For briefings, keep elementes of show_briefing_bitmap and show_animated_bitmap in correct aspect

This commit is contained in:
zicodxx 2010-06-19 16:24:34 +00:00
parent c3d91ceeca
commit 75169a184a
2 changed files with 109 additions and 93 deletions

View file

@ -1,5 +1,9 @@
D1X-Rebirth Changelog D1X-Rebirth Changelog
20100619
--------
main/titles.c: For briefings, keep elementes of show_briefing_bitmap and show_animated_bitmap in correct aspect
20100618 20100618
-------- --------
2d/bitblt.c, include/gr.h, main/game.c, main/gauges.c: Introducing gr_bitblt_find_transparent_area to dynamically detect boundaries of sub canvas used for CM_REAR_VIEW; On the way also allowing to create weapon box sub bitmaps from uncompressed cockpit bitmaps 2d/bitblt.c, include/gr.h, main/game.c, main/gauges.c: Introducing gr_bitblt_find_transparent_area to dynamically detect boundaries of sub canvas used for CM_REAR_VIEW; On the way also allowing to create weapon box sub bitmaps from uncompressed cockpit bitmaps

View file

@ -98,13 +98,13 @@ int title_handler(window *wind, d_event *event, title_screen *ts)
return 1; return 1;
} }
break; break;
case EVENT_KEY_COMMAND: case EVENT_KEY_COMMAND:
if (!call_default_handler(event)) if (!call_default_handler(event))
if (ts->allow_keys) if (ts->allow_keys)
window_close(wind); window_close(wind);
return 1; return 1;
case EVENT_IDLE: case EVENT_IDLE:
timer_delay2(50); timer_delay2(50);
@ -114,7 +114,7 @@ int title_handler(window *wind, d_event *event, title_screen *ts)
return 1; return 1;
} }
break; break;
case EVENT_WINDOW_DRAW: case EVENT_WINDOW_DRAW:
show_fullscr(&ts->title_bm); show_fullscr(&ts->title_bm);
break; break;
@ -123,11 +123,11 @@ int title_handler(window *wind, d_event *event, title_screen *ts)
gr_free_bitmap_data (&ts->title_bm); gr_free_bitmap_data (&ts->title_bm);
d_free(ts); d_free(ts);
break; break;
default: default:
break; break;
} }
return 0; return 0;
} }
@ -137,11 +137,11 @@ int show_title_screen( char * filename, int allow_keys, int from_hog_only )
window *wind; window *wind;
int pcx_error; int pcx_error;
char new_filename[FILENAME_LEN+1] = ""; char new_filename[FILENAME_LEN+1] = "";
MALLOC(ts, title_screen, 1); MALLOC(ts, title_screen, 1);
if (!ts) if (!ts)
return 0; return 0;
ts->allow_keys = allow_keys; ts->allow_keys = allow_keys;
#ifdef RELEASE #ifdef RELEASE
@ -171,7 +171,7 @@ int show_title_screen( char * filename, int allow_keys, int from_hog_only )
d_free(ts); d_free(ts);
return 0; return 0;
} }
while (window_exists(wind)) while (window_exists(wind))
event_process(); event_process();
@ -181,7 +181,7 @@ int show_title_screen( char * filename, int allow_keys, int from_hog_only )
void show_titles(void) void show_titles(void)
{ {
char publisher[16]; char publisher[16];
if (GameArg.SysNoTitles) if (GameArg.SysNoTitles)
return; return;
@ -190,7 +190,7 @@ void show_titles(void)
strcpy(publisher, "mplaycd.pcx"); // Mac Registered strcpy(publisher, "mplaycd.pcx"); // Mac Registered
if (!PHYSFS_exists(publisher)) if (!PHYSFS_exists(publisher))
strcpy(publisher, "iplogo1.pcx"); // PC. Only down here because it's lowres ;-) strcpy(publisher, "iplogo1.pcx"); // PC. Only down here because it's lowres ;-)
show_title_screen( publisher, 1, 1 ); show_title_screen( publisher, 1, 1 );
show_title_screen( (((SWIDTH>=640&&SHEIGHT>=480) && cfexist("logoh.pcx"))?"logoh.pcx":"logo.pcx"), 1, 1 ); show_title_screen( (((SWIDTH>=640&&SHEIGHT>=480) && cfexist("logoh.pcx"))?"logoh.pcx":"logo.pcx"), 1, 1 );
show_title_screen( (((SWIDTH>=640&&SHEIGHT>=480) && cfexist("descenth.pcx"))?"descenth.pcx":"descent.pcx"), 1, 1 ); show_title_screen( (((SWIDTH>=640&&SHEIGHT>=480) && cfexist("descenth.pcx"))?"descenth.pcx":"descent.pcx"), 1, 1 );
@ -199,7 +199,7 @@ void show_titles(void)
void show_order_form() void show_order_form()
