a) -#define IDirectInputDevice2_Poll(p) (p)->lpVtbl->Poll(p) -#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) -#else -#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputDevice2_AddRef(p) (p)->AddRef() -#define IDirectInputDevice2_Release(p) (p)->Release() -#define IDirectInputDevice2_GetCapabilities(p,a) (p)->GetCapabilities(a) -#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) -#define IDirectInputDevice2_GetProperty(p,a,b) (p)->GetProperty(a,b) -#define IDirectInputDevice2_SetProperty(p,a,b) (p)->SetProperty(a,b) -#define IDirectInputDevice2_Acquire(p) (p)->Acquire() -#define IDirectInputDevice2_Unacquire(p) (p)->Unacquire() -#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) -#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) -#define IDirectInputDevice2_SetDataFormat(p,a) (p)->SetDataFormat(a) -#define IDirectInputDevice2_SetEventNotification(p,a) (p)->SetEventNotification(a) -#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) -#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) -#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) -#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) -#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) -#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) -#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) -#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) -#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) -#define IDirectInputDevice2_Escape(p,a) (p)->Escape(a) -#define IDirectInputDevice2_Poll(p) (p)->Poll() -#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) -#endif - -#endif /* DIJ_RINGZERO */ - -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ - -/**************************************************************************** - * - * Mouse - * - ****************************************************************************/ - -#ifndef DIJ_RINGZERO - -typedef struct _DIMOUSESTATE { - LONG lX; - LONG lY; - LONG lZ; - BYTE rgbButtons[4]; -} DIMOUSESTATE, *LPDIMOUSESTATE; - -#define DIMOFS_X FIELD_OFFSET(DIMOUSESTATE, lX) -#define DIMOFS_Y FIELD_OFFSET(DIMOUSESTATE, lY) -#define DIMOFS_Z FIELD_OFFSET(DIMOUSESTATE, lZ) -#define DIMOFS_BUTTON0 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 0) -#define DIMOFS_BUTTON1 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 1) -#define DIMOFS_BUTTON2 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 2) -#define DIMOFS_BUTTON3 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 3) - -#endif /* DIJ_RINGZERO */ - -/**************************************************************************** - * - * Keyboard - * - ****************************************************************************/ - -#ifndef DIJ_RINGZERO - -/**************************************************************************** - * - * DirectInput keyboard scan codes - * - ****************************************************************************/ - -#define DIK_ESCAPE 0x01 -#define DIK_1 0x02 -#define DIK_2 0x03 -#define DIK_3 0x04 -#define DIK_4 0x05 -#define DIK_5 0x06 -#define DIK_6 0x07 -#define DIK_7 0x08 -#define DIK_8 0x09 -#define DIK_9 0x0A -#define DIK_0 0x0B -#define DIK_MINUS 0x0C /* - on main keyboard */ -#define DIK_EQUALS 0x0D -#define DIK_BACK 0x0E /* backspace */ -#define DIK_TAB 0x0F -#define DIK_Q 0x10 -#define DIK_W 0x11 -#define DIK_E 0x12 -#define DIK_R 0x13 -#define DIK_T 0x14 -#define DIK_Y 0x15 -#define DIK_U 0x16 -#define DIK_I 0x17 -#define DIK_O 0x18 -#define DIK_P 0x19 -#define DIK_LBRACKET 0x1A -#define DIK_RBRACKET 0x1B -#define DIK_RETURN 0x1C /* Enter on main keyboard */ -#define DIK_LCONTROL 0x1D -#define DIK_A 0x1E -#define DIK_S 0x1F -#define DIK_D 0x20 -#define DIK_F 0x21 -#define DIK_G 0x22 -#define DIK_H 0x23 -#define DIK_J 0x24 -#define DIK_K 0x25 -#define DIK_L 0x26 -#define DIK_SEMICOLON 0x27 -#define DIK_APOSTROPHE 0x28 -#define DIK_GRAVE 0x29 /* accent grave */ -#define DIK_LSHIFT 0x2A -#define DIK_BACKSLASH 0x2B -#define DIK_Z 0x2C -#define DIK_X 0x2D -#define DIK_C 0x2E -#define DIK_V 0x2F -#define DIK_B 0x30 -#define DIK_N 0x31 -#define DIK_M 0x32 -#define DIK_COMMA 0x33 -#define DIK_PERIOD 0x34 /* . on main keyboard */ -#define DIK_SLASH 0x35 /* / on main keyboard */ -#define DIK_RSHIFT 0x36 -#define DIK_MULTIPLY 0x37 /* * on numeric keypad */ -#define DIK_LMENU 0x38 /* left Alt */ -#define DIK_SPACE 0x39 -#define DIK_CAPITAL 0x3A -#define DIK_F1 0x3B -#define DIK_F2 0x3C -#define DIK_F3 0x3D -#define DIK_F4 0x3E -#define DIK_F5 0x3F -#define DIK_F6 0x40 -#define DIK_F7 0x41 -#define DIK_F8 0x42 -#define DIK_F9 0x43 -#define DIK_F10 0x44 -#define DIK_NUMLOCK 0x45 -#define DIK_SCROLL 0x46 /* Scroll Lock */ -#define DIK_NUMPAD7 0x47 -#define DIK_NUMPAD8 0x48 -#define DIK_NUMPAD9 0x49 -#define DIK_SUBTRACT 0x4A /* - on numeric keypad */ -#define DIK_NUMPAD4 0x4B -#define DIK_NUMPAD5 0x4C -#define DIK_NUMPAD6 0x4D -#define DIK_ADD 0x4E /* + on numeric keypad */ -#define DIK_NUMPAD1 0x4F -#define DIK_NUMPAD2 0x50 -#define DIK_NUMPAD3 0x51 -#define DIK_NUMPAD0 0x52 -#define DIK_DECIMAL 0x53 /* . on numeric keypad */ -#define DIK_F11 0x57 -#define DIK_F12 0x58 - -#define DIK_F13 0x64 /* (NEC PC98) */ -#define DIK_F14 0x65 /* (NEC PC98) */ -#define DIK_F15 0x66 /* (NEC PC98) */ - -#define DIK_KANA 0x70 /* (Japanese keyboard) */ -#define DIK_CONVERT 0x79 /* (Japanese keyboard) */ -#define DIK_NOCONVERT 0x7B /* (Japanese keyboard) */ -#define DIK_YEN 0x7D /* (Japanese keyboard) */ -#define DIK_NUMPADEQUALS 0x8D /* = on numeric keypad (NEC PC98) */ -#define DIK_CIRCUMFLEX 0x90 /* (Japanese keyboard) */ -#define DIK_AT 0x91 /* (NEC PC98) */ -#define DIK_COLON 0x92 /* (NEC PC98) */ -#define DIK_UNDERLINE 0x93 /* (NEC PC98) */ -#define DIK_KANJI 0x94 /* (Japanese keyboard) */ -#define DIK_STOP 0x95 /* (NEC PC98) */ -#define DIK_AX 0x96 /* (Japan AX) */ -#define DIK_UNLABELED 0x97 /* (J3100) */ -#define DIK_NUMPADENTER 0x9C /* Enter on numeric keypad */ -#define DIK_RCONTROL 0x9D -#define DIK_NUMPADCOMMA 0xB3 /* , on numeric keypad (NEC PC98) */ -#define DIK_DIVIDE 0xB5 /* / on numeric keypad */ -#define DIK_SYSRQ 0xB7 -#define DIK_RMENU 0xB8 /* right Alt */ -#define DIK_HOME 0xC7 /* Home on arrow keypad */ -#define DIK_UP 0xC8 /* UpArrow on arrow keypad */ -#define DIK_PRIOR 0xC9 /* PgUp on arrow keypad */ -#define DIK_LEFT 0xCB /* LeftArrow on arrow keypad */ -#define DIK_RIGHT 0xCD /* RightArrow on arrow keypad */ -#define DIK_END 0xCF /* End on arrow keypad */ -#define DIK_DOWN 0xD0 /* DownArrow on arrow keypad */ -#define DIK_NEXT 0xD1 /* PgDn on arrow keypad */ -#define DIK_INSERT 0xD2 /* Insert on arrow keypad */ -#define DIK_DELETE 0xD3 /* Delete on arrow keypad */ -#define DIK_LWIN 0xDB /* Left Windows key */ -#define DIK_RWIN 0xDC /* Right Windows key */ -#define DIK_APPS 0xDD /* AppMenu key */ - -/* - * Alternate names for keys, to facilitate transition from DOS. - */ -#define DIK_BACKSPACE DIK_BACK /* backspace */ -#define DIK_NUMPADSTAR DIK_MULTIPLY /* * on numeric keypad */ -#define DIK_LALT DIK_LMENU /* left Alt */ -#define DIK_CAPSLOCK DIK_CAPITAL /* CapsLock */ -#define DIK_NUMPADMINUS DIK_SUBTRACT /* - on numeric keypad */ -#define DIK_NUMPADPLUS DIK_ADD /* + on numeric keypad */ -#define DIK_NUMPADPERIOD DIK_DECIMAL /* . on numeric keypad */ -#define DIK_NUMPADSLASH DIK_DIVIDE /* / on numeric keypad */ -#define DIK_RALT DIK_RMENU /* right Alt */ -#define DIK_UPARROW DIK_UP /* UpArrow on arrow keypad */ -#define DIK_PGUP DIK_PRIOR /* PgUp on arrow keypad */ -#define DIK_LEFTARROW DIK_LEFT /* LeftArrow on arrow keypad */ -#define DIK_RIGHTARROW DIK_RIGHT /* RightArrow on arrow keypad */ -#define DIK_DOWNARROW DIK_DOWN /* DownArrow on arrow keypad */ -#define DIK_PGDN DIK_NEXT /* PgDn on arrow keypad */ - -#endif /* DIJ_RINGZERO */ - -/**************************************************************************** - * - * Joystick - * - ****************************************************************************/ - -#ifndef DIJ_RINGZERO - -typedef struct DIJOYSTATE { - LONG lX; /* x-axis position */ - LONG lY; /* y-axis position */ - LONG lZ; /* z-axis position */ - LONG lRx; /* x-axis rotation */ - LONG lRy; /* y-axis rotation */ - LONG lRz; /* z-axis rotation */ - LONG rglSlider[2]; /* extra axes positions */ - DWORD rgdwPOV[4]; /* POV directions */ - BYTE rgbButtons[32]; /* 32 buttons */ -} DIJOYSTATE, *LPDIJOYSTATE; - -typedef struct DIJOYSTATE2 { - LONG lX; /* x-axis position */ - LONG lY; /* y-axis position */ - LONG lZ; /* z-axis position */ - LONG lRx; /* x-axis rotation */ - LONG lRy; /* y-axis rotation */ - LONG lRz; /* z-axis rotation */ - LONG rglSlider[2]; /* extra axes positions */ - DWORD