In briefing_init() init robot angles properly because in show_spinning_robot_frame() robot_angles.h is incremented only but not initialized
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D1X-Rebirth Changelog
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20100904
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main/titles.c: In briefing_init() init robot angles properly because in show_spinning_robot_frame() robot_angles.h is incremented only but not initialized
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20100903
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main/game.h, main/gameseq.c, main/state.c: Reset Fusion_next_sound_time in init_player_stats_level() to hopefully fix Fusion not doing damage or playing sounds
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@ -330,7 +330,9 @@ void briefing_init(briefing *br, short level_num)
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br->screen = NULL;
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gr_init_bitmap_data (&br->background);
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strncpy(br->background_name, DEFAULT_BRIEFING_BKG, sizeof(br->background_name));
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br->robot_num = 0;
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br->robot_canv = NULL;
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br->robot_angles.p = br->robot_angles.b = br->robot_angles.h = 0;
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br->bitmap_name[0] = '\0';
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br->door_dir = 1;
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br->door_div_count = 0;
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