{ {
char exit_screen[16]; char exit_screen[16];
strcpy(exit_screen, "warning.pcx"); // D1 Registered strcpy(exit_screen, "warning.pcx"); // D1 Registered
if (! cfexist(exit_screen)) if (! cfexist(exit_screen))
strcpy(exit_screen, "apple.pcx"); // D1 Mac OEM Demo strcpy(exit_screen, "apple.pcx"); // D1 Mac OEM Demo
@ -406,10 +406,10 @@ int load_screen_text(char *filename, char **buf)
CFILE *ifile; CFILE *ifile;
int len; int len;
int have_binary = 0; int have_binary = 0;
if ((tfile = cfopen(filename,"rb")) == NULL) { if ((tfile = cfopen(filename,"rb")) == NULL) {
char nfilename[30], *ptr; char nfilename[30], *ptr;
strcpy(nfilename, filename); strcpy(nfilename, filename);
if ((ptr = strrchr(nfilename, '.'))) if ((ptr = strrchr(nfilename, '.')))
*ptr = '\0'; *ptr = '\0';
@ -418,9 +418,9 @@ int load_screen_text(char *filename, char **buf)
return (0); return (0);
//Error("Cannot open file %s or %s", filename, nfilename); //Error("Cannot open file %s or %s", filename, nfilename);
} }
have_binary = 1; have_binary = 1;
len = cfilelength(ifile); len = cfilelength(ifile);
MALLOC(*buf, char, len+1); MALLOC(*buf, char, len+1);
cfread(*buf, 1, len, ifile); cfread(*buf, 1, len, ifile);
@ -431,30 +431,30 @@ int load_screen_text(char *filename, char **buf)
cfread(*buf, 1, len, tfile); cfread(*buf, 1, len, tfile);
cfclose(tfile); cfclose(tfile);
} }
if (have_binary) if (have_binary)
decode_text(*buf, len); decode_text(*buf, len);
*(*buf+len)='\0'; *(*buf+len)='\0';
return (1); return (1);
} }
int get_message_num(char **message) int get_message_num(char **message)
{ {
int num=0; int num=0;
while (strlen(*message) > 0 && **message == ' ') while (strlen(*message) > 0 && **message == ' ')
(*message)++; (*message)++;
while (strlen(*message) > 0 && (**message >= '0') && (**message <= '9')) { while (strlen(*message) > 0 && (**message >= '0') && (**message <= '9')) {
num = 10*num + **message-'0'; num = 10*num + **message-'0';
(*message)++; (*message)++;
} }
while (strlen(*message) > 0 && *(*message)++ != 10) // Get and drop eoln while (strlen(*message) > 0 && *(*message)++ != 10) // Get and drop eoln
; ;
return num; return num;
} }
@ -462,17 +462,17 @@ void get_message_name(char **message, char *result)
{ {
while (strlen(*message) > 0 && **message == ' ') while (strlen(*message) > 0 && **message == ' ')
(*message)++; (*message)++;
while (strlen(*message) > 0 && (**message != ' ') && (**message != 10)) { while (strlen(*message) > 0 && (**message != ' ') && (**message != 10)) {
if (**message != '\n') if (**message != '\n')
*result++ = **message; *result++ = **message;
(*message)++; (*message)++;
} }
if (**message != 10) if (**message != 10)
while (strlen(*message) > 0 && *(*message)++ != 10) // Get and drop eoln while (strlen(*message) > 0 && *(*message)++ != 10) // Get and drop eoln
; ;
*result = 0; *result = 0;
} }
@ -482,9 +482,9 @@ char * get_briefing_message(briefing *br, int screen_num)
char *tptr = br->text; char *tptr = br->text;
int cur_screen=0; int cur_screen=0;
int ch; int ch;
Assert(screen_num >= 0); Assert(screen_num >= 0);
while ( (*tptr != 0 ) && (screen_num != cur_screen)) { while ( (*tptr != 0 ) && (screen_num != cur_screen)) {
ch = *tptr++; ch = *tptr++;
if (ch == '$') { if (ch == '$') {
@ -493,10 +493,10 @@ char * get_briefing_message(briefing *br, int screen_num)
cur_screen = get_message_num(&tptr); cur_screen = get_message_num(&tptr);
} }
} }
if (screen_num!=cur_screen) if (screen_num!=cur_screen)
return (NULL); return (NULL);
return tptr; return tptr;
} }
@ -516,13 +516,13 @@ int check_text_pos(briefing *br)
br->text_x = br->screen->text_ulx; br->text_x = br->screen->text_ulx;
br->text_y += br->screen->text_uly; br->text_y += br->screen->text_uly;
} }
if (br->text_y > br->screen->text_uly + br->screen->text_height) if (br->text_y > br->screen->text_uly + br->screen->text_height)