rgdwPOV[4]; /* POV directions */ - BYTE rgbButtons[128]; /* 128 buttons */ - LONG lVX; /* x-axis velocity */ - LONG lVY; /* y-axis velocity */ - LONG lVZ; /* z-axis velocity */ - LONG lVRx; /* x-axis angular velocity */ - LONG lVRy; /* y-axis angular velocity */ - LONG lVRz; /* z-axis angular velocity */ - LONG rglVSlider[2]; /* extra axes velocities */ - LONG lAX; /* x-axis acceleration */ - LONG lAY; /* y-axis acceleration */ - LONG lAZ; /* z-axis acceleration */ - LONG lARx; /* x-axis angular acceleration */ - LONG lARy; /* y-axis angular acceleration */ - LONG lARz; /* z-axis angular acceleration */ - LONG rglASlider[2]; /* extra axes accelerations */ - LONG lFX; /* x-axis force */ - LONG lFY; /* y-axis force */ - LONG lFZ; /* z-axis force */ - LONG lFRx; /* x-axis torque */ - LONG lFRy; /* y-axis torque */ - LONG lFRz; /* z-axis torque */ - LONG rglFSlider[2]; /* extra axes forces */ -} DIJOYSTATE2, *LPDIJOYSTATE2; - -#define DIJOFS_X FIELD_OFFSET(DIJOYSTATE, lX) -#define DIJOFS_Y FIELD_OFFSET(DIJOYSTATE, lY) -#define DIJOFS_Z FIELD_OFFSET(DIJOYSTATE, lZ) -#define DIJOFS_RX FIELD_OFFSET(DIJOYSTATE, lRx) -#define DIJOFS_RY FIELD_OFFSET(DIJOYSTATE, lRy) -#define DIJOFS_RZ FIELD_OFFSET(DIJOYSTATE, lRz) -#define DIJOFS_SLIDER(n) (FIELD_OFFSET(DIJOYSTATE, rglSlider) + \ - (n) * sizeof(LONG)) -#define DIJOFS_POV(n) (FIELD_OFFSET(DIJOYSTATE, rgdwPOV) + \ - (n) * sizeof(DWORD)) -#define DIJOFS_BUTTON(n) (FIELD_OFFSET(DIJOYSTATE, rgbButtons) + (n)) -#define DIJOFS_BUTTON0 DIJOFS_BUTTON(0) -#define DIJOFS_BUTTON1 DIJOFS_BUTTON(1) -#define DIJOFS_BUTTON2 DIJOFS_BUTTON(2) -#define DIJOFS_BUTTON3 DIJOFS_BUTTON(3) -#define DIJOFS_BUTTON4 DIJOFS_BUTTON(4) -#define DIJOFS_BUTTON5 DIJOFS_BUTTON(5) -#define DIJOFS_BUTTON6 DIJOFS_BUTTON(6) -#define DIJOFS_BUTTON7 DIJOFS_BUTTON(7) -#define DIJOFS_BUTTON8 DIJOFS_BUTTON(8) -#define DIJOFS_BUTTON9 DIJOFS_BUTTON(9) -#define DIJOFS_BUTTON10 DIJOFS_BUTTON(10) -#define DIJOFS_BUTTON11 DIJOFS_BUTTON(11) -#define DIJOFS_BUTTON12 DIJOFS_BUTTON(12) -#define DIJOFS_BUTTON13 DIJOFS_BUTTON(13) -#define DIJOFS_BUTTON14 DIJOFS_BUTTON(14) -#define DIJOFS_BUTTON15 DIJOFS_BUTTON(15) -#define DIJOFS_BUTTON16 DIJOFS_BUTTON(16) -#define DIJOFS_BUTTON17 DIJOFS_BUTTON(17) -#define DIJOFS_BUTTON18 DIJOFS_BUTTON(18) -#define DIJOFS_BUTTON19 DIJOFS_BUTTON(19) -#define DIJOFS_BUTTON20 DIJOFS_BUTTON(20) -#define DIJOFS_BUTTON21 DIJOFS_BUTTON(21) -#define DIJOFS_BUTTON22 DIJOFS_BUTTON(22) -#define DIJOFS_BUTTON23 DIJOFS_BUTTON(23) -#define DIJOFS_BUTTON24 DIJOFS_BUTTON(24) -#define DIJOFS_BUTTON25 DIJOFS_BUTTON(25) -#define DIJOFS_BUTTON26 DIJOFS_BUTTON(26) -#define DIJOFS_BUTTON27 DIJOFS_BUTTON(27) -#define DIJOFS_BUTTON28 DIJOFS_BUTTON(28) -#define DIJOFS_BUTTON29 DIJOFS_BUTTON(29) -#define DIJOFS_BUTTON30 DIJOFS_BUTTON(30) -#define DIJOFS_BUTTON31 DIJOFS_BUTTON(31) - - -#endif /* DIJ_RINGZERO */ - -/**************************************************************************** - * - * IDirectInput - * - ****************************************************************************/ - -#ifndef DIJ_RINGZERO - -#define DIENUM_STOP 0 -#define DIENUM_CONTINUE 1 - -typedef BOOL (FAR PASCAL * LPDIENUMDEVICESCALLBACKA)(LPCDIDEVICEINSTANCEA, LPVOID); -typedef BOOL (FAR PASCAL * LPDIENUMDEVICESCALLBACKW)(LPCDIDEVICEINSTANCEW, LPVOID); -#ifdef UNICODE -#define LPDIENUMDEVICESCALLBACK LPDIENUMDEVICESCALLBACKW -#else -#define LPDIENUMDEVICESCALLBACK LPDIENUMDEVICESCALLBACKA -#endif // !UNICODE - -#define DIEDFL_ALLDEVICES 0x00000000 -#define DIEDFL_ATTACHEDONLY 0x00000001 -#if(DIRECTINPUT_VERSION >= 0x0500) -#define DIEDFL_FORCEFEEDBACK 0x00000100 -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ - -#undef INTERFACE -#define INTERFACE IDirectInputW - -DECLARE_INTERFACE_(IDirectInputW, IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - /*** IDirectInputW methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; -}; - -typedef struct IDirectInputW *LPDIRECTINPUTW; - -#undef INTERFACE -#define INTERFACE IDirectInputA - -DECLARE_INTERFACE_(IDirectInputA, IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - /*** IDirectInputA methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; -}; - -typedef struct IDirectInputA *LPDIRECTINPUTA; - -#ifdef UNICODE -#define IID_IDirectInput IID_IDirectInputW -#define IDirectInput IDirectInputW -#define IDirectInputVtbl IDirectInputWVtbl -#else -#define IID_IDirectInput IID_IDirectInputA -#define IDirectInput IDirectInputA -#define IDirectInputVtbl IDirectInputAVtbl -#endif -typedef struct IDirectInput *LPDIRECTINPUT; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectInput_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInput_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInput_Release(p) (p)->lpVtbl->Release(p) -#define IDirectInput_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) -#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) -#define IDirectInput_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) -#define IDirectInput_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInput_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -#else -#define IDirectInput_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInput_AddRef(p) (p)->AddRef() -#define IDirectInput_Release(p) (p)->Release() -#define IDirectInput_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) -#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) -#define IDirectInput_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) -#define IDirectInput_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInput_Initialize(p,a,b) (p)->Initialize(a,b) -#endif - -#undef INTERFACE -#define INTERFACE IDirectInput2W - -DECLARE_INTERFACE_(IDirectInput2W, IDirectInputW) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - /*** IDirectInputW methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; - - /*** IDirectInput2W methods ***/ - STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE; -}; - -typedef struct IDirectInput2W *LPDIRECTINPUT2W; - -#undef INTERFACE -#define INTERFACE IDirectInput2A - -DECLARE_INTERFACE_(IDirectInput2A, IDirectInputA) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - /*** IDirectInputA methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; - - /*** IDirectInput2A methods ***/ - STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE; -}; - -typedef struct IDirectInput2A *LPDIRECTINPUT2A; - -#ifdef UNICODE -#define IID_IDirectInput2 IID_IDirectInput2W -#define IDirectInput2 IDirectInput2W -#define IDirectInput2Vtbl IDirectInput2WVtbl -#else -#define IID_IDirectInput2 IID_IDirectInput2A -#define IDirectInput2 IDirectInput2A -#define IDirectInput2Vtbl IDirectInput2AVtbl -#endif -typedef struct IDirectInput2 *LPDIRECTINPUT2; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectInput2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInput2_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInput2_Release(p) (p)->lpVtbl->Release(p) -#define IDirectInput2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) -#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) -#define IDirectInput2_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) -#define IDirectInput2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInput2_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -#define IDirectInput2_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) -#else -#define IDirectInput2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInput2_AddRef(p) (p)->AddRef() -#define IDirectInput2_Release(p) (p)->Release() -#define IDirectInput2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) -#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) -#define IDirectInput2_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) -#define IDirectInput2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInput2_Initialize(p,a,b) (p)->Initialize(a,b) -#define IDirectInput2_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) -#endif - -extern HRESULT WINAPI DirectInputCreateA(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTA *ppDI, LPUNKNOWN punkOuter); -extern HRESULT WINAPI DirectInputCreateW(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTW *ppDI, LPUNKNOWN punkOuter); -#ifdef UNICODE -#define DirectInputCreate DirectInputCreateW -#else -#define DirectInputCreate DirectInputCreateA -#endif // !UNICODE - -#endif /* DIJ_RINGZERO */ - - -/**************************************************************************** - * - * Return Codes - * - ****************************************************************************/ - -/* - * The operation completed successfully. - */ -#define DI_OK S_OK - -/* - * The device exists but