diff --git a/CHANGELOG.txt b/CHANGELOG.txt index c8635223f..419e9a9b0 100644 --- a/CHANGELOG.txt +++ b/CHANGELOG.txt @@ -4,6 +4,7 @@ D2X-Rebirth Changelog -------- arch/include/digi_mixer_music.h, arch/sdl/digi_mixer_music.c, arch/sdl/jukebox.c, include/physfsx.h: port the jukebox to PhysicsFS for Mac OS 9 compatibility arch/ogl/sdlgl.c: print a more meaningful message when SDL fails to initialise OpenGL +D2X.make: re-add Mac OS 9's makefile (SCons not compatible with Mac OS 9) 20071106 -------- diff --git a/D2X.make b/D2X.make new file mode 100644 index 000000000..ea5e71ac2 --- /dev/null +++ b/D2X.make @@ -0,0 +1,536 @@ +# File: D2X.make +# Purpose: Compile d2x (descent 2 port to Unix) with MPW for Mac OS 9 +# Target: D2X +# Created: Saturday, June 12, 2004 04:38:06 PM + + +MAKEFILE = D2X.make +¥MondoBuild¥ = #{MAKEFILE} Make blank to avoid rebuilds when makefile is modified + +ObjDir = ":obj:" +Includes = ¶ + -i :include: ¶ + -i :arch:include: ¶ + -i "{CIncludes}SDL:" ¶ + -i :arch:carbon: ¶ + -i "{CIncludes}" ¶ + -i :main: + +Sym-PPC = -sym on + +PPCAOptions = {Includes} {Sym-PPC} +# Comment out '-d OGL' to build for SDL Video +# More to do further down where the PPCLink call is... +PPCCOptions = {Includes} -includes unix {Sym-PPC} -d HAVE_CONFIG_H -enum int -noMapCR -w 2,7,30,35 -d OGL -d USE_SDLMIXER -d NDEBUG -d RELEASE + +### Source Files ### + +SrcFiles = ¶ + :2d:2dsline.c ¶ + :2d:bitblt.c ¶ + :2d:bitmap.c ¶ + :2d:box.c ¶ + :2d:canvas.c ¶ + :2d:circle.c ¶ + :2d:disc.c ¶ + :2d:font.c ¶ + :2d:gpixel.c ¶ + :2d:ibitblt.c ¶ + :2d:line.c ¶ + :2d:palette.c ¶ + :2d:pcx.c ¶ + :2d:pixel.c ¶ + :2d:poly.c ¶ + :2d:rect.c ¶ + :2d:rle.c ¶ + :2d:scalec.c ¶ + :2d:tmerge.c ¶ + :3d:clipper.c ¶ + :3d:draw.c ¶ + :3d:globvars.c ¶ + :3d:instance.c ¶ + :3d:interp.c ¶ + :3d:matrix.c ¶ + :3d:points.c ¶ + :3d:rod.c ¶ + :3d:setup.c ¶ + :arch:carbon:SDL_main.c ¶ + :arch:linux:mono.c ¶ + :arch:ogl:gr.c ¶ + :arch:ogl:ogl.c ¶ + :arch:ogl:sdlgl.c ¶ + :arch:sdl:digi.c ¶ + :arch:sdl:digi_audio.c ¶ + :arch:sdl:digi_mixer.c ¶ + :arch:sdl:digi_mixer_music.c ¶ + :arch:sdl:event.c ¶ + :arch:sdl:gr.c ¶ + :arch:sdl:joy.c ¶ + :arch:sdl:jukebox.c ¶ + :arch:sdl:joydefs.c ¶ + :arch:sdl:key.c ¶ + :arch:sdl:mouse.c ¶ + :arch:sdl:rbaudio.c ¶ + :arch:sdl:timer.c ¶ + :iff:iff.c ¶ + :libmve:decoder16.c ¶ + :libmve:decoder8.c ¶ + :libmve:mvelib.c ¶ + :libmve:mveplay.c ¶ + :libmve:mve_audio.c ¶ + :main:ai.c ¶ + :main:ai2.c ¶ + :main:aipath.c ¶ + :main:automap.c ¶ + :main:bm.c ¶ + :main:cmd.c ¶ + :main:cntrlcen.c ¶ + :main:collide.c ¶ + :main:config.c ¶ + :main:console.c ¶ + :main:controls.c ¶ + :main:credits.c ¶ + :main:crypt.c ¶ + :main:digiobj.c ¶ + :main:effects.c ¶ + :main:endlevel.c ¶ + :main:escort.c ¶ + :main:fireball.c ¶ + :main:fuelcen.c ¶ + :main:fvi.c ¶ + :main:game.c ¶ + :main:gamecntl.c ¶ + :main:gamefont.c ¶ + :main:gamemine.c ¶ + :main:gamepal.c ¶ + :main:gamerend.c ¶ + :main:gamesave.c ¶ + :main:gameseg.c ¶ + :main:gameseq.c ¶ + :main:gauges.c ¶ + :main:hostage.c ¶ + :main:hud.c ¶ + :main:inferno.c ¶ + :main:kconfig.c ¶ + :main:kludge.c ¶ +# :main:kmatrix.c ¶ + :main:laser.c ¶ + :main:lighting.c ¶ + :main:menu.c ¶ + :main:mglobal.c ¶ + :main:mission.c ¶ + :main:morph.c ¶ + :main:movie.c ¶ +# :main:multi.c ¶ +# :main:multibot.c ¶ +# :main:netmisc.c ¶ +# :main:network.c ¶ + :main:newdemo.c ¶ + :main:newmenu.c ¶ + :main:object.c ¶ + :main:paging.c ¶ + :main:physics.c ¶ + :main:piggy.c ¶ + :main:player.c ¶ + :main:playsave.c ¶ + :main:polyobj.c ¶ + :main:powerup.c ¶ + :main:render.c ¶ + :main:robot.c ¶ + :main:scores.c ¶ + :main:segment.c ¶ + :main:slew.c ¶ + :main:songs.c ¶ + :main:state.c ¶ + :main:switch.c ¶ + :main:terrain.c ¶ + :main:texmerge.c ¶ + :main:text.c ¶ + :main:titles.c ¶ + :main:vclip.c ¶ + :main:wall.c ¶ + :main:weapon.c ¶ + :maths:fixc.c ¶ + :maths:rand.c ¶ + :maths:tables.c ¶ + :maths:vecmat.c ¶ + :mem:mem.c ¶ + :misc:args.c ¶ + :misc:dl_list.c ¶ + :misc:error.c ¶ + :misc:hash.c ¶ + :misc:hmp2mid.c ¶ + :misc:ignorecase.c ¶ + :misc:physfsrwops.c ¶ + :misc:strio.c ¶ + :misc:strutil.c ¶ + :texmap:ntmap.c ¶ + :texmap:scanline.c ¶ + :texmap:tmapflat.c ¶ + :texmap:tmapppc.a + + +### Object Files ### + +OpenGLObjects = ¶ + "{ObjDir}gr.c.x" ¶ + "{ObjDir}ogl.c.x" ¶ + "{ObjDir}sdlgl.c.x" + +SDLVideoObjects = ¶ + "{ObjDir}SDL:gr.c.x" + +GeneralObjects = ¶ + "{ObjDir}2dsline.c.x" ¶ + "{ObjDir}bitblt.c.x" ¶ + "{ObjDir}bitmap.c.x" ¶ + "{ObjDir}box.c.x" ¶ + "{ObjDir}canvas.c.x" ¶ + "{ObjDir}circle.c.x" ¶ + "{ObjDir}disc.c.x" ¶ + "{ObjDir}font.c.x" ¶ + "{ObjDir}gpixel.c.x" ¶ + "{ObjDir}ibitblt.c.x" ¶ + "{ObjDir}line.c.x" ¶ + "{ObjDir}palette.c.x" ¶ + "{ObjDir}pcx.c.x" ¶ + "{ObjDir}pixel.c.x" ¶ + "{ObjDir}poly.c.x" ¶ + "{ObjDir}rect.c.x" ¶ + "{ObjDir}rle.c.x" ¶ + "{ObjDir}scalec.c.x" ¶ + "{ObjDir}tmerge.c.x" ¶ + "{ObjDir}clipper.c.x" ¶ + "{ObjDir}draw.c.x" ¶ + "{ObjDir}globvars.c.x" ¶ + "{ObjDir}instance.c.x" ¶ + "{ObjDir}interp.c.x" ¶ + "{ObjDir}matrix.c.x" ¶ + "{ObjDir}points.c.x" ¶ + "{ObjDir}rod.c.x" ¶ + "{ObjDir}setup.c.x" ¶ + "{ObjDir}SDL_main.c.x" ¶ + "{ObjDir}mono.c.x" ¶ + "{ObjDir}digi.c.x" ¶ + {ObjDir}digi_audio.c.x ¶ + {ObjDir}digi_mixer.c.x ¶ + {ObjDir}digi_mixer_music.c.x ¶ + {ObjDir}jukebox.c.x ¶ + "{ObjDir}event.c.x" ¶ + "{ObjDir}joy.c.x" ¶ + "{ObjDir}joydefs.c.x" ¶ + "{ObjDir}key.c.x" ¶ + "{ObjDir}mouse.c.x" ¶ + "{ObjDir}rbaudio.c.x" ¶ + "{ObjDir}timer.c.x" ¶ + "{ObjDir}iff.c.x" ¶ + "{ObjDir}decoder16.c.x" ¶ + "{ObjDir}decoder8.c.x" ¶ + "{ObjDir}mvelib.c.x" ¶ + "{ObjDir}mveplay.c.x" ¶ + "{ObjDir}mve_audio.c.x" ¶ + "{ObjDir}ai.c.x" ¶ + "{ObjDir}ai2.c.x" ¶ + "{ObjDir}aipath.c.x" ¶ + "{ObjDir}automap.c.x" ¶ + "{ObjDir}bm.c.x" ¶ + "{ObjDir}cmd.c.x" ¶ + "{ObjDir}cntrlcen.c.x" ¶ + "{ObjDir}collide.c.x" ¶ + "{ObjDir}config.c.x" ¶ + "{ObjDir}console.c.x" ¶ + "{ObjDir}controls.c.x" ¶ + "{ObjDir}credits.c.x" ¶ + "{ObjDir}crypt.c.x" ¶ + "{ObjDir}digiobj.c.x" ¶ + "{ObjDir}effects.c.x" ¶ + "{ObjDir}endlevel.c.x" ¶ + "{ObjDir}escort.c.x" ¶ + "{ObjDir}fireball.c.x" ¶ + "{ObjDir}fuelcen.c.x" ¶ + "{ObjDir}fvi.c.x" ¶ + "{ObjDir}game.c.x" ¶ + "{ObjDir}gamecntl.c.x" ¶ + "{ObjDir}gamefont.c.x" ¶ + "{ObjDir}gamemine.c.x" ¶ + "{ObjDir}gamepal.c.x" ¶ + "{ObjDir}gamerend.c.x" ¶ + "{ObjDir}gamesave.c.x" ¶ + "{ObjDir}gameseg.c.x" ¶ + "{ObjDir}gameseq.c.x" ¶ + "{ObjDir}gauges.c.x" ¶ + "{ObjDir}hostage.c.x" ¶ + "{ObjDir}hud.c.x" ¶ + "{ObjDir}inferno.c.x" ¶ + "{ObjDir}kconfig.c.x" ¶ + "{ObjDir}kludge.c.x" ¶ +# "{ObjDir}kmatrix.c.x" ¶ + "{ObjDir}laser.c.x" ¶ + "{ObjDir}lighting.c.x" ¶ + "{ObjDir}menu.c.x" ¶ + "{ObjDir}mglobal.c.x" ¶ + "{ObjDir}mission.c.x" ¶ + "{ObjDir}morph.c.x" ¶ + "{ObjDir}movie.c.x" ¶ +# "{ObjDir}multi.c.x" ¶ +# "{ObjDir}multibot.c.x" ¶ +# "{ObjDir}netmisc.c.x" ¶ +# "{ObjDir}network.c.x" ¶ + "{ObjDir}newdemo.c.x" ¶ + "{ObjDir}newmenu.c.x" ¶ + "{ObjDir}object.c.x" ¶ + "{ObjDir}paging.c.x" ¶ + "{ObjDir}physics.c.x" ¶ + "{ObjDir}piggy.c.x" ¶ + "{ObjDir}player.c.x" ¶ + "{ObjDir}playsave.c.x" ¶ + "{ObjDir}polyobj.c.x" ¶ + "{ObjDir}powerup.c.x" ¶ + "{ObjDir}render.c.x" ¶ + "{ObjDir}robot.c.x" ¶ + "{ObjDir}scores.c.x" ¶ + "{ObjDir}segment.c.x" ¶ + "{ObjDir}slew.c.x" ¶ + "{ObjDir}songs.c.x" ¶ + "{ObjDir}state.c.x" ¶ + "{ObjDir}switch.c.x" ¶ + "{ObjDir}terrain.c.x" ¶ + "{ObjDir}texmerge.c.x" ¶ + "{ObjDir}text.c.x" ¶ + "{ObjDir}titles.c.x" ¶ + "{ObjDir}vclip.c.x" ¶ + "{ObjDir}wall.c.x" ¶ + "{ObjDir}weapon.c.x" ¶ + "{ObjDir}fixc.c.x" ¶ + "{ObjDir}rand.c.x" ¶ + "{ObjDir}tables.c.x" ¶ + "{ObjDir}vecmat.c.x" ¶ + "{ObjDir}mem.c.x" ¶ + "{ObjDir}args.c.x" ¶ + {ObjDir}dl_list.c.x ¶ + "{ObjDir}error.c.x" ¶ + "{ObjDir}hash.c.x" ¶ + {ObjDir}hmp2mid.c.x ¶ + "{ObjDir}ignorecase.c.x" ¶ + "{ObjDir}physfsrwops.c.x" ¶ + "{ObjDir}strio.c.x" ¶ + "{ObjDir}strutil.c.x" ¶ + "{ObjDir}ntmap.c.x" ¶ + "{ObjDir}scanline.c.x" ¶ + "{ObjDir}tmapflat.c.x" ¶ + "{ObjDir}tmapppc.a.x" + + +### Libraries ### + +GeneralLibFiles = ¶ + "{SharedLibraries}PhysicsFS" ¶ + "{SharedLibraries}SDL" ¶ + "{SharedLibraries}SDL_mixer" ¶ + "{SharedLibraries}StdCLib" ¶ +# "{SharedLibraries}CarbonLib" ¶ + "{SharedLibraries}DialogsLib" ¶ + "{SharedLibraries}InterfaceLib" ¶ + "{SharedLibraries}MathLib" ¶ + "{PPCLibraries}StdCRuntime.o" ¶ + "{PPCLibraries}PPCCRuntime.o" ¶ + "{PPCLibraries}PPCToolLibs.o" + +OpenGLFiles = ¶ + "{SharedLibraries}OpenGLLibraryStub" ¶ + "{SharedLibraries}OpenGLUtilityStub" + + +### Default Rules ### + +.a.x Ä .a {¥MondoBuild¥} + {PPCAsm} {depDir}{default}.a -o {targDir}{default}.a.x {PPCAOptions} + +.c.x Ä .c {¥MondoBuild¥} + {PPCC} {depDir}{default}.c -o {targDir}{default}.c.x {PPCCOptions} + + +### Build Rules ### + +# Comment out OpenGLObjects and OpenGLFiles for SDL Video build, commment out SDLVideoObjects for OpenGL build +# This should