{ {
br->new_page = 1; br->new_page = 1;
return 1; return 1;
} }
return 0; return 0;
} }
@ -530,19 +530,19 @@ void put_char_delay(briefing *br, int ch)
{ {
char str[] = { ch, '\0' }; char str[] = { ch, '\0' };
int w, h, aw; int w, h, aw;
if (br->delay_count && (timer_get_fixed_seconds() < br->start_time + br->delay_count)) if (br->delay_count && (timer_get_fixed_seconds() < br->start_time + br->delay_count))
{ {
br->message--; // Go back to same character br->message--; // Go back to same character
return; return;
} }
br->messagestream[br->streamcount].x = br->text_x; br->messagestream[br->streamcount].x = br->text_x;
br->messagestream[br->streamcount].y = br->text_y; br->messagestream[br->streamcount].y = br->text_y;
br->messagestream[br->streamcount].color = Briefing_text_colors[Current_color]; br->messagestream[br->streamcount].color = Briefing_text_colors[Current_color];
br->messagestream[br->streamcount].ch = ch; br->messagestream[br->streamcount].ch = ch;
br->streamcount++; br->streamcount++;
br->prev_ch = ch; br->prev_ch = ch;
gr_get_string_size(str, &w, &h, &aw ); gr_get_string_size(str, &w, &h, &aw );
br->text_x += w; br->text_x += w;
@ -559,7 +559,7 @@ int load_briefing_screen(briefing *br, char *fname);
int briefing_process_char(briefing *br) int briefing_process_char(briefing *br)
{ {
int ch; int ch;
ch = *br->message++; ch = *br->message++;
if (ch == '$') { if (ch == '$') {
ch = *br->message++; ch = *br->message++;
@ -582,7 +582,7 @@ int briefing_process_char(briefing *br)
d_free(br->robot_canv); d_free(br->robot_canv);
br->robot_canv=NULL; br->robot_canv=NULL;
} }
init_spinning_robot(br); init_spinning_robot(br);
br->robot_num = get_message_num(&br->message); br->robot_num = get_message_num(&br->message);
while (*br->message++ != 10) while (*br->message++ != 10)
@ -594,7 +594,7 @@ int briefing_process_char(briefing *br)
d_free(br->robot_canv); d_free(br->robot_canv);
br->robot_canv=NULL; br->robot_canv=NULL;
} }
get_message_name(&br->message, br->bitmap_name); get_message_name(&br->message, br->bitmap_name);
strcat(br->bitmap_name, "#0"); strcat(br->bitmap_name, "#0");
br->animating_bitmap_type = 0; br->animating_bitmap_type = 0;
@ -605,7 +605,7 @@ int briefing_process_char(briefing *br)
d_free(br->robot_canv); d_free(br->robot_canv);
br->robot_canv=NULL; br->robot_canv=NULL;
} }
get_message_name(&br->message, br->bitmap_name); get_message_name(&br->message, br->bitmap_name);
strcat(br->bitmap_name, "#0"); strcat(br->bitmap_name, "#0");
br->animating_bitmap_type = 1; br->animating_bitmap_type = 1;
@ -614,20 +614,20 @@ int briefing_process_char(briefing *br)
char bitmap_name[32]; char bitmap_name[32];
ubyte temp_palette[768]; ubyte temp_palette[768];
int iff_error; int iff_error;
if (br->robot_canv != NULL) if (br->robot_canv != NULL)
{ {
d_free(br->robot_canv); d_free(br->robot_canv);
br->robot_canv=NULL; br->robot_canv=NULL;
} }
get_message_name(&br->message, bitmap_name); get_message_name(&br->message, bitmap_name);
strcat(bitmap_name, ".bbm"); strcat(bitmap_name, ".bbm");
gr_init_bitmap_data (&br->guy_bitmap); gr_init_bitmap_data (&br->guy_bitmap);
iff_error = iff_read_bitmap(bitmap_name, &br->guy_bitmap, BM_LINEAR, temp_palette); iff_error = iff_read_bitmap(bitmap_name, &br->guy_bitmap, BM_LINEAR, temp_palette);
Assert(iff_error == IFF_NO_ERROR); Assert(iff_error == IFF_NO_ERROR);
gr_remap_bitmap_good( &br->guy_bitmap, temp_palette, -1, -1 ); gr_remap_bitmap_good( &br->guy_bitmap, temp_palette, -1, -1 );
br->guy_bitmap_show=1; br->guy_bitmap_show=1;
br->prev_ch = 10; br->prev_ch = 10;
} else if (ch == 'S') { } else if (ch == 'S') {
@ -635,13 +635,13 @@ int briefing_process_char(briefing *br)
return 1; return 1;
} else if (ch == 'P') { // New page. } else if (ch == 'P') { // New page.