is not currently attached. - */ -#define DI_NOTATTACHED S_FALSE - -/* - * The device buffer overflowed. Some input was lost. - */ -#define DI_BUFFEROVERFLOW S_FALSE - -/* - * The change in device properties had no effect. - */ -#define DI_PROPNOEFFECT S_FALSE - -/* - * The operation had no effect. - */ -#define DI_NOEFFECT S_FALSE - -/* - * The device is a polled device. As a result, device buffering - * will not collect any data and event notifications will not be - * signalled until GetDeviceState is called. - */ -#define DI_POLLEDDEVICE ((HRESULT)0x00000002L) - -/* - * The parameters of the effect were successfully updated by - * IDirectInputEffect::SetParameters, but the effect was not - * downloaded because the device is not exclusively acquired - * or because the DIEP_NODOWNLOAD flag was passed. - */ -#define DI_DOWNLOADSKIPPED ((HRESULT)0x00000003L) - -/* - * The parameters of the effect were successfully updated by - * IDirectInputEffect::SetParameters, but in order to change - * the parameters, the effect needed to be restarted. - */ -#define DI_EFFECTRESTARTED ((HRESULT)0x00000004L) - -/* - * The parameters of the effect were successfully updated by - * IDirectInputEffect::SetParameters, but some of them were - * beyond the capabilities of the device and were truncated. - */ -#define DI_TRUNCATED ((HRESULT)0x00000008L) - -/* - * Equal to DI_EFFECTRESTARTED | DI_TRUNCATED. - */ -#define DI_TRUNCATEDANDRESTARTED ((HRESULT)0x0000000CL) - -/* - * The application requires a newer version of DirectInput. - */ -#define DIERR_OLDDIRECTINPUTVERSION \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_OLD_WIN_VERSION) - -/* - * The application was written for an unsupported prerelease version - * of DirectInput. - */ -#define DIERR_BETADIRECTINPUTVERSION \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_RMODE_APP) - -/* - * The object could not be created due to an incompatible driver version - * or mismatched or incomplete driver components. - */ -#define DIERR_BADDRIVERVER \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BAD_DRIVER_LEVEL) - -/* - * The device or device instance or effect is not registered with DirectInput. - */ -#define DIERR_DEVICENOTREG REGDB_E_CLASSNOTREG - -/* - * The requested object does not exist. - */ -#define DIERR_NOTFOUND \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) - -/* - * The requested object does not exist. - */ -#define DIERR_OBJECTNOTFOUND \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) - -/* - * An invalid parameter was passed to the returning function, - * or the object was not in a state that admitted the function - * to be called. - */ -#define DIERR_INVALIDPARAM E_INVALIDARG - -/* - * The specified interface is not supported by the object - */ -#define DIERR_NOINTERFACE E_NOINTERFACE - -/* - * An undetermined error occured inside the DInput subsystem - */ -#define DIERR_GENERIC E_FAIL - -/* - * The DInput subsystem couldn't allocate sufficient memory to complete the - * caller's request. - */ -#define DIERR_OUTOFMEMORY E_OUTOFMEMORY - -/* - * The function called is not supported at this time - */ -#define DIERR_UNSUPPORTED E_NOTIMPL - -/* - * This object has not been initialized - */ -#define DIERR_NOTINITIALIZED \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_NOT_READY) - -/* - * This object is already initialized - */ -#define DIERR_ALREADYINITIALIZED \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_ALREADY_INITIALIZED) - -/* - * This object does not support aggregation - */ -#define DIERR_NOAGGREGATION CLASS_E_NOAGGREGATION - -/* - * Another app has a higher priority level, preventing this call from - * succeeding. - */ -#define DIERR_OTHERAPPHASPRIO E_ACCESSDENIED - -/* - * Access to the device has been lost. It must be re-acquired. - */ -#define DIERR_INPUTLOST \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_READ_FAULT) - -/* - * The operation cannot be performed while the device is acquired. - */ -#define DIERR_ACQUIRED \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BUSY) - -/* - * The operation cannot be performed unless the device is acquired. - */ -#define DIERR_NOTACQUIRED \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_INVALID_ACCESS) - -/* - * The specified property cannot be changed. - */ -#define DIERR_READONLY E_ACCESSDENIED - -/* - * The device already has an event notification associated with it. - */ -#define DIERR_HANDLEEXISTS E_ACCESSDENIED - -/* - * Data is not yet available. - */ -#ifndef E_PENDING -#define E_PENDING 0x80070007L -#endif - -/* - * Unable to IDirectInputJoyConfig_Acquire because the user - * does not have sufficient privileges to change the joystick - * configuration. - */ -#define DIERR_INSUFFICIENTPRIVS 0x80040200L - -/* - * The device is full. - */ -#define DIERR_DEVICEFULL 0x80040201L - -/* - * Not all the requested information fit into the buffer. - */ -#define DIERR_MOREDATA 0x80040202L - -/* - * The effect is not downloaded. - */ -#define DIERR_NOTDOWNLOADED 0x80040203L - -/* - * The device cannot be reinitialized because there are still effects - * attached to it. - */ -#define DIERR_HASEFFECTS 0x80040204L - -/* - * The operation cannot be performed unless the device is acquired - * in DISCL_EXCLUSIVE mode. - */ -#define DIERR_NOTEXCLUSIVEACQUIRED 0x80040205L - -/* - * The effect could not be downloaded because essential information - * is missing. For example, no axes have been associated with the - * effect, or no type-specific information has been created. - */ -#define DIERR_INCOMPLETEEFFECT 0x80040206L - -/* - * Attempted to read buffered device data from a device that is - * not buffered. - */ -#define DIERR_NOTBUFFERED 0x80040207L - -/* - * An attempt was made to modify parameters of an effect while it is - * playing. Not all hardware devices support altering the parameters - * of an effect while it is playing. - */ -#define DIERR_EFFECTPLAYING 0x80040208L - -#ifdef __cplusplus -}; -#endif - -#endif /* __DINPUT_INCLUDED__ */ - -/**************************************************************************** - * - * Definitions for non-IDirectInput (VJoyD) features defined more recently - * than the current sdk files - * - ****************************************************************************/ - -#ifdef _INC_MMSYSTEM -#ifndef MMNOJOY - -#ifndef __VJOYDX_INCLUDED__ -#define __VJOYDX_INCLUDED__ - -#ifdef __cplusplus -extern "C" { -#endif - -/* - * Flag to indicate that the dwReserved2 field of the JOYINFOEX structure - * contains mini-driver specific data to be passed by VJoyD to the mini- - * driver instead of doing a poll. - */ -#define JOY_PASSDRIVERDATA 0x10000000l - -/* - * Informs the joystick driver that the configuration has been changed - * and should be reloaded from the registery. - * dwFlags is reserved and should be set to zero - */ -WINMMAPI MMRESULT WINAPI joyConfigChanged( DWORD dwFlags ); - -/* - * Hardware Setting indicating that the device is a headtracker - */ -#define JOY_HWS_ISHEADTRACKER 0x02000000l - -/* - * Hardware Setting indicating that the VxD is used to replace - * the standard analog polling - */ -#define JOY_HWS_ISGAMEPORTDRIVER 0x04000000l - -/* - * Hardware Setting indicating that the driver needs a standard - * gameport in order to communicate with the device. - */ -#define JOY_HWS_ISANALOGPORTDRIVER 0x08000000l - -/* - * Hardware Setting indicating that VJoyD should not load this - * driver, it will be loaded externally and will register with - * VJoyD of it's own accord. - */ -#define JOY_HWS_AUTOLOAD 0x10000000l - -/* - * Hardware Setting indicating that the driver acquires any - * resources needed without needing a devnode through VJoyD. - */ -#define JOY_HWS_NODEVNODE 0x20000000l - -/* - * Hardware Setting indicating that the VxD can be used as - * a port 201h emulator. - */ -#define JOY_HWS_ISGAMEPORTEMULATOR 0x40000000l - - -/* - * Usage Setting indicating that the settings are volatile and - * should be removed if still present on a reboot. - */ -#define JOY_US_VOLATILE 0x00000008L - -#ifdef __cplusplus -}; -#endif - -#endif /* __VJOYDX_INCLUDED__ */ - -#endif /* not MMNOJOY */ -#endif /* _INC_MMSYSTEM */ - -/**************************************************************************** - * - * Definitions for non-IDirectInput (VJoyD) features defined more recently - * than the current ddk files - * - ****************************************************************************/ - -#ifndef DIJ_RINGZERO - -#ifdef _INC_MMDDK -#ifndef MMNOJOYDEV - -#ifndef __VJOYDXD_INCLUDED__ -#define __VJOYDXD_INCLUDED__ -/* - * Poll type in which the do_other field of the JOYOEMPOLLDATA - * structure