be done for the following line as well as the arguments to PPCLink +D2X ÄÄ directories {GeneralObjects} {GeneralLibFiles} {¥MondoBuild¥} {OpenGLObjects} {OpenGLFiles} #{SDLVideoObjects} + PPCLink ¶ + -o {Targ} ¶ + {GeneralObjects} ¶ +# {SDLVideoObjects} ¶ + {OpenGLObjects} ¶ + {GeneralLibFiles} ¶ + {OpenGLFiles} ¶ + {Sym-PPC} ¶ + -mf -d ¶ + -m main ¶ + -t 'APPL' ¶ + -c 'DCT2' + Rez -a -o {Targ} ":arch:carbon:descent.r" + + +# This is used to create the directories needed for build +directories Ä + if !`Exists obj` ; NewFolder obj ; end + if !`Exists :obj:SDL` ; NewFolder :obj:SDL ; end + + +### Required Dependencies ### + +"{ObjDir}2dsline.c.x" Ä :2d:2dsline.c +"{ObjDir}bitblt.c.x" Ä :2d:bitblt.c +"{ObjDir}bitmap.c.x" Ä :2d:bitmap.c +"{ObjDir}box.c.x" Ä :2d:box.c +"{ObjDir}canvas.c.x" Ä :2d:canvas.c +"{ObjDir}circle.c.x" Ä :2d:circle.c +"{ObjDir}disc.c.x" Ä :2d:disc.c +"{ObjDir}font.c.x" Ä :2d:font.c +"{ObjDir}gpixel.c.x" Ä :2d:gpixel.c +"{ObjDir}ibitblt.c.x" Ä :2d:ibitblt.c +"{ObjDir}line.c.x" Ä :2d:line.c +"{ObjDir}palette.c.x" Ä :2d:palette.c +"{ObjDir}pcx.c.x" Ä :2d:pcx.c +"{ObjDir}pixel.c.x" Ä :2d:pixel.c +"{ObjDir}poly.c.x" Ä :2d:poly.c +"{ObjDir}rect.c.x" Ä :2d:rect.c +"{ObjDir}rle.c.x" Ä :2d:rle.c +"{ObjDir}scalec.c.x" Ä :2d:scalec.c +"{ObjDir}tmerge.c.x" Ä :2d:tmerge.c +"{ObjDir}clipper.c.x" Ä :3d:clipper.c +"{ObjDir}draw.c.x" Ä :3d:draw.c +"{ObjDir}globvars.c.x" Ä :3d:globvars.c +"{ObjDir}instance.c.x" Ä :3d:instance.c +"{ObjDir}interp.c.x" Ä :3d:interp.c +"{ObjDir}matrix.c.x" Ä :3d:matrix.c +"{ObjDir}points.c.x" Ä :3d:points.c +"{ObjDir}rod.c.x" Ä :3d:rod.c +"{ObjDir}setup.c.x" Ä :3d:setup.c +"{ObjDir}SDL_main.c.x" Ä :arch:carbon:SDL_main.c +"{ObjDir}mono.c.x" Ä :arch:linux:mono.c +"{ObjDir}gr.c.x" Ä :arch:ogl:gr.c +"{ObjDir}ogl.c.x" Ä :arch:ogl:ogl.c +"{ObjDir}sdlgl.c.x" Ä :arch:ogl:sdlgl.c +"{ObjDir}digi.c.x" Ä :arch:sdl:digi.c +"{ObjDir}digi_audio.c.x" Ä :arch:sdl:digi_audio.c +"{ObjDir}digi_mixer.c.x" Ä :arch:sdl:digi_mixer.c +"{ObjDir}digi_mixer_music.c.x" Ä :arch:sdl:digi_mixer_music.c +"{ObjDir}event.c.x" Ä :arch:sdl:event.c +"{ObjDir}SDL:gr.c.x" Ä :arch:sdl:gr.c +"{ObjDir}joy.c.x" Ä :arch:sdl:joy.c +"{ObjDir}joydefs.c.x" Ä :arch:sdl:joydefs.c +"{ObjDir}jukebox.c.x" Ä :arch:sdl:jukebox.c +"{ObjDir}key.c.x" Ä :arch:sdl:key.c +"{ObjDir}mouse.c.x" Ä :arch:sdl:mouse.c +"{ObjDir}rbaudio.c.x" Ä :arch:sdl:rbaudio.c +"{ObjDir}timer.c.x" Ä :arch:sdl:timer.c +"{ObjDir}iff.c.x" Ä :iff:iff.c +"{ObjDir}decoder16.c.x" Ä :libmve:decoder16.c +"{ObjDir}decoder8.c.x" Ä :libmve:decoder8.c +"{ObjDir}mvelib.c.x" Ä :libmve:mvelib.c +"{ObjDir}mveplay.c.x" Ä :libmve:mveplay.c +"{ObjDir}mve_audio.c.x" Ä :libmve:mve_audio.c +"{ObjDir}ai.c.x" Ä :main:ai.c +"{ObjDir}ai2.c.x" Ä :main:ai2.c +"{ObjDir}aipath.c.x" Ä :main:aipath.c +"{ObjDir}automap.c.x" Ä :main:automap.c +"{ObjDir}bm.c.x" Ä :main:bm.c +"{ObjDir}cmd.c.x" Ä :main:cmd.c +"{ObjDir}cntrlcen.c.x" Ä :main:cntrlcen.c +"{ObjDir}collide.c.x" Ä :main:collide.c +"{ObjDir}config.c.x" Ä :main:config.c +"{ObjDir}console.c.x" Ä :main:console.c +"{ObjDir}controls.c.x" Ä :main:controls.c +"{ObjDir}credits.c.x" Ä :main:credits.c +"{ObjDir}crypt.c.x" Ä :main:crypt.c +"{ObjDir}digiobj.c.x" Ä :main:digiobj.c +"{ObjDir}effects.c.x" Ä :main:effects.c +"{ObjDir}endlevel.c.x" Ä :main:endlevel.c +"{ObjDir}escort.c.x" Ä :main:escort.c +"{ObjDir}fireball.c.x" Ä :main:fireball.c +"{ObjDir}fuelcen.c.x" Ä :main:fuelcen.c +"{ObjDir}fvi.c.x" Ä :main:fvi.c +"{ObjDir}game.c.x" Ä :main:game.c +"{ObjDir}gamecntl.c.x" Ä :main:gamecntl.c +"{ObjDir}gamefont.c.x" Ä :main:gamefont.c +"{ObjDir}gamemine.c.x" Ä :main:gamemine.c +"{ObjDir}gamepal.c.x" Ä :main:gamepal.c +"{ObjDir}gamerend.c.x" Ä :main:gamerend.c +"{ObjDir}gamesave.c.x" Ä :main:gamesave.c +"{ObjDir}gameseg.c.x" Ä :main:gameseg.c +"{ObjDir}gameseq.c.x" Ä :main:gameseq.c +"{ObjDir}gauges.c.x" Ä :main:gauges.c +"{ObjDir}hostage.c.x" Ä :main:hostage.c +"{ObjDir}hud.c.x" Ä :main:hud.c +"{ObjDir}inferno.c.x" Ä :main:inferno.c +"{ObjDir}kconfig.c.x" Ä :main:kconfig.c +"{ObjDir}kludge.c.x" Ä :main:kludge.c +#"{ObjDir}kmatrix.c.x" Ä :main:kmatrix.c +"{ObjDir}laser.c.x" Ä :main:laser.c +"{ObjDir}lighting.c.x" Ä :main:lighting.c +"{ObjDir}menu.c.x" Ä :main:menu.c +"{ObjDir}mglobal.c.x" Ä :main:mglobal.c +"{ObjDir}mission.c.x" Ä :main:mission.c +"{ObjDir}morph.c.x" Ä :main:morph.c +"{ObjDir}movie.c.x" Ä :main:movie.c +#"{ObjDir}multi.c.x" Ä :main:multi.c +#"{ObjDir}multibot.c.x" Ä :main:multibot.c +#"{ObjDir}netmisc.c.x" Ä :main:netmisc.c +#"{ObjDir}network.c.x" Ä :main:network.c +"{ObjDir}newdemo.c.x" Ä :main:newdemo.c +"{ObjDir}newmenu.c.x" Ä :main:newmenu.c +"{ObjDir}object.c.x" Ä :main:object.c +"{ObjDir}paging.c.x" Ä :main:paging.c +"{ObjDir}physics.c.x" Ä :main:physics.c +"{ObjDir}piggy.c.x" Ä :main:piggy.c +"{ObjDir}player.c.x" Ä :main:player.c +"{ObjDir}playsave.c.x" Ä :main:playsave.c +"{ObjDir}polyobj.c.x" Ä :main:polyobj.c +"{ObjDir}powerup.c.x" Ä :main:powerup.c +"{ObjDir}render.c.x" Ä :main:render.c +"{ObjDir}robot.c.x" Ä :main:robot.c +"{ObjDir}scores.c.x" Ä :main:scores.c +"{ObjDir}segment.c.x" Ä :main:segment.c +"{ObjDir}slew.c.x" Ä :main:slew.c +"{ObjDir}songs.c.x" Ä :main:songs.c +"{ObjDir}state.c.x" Ä :main:state.c +"{ObjDir}switch.c.x" Ä :main:switch.c +"{ObjDir}terrain.c.x" Ä :main:terrain.c +"{ObjDir}texmerge.c.x" Ä :main:texmerge.c +"{ObjDir}text.c.x" Ä :main:text.c +"{ObjDir}titles.c.x" Ä :main:titles.c +"{ObjDir}vclip.c.x" Ä :main:vclip.c +"{ObjDir}wall.c.x" Ä :main:wall.c +"{ObjDir}weapon.c.x" Ä :main:weapon.c +"{ObjDir}fixc.c.x" Ä :maths:fixc.c +"{ObjDir}rand.c.x" Ä :maths:rand.c +"{ObjDir}tables.c.x" Ä :maths:tables.c +"{ObjDir}vecmat.c.x" Ä :maths:vecmat.c +"{ObjDir}mem.c.x" Ä :mem:mem.c +"{ObjDir}args.c.x" Ä :misc:args.c +"{ObjDir}dl_list.c.x" Ä :misc:dl_list.c +"{ObjDir}error.c.x" Ä :misc:error.c +"{ObjDir}hash.c.x" Ä :misc:hash.c +"{ObjDir}hmp2mid.c.x" Ä :misc:hmp2mid.c +"{ObjDir}ignorecase.c.x" Ä :misc:ignorecase.c +"{ObjDir}physfsrwops.c.x" Ä :misc:physfsrwops.c +"{ObjDir}strio.c.x" Ä :misc:strio.c +"{ObjDir}strutil.c.x" Ä :misc:strutil.c +"{ObjDir}ntmap.c.x" Ä :texmap:ntmap.c +"{ObjDir}scanline.c.x" Ä :texmap:scanline.c +"{ObjDir}tmapflat.c.x" Ä :texmap:tmapflat.c +"{ObjDir}tmapppc.a.x" Ä :texmap:tmapppc.a + + +### Optional Dependencies ### +### Build this target to generate "include file" dependencies. ### + +Dependencies Ä $OutOfDate + MakeDepend ¶ + -append {MAKEFILE} ¶ + -ignore "{CIncludes}" ¶ + -objdir "{ObjDir}" ¶ + -objext .x ¶ + {Includes} ¶ + {SrcFiles} +