br->new_page = 1; br->new_page = 1;
while (*br->message != 10) { while (*br->message != 10) {
br->message++; // drop carriage return after special escape sequence br->message++; // drop carriage return after special escape sequence
} }
br->message++; br->message++;
br->prev_ch = 10; br->prev_ch = 10;
return 1; return 1;
} else if (ch == '$' || ch == ';') // Print a $/; } else if (ch == '$' || ch == ';') // Print a $/;
put_char_delay(br, ch); put_char_delay(br, ch);
@ -671,7 +671,7 @@ int briefing_process_char(briefing *br)
} }
} else } else
put_char_delay(br, ch); put_char_delay(br, ch);
return 0; return 0;
} }
@ -680,16 +680,16 @@ void set_briefing_fontcolor ()
Briefing_text_colors[0] = gr_find_closest_color_current( 0, 40, 0); Briefing_text_colors[0] = gr_find_closest_color_current( 0, 40, 0);
Briefing_text_colors[1] = gr_find_closest_color_current( 40, 33, 35); Briefing_text_colors[1] = gr_find_closest_color_current( 40, 33, 35);
Briefing_text_colors[2] = gr_find_closest_color_current( 8, 31, 54); Briefing_text_colors[2] = gr_find_closest_color_current( 8, 31, 54);
//green //green
Briefing_text_colors[0] = gr_find_closest_color_current( 0, 54, 0); Briefing_text_colors[0] = gr_find_closest_color_current( 0, 54, 0);
//white //white
Briefing_text_colors[1] = gr_find_closest_color_current( 42, 38, 32); Briefing_text_colors[1] = gr_find_closest_color_current( 42, 38, 32);
//Begin D1X addition //Begin D1X addition
//red //red
Briefing_text_colors[2] = gr_find_closest_color_current( 63, 0, 0); Briefing_text_colors[2] = gr_find_closest_color_current( 63, 0, 0);
//blue //blue
Briefing_text_colors[3] = gr_find_closest_color_current( 0, 0, 54); Briefing_text_colors[3] = gr_find_closest_color_current( 0, 0, 54);
//gray //gray
@ -699,7 +699,7 @@ void set_briefing_fontcolor ()
//purple //purple
Briefing_text_colors[6] = gr_find_closest_color_current( 0, 54, 54); Briefing_text_colors[6] = gr_find_closest_color_current( 0, 54, 54);
//End D1X addition //End D1X addition
Erase_color = gr_find_closest_color_current(0, 0, 0); Erase_color = gr_find_closest_color_current(0, 0, 0);
} }
@ -707,7 +707,7 @@ void redraw_messagestream(msgstream *stream, int count)
{ {
char msgbuf[2]; char msgbuf[2];
int i; int i;
for (i=0; i<count; i++) { for (i=0; i<count; i++) {
msgbuf[0] = stream[i].ch; msgbuf[0] = stream[i].ch;
msgbuf[1] = 0; msgbuf[1] = 0;
@ -721,12 +721,12 @@ void flash_cursor(briefing *br, int cursor_flag)
{ {
if (cursor_flag == 0) if (cursor_flag == 0)
return; return;
if ((timer_get_fixed_seconds() % (F1_0/2) ) > (F1_0/4)) if ((timer_get_fixed_seconds() % (F1_0/2) ) > (F1_0/4))
gr_set_fontcolor(Briefing_text_colors[Current_color], -1); gr_set_fontcolor(Briefing_text_colors[Current_color], -1);
else else
gr_set_fontcolor(Erase_color, -1); gr_set_fontcolor(Erase_color, -1);
gr_printf(br->text_x, br->text_y, "_" ); gr_printf(br->text_x, br->text_y, "_" );
} }
@ -739,6 +739,12 @@ void show_animated_bitmap(briefing *br)
{ {
grs_canvas *curcanv_save, *bitmap_canv=0; grs_canvas *curcanv_save, *bitmap_canv=0;
grs_bitmap *bitmap_ptr; grs_bitmap *bitmap_ptr;
float scale = 1.0;
if (((float)SWIDTH/320) < ((float)SHEIGHT/200))
scale = ((float)SWIDTH/320);
else
scale = ((float)SHEIGHT/200);
// Only plot every nth frame. // Only plot every nth frame.