contains mini-driver specific data passed from an app. - */ -#define JOY_OEMPOLL_PASSDRIVERDATA 7 - -#endif /* __VJOYDXD_INCLUDED__ */ - -#endif /* not MMNOJOYDEV */ -#endif /* _INC_MMDDK */ - -#endif /* DIJ_RINGZERO */ diff --git a/include/dsound.h b/include/dsound.h deleted file mode 100755 index 9f3d66f72..000000000 --- a/include/dsound.h +++ /dev/null @@ -1,863 +0,0 @@ -/*==========================================================================; - * - * Copyright (C) 1995,1996 Microsoft Corporation. All Rights Reserved. - * - * File: dsound.h - * Content: DirectSound include file - * - **************************************************************************/ - -#ifndef __DSOUND_INCLUDED__ -#define __DSOUND_INCLUDED__ - -#include - -#define COM_NO_WINDOWS_H -#include - -#define _FACDS 0x878 -#define MAKE_DSHRESULT(code) MAKE_HRESULT(1, _FACDS, code) - -#ifdef __cplusplus -extern "C" { -#endif // __cplusplus - -// Direct Sound Component GUID {47D4D946-62E8-11cf-93BC-444553540000} -DEFINE_GUID(CLSID_DirectSound, 0x47d4d946, 0x62e8, 0x11cf, 0x93, 0xbc, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0); - -// DirectSound Capture Component GUID {B0210780-89CD-11d0-AF08-00A0C925CD16} -DEFINE_GUID(CLSID_DirectSoundCapture, 0xb0210780, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16); - -// -// Structures -// - -#ifdef __cplusplus -// 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined -struct IDirectSound; -struct IDirectSoundBuffer; -struct IDirectSound3DListener; -struct IDirectSound3DBuffer; -struct IDirectSoundCapture; -struct IDirectSoundCaptureBuffer; -struct IDirectSoundNotify; -#endif // __cplusplus - -typedef struct IDirectSound *LPDIRECTSOUND; -typedef struct IDirectSoundBuffer *LPDIRECTSOUNDBUFFER; -typedef struct IDirectSound3DListener *LPDIRECTSOUND3DLISTENER; -typedef struct IDirectSound3DBuffer *LPDIRECTSOUND3DBUFFER; -typedef struct IDirectSoundCapture *LPDIRECTSOUNDCAPTURE; -typedef struct IDirectSoundCaptureBuffer *LPDIRECTSOUNDCAPTUREBUFFER; -typedef struct IDirectSoundNotify *LPDIRECTSOUNDNOTIFY; - -typedef struct _DSCAPS -{ - DWORD dwSize; - DWORD dwFlags; - DWORD dwMinSecondarySampleRate; - DWORD dwMaxSecondarySampleRate; - DWORD dwPrimaryBuffers; - DWORD dwMaxHwMixingAllBuffers; - DWORD dwMaxHwMixingStaticBuffers; - DWORD dwMaxHwMixingStreamingBuffers; - DWORD dwFreeHwMixingAllBuffers; - DWORD dwFreeHwMixingStaticBuffers; - DWORD dwFreeHwMixingStreamingBuffers; - DWORD dwMaxHw3DAllBuffers; - DWORD dwMaxHw3DStaticBuffers; - DWORD dwMaxHw3DStreamingBuffers; - DWORD dwFreeHw3DAllBuffers; - DWORD dwFreeHw3DStaticBuffers; - DWORD dwFreeHw3DStreamingBuffers; - DWORD dwTotalHwMemBytes; - DWORD dwFreeHwMemBytes; - DWORD dwMaxContigFreeHwMemBytes; - DWORD dwUnlockTransferRateHwBuffers; - DWORD dwPlayCpuOverheadSwBuffers; - DWORD dwReserved1; - DWORD dwReserved2; -} DSCAPS, *LPDSCAPS; - -typedef const DSCAPS *LPCDSCAPS; - -typedef struct _DSBCAPS -{ - DWORD dwSize; - DWORD dwFlags; - DWORD dwBufferBytes; - DWORD dwUnlockTransferRate; - DWORD dwPlayCpuOverhead; -} DSBCAPS, *LPDSBCAPS; - -typedef const DSBCAPS *LPCDSBCAPS; - -typedef struct _DSBUFFERDESC -{ - DWORD dwSize; - DWORD dwFlags; - DWORD dwBufferBytes; - DWORD dwReserved; - LPWAVEFORMATEX lpwfxFormat; -} DSBUFFERDESC, *LPDSBUFFERDESC; - -typedef const DSBUFFERDESC *LPCDSBUFFERDESC; - -typedef struct _DS3DBUFFER -{ - DWORD dwSize; - D3DVECTOR vPosition; - D3DVECTOR vVelocity; - DWORD dwInsideConeAngle; - DWORD dwOutsideConeAngle; - D3DVECTOR vConeOrientation; - LONG lConeOutsideVolume; - D3DVALUE flMinDistance; - D3DVALUE flMaxDistance; - DWORD dwMode; -} DS3DBUFFER, *LPDS3DBUFFER; - -typedef const DS3DBUFFER *LPCDS3DBUFFER; - -typedef struct _DS3DLISTENER -{ - DWORD dwSize; - D3DVECTOR vPosition; - D3DVECTOR vVelocity; - D3DVECTOR vOrientFront; - D3DVECTOR vOrientTop; - D3DVALUE flDistanceFactor; - D3DVALUE flRolloffFactor; - D3DVALUE flDopplerFactor; -} DS3DLISTENER, *LPDS3DLISTENER; - -typedef const DS3DLISTENER *LPCDS3DLISTENER; - -typedef struct _DSCCAPS -{ - DWORD dwSize; - DWORD dwFlags; - DWORD dwFormats; - DWORD dwChannels; -} DSCCAPS, *LPDSCCAPS; - -typedef const DSCCAPS *LPCDSCCAPS; - -typedef struct _DSCBUFFERDESC -{ - DWORD dwSize; - DWORD dwFlags; - DWORD dwBufferBytes; - DWORD dwReserved; - LPWAVEFORMATEX lpwfxFormat; -} DSCBUFFERDESC, *LPDSCBUFFERDESC; - -typedef const DSCBUFFERDESC *LPCDSCBUFFERDESC; - -typedef struct _DSCBCAPS -{ - DWORD dwSize; - DWORD dwFlags; - DWORD dwBufferBytes; - DWORD dwReserved; -} DSCBCAPS, *LPDSCBCAPS; - -typedef const DSCBCAPS *LPCDSCBCAPS; - -typedef struct _DSBPOSITIONNOTIFY -{ - DWORD dwOffset; - HANDLE hEventNotify; -} DSBPOSITIONNOTIFY, *LPDSBPOSITIONNOTIFY; - -typedef const DSBPOSITIONNOTIFY *LPCDSBPOSITIONNOTIFY; - -// -// Compatibility typedefs -// - -typedef LPDIRECTSOUND *LPLPDIRECTSOUND; -typedef LPDIRECTSOUNDBUFFER *LPLPDIRECTSOUNDBUFFER; -typedef LPDIRECTSOUND3DLISTENER *LPLPDIRECTSOUND3DLISTENER; -typedef LPDIRECTSOUND3DBUFFER *LPLPDIRECTSOUND3DBUFFER; -typedef LPDIRECTSOUNDCAPTURE *LPLPDIRECTSOUNDCAPTURE; -typedef LPDIRECTSOUNDCAPTUREBUFFER *LPLPDIRECTSOUNDCAPTUREBUFFER; -typedef LPDIRECTSOUNDNOTIFY *LPLPDIRECTSOUNDNOTIFY; -typedef LPVOID *LPLPVOID; -//typedef const WAVEFORMATEX *LPCWAVEFORMATEX; - -// -// DirectSound API -// - -typedef BOOL (CALLBACK *LPDSENUMCALLBACKW)(LPGUID, LPCWSTR, LPCWSTR, LPVOID); -typedef BOOL (CALLBACK *LPDSENUMCALLBACKA)(LPGUID, LPCSTR, LPCSTR, LPVOID); - -extern HRESULT WINAPI DirectSoundCreate(LPGUID, LPDIRECTSOUND *, LPUNKNOWN); -extern HRESULT WINAPI DirectSoundEnumerateW(LPDSENUMCALLBACKW, LPVOID); -extern HRESULT WINAPI DirectSoundEnumerateA(LPDSENUMCALLBACKA, LPVOID); - -extern HRESULT WINAPI DirectSoundCaptureCreate(LPGUID, LPDIRECTSOUNDCAPTURE *, LPUNKNOWN); -extern HRESULT WINAPI DirectSoundCaptureEnumerateW(LPDSENUMCALLBACKW, LPVOID); -extern HRESULT WINAPI DirectSoundCaptureEnumerateA(LPDSENUMCALLBACKA, LPVOID); - -#ifdef UNICODE -#define LPDSENUMCALLBACK LPDSENUMCALLBACKW -#define DirectSoundEnumerate DirectSoundEnumerateW -#define DirectSoundCaptureEnumerate DirectSoundCaptureEnumerateW -#else // UNICODE -#define LPDSENUMCALLBACK LPDSENUMCALLBACKA -#define DirectSoundEnumerate DirectSoundEnumerateA -#define DirectSoundCaptureEnumerate DirectSoundCaptureEnumerateA -#endif // UNICODE - -// -// IDirectSound -// - -DEFINE_GUID(IID_IDirectSound, 0x279AFA83, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60); - -#undef INTERFACE -#define INTERFACE IDirectSound - -DECLARE_INTERFACE_(IDirectSound, IUnknown) -{ - // IUnknown methods - STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; - STDMETHOD_(ULONG,AddRef) (THIS) PURE; - STDMETHOD_(ULONG,Release) (THIS) PURE; - - // IDirectSound methods - STDMETHOD(CreateSoundBuffer) (THIS_ LPCDSBUFFERDESC, LPDIRECTSOUNDBUFFER *, LPUNKNOWN) PURE; - STDMETHOD(GetCaps) (THIS_ LPDSCAPS) PURE; - STDMETHOD(DuplicateSoundBuffer) (THIS_ LPDIRECTSOUNDBUFFER, LPDIRECTSOUNDBUFFER *) PURE; - STDMETHOD(SetCooperativeLevel) (THIS_ HWND, DWORD) PURE; - STDMETHOD(Compact) (THIS) PURE; - STDMETHOD(GetSpeakerConfig) (THIS_ LPDWORD) PURE; - STDMETHOD(SetSpeakerConfig) (THIS_ DWORD) PURE; - STDMETHOD(Initialize) (THIS_ LPGUID) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectSound_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectSound_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectSound_Release(p) (p)->lpVtbl->Release(p) -#define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c) -#define IDirectSound_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) -#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b) -#define IDirectSound_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) -#define IDirectSound_Compact(p) (p)->lpVtbl->Compact(p) -#define IDirectSound_GetSpeakerConfig(p,a) (p)->lpVtbl->GetSpeakerConfig(p,a) -#define IDirectSound_SetSpeakerConfig(p,b) (p)->lpVtbl->SetSpeakerConfig(p,b) -#define IDirectSound_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) -#else // !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectSound_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectSound_AddRef(p) (p)->AddRef() -#define IDirectSound_Release(p) (p)->Release() -#define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->CreateSoundBuffer(a,b,c) -#define IDirectSound_GetCaps(p,a) (p)->GetCaps(a) -#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->DuplicateSoundBuffer(a,b) -#define IDirectSound_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) -#define IDirectSound_Compact(p) (p)->Compact() -#define IDirectSound_GetSpeakerConfig(p,a) (p)->GetSpeakerConfig(a) -#define IDirectSound_SetSpeakerConfig(p,b) (p)->SetSpeakerConfig(b) -#define IDirectSound_Initialize(p,a) (p)->Initialize(a) -#endif // !defined(__cplusplus) || defined(CINTERFACE) - -// -// IDirectSoundBuffer -// - -DEFINE_GUID(IID_IDirectSoundBuffer, 0x279AFA85, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60); - -#undef INTERFACE -#define INTERFACE IDirectSoundBuffer - -DECLARE_INTERFACE_(IDirectSoundBuffer, IUnknown) -{ - // IUnknown methods - STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; - STDMETHOD_(ULONG,AddRef) (THIS) PURE; - STDMETHOD_(ULONG,Release) (THIS) PURE; - - // IDirectSoundBuffer methods - STDMETHOD(GetCaps) (THIS_ LPDSBCAPS) PURE; - STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD, LPDWORD) PURE; - STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX, DWORD, LPDWORD) PURE; - STDMETHOD(GetVolume) (THIS_ LPLONG) PURE; - STDMETHOD(GetPan) (THIS_ LPLONG) PURE; - STDMETHOD(GetFrequency) (THIS_ LPDWORD) PURE; - STDMETHOD(GetStatus) (THIS_ LPDWORD) PURE; - STDMETHOD(Initialize) (THIS_ LPDIRECTSOUND, LPCDSBUFFERDESC) PURE; - STDMETHOD(Lock) (THIS_ DWORD, DWORD, LPVOID *, LPDWORD, LPVOID *, LPDWORD, DWORD) PURE; - STDMETHOD(Play) (THIS_ DWORD, DWORD, DWORD) PURE; - STDMETHOD(SetCurrentPosition) (THIS_ DWORD) PURE; - STDMETHOD(SetFormat) (THIS_ LPCWAVEFORMATEX) PURE; - STDMETHOD(SetVolume) (THIS_ LONG) PURE; - STDMETHOD(SetPan) (THIS_ LONG) PURE; - STDMETHOD(SetFrequency) (THIS_ DWORD) PURE; - STDMETHOD(Stop) (THIS) PURE; - STDMETHOD(Unlock) (THIS_ LPVOID, DWORD, LPVOID, DWORD) PURE; - STDMETHOD(Restore) (THIS) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectSoundBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectSoundBuffer_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectSoundBuffer_Release(p) (p)->lpVtbl->Release(p) -#define IDirectSoundBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) -#define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b) -#define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c) -#define IDirectSoundBuffer_GetVolume(p,a) (p)->lpVtbl->GetVolume(p,a) -#define IDirectSoundBuffer_GetPan(p,a) (p)->lpVtbl->GetPan(p,a) -#define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a) -#define IDirectSoundBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a) -#define IDirectSoundBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g) -#define IDirectSoundBuffer_Play(p,a,b,c) (p)->lpVtbl->Play(p,a,b,c) -#define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->lpVtbl->SetCurrentPosition(p,a) -#define IDirectSoundBuffer_SetFormat(p,a) (p)->lpVtbl->SetFormat(p,a) -#define IDirectSoundBuffer_SetVolume(p,a) (p)->lpVtbl->SetVolume(p,a) -#define IDirectSoundBuffer_SetPan(p,a) (p)->lpVtbl->SetPan(p,a) -#define IDirectSoundBuffer_SetFrequency(p,a) (p)->lpVtbl->SetFrequency(p,a) -#define IDirectSoundBuffer_Stop(p) (p)->lpVtbl->Stop(p) -#define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d) -#define IDirectSoundBuffer_Restore(p) (p)->lpVtbl->Restore(p) -#else // !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectSoundBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectSoundBuffer_AddRef(p) (p)->AddRef() -#define IDirectSoundBuffer_Release(p) (p)->Release() -#define IDirectSoundBuffer_GetCaps(p,a) (p)->GetCaps(a) -#define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b) -#define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c) -#define IDirectSoundBuffer_GetVolume(p,a) (p)->GetVolume(a) -#define IDirectSoundBuffer_GetPan(p,a) (p)->GetPan(a) -#define IDirectSoundBuffer_GetFrequency(p,a) (p)->GetFrequency(a) -#define IDirectSoundBuffer_GetStatus(p,a) (p)->GetStatus(a) -#define IDirectSoundBuffer_Initialize(p,a,b) (p)->Initialize(a,b) -#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g) -#define IDirectSoundBuffer_Play(p,a,b,c) (p)->Play(a,b,c) -#define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->SetCurrentPosition(a) -#define IDirectSoundBuffer_SetFormat(p,a) (p)->SetFormat(a) -#define IDirectSoundBuffer_SetVolume(p,a) (p)->SetVolume(a) -#define IDirectSoundBuffer_SetPan(p,a) (p)->SetPan(a) -#define IDirectSoundBuffer_SetFrequency(p,a) (p)->SetFrequency(a) -#define IDirectSoundBuffer_Stop(p) (p)->Stop() -#define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d) -#define IDirectSoundBuffer_Restore(p) (p)->Restore() -#endif // !defined(__cplusplus) || defined(CINTERFACE) - -// -// IDirectSound3DListener -// - -DEFINE_GUID(IID_IDirectSound3DListener, 0x279AFA84, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60); - -#undef INTERFACE -#define INTERFACE IDirectSound3DListener - -DECLARE_INTERFACE_(IDirectSound3DListener, IUnknown) -{ - // IUnknown methods - STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; - STDMETHOD_(ULONG,AddRef) (THIS) PURE; - STDMETHOD_(ULONG,Release) (THIS) PURE; - - // IDirectSound3D methods - STDMETHOD(GetAllParameters) (THIS_ LPDS3DLISTENER) PURE; - STDMETHOD(GetDistanceFactor) (THIS_ LPD3DVALUE) PURE; - STDMETHOD(GetDopplerFactor) (THIS_ LPD3DVALUE) PURE; - STDMETHOD(GetOrientation) (THIS_ LPD3DVECTOR, LPD3DVECTOR) PURE; - STDMETHOD(GetPosition) (THIS_ LPD3DVECTOR) PURE; - STDMETHOD(GetRolloffFactor) (THIS_ LPD3DVALUE) PURE; - STDMETHOD(GetVelocity) (THIS_ LPD3DVECTOR) PURE; - STDMETHOD(SetAllParameters) (THIS_ LPCDS3DLISTENER, DWORD) PURE; - STDMETHOD(SetDistanceFactor) (THIS_ D3DVALUE, DWORD) PURE; - STDMETHOD(SetDopplerFactor) (THIS_ D3DVALUE, DWORD) PURE; - STDMETHOD(SetOrientation) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE; - STDMETHOD(SetPosition) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE; - STDMETHOD(SetRolloffFactor) (THIS_ D3DVALUE, DWORD) PURE; - STDMETHOD(SetVelocity) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE; - STDMETHOD(CommitDeferredSettings) (THIS) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectSound3DListener_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectSound3DListener_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectSound3DListener_Release(p) (p)->lpVtbl->Release(p) -#define IDirectSound3DListener_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) -#define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->lpVtbl->GetDistanceFactor(p,a) -#define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->lpVtbl->GetDopplerFactor(p,a) -#define IDirectSound3DListener_GetOrientation(p,a,b) (p)->lpVtbl->GetOrientation(p,a,b) -#define IDirectSound3DListener_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a) -#define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->lpVtbl->GetRolloffFactor(p,a) -#define IDirectSound3DListener_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a) -#define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b) -#define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->lpVtbl->SetDistanceFactor(p,a,b) -#define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->lpVtbl->SetDopplerFactor(p,a,b) -#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->lpVtbl->SetOrientation(p,a,b,c,d,e,f,g) -#define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d) -#define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->lpVtbl->SetRolloffFactor(p,a,b) -#define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d) -#define IDirectSound3DListener_CommitDeferredSettings(p) (p)->lpVtbl->CommitDeferredSettings(p) -#else // !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectSound3DListener_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectSound3DListener_AddRef(p) (p)->AddRef() -#define IDirectSound3DListener_Release(p) (p)->Release() -#define IDirectSound3DListener_GetAllParameters(p,a) (p)->GetAllParameters(a) -#define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->GetDistanceFactor(a) -#define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->GetDopplerFactor(a) -#define IDirectSound3DListener_GetOrientation(p,a,b) (p)->GetOrientation(a,b) -#define IDirectSound3DListener_GetPosition(p,a) (p)->GetPosition(a) -#define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->GetRolloffFactor(a) -#define IDirectSound3DListener_GetVelocity(p,a) (p)->GetVelocity(a) -#define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b) -#define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->SetDistanceFactor(a,b) -#define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->SetDopplerFactor(a,b) -#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->SetOrientation(a,b,c,d,e,f,g) -#define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d) -#define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->SetRolloffFactor(a,b) -#define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d) -#define IDirectSound3DListener_CommitDeferredSettings(p) (p)->CommitDeferredSettings() -#endif // !defined(__cplusplus) || defined(CINTERFACE) - -// -// IDirectSound3DBuffer -// - -DEFINE_GUID(IID_IDirectSound3DBuffer, 0x279AFA86, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60); - -#undef INTERFACE -#define INTERFACE IDirectSound3DBuffer - -DECLARE_INTERFACE_(IDirectSound3DBuffer, IUnknown) -{ - // IUnknown methods - STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; - STDMETHOD_(ULONG,AddRef) (THIS) PURE; - STDMETHOD_(ULONG,Release) (THIS) PURE; - - // IDirectSoundBuffer3D methods - STDMETHOD(GetAllParameters) (THIS_ LPDS3DBUFFER) PURE; - STDMETHOD(GetConeAngles) (THIS_ LPDWORD, LPDWORD) PURE; - STDMETHOD(GetConeOrientation) (THIS_ LPD3DVECTOR) PURE; - STDMETHOD(GetConeOutsideVolume) (THIS_ LPLONG) PURE; - STDMETHOD(GetMaxDistance) (THIS_ LPD3DVALUE) PURE; - STDMETHOD(GetMinDistance) (THIS_ LPD3DVALUE) PURE; - STDMETHOD(GetMode) (THIS_ LPDWORD) PURE; - STDMETHOD(GetPosition) (THIS_ LPD3DVECTOR) PURE; - STDMETHOD(GetVelocity) (THIS_ LPD3DVECTOR) PURE; - STDMETHOD(SetAllParameters) (THIS_ LPCDS3DBUFFER, DWORD) PURE; - STDMETHOD(SetConeAngles) (THIS_ DWORD, DWORD, DWORD) PURE; - STDMETHOD(SetConeOrientation) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE; - STDMETHOD(SetConeOutsideVolume) (THIS_ LONG, DWORD) PURE; - STDMETHOD(SetMaxDistance) (THIS_ D3DVALUE, DWORD) PURE; - STDMETHOD(SetMinDistance) (THIS_ D3DVALUE, DWORD) PURE; - STDMETHOD(SetMode) (THIS_ DWORD, DWORD) PURE; - STDMETHOD(SetPosition) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE; - STDMETHOD(SetVelocity) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectSound3DBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectSound3DBuffer_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectSound3DBuffer_Release(p) (p)->lpVtbl->Release(p) -#define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) -#define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->lpVtbl->GetConeAngles(p,a,b) -#define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->lpVtbl->GetConeOrientation(p,a) -#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->lpVtbl->GetConeOutsideVolume(p,a) -#define IDirectSound3DBuffer_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a) -#define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->lpVtbl->GetMinDistance(p,a) -#define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->lpVtbl->GetMaxDistance(p,a) -#define IDirectSound3DBuffer_GetMode(p,a) (p)->lpVtbl->GetMode(p,a) -#define IDirectSound3DBuffer_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a) -#define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b) -#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->lpVtbl->SetConeAngles(p,a,b,c) -#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->lpVtbl->SetConeOrientation(p,a,b,c,d) -#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b)(p)->lpVtbl->SetConeOutsideVolume(p,a,b) -#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d) -#define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->lpVtbl->SetMinDistance(p,a,b) -#define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->lpVtbl->SetMaxDistance(p,a,b) -#define IDirectSound3DBuffer_SetMode(p,a,b) (p)->lpVtbl->SetMode(p,a,b) -#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d) -#else // !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectSound3DBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectSound3DBuffer_AddRef(p) (p)->AddRef() -#define IDirectSound3DBuffer_Release(p) (p)->Release() -#define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->GetAllParameters(a) -#define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->GetConeAngles(a,b) -#define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->GetConeOrientation(a) -#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->GetConeOutsideVolume(a) -#define IDirectSound3DBuffer_GetPosition(p,a) (p)->GetPosition(a) -#define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->GetMinDistance(a) -#define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->GetMaxDistance(a) -#define IDirectSound3DBuffer_GetMode(p,a) (p)->GetMode(a) -#define IDirectSound3DBuffer_GetVelocity(p,a) (p)->GetVelocity(a) -#define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b) -#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->SetConeAngles(a,b,c) -#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->SetConeOrientation(a,b,c,d) -#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b)(p)->SetConeOutsideVolume(a,b) -#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d) -#define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->SetMinDistance(a,b) -#define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->SetMaxDistance(a,b) -#define IDirectSound3DBuffer_SetMode(p,a,b) (p)->SetMode(a,b) -#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d) -#endif // !defined(__cplusplus) || defined(CINTERFACE) - -// -// IDirectSoundCapture -// - -DEFINE_GUID(IID_IDirectSoundCapture, 0xb0210781, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16); - -#undef INTERFACE -#define INTERFACE IDirectSoundCapture - -DECLARE_INTERFACE_(IDirectSoundCapture, IUnknown) -{ - // IUnknown methods - STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; - STDMETHOD_(ULONG,AddRef) (THIS) PURE; - STDMETHOD_(ULONG,Release) (THIS) PURE; - - // IDirectSoundCapture methods - STDMETHOD(CreateCaptureBuffer) (THIS_ LPCDSCBUFFERDESC, LPDIRECTSOUNDCAPTUREBUFFER *, LPUNKNOWN) PURE; - STDMETHOD(GetCaps) (THIS_ LPDSCCAPS ) PURE; - STDMETHOD(Initialize) (THIS_ LPGUID) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectSoundCapture_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectSoundCapture_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectSoundCapture_Release(p) (p)->lpVtbl->Release(p) -#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->lpVtbl->CreateCaptureBuffer(p,a,b,c) -#define IDirectSoundCapture_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) -#define IDirectSoundCapture_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) -#else // !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectSoundCapture_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectSoundCapture_AddRef(p) (p)->AddRef() -#define IDirectSoundCapture_Release(p) (p)->Release() -#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->CreateCaptureBuffer(a,b,c) -#define IDirectSoundCapture_GetCaps(p,a) (p)->GetCaps(a) -#define IDirectSoundCapture_Initialize(p,a) (p)->Initialize(a) -#endif // !defined(__cplusplus) || defined(CINTERFACE) - -// -// IDirectSoundCaptureBuffer -// - -DEFINE_GUID(IID_IDirectSoundCaptureBuffer, 0xb0210782, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16); - -#undef INTERFACE -#define INTERFACE IDirectSoundCaptureBuffer - -DECLARE_INTERFACE_(IDirectSoundCaptureBuffer, IUnknown) -{ - // IUnknown methods - STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; - STDMETHOD_(ULONG,AddRef) (THIS) PURE; - STDMETHOD_(ULONG,Release) (THIS) PURE; - - // IDirectSoundCaptureBuffer methods - STDMETHOD(GetCaps) (THIS_ LPDSCBCAPS ) PURE; - STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD, LPDWORD ) PURE; - STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX, DWORD, LPDWORD ) PURE; - STDMETHOD(GetStatus) (THIS_ LPDWORD ) PURE; - STDMETHOD(Initialize) (THIS_ LPDIRECTSOUNDCAPTURE, LPCDSCBUFFERDESC) PURE; - STDMETHOD(Lock) (THIS_ DWORD, DWORD, LPVOID *, LPDWORD, LPVOID *, LPDWORD, DWORD) PURE; - STDMETHOD(Start) (THIS_ DWORD) PURE; - STDMETHOD(Stop) (THIS) PURE; - STDMETHOD(Unlock) (THIS_ LPVOID, DWORD, LPVOID, DWORD) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectSoundCaptureBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectSoundCaptureBuffer_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectSoundCaptureBuffer_Release(p) (p)->lpVtbl->Release(p) -#define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) -#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b) -#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c) -#define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a) -#define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g) -#define IDirectSoundCaptureBuffer_Start(p,a) (p)->lpVtbl->Start(p,a) -#define IDirectSoundCaptureBuffer_Stop(p) (p)->lpVtbl->Stop(p) -#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d) -#else // !