if (br->door_div_count) { if (br->door_div_count) {
@ -748,7 +754,7 @@ void show_animated_bitmap(briefing *br)
bitmap_ptr = &GameBitmaps[bi.index]; bitmap_ptr = &GameBitmaps[bi.index];
PIGGY_PAGE_IN( bi ); PIGGY_PAGE_IN( bi );
#ifdef OGL #ifdef OGL
ogl_ubitmapm_cs(rescale_x(220), rescale_y(45),(bitmap_ptr->bm_w*(SWIDTH/320)),(bitmap_ptr->bm_h*(SHEIGHT/200)),bitmap_ptr,255,F1_0); ogl_ubitmapm_cs(rescale_x(220), rescale_y(45),bitmap_ptr->bm_w*scale,bitmap_ptr->bm_h*scale,bitmap_ptr,255,F1_0);
#else #else
gr_bitmapm(rescale_x(220), rescale_y(45), bitmap_ptr); gr_bitmapm(rescale_x(220), rescale_y(45), bitmap_ptr);
#endif #endif
@ -815,7 +821,7 @@ void show_animated_bitmap(briefing *br)
bitmap_ptr = &GameBitmaps[bi.index]; bitmap_ptr = &GameBitmaps[bi.index];
PIGGY_PAGE_IN( bi ); PIGGY_PAGE_IN( bi );
#ifdef OGL #ifdef OGL
ogl_ubitmapm_cs(0,0,(bitmap_ptr->bm_w*(SWIDTH/320)),(bitmap_ptr->bm_h*(SHEIGHT/200)),bitmap_ptr,255,F1_0); ogl_ubitmapm_cs(0,0,bitmap_ptr->bm_w*scale,bitmap_ptr->bm_h*scale,bitmap_ptr,255,F1_0);
#else #else
gr_bitmapm(0, 0, bitmap_ptr); gr_bitmapm(0, 0, bitmap_ptr);
#endif #endif
@ -842,12 +848,18 @@ void show_animated_bitmap(briefing *br)
void show_briefing_bitmap(grs_bitmap *bmp) void show_briefing_bitmap(grs_bitmap *bmp)
{ {
grs_canvas *curcanv_save, *bitmap_canv; grs_canvas *curcanv_save, *bitmap_canv;
float scale = 1.0;
bitmap_canv = gr_create_sub_canvas(grd_curcanv, rescale_x(220), rescale_y(55), (bmp->bm_w*(SWIDTH/(HIRESMODE ? 640 : 320))),(bmp->bm_h*(SHEIGHT/(HIRESMODE ? 480 : 200)))); bitmap_canv = gr_create_sub_canvas(grd_curcanv, rescale_x(220), rescale_y(55), (bmp->bm_w*(SWIDTH/(HIRESMODE ? 640 : 320))),(bmp->bm_h*(SHEIGHT/(HIRESMODE ? 480 : 200))));
curcanv_save = grd_curcanv; curcanv_save = grd_curcanv;
gr_set_current_canvas(bitmap_canv); gr_set_current_canvas(bitmap_canv);
if (((float)SWIDTH/(HIRESMODE ? 640 : 320)) < ((float)SHEIGHT/(HIRESMODE ? 480 : 200)))
scale = ((float)SWIDTH/(HIRESMODE ? 640 : 320));
else
scale = ((float)SHEIGHT/(HIRESMODE ? 480 : 200));
#ifdef OGL #ifdef OGL
ogl_ubitmapm_cs(0,0,(bmp->bm_w*(SWIDTH/(HIRESMODE ? 640 : 320))),(bmp->bm_h*(SHEIGHT/(HIRESMODE ? 480 : 200))),bmp,255,F1_0); ogl_ubitmapm_cs(0,0,bmp->bm_w*scale,bmp->bm_h*scale,bmp,255,F1_0);
#else #else
gr_bitmapm(0, 0, bmp); gr_bitmapm(0, 0, bmp);
#endif #endif
@ -891,17 +903,17 @@ void init_new_page(briefing *br)
{ {
br->new_page = 0; br->new_page = 0;
br->robot_num = -1; br->robot_num = -1;
load_briefing_screen(br, br->background_name); load_briefing_screen(br, br->background_name);
br->text_x = br->screen->text_ulx; br->text_x = br->screen->text_ulx;
br->text_y = br->screen->text_uly; br->text_y = br->screen->text_uly;
br->streamcount=0; br->streamcount=0;
if (br->guy_bitmap_show) { if (br->guy_bitmap_show) {
gr_free_bitmap_data (&br->guy_bitmap); gr_free_bitmap_data (&br->guy_bitmap);
br->guy_bitmap_show=0; br->guy_bitmap_show=0;
} }
br->start_time = 0; br->start_time = 0;
br->delay_count = KEY_DELAY_DEFAULT; br->delay_count = KEY_DELAY_DEFAULT;
} }
@ -915,11 +927,11 @@ char new_baldguy_pcx[] = "btexture.xxx";
#define NEW_END_GUY1 1 #define NEW_END_GUY1 1
#define NEW_END_GUY2 3 #define NEW_END_GUY2 3
ubyte bald_guy_cheat_1[BALD_GUY_CHEAT_SIZE] = { KEY_B ^ 0xF0 ^ 0xab, ubyte bald_guy_cheat_1[BALD_GUY_CHEAT_SIZE] = { KEY_B ^ 0xF0 ^ 0xab,
KEY_A ^ 0xE0 ^ 0xab, KEY_A ^ 0xE0 ^ 0xab,
KEY_L ^ 0xD0 ^ 0xab, KEY_L ^ 0xD0 ^ 0xab,
KEY_D ^ 0xC0 ^ 0xab, KEY_D ^ 0xC0 ^ 0xab,
KEY_G ^ 0xB0 ^ 0xab, KEY_G ^ 0xB0 ^ 0xab,
KEY_U ^ 0xA0 ^ 0xab, KEY_U ^ 0xA0 ^ 0xab,
KEY_Y ^ 0x90 ^ 0xab }; KEY_Y ^ 0x90 ^ 0xab };
@ -955,10 +967,10 @@ int load_briefing_screen(briefing *br, char *fname)
if ((pcx_error = pcx_read_bitmap(fname, &br->background, BM_LINEAR, gr_palette))!=PCX_ERROR_NONE) if ((pcx_error = pcx_read_bitmap(fname, &br->background, BM_LINEAR, gr_palette))!=PCX_ERROR_NONE)
Error( "Error loading briefing screen <%s>, PCX load error: %s (%i)\n",fname, pcx_errormsg(pcx_error), pcx_error); Error( "Error loading briefing screen <%s>, PCX load error: %s (%i)\n",fname, pcx_errormsg(pcx_error), pcx_error);
// Hack: Make sure black parts of robot are shown black // Hack: Make sure black parts of robot are shown black
if (MacPig && gr_palette[0] == 63 && if (MacPig && gr_palette[0] == 63 &&
(!stricmp(fname, "brief03.pcx") || (!stricmp(fname, "brief03.pcx") ||
!stricmp(fname, "end01.pcx"))) !stricmp(fname, "end01.pcx")))
{ {
swap_0_255(&br->background); swap_0_255(&br->background);
@ -975,14 +987,14 @@ int load_briefing_screen(briefing *br, char *fname)
MALLOC(br->screen, briefing_screen, 1); MALLOC(br->screen, briefing_screen, 1);
if (!br->screen) if (!br->screen)
return 0; return 0;
memcpy(br->screen, &Briefing_screens[br->cur_screen], sizeof(briefing_screen)); memcpy(br->screen, &Briefing_screens[br->cur_screen], sizeof(briefing_screen));
br->screen->text_ulx = rescale_x(br->screen->text_ulx); br->screen->text_ulx = rescale_x(br->screen->text_ulx);
br->screen->text_uly = rescale_y(br->screen->text_uly); br->screen->text_uly = rescale_y(br->screen->text_uly);
br->screen->text_width = rescale_x(br->screen->text_width); br->screen->text_width = rescale_x(br->screen->text_width);
br->screen->text_height = rescale_y(br->screen->text_height); br->screen->text_height = rescale_y(br->screen->text_height);
init_char_pos(br, br->screen->text_ulx, br->screen->text_uly); init_char_pos(br, br->screen->text_ulx, br->screen->text_uly);
return 1; return 1;
} }
@ -990,10 +1002,10 @@ void free_briefing_screen(briefing *br)
{ {
if (br->robot_canv != NULL) if (br->robot_canv != NULL)
d_free(br->robot_canv); d_free(br->robot_canv);
if (br->screen != NULL) if (br->screen != NULL)
d_free(br->screen); d_free(br->screen);
if (br->background.bm_data != NULL) if (br->background.bm_data != NULL)
gr_free_bitmap_data (&br->background); gr_free_bitmap_data (&br->background);
} }
@ -1003,10 +1015,10 @@ void free_briefing_screen(briefing *br)