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectSoundCaptureBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectSoundCaptureBuffer_AddRef(p) (p)->AddRef() -#define IDirectSoundCaptureBuffer_Release(p) (p)->Release() -#define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->GetCaps(a) -#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b) -#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c) -#define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->GetStatus(a) -#define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->Initialize(a,b) -#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g) -#define IDirectSoundCaptureBuffer_Start(p,a) (p)->Start(a) -#define IDirectSoundCaptureBuffer_Stop(p) (p)->Stop() -#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d) -#endif // !defined(__cplusplus) || defined(CINTERFACE) - -// -// IDirectSoundNotify -// - -DEFINE_GUID(IID_IDirectSoundNotify, 0xb0210783, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16); - -#undef INTERFACE -#define INTERFACE IDirectSoundNotify - -DECLARE_INTERFACE_(IDirectSoundNotify, IUnknown) -{ - // IUnknown methods - STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; - STDMETHOD_(ULONG,AddRef) (THIS) PURE; - STDMETHOD_(ULONG,Release) (THIS) PURE; - - // IDirectSoundNotify methods - STDMETHOD(SetNotificationPositions) (THIS_ DWORD, LPCDSBPOSITIONNOTIFY) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectSoundNotify_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectSoundNotify_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectSoundNotify_Release(p) (p)->lpVtbl->Release(p) -#define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->lpVtbl->SetNotificationPositions(p,a,b) -#else // !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectSoundNotify_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectSoundNotify_AddRef(p) (p)->AddRef() -#define IDirectSoundNotify_Release(p) (p)->Release() -#define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->SetNotificationPositions(a,b) -#endif // !defined(__cplusplus) || defined(CINTERFACE) - -// -// IKsPropertySet -// - -#ifndef _IKsPropertySet_ -#define _IKsPropertySet_ - -#ifdef __cplusplus -// 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined -struct IKsPropertySet; -#endif // __cplusplus - -typedef struct IKsPropertySet *LPKSPROPERTYSET; - -#define KSPROPERTY_SUPPORT_GET 0x00000001 -#define KSPROPERTY_SUPPORT_SET 0x00000002 - -DEFINE_GUID(IID_IKsPropertySet, 0x31efac30, 0x515c, 0x11d0, 0xa9, 0xaa, 0x00, 0xaa, 0x00, 0x61, 0xbe, 0x93); - -#undef INTERFACE -#define INTERFACE IKsPropertySet - -DECLARE_INTERFACE_(IKsPropertySet, IUnknown) -{ - // IUnknown methods - STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; - STDMETHOD_(ULONG,AddRef) (THIS) PURE; - STDMETHOD_(ULONG,Release) (THIS) PURE; - - // IKsPropertySet methods - STDMETHOD(Get) (THIS_ REFGUID, ULONG, LPVOID, ULONG, LPVOID, ULONG, PULONG) PURE; - STDMETHOD(Set) (THIS_ REFGUID, ULONG, LPVOID, ULONG, LPVOID, ULONG) PURE; - STDMETHOD(QuerySupport) (THIS_ REFGUID, ULONG, PULONG) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IKsPropertySet_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IKsPropertySet_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IKsPropertySet_Release(p) (p)->lpVtbl->Release(p) -#define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->lpVtbl->Get(p,a,b,c,d,e,f,g) -#define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->lpVtbl->Set(p,a,b,c,d,e,f) -#define IKsPropertySet_QuerySupport(p,a,b,c) (p)->lpVtbl->QuerySupport(p,a,b,c) -#else // !defined(__cplusplus) || defined(CINTERFACE) -#define IKsPropertySet_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IKsPropertySet_AddRef(p) (p)->AddRef() -#define IKsPropertySet_Release(p) (p)->Release() -#define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->Get(a,b,c,d,e,f,g) -#define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->Set(a,b,c,d,e,f) -#define IKsPropertySet_QuerySupport(p,a,b,c) (p)->QuerySupport(a,b,c) -#endif // !defined(__cplusplus) || defined(CINTERFACE) - -#endif // _IKsPropertySet_ - -// -// Return Codes -// - -#define DS_OK 0 - -// The call failed because resources (such as a priority level) -// were already being used by another caller. -#define DSERR_ALLOCATED MAKE_DSHRESULT(10) - -// The control (vol,pan,etc.) requested by the caller is not available. -#define DSERR_CONTROLUNAVAIL MAKE_DSHRESULT(30) - -// An invalid parameter was passed to the returning function -#define DSERR_INVALIDPARAM E_INVALIDARG - -// This call is not valid for the current state of this object -#define DSERR_INVALIDCALL MAKE_DSHRESULT(50) - -// An undetermined error occured inside the DirectSound subsystem -#define DSERR_GENERIC E_FAIL - -// The caller does not have the priority level required for the function to -// succeed. -#define DSERR_PRIOLEVELNEEDED MAKE_DSHRESULT(70) - -// Not enough free memory is available to complete the operation -#define DSERR_OUTOFMEMORY E_OUTOFMEMORY - -// The specified WAVE format is not supported -#define DSERR_BADFORMAT MAKE_DSHRESULT(100) - -// The function called is not supported at this time -#define DSERR_UNSUPPORTED E_NOTIMPL - -// No sound driver is available for use -#define DSERR_NODRIVER MAKE_DSHRESULT(120) - -// This object is already initialized -#define DSERR_ALREADYINITIALIZED MAKE_DSHRESULT(130) - -// This object does not support aggregation -#define DSERR_NOAGGREGATION CLASS_E_NOAGGREGATION - -// The buffer memory has been lost, and must be restored. -#define DSERR_BUFFERLOST MAKE_DSHRESULT(150) - -// Another app has a higher priority level, preventing this call from -// succeeding. -#define DSERR_OTHERAPPHASPRIO MAKE_DSHRESULT(160) - -// This object has not been initialized -#define DSERR_UNINITIALIZED MAKE_DSHRESULT(170) - -// The requested COM interface is not available -#define DSERR_NOINTERFACE E_NOINTERFACE - -// -// Flags -// - -#define DSCAPS_PRIMARYMONO 0x00000001 -#define DSCAPS_PRIMARYSTEREO 0x00000002 -#define DSCAPS_PRIMARY8BIT 0x00000004 -#define DSCAPS_PRIMARY16BIT 0x00000008 -#define DSCAPS_CONTINUOUSRATE 0x00000010 -#define DSCAPS_EMULDRIVER 0x00000020 -#define DSCAPS_CERTIFIED 0x00000040 -#define DSCAPS_SECONDARYMONO 0x00000100 -#define DSCAPS_SECONDARYSTEREO 0x00000200 -#define DSCAPS_SECONDARY8BIT 0x00000400 -#define DSCAPS_SECONDARY16BIT 0x00000800 - -#define DSBPLAY_LOOPING 0x00000001 - -#define DSBSTATUS_PLAYING 0x00000001 -#define DSBSTATUS_BUFFERLOST 0x00000002 -#define DSBSTATUS_LOOPING 0x00000004 - -#define DSBLOCK_FROMWRITECURSOR 0x00000001 -#define DSBLOCK_ENTIREBUFFER 0x00000002 - -#define DSSCL_NORMAL 0x00000001 -#define DSSCL_PRIORITY 0x00000002 -#define DSSCL_EXCLUSIVE 0x00000003 -#define DSSCL_WRITEPRIMARY 0x00000004 - -#define DS3DMODE_NORMAL 0x00000000 -#define DS3DMODE_HEADRELATIVE 0x00000001 -#define DS3DMODE_DISABLE 0x00000002 - -#define DS3D_IMMEDIATE 0x00000000 -#define DS3D_DEFERRED 0x00000001 - -#define DS3D_MINDISTANCEFACTOR 0.0f -#define DS3D_MAXDISTANCEFACTOR 10.0f -#define DS3D_DEFAULTDISTANCEFACTOR 1.0f - -#define DS3D_MINROLLOFFFACTOR 0.0f -#define DS3D_MAXROLLOFFFACTOR 10.0f -#define DS3D_DEFAULTROLLOFFFACTOR 1.0f - -#define DS3D_MINDOPPLERFACTOR 0.0f -#define DS3D_MAXDOPPLERFACTOR 10.0f -#define DS3D_DEFAULTDOPPLERFACTOR 1.0f - -#define DS3D_DEFAULTMINDISTANCE 1.0f -#define DS3D_DEFAULTMAXDISTANCE 1000000000.0f - -#define DS3D_MINCONEANGLE 0 -#define DS3D_MAXCONEANGLE 360 -#define DS3D_DEFAULTCONEANGLE 360 - -#define DS3D_DEFAULTCONEOUTSIDEVOLUME 0 - -#define DSBCAPS_PRIMARYBUFFER 0x00000001 -#define DSBCAPS_STATIC 0x00000002 -#define DSBCAPS_LOCHARDWARE 0x00000004 -#define DSBCAPS_LOCSOFTWARE 0x00000008 -#define DSBCAPS_CTRL3D 0x00000010 -#define DSBCAPS_CTRLFREQUENCY 0x00000020 -#define DSBCAPS_CTRLPAN 0x00000040 -#define DSBCAPS_CTRLVOLUME 0x00000080 -#define DSBCAPS_CTRLPOSITIONNOTIFY 0x00000100 -#define DSBCAPS_CTRLDEFAULT 0x000000E0 -#define DSBCAPS_CTRLALL 0x000001F0 -#define DSBCAPS_STICKYFOCUS 0x00004000 -#define DSBCAPS_GLOBALFOCUS 0x00008000 -#define DSBCAPS_GETCURRENTPOSITION2 0x00010000 -#define DSBCAPS_MUTE3DATMAXDISTANCE 0x00020000 - -#define DSCBCAPS_WAVEMAPPED 0x80000000 - -#define DSSPEAKER_HEADPHONE 0x00000001 -#define DSSPEAKER_MONO 0x00000002 -#define DSSPEAKER_QUAD 0x00000003 -#define DSSPEAKER_STEREO 0x00000004 -#define DSSPEAKER_SURROUND 0x00000005 - -#define DSSPEAKER_GEOMETRY_MIN 0x00000005 // 5 degrees -#define DSSPEAKER_GEOMETRY_NARROW 0x0000000A // 10 degrees -#define DSSPEAKER_GEOMETRY_WIDE 0x00000014 // 20 degrees -#define DSSPEAKER_GEOMETRY_MAX 0x000000B4 // 180 degrees - -#define DSSPEAKER_COMBINED(c, g) ((DWORD)(((BYTE)(c)) | ((DWORD)((BYTE)(g))) << 16)) -#define DSSPEAKER_CONFIG(a) ((BYTE)(a)) -#define DSSPEAKER_GEOMETRY(a) ((BYTE)(((DWORD)(a) >> 16) & 0x00FF)) - -#define DSCCAPS_EMULDRIVER 0x00000020 - -#define DSCBLOCK_ENTIREBUFFER 0x00000001 - -#define DSCBSTATUS_CAPTURING 0x00000001 -#define DSCBSTATUS_LOOPING 0x00000002 - -#define DSCBSTART_LOOPING 0x00000001 - -#define DSBFREQUENCY_MIN 100 -#define DSBFREQUENCY_MAX 100000 -#define DSBFREQUENCY_ORIGINAL 0 - -#define DSBPAN_LEFT -10000 -#define DSBPAN_CENTER 0 -#define DSBPAN_RIGHT 10000 - -#define DSBVOLUME_MIN -10000 -#define DSBVOLUME_MAX 0 - -#define DSBSIZE_MIN 4 -#define DSBSIZE_MAX 0x0FFFFFFF - -#define DSBPN_OFFSETSTOP 0xFFFFFFFF - -#ifdef __cplusplus -}; -#endif // __cplusplus - -#endif // __DSOUND_INCLUDED__ diff --git a/main/kconfig.c b/main/kconfig.c index 773fe250d..12edeeaff 100755 --- a/main/kconfig.c +++ b/main/kconfig.c @@ -81,18 +81,9 @@ static char rcsid[] = "$Id: kconfig.c,v 1.1.1.1 2006/03/17 19:44:27 zicodxx Exp byte fades[64] = { 1,1,1,2,2,3,4,4,5,6,8,9,10,12,13,15,16,17,19,20,22,23,24,26,27,28,28,29,30,30,31,31,31,31,31,30,30,29,28,28,27,26,24,23,22,20,19,17,16,15,13,12,10,9,8,6,5,4,4,3,2,2,1,1 }; int invert_text[2] = { TNUM_N, TNUM_Y }; -#ifndef __LINUX__ -int joybutton_text[28] = - { TNUM_BTN_1, TNUM_BTN_2, TNUM_BTN_3, TNUM_BTN_4, - -1, TNUM_TRIG, TNUM_LEFT, TNUM_HAT_L, - TNUM_RIGHT, -1, TNUM_HAT2_D, TNUM_HAT_R, - TNUM_MID, -1, TNUM_HAT2_R, TNUM_HAT_U, - TNUM_HAT2_L, -1, TNUM_HAT2_U, TNUM_HAT_D, - TNUM_TRIG, TNUM_LEFT, TNUM_RIGHT, -1, - TNUM_UP, TNUM_DOWN, TNUM_LEFT, TNUM_RIGHT }; -int joyaxis_text[4] = { TNUM_X1, TNUM_Y1, TNUM_X2, TNUM_Y2 }; -#endif -int mouseaxis_text[2] = { TNUM_L_R, TNUM_F_B }; +char *joybutton_text[JOY_MAX_BUTTONS]; +char *joyaxis_text[JOY_MAX_AXES]; +int mouseaxis_text[3] = { TNUM_L_R, TNUM_F_B, "Z1" }; int mousebutton_text[3] = { TNUM_LEFT, TNUM_RIGHT, TNUM_MID }; char * mousebutton_textra[13] = { "M4", "M5", "M6", "M7", "M8", "M9", "M10","M11","M12","M13","M14","M15","M16" };//text for buttons above 3. -MPM @@ -856,27 +847,43 @@ void kc_drawitem( kc_item *item, int is_current ) case BT_KEY: strncpy( btext, key_text[item->value], 10 ); break; case BT_MOUSE_BUTTON: + strncpy( btext, item->value<=3?Text_string[mousebutton_text[item->value]]:mousebutton_textra[item->value-3], 10 ); break; case BT_MOUSE_AXIS: strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break; +// case BT_JOY_BUTTON: +// //added/changed 9/6/98 Matt Mueller -> #endif +// // #ifdef __LINUX__ +// // sprintf( btext, "J%d B%d", j_button[item->value].joydev, j_Get_joydev_button_number (item->value) ); +// // #else +// if ( joybutton_text[item->value] !=-1 ) +// strncpy( btext, Text_string[ joybutton_text[item->value] ], 10 ); +// else +// sprintf( btext, "BTN%d", item->value ); +// // #endif +// break; +// case BT_JOY_AXIS: +// //added/changed 9/6/98 Matt Mueller -> #endif +// // #ifdef __LINUX__ +// // sprintf( btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number (item->value) ); +// // #else +// strncpy( btext, Text_string[joyaxis_text[item->value]], 10 ); +// // #endif +// break; + + case BT_JOY_BUTTON: -//added/changed 9/6/98 Matt Mueller -> #endif -#ifdef __LINUX__ - sprintf( btext, "J%d B%d", j_button[item->value].joydev, j_Get_joydev_button_number (item->value) ); -#else - if ( joybutton_text[item->value] !=-1 ) - strncpy( btext, Text_string[ joybutton_text[item->value] ], 10 ); + if (joybutton_text[item->value]) + strncpy(btext, joybutton_text[item->value], 10); else - sprintf( btext, "BTN%d", item->value ); -#endif + sprintf(btext, "BTN%2d", item->value + 1); + break; case BT_JOY_AXIS: -//added/changed 9/6/98 Matt Mueller -> #endif -#ifdef __LINUX__ - sprintf( btext, "J%d A%d", j_axis[item->value].joydev, j_Get_joydev_axis_number (item->value) ); -#else - strncpy( btext, Text_string[joyaxis_text[item->value]], 10 ); -#endif + if (joyaxis_text[item->value]) + strncpy(btext, joyaxis_text[item->value], 10); + else + sprintf(btext, "AXIS%2d", item->value + 1); break; case BT_INVERT: strncpy( btext, Text_string[invert_text[item->value]], 10 ); break; @@ -1009,9 +1016,9 @@ void kc_change_joybutton( kc_item * item ) kc_drawquestion( item ); //added/changed 9/6/98 Matt Mueller + 9/19/98 Owen Evans-> #endif -#ifdef __LINUX__ - for (i = 0; i < j_num_buttons; i++) { -#else +// #ifdef __LINUX__ +// for (i = 0; i < j_num_buttons; i++) { +// #else if (Config_control_type==CONTROL_THRUSTMASTER_FCS) { int axis[JOY_NUM_AXES]; @@ -1022,12 +1029,12 @@ void kc_change_joybutton( kc_item * item ) if ( joy_get_button_state(15) ) code = 15; if ( joy_get_button_state(19) ) code = 19; for (i=0; i<4; i++ ) { -#endif +// #endif if ( joy_get_button_state(i) ) code = i; } //added/changed 9/6/98 Matt Mueller -> #endif -#ifndef __LINUX__ +// #ifndef __LINUX__ } else if (Config_control_type==CONTROL_FLIGHTSTICK_PRO) { for (i=4; i<20; i++ ) { if ( joy_get_button_state(i) ) { @@ -1037,12 +1044,12 @@ void kc_change_joybutton( kc_item * item ) } } else { //added/changed 3/7/99 Owen Evans (next line) - for (i=0; i #endif -#ifdef __LINUX__ - int axis[32]; - int old_axis[32]; -#else -//added/changed 3/7/99 Owen Evans -> #endif +// #ifdef __LINUX__ +// int axis[32]; +// int old_axis[32]; +// #else +// //added/changed 3/7/99 Owen Evans -> #endif int axis[JOY_NUM_AXES]; int old_axis[JOY_NUM_AXES]; -#endif +// #endif int n,i,k; ubyte code; @@ -1154,12 +1161,12 @@ void kc_change_joyaxis( kc_item * item ) joystick_read_raw_axis( JOY_ALL_AXIS, axis ); //added/changed 9/6/98 Matt Mueller + 9/19/98 Owen Evans -> #endif -#ifdef __LINUX__ - for (i = 0; i < j_num_axes; i++) - { - if (abs (axis[i] - old_axis[i]) > ((j_axis[i].max_val - j_axis[i].min_val) / 32)) - { -#else +// #ifdef __LINUX__ +// for (i = 0; i < j_num_axes; i++) +// { +// if (abs (axis[i] - old_axis[i]) > ((j_axis[i].max_val - j_axis[i].min_val) / 32)) +// { +// #else //added/changed 3/17/99 Owen Evans //added/edited on 9/6/99 by Victor Rachels for better config //-unneeded- joy_get_cal_vals(temp_min, temp_center, temp_max); @@ -1169,7 +1176,7 @@ void kc_change_joyaxis( kc_item * item ) if(axis[i]) //-was- if (abs(axis[i] - old_axis[i]) > ((temp_max[i] - temp_min[i]) / 32)) //end this section addition/edit - VR { -#endif +// #endif code = i; } old_axis[i] = axis[i]; @@ -1316,7 +1323,7 @@ void kconfig(int n, char * title) } //added/changed 9/6/98 Matt Mueller -> #endif -#ifndef __LINUX__ +// #ifndef __LINUX__ void kconfig_read_fcs( int raw_axis ) { int raw_button, button, axis_min[JOY_NUM_AXES], axis_center[JOY_NUM_AXES], axis_max[JOY_NUM_AXES]; @@ -1373,7 +1380,7 @@ void kconfig_set_fcs_button( int btn, int button ) joy_set_btn_values( btn, state, time_down, downcount, upcount ); } -#endif +// #endif #define PH_SCALE 8 //added/changed 9/6/98 Matt Mueller -> #endif @@ -1385,11 +1392,11 @@ void kconfig_set_fcs_button( int btn, int button ) fix LastReadTime = 0; //added/changed 9/6/98 Matt Mueller -> #endif -#ifdef __LINUX__ -fix joy_axis[32]; -#else +// #ifdef __LINUX__ +// fix joy_axis[32]; +// #else fix joy_axis[JOY_NUM_AXES]; -#endif +// #endif ubyte kc_use_external_control = 0; ubyte kc_enable_external_control = 1; @@ -1561,11 +1568,11 @@ void controls_read_all() fix ctime; fix mouse_axis[2]; //added/changed 9/6/98 Matt Mueller -> #endif -#ifdef __LINUX__ - int raw_joy_axis[32]; -#else +// #ifdef __LINUX__ +// int raw_joy_axis[32]; +// #else int raw_joy_axis[JOY_NUM_AXES]; -#endif +// #endif int mouse_buttons; fix k0, k1, k2, k3, kp; fix k4, k5, k6, k7, kh; @@ -1610,21 +1617,21 @@ void controls_read_all() channel_masks = joystick_read_raw_axis( JOY_ALL_AXIS, raw_joy_axis ); //added/changed 9/6/98 Matt Mueller -> #endif -#ifdef __LINUX__ - for (i=0; i < j_num_axes; i++ ) { -#else +// #ifdef __LINUX__ +// for (i=0; i < j_num_axes; i++ ) { +// #else //added/changed 3/7/99 Owen Evans (next line) for (i=0; i #endif -#ifndef __LINUX__ +// #ifndef __LINUX__ if ( (i==3) && (Config_control_type==CONTROL_THRUSTMASTER_FCS) ) { kconfig_read_fcs( raw_joy_axis[i] ); } else { -#endif +// #endif raw_joy_axis[i] = joy_get_scaled_reading( raw_joy_axis[i], i ); if (kc_joystick[23].value==i) // If this is the throttle @@ -1639,20 +1646,20 @@ void controls_read_all() joy_axis[i] = (raw_joy_axis[i]*FrameTime)/128; } //added/changed 9/6/98 Matt Mueller -> #endif -#ifndef __LINUX__ +// #ifndef __LINUX__ } else { joy_axis[i] = 0; } } -#endif +// #endif use_joystick=1; } else { //added/changed 9/6/98 Matt Mueller -> #endif -#ifdef __LINUX__ - for (i=0; ix, menu->y, menu->x + menu->w - 1, menu->y + menu->h - 1 ); + gr_urect( menu->x, menu->y, menu->x + menu->w - 1, menu->y + menu->h - 1 ); } } diff --git a/ui/userbox.c b/ui/userbox.c index dd5152322..52afe609b 100755 --- a/ui/userbox.c +++ b/ui/userbox.c @@ -68,7 +68,7 @@ void ui_draw_userbox( UI_GADGET_USERBOX * userbox ) else gr_setcolor( CBRIGHT ); - gr_box( -1, -1, userbox->width, userbox->height ); + gr_rect( -1, -1, userbox->width, userbox->height ); ui_mouse_show(); }