int new_briefing_screen(briefing *br, int first) int new_briefing_screen(briefing *br, int first)
{ {
br->new_screen = 0; br->new_screen = 0;
if (!first) if (!first)
br->cur_screen++; br->cur_screen++;
while ((br->cur_screen < MAX_BRIEFING_SCREEN) && (Briefing_screens[br->cur_screen].level_num != br->level_num)) while ((br->cur_screen < MAX_BRIEFING_SCREEN) && (Briefing_screens[br->cur_screen].level_num != br->level_num))
{ {
br->cur_screen++; br->cur_screen++;
@ -1017,7 +1029,7 @@ int new_briefing_screen(briefing *br, int first)
br->cur_screen = 0; br->cur_screen = 0;
} }
} }
if (br->cur_screen == MAX_BRIEFING_SCREEN) if (br->cur_screen == MAX_BRIEFING_SCREEN)
return 0; // finished return 0; // finished
@ -1025,10 +1037,10 @@ int new_briefing_screen(briefing *br, int first)
return 0; return 0;
br->message = get_briefing_message(br, Briefing_screens[br->cur_screen].message_num); br->message = get_briefing_message(br, Briefing_screens[br->cur_screen].message_num);
if (br->message==NULL) if (br->message==NULL)
return 0; return 0;
Current_color = 0; Current_color = 0;
br->streamcount = 0; br->streamcount = 0;
br->tab_stop = 0; br->tab_stop = 0;
@ -1040,7 +1052,7 @@ int new_briefing_screen(briefing *br, int first)
br->bitmap_name[0] = 0; br->bitmap_name[0] = 0;
br->guy_bitmap_show = 0; br->guy_bitmap_show = 0;
br->prev_ch = -1; br->prev_ch = -1;
return 1; return 1;
} }
@ -1052,12 +1064,12 @@ void title_save_game()
grs_canvas * save_canv_data; grs_canvas * save_canv_data;
grs_font * save_font; grs_font * save_font;
ubyte palette[768]; ubyte palette[768];
if ( Next_level_num == 0 ) return; if ( Next_level_num == 0 ) return;
save_canv = grd_curcanv; save_canv = grd_curcanv;
save_font = grd_curcanv->cv_font; save_font = grd_curcanv->cv_font;
save_canv_data = gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h ); save_canv_data = gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
gr_set_current_canvas(save_canv_data); gr_set_current_canvas(save_canv_data);
gr_ubitmap(0,0,&save_canv->cv_bitmap); gr_ubitmap(0,0,&save_canv->cv_bitmap);
@ -1068,7 +1080,7 @@ void title_save_game()
#ifndef SHAREWARE #ifndef SHAREWARE
state_save_all(1, 0); state_save_all(1, 0);
#endif #endif
gr_set_current_canvas(save_canv); gr_set_current_canvas(save_canv);
gr_ubitmap(0,0,&save_canv_data->cv_bitmap); gr_ubitmap(0,0,&save_canv_data->cv_bitmap);
gr_palette_load( palette ); gr_palette_load( palette );
@ -1084,7 +1096,7 @@ int briefing_handler(window *wind, d_event *event, briefing *br)
case EVENT_WINDOW_DEACTIVATED: case EVENT_WINDOW_DEACTIVATED:
key_flush(); key_flush();
break; break;
case EVENT_MOUSE_BUTTON_DOWN: case EVENT_MOUSE_BUTTON_DOWN:
if (mouse_get_button(event) == 0) if (mouse_get_button(event) == 0)
{ {
@ -1104,26 +1116,26 @@ int briefing_handler(window *wind, d_event *event, briefing *br)
return 1; return 1;
} }
break; break;
case EVENT_KEY_COMMAND: case EVENT_KEY_COMMAND:
{ {
int key = ((d_event_keycommand *)event)->keycode; int key = ((d_event_keycommand *)event)->keycode;
switch (key) switch (key)
{ {
case KEY_ALTED+KEY_F2: case KEY_ALTED+KEY_F2:
title_save_game(); title_save_game();
return 1; return 1;
case KEY_ESC: case KEY_ESC:
window_close(wind); window_close(wind);
return 1; return 1;
case KEY_SPACEBAR: case KEY_SPACEBAR:
case KEY_ENTER: case KEY_ENTER:
br->delay_count = 0; br->delay_count = 0;
// fall through // fall through
default: default:
if (call_default_handler(event)) if (call_default_handler(event))
return 1; return 1;
@ -1144,7 +1156,7 @@ int briefing_handler(window *wind, d_event *event, briefing *br)
case EVENT_IDLE: case EVENT_IDLE:
timer_delay2(50); timer_delay2(50);
if (!(br->new_screen || br->new_page)) if (!(br->new_screen || br->new_page))
while (!briefing_process_char(br) && !br->delay_count) while (!briefing_process_char(br) && !br->delay_count)
{ {
@ -1167,11 +1179,11 @@ int briefing_handler(window *wind, d_event *event, briefing *br)
show_spinning_robot_frame(br, br->robot_num); show_spinning_robot_frame(br, br->robot_num);
gr_set_curfont( GAME_FONT ); gr_set_curfont( GAME_FONT );
Assert((Current_color >= 0) && (Current_color < MAX_BRIEFING_COLORS)); Assert((Current_color >= 0) && (Current_color < MAX_BRIEFING_COLORS));
gr_set_fontcolor(Briefing_text_colors[Current_color], -1); gr_set_fontcolor(Briefing_text_colors[Current_color], -1);
redraw_messagestream(br->messagestream, br->streamcount); redraw_messagestream(br->messagestream, br->streamcount);
if (br->new_page || br->new_screen) if (br->new_page || br->new_screen)
flash_cursor(br, br->flashing_cursor); flash_cursor(br, br->flashing_cursor);
else if (br->flashing_cursor) else if (br->flashing_cursor)
@ -1183,11 +1195,11 @@ int briefing_handler(window *wind, d_event *event, briefing *br)
d_free(br->text); d_free(br->text);
d_free(br); d_free(br);
break; break;
default: default:
break; break;
} }
return 0; return 0;
} }
@ -1204,13 +1216,13 @@ void do_briefing_screens(char *filename, int level_num)
return; return;
briefing_init(br, level_num); briefing_init(br, level_num);
if (!load_screen_text(filename, &br->text)) if (!load_screen_text(filename, &br->text))
{ {
d_free(br); d_free(br);
return; return;
} }
wind = window_create(&grd_curscreen->sc_canvas, 0, 0, SWIDTH, SHEIGHT, (int (*)(window *, d_event *, void *))briefing_handler, br); wind = window_create(&grd_curscreen->sc_canvas, 0, 0, SWIDTH, SHEIGHT, (int (*)(window *, d_event *, void *))briefing_handler, br);
if (!wind) if (!wind)
{ {
@ -1240,7 +1252,7 @@ void do_briefing_screens(char *filename, int level_num)
void do_end_briefing_screens(char *filename) void do_end_briefing_screens(char *filename)
{ {
int level_num_screen = Current_level_num, showorder = 0; int level_num_screen = Current_level_num, showorder = 0;
if (!strlen(filename)) if (!strlen(filename))
return; // no filename, no ending return; // no